• Title/Summary/Keyword: On-line education

Search Result 1,389, Processing Time 0.032 seconds

A Study on the Learner's Satisfaction of on-line Classes in Liberal Arts course - Focusing on on-line recorded video lectures (교양 과목에서의 온라인 수업 학습자 만족에 관한 연구 - 녹화 동영상 수업을 위주로)

  • Jun, Byoungho
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.17 no.4
    • /
    • pp.197-207
    • /
    • 2021
  • The threat of COVID-19 pandemic put many universities in Korea to develop and implement various types of non-face-to-face on-line classes, such as on-line real time class and on-line recorded video class. Online education has been recognized as one of the effective educational methods because of its ubiquitous and flexible educational environments. Even though COVID-19 led to many problems such as faculty's burden and stress during the early stage of COVID-19, both students and faculties have gradually become familiar with on-line environment. As students have got accustomed to the online environment, on-line recorded lectures are shown to be more preferred rather than on-line real time class. Researches regarding the learner's satisfaction of on-line classes during the COVID-19 indicate that systematic and good quality contents and interaction by instructor are important factors. This study, therefore, investigate the learner's satisfaction of online classes in Liberal Arts course using recorded video contents in terms of contents and interaction. The results of empirical analysis reveal that systematic and good quality contents are likely to predict learner's satisfaction and interaction plays a great role in providing those contents. These findings provide insights that preparing systematic contents and interaction are key to enhancing learner's satisfaction of on-line classes in Liberal Arts course.

Consumers' Subjective Evaluation of the Benefits of On-line Game - Application of Q Methodology - (온라인 게임의 혜택요소에 대한 소비자들의 주관적 평가 -Q 방법론의 적용-)

  • Nam, Su-Jung;Hwang, Hye-Sun
    • Journal of Korean Home Economics Education Association
    • /
    • v.19 no.4
    • /
    • pp.119-135
    • /
    • 2007
  • This study attempted to explore what are the benefits that online game consumers seek in their on-line game consumption. Nowadays many on-line game consumers are extremely absorbed in the on-line game. The purpose of this study was to find the benefits that make people enjoy on-line games enthusiastically based on the Q methodology. Q methodology is a way to understand a person's structure of subjectivity. This study applied Q methodology to clarifying consumers' subjective evaluation of the on-line game benefit s. 28 Q questions were prepared through literature review, and were offered to 30 consumers. The subjects were divided into the four types seeking different benefits with on-line games: communication, enjoyment, achievement, and escapism. The results suggested that the benefits of on-line game are beyond the general characteristics of the game including human network or achievement in the on-line game community.

  • PDF

NEW SPECTROSCOPIC METHODS FOR THE SIMULTANEOUS ESTIMATION OF FUNDAMENTAL ATMOSPHERIC PARAMETERS USING THE LINE DEPTH RATIOUS

  • Kim, Chul-Hee;Moon, B.K.;Lee, I.H.
    • Journal of The Korean Astronomical Society
    • /
    • v.45 no.2
    • /
    • pp.25-29
    • /
    • 2012
  • New methods are developed to estimate the effective temperature (Te), surface gravity (log g), and metallicity ([A/H]) simultaneously with the spectral line depth ratios. Using the model atmosphere grids, depth values are calculated for the wavelength range of $4000{\AA}-5600{\AA}$ for various temperatures, gravities, and metallicities. All possible different combinations of line depth ratios for different pairs of ratios are investigated. A graphical 3D figure is produced with X, Y, and Z axes corresponding to Te, log g, and [A/H], respectively. By reading a cross point of two curves plotted by a connection of three parameters obtained from spectral line depth ratio pairs on each of the three projected planes, Te, log g, and [A/H] are determined simultaneously. In addition, an analytical method is devised based on the similar algorithm developed for the graphical method. Our methods were applied to estimate the fundamental atmospheric parameters of the Sun and Arcturus.

System Development for Education and Design of a Nonlinear Controller with On-Line Algorithm

  • Park, Seong-Wook
    • International Journal of Control, Automation, and Systems
    • /
    • v.1 no.2
    • /
    • pp.215-221
    • /
    • 2003
  • The education system in this paper is used to demonstrate and educate the effects of electromagnetic induction. Placing an aluminum ring over the core and switching on AC source causes the ring to jump in the air due to induced currents in the ring producing a magnetic field opposed to that produced in the core. To control the position of the ring by only the current, it is to require nonlinear control algorithm and control board that is composed of photo sensors, decode circuit, computer communication, and power electronics circuit. This paper provides the development for education system in detail and the effects of dynamic neural networks for nonlinear control with on line is studied.

Science-Gifted Students' Scientific Inquiry Change in Online Argumentative Discussion

  • Lee, Bong-Woo;Son, Jeong-Woo;Lee, Sung-Muk
    • Journal of The Korean Association For Science Education
    • /
    • v.25 no.6
    • /
    • pp.642-649
    • /
    • 2005
  • Argumentative discussion is one of the important components of an educational program, which allows students not only to learn the process of social negotiation through discussions, but also to improve students' overall research abilities. The purpose of this study was to examine a) the changes between inquiry of before-argumentative discussion and inquiry of after-argumentative discussion, and b) the connections between the inquiry changes and online argumentative discussion. This study analysed 726 messages in an online argumentative discussion, as well as in first research reports and second research reports. The results of the study indicate that science-gifted students' research abilities were improved through on-line argumentative discussion that provided them with feedback based on interactive discussions, and encouraged them to re-examine hypotheses and experiment processes. The science-gifted students showed knowledge and abilities for identifying simple errors in research processes and arguing problems in the flow of the whole logic of research.

