• Title/Summary/Keyword: Object-Oriented Analysis.Design

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Design and Implementation of a Relationship Analysis Tool for Consistent Verification within Object-Oriented Model (객체 지향 모델에서 일관성 검증을 위한 관계성 분석 도구 설계 및 구현)

  • 이소영;조영석;허계범;최영근
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10a
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    • pp.481-483
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    • 1999
  • 본 논문에서는 객체 지향 소프트웨어 개발 생명주기에서 생성된 객체 모델들간의 일관성 유지를 위한 관계성 분석 도구 설계 방법을 제시한다. 이 방법에서는 객체 지향 모델의 산출물들간의 관계성을 분석하여 소프트웨어가 개발됨과 동시에 부품화 되어 저장된다. 그리고 소프트웨어 유지 보수 및 재사용이 가능한 검색 시스템으로 되어 있으며, 객체 지향 CASE 시스템의 정보 저장소 기능을 부분적으로 지원한다. 따라서 시스템 분석가 및 설계자에게 유용한 지침을 제공하고, 개발자에게 산출물들간의 일관성 검증을 쉽게 하도록 하여 소프트웨어 재사용 및 유지보수가 용이하다.

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An Architecture of Modeler Supporting Object-Oriented Analysis and Design (객체지향 분석 및 설계를 지원하는 모델러의 구조)

  • 김영진;김대헌;유철중;장옥배;정효택;양영종;이상덕
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10a
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    • pp.475-477
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    • 1999
  • 기존의 개발 방법이 절차지향 방법에서 객체지향 방법으로 변화해감에 따라 구현시의 중요성보다는 분석 및 설계 단계의 중요성이 높아지고 있고 이를 지원하는 여러 가지 모델링 도구들이 개발되었다. 그러나 이러한 도구는 사용자를 위한 기능에 더 많은 비중을 두어 도구 자체를 구조적으로 정확한 객체지향 방법을 적용하지 못하였다. 본 연구는 인터넷/인트라넷 환경에서 프레임워크를 기반으로 소프트웨어를 개발하기 위한 도구 중에서 모델러에 관한 모듈을 개발하는 것으로서, 도구 자체를 MVC 기반의 객체지향 개념을 적용하여 개발하고 있고, 플랫폼에 독립적인 Java 언어를 이용하여 개발하고 있기 때문에 이와 유사한 OMT 에디터(Java version)를 분석하여 문제점을 개선함으로써 UML 표기법을 사용할 수 있는 모델러를 설계 및 구현하였다. 본 논문은 이러한 모델러를 개발하기 이전의 도구의 구조에 관한 기초 연구로서 위임형 이벤트 모델을 사용한 컨트롤러의 독립성을 이용한 이벤트 처리 기법을 적용하였으며, 여러 개의 뷰(폼)사이의 메시지 전달을 위하여 Agent 패턴이라는 자체 설계 패턴을 개발함으로써 도구 자체를 객체지향적으로 구조화하였다. 이러한 객체지향적 설계 및 구현은 사용자의 요구가 변경되고 도구 자체의 기능 확장이 요구될 경우에 빠르고 쉽게 이를 반영할 수 있다는 장점을 가지고 있다.

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Train Performance Simulation Program for Korea High Speed Railway System (한국형 고속전철 열차성능해석 프로그램)

  • 이태형;박춘수;신중린
    • Journal of the Korean Society for Railway
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    • v.6 no.2
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    • pp.100-107
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    • 2003
  • This paper presents development of train performance simulation(TPS) program to analyze traction performance, braking performance and energy consumption for Korea high speed railway system. The conventional TPS program have some inconveniences such as DOS-based platform, user interface and limited function. The simulation technique model using scenario menu, various analysis function and object-oriented design/programming is presented. This simulation result have been compared with Alstom's for the Seoul-Pusan High Speed Rail Project.