Microprocessor On-line Contents using Simulator

  • Lim, Dong Kyun;Oh, Won Geun
    • International Journal of Advanced Culture Technology
    • /
    • v.8 no.4
    • /
    • pp.299-305
    • /
    • 2020
  • With the advancement of the 4th Industrial Revolution(4IR), microprocessor education is on the rise due to the explosive demand for IoT (Internet of Things) and M2M devices. However, it is difficult due to many constraints to efficiently transfer training on hardware assembly and implementation through online training. Thus, we developed a cost-effective online content based on Arduino simulations, Atmel Studio 7, and WinAvr simulator that are required for the utilization of AVR 128. These Camtasia videos overcame the limitation of theory focused on-line education by visually introducing the practical utilization of an actual AVR 128. In this paper, the proposed educational content was provided to university students, and the results of student feedback show that it has a strong effect.

Status of Occupational Therapists on Unilateral Neglect Test Tools Usage and Symptom Classification

  • Jang, Woo-Hyuk
    • The Journal of Korean Physical Therapy
    • /
    • v.29 no.5
    • /
    • pp.271-275
    • /
    • 2017
  • Purpose: The aim of this study was to investigate the current status of the use of neglect test tools and the awareness for egocentric neglect (EN) and allocentric neglect (AN). Methods: A survey questionnaire was distributed to occupational therapists attending continuing education at the Daegu-Gyeongbuk branch on April 16. A total 143 responses were collected, and with the exception of 5 incomplete responses, 138 of them were analyzed. Results: The most commonly used unilateral neglect test tools were the line bisection test (86 responses, 62.3%), cancellation test (35 responses, 25.4%), copy and drawing test (7 responses, 5.1%). In a follow-up survey of 86 respondents who used line bisection tests as the most commonly used test, the majority (82 responses, 95.3%2) were found to use the 20-line test paper. In question about the familiarity and education experience for test manual, only 20 responses (23.2%) and 3 responses (3.5%) answered 'Yes'. In a question about the experience of a manual and the article for the manual, 25 responses (29.1%) answered 'Yes'. In the question regarding the separation of EN and AN on the unilateral neglect test, 44 responses (31.9%) were 'distinction' and 94 responses (68.1%) were 'no distinction'. Conclusion: Information on the guidance and interpretation of the line bisection test is lacking and the concept of EN and AN was insufficient.

The Study on the Guidelines for Designing the Contents of On-line learning in Design field (디자인 분야의 원격 강의 컨텐츠 개발을 위한 고려 사항)

  • 윤지영
    • Archives of design research
    • /
    • v.16 no.3
    • /
    • pp.5-14
    • /
    • 2003
  • This study attempted to explore the guidelines for designing the contents of on-line learning in design field. The studies on the characteristics of design education and design major students as well as the guidelines for on-line learning were also reviewed. The guidelines for designing the contents of distance learning in design field were suggested through the synthesis and analysis of the former studies and the characteristics of design education and the learning style of Korean students. It could be concluded that the considerations were categorized into the following factors; quality of instruction, quality of presentation technique, quality of interaction, quality of evaluation and other surrounding factors. The finding can be used as a helpful guideline for the instructors of the design field who start on-line learning.

  • PDF

Development of Educational Simulator for Novel Network Reduction (송전망 축약을 위한 교육용 시뮬레이터 개발)

  • Kim, Hyun-Houng;Lee, Woo-Nam;Kim, Wook;Park, Jong-Bae;Shin, Joong-Rin
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.58 no.10
    • /
    • pp.1902-1910
    • /
    • 2009
  • This paper presents a graphical windows-based program for the education and training for novel network reduction. The object of developed simulator is to provide users with a simple and useable tool for gaining an intuitive feel for power system analysis. The developed simulator consists of the main module (MMI,GUI), the location marginal price module (LMP), the clustering module and network reduction module. Each module has a separate graphical and interactive interfacing window. The developed simulator needs with the PSS/E input data format, generator cost function, location information. Line admittances of reduced network was determined by using the power flow method(Newton-Raphson). So line flow of reduced network is almost same to original power system. Results of reduced network are compared on the window in the tabular format. Therefore, the developed simulator can be utilized as a useful tool for effective education and training for power system analysis.

The Applications of On-line English Newspapers into Classroom Instruction

  • Choi, Yong-Son
    • English Language & Literature Teaching
    • /
    • v.8 no.2
    • /
    • pp.1-22
    • /
    • 2003
  • The purposes of this paper are to show that learning English via on-line English newspapers is very effective and to suggest several applications of an English newspaper on the web in English education to improve Korean speakers' English proficiency. Firstly, this paper overviews about Newspapers In Education (NIE). Secondly, a comparison between an on-line English newspaper and a traditional one is made, focusing on their advantages and characteristics. Thirdly, some ways to use various articles of a digital English newspaper in classroom instruction are explored. Lastly, the suggestions of this study are integrated into English learning instruction of an extracurricular English learning club of Business English Department. This club includes free utilization of an Internet surfing center, Internet Cafe, in a College Library. And then, a survey among the club members is conducted and its statistical results are analyzed.

  • PDF