A computer based simulation model for the fatigue damage assessment of deep water marine riser

  • Pallana, Chirag A.;Sharma, Rajiv
    • Ocean Systems Engineering
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    • v.12 no.1
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    • pp.87-142
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    • 2022
  • An analysis for the computation of Fatigue Damage Index (FDI) under the effects of the various combination of the ocean loads like random waves, current, platform motion and VIV (Vortex Induced Vibration) for a certain design water depth is a critically important part of the analysis and design of the marine riser platform integrated system. Herein, a 'Computer Simulation Model (CSM)' is developed to combine the advantages of the frequency domain and time domain. A case study considering a steel catenary riser operating in 1000 m water depth has been conducted with semi-submersible. The riser is subjected to extreme environmental conditions and static and dynamic response analyses are performed and the Response Amplitude Operators (RAOs) of the offshore platform are computed with the frequency domain solution. Later the frequency domain results are integrated with time domain analysis system for the dynamic analysis in time domain. After that an extensive post processing is done to compute the FDI of the marine riser. In the present paper importance is given to the nature of the current profile and the VIV. At the end we have reported the detail results of the FDI comparison with VIV and without VIV under the linear current velocity and the FDI comparison with linear and power law current velocity with and without VIV. We have also reported the design recommendations for the marine riser in the regions where the higher fatigue damage is observed and the proposed CSM is implemented in industrially used standard soft solution systems (i.e., OrcaFlex*TM and Ansys AQWA**TM), Ms-Excel***TM, and C++ programming language using its object oriented features.

PPO 객체 진화에 의한 BPR-ISP-A/D 통합 방법론

  • 김영석;서효원
    • Proceedings of the CALSEC Conference
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    • 1999.07a
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    • pp.215-231
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    • 1999
  • CALS, Enterprise Integration, Virtual Enterprise 등을 구현하는데 있어서 BPR (business process re-engineering), ISP (Information Strategy Planning), Analysis/Design 등은 필수 적이다. 이러한 BPR, ISP, A/D 추진하는데 있어서 각 단계의 산출물은 유연하게 연계되지 못한다. 그 이유는 각 단계가 접근하는 초점이 다르고, 산출물의 성격이 다르며, 무엇보다도 각 단계의 전문가가 다르기 때문에 발생한다. 현재 기업이 각 단계를 추진할 때에는 반복적인 피드백을 통하여 정보를 공유하거나, 각 단계의 정보 연계가 제대로 이루어지지 않는다. 이러한 문제를 해결하기 위하여 BPR-ISP-A/D의 정보 연계를 유연하게 하기 위하여 PPO (Product-Process-Organization) 객체 진화에 의한 통합 방법론을 제안 하고자 한다. 그 과정은 1) Real world 정보를 PPO 객체로 정의하고, 2) PPO 객체를 기반으로 BPR을 수행하여 TO-BE model 을 만드는 동시에, 3) PPO TO-BE model과 함께 IT Architecture를 정의하며, 4) PPO 객체를 기반으로 Analysis and Design 과정을 통하여 Application system 객체 및 Data 객체를 정의한다. 이때 PPO 객체는 Real-world 객체에서 Application system 객체 및 Data 객체로 진화하게 되고 BPR-ISP-A/D의 seamless 통합이 이루어진다. 여기서, 단계 1) 과 2)는 System Engineering을 통하여 이루어진다. ARIS(Architecture of Integrated Information System, Dr. A-W. Scheer, 1998)개념을 도입하여 실세계를 정해진 규약에 따라 Model로 Mapping하고, 생성된 Model을 바탕으로 BPR을 수행하여 개선된 Model을 산출해 낸다. 단계 3)은, IE (Information Engineering, James Martine, 1990) 의 ISP가 도입되어, 설계업무를 지원하기위한 기본적인 시스템 구조를 구상하게 된다. 이와 함께 IT Model을 구성하게 되는데, 객체지향적 접근 방법으로 Model을 생성하고 UML(Unified Modeling Language)을 Tool로 사용한다. 단계 4)는 Software Engineering 관점으로 접근한다. 이는 최종산물이라고 볼 수 있는 설계업무 지원 시스템을 Design하는 과정으로, 시스템에 사용될 데이터를 Design하는 과정과, 데이터를 기반으로 한 기능을 Design하는 과정으로 나눈다. 이를 통해 생성된 Model에 따라 최종적으로 Coding을 통하여 실제 시스템을 구축하게 된다.

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A Process to Design and Implement Service-based Android Applications (서비스 기반 안드로이드 어플리케이션의 설계 및 구현 프로세스)

  • Lee, Ho-Joong;La, Hyun-Jung;Keum, Chang-Sup;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.245-260
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    • 2011
  • Mobile Devices, which are developed with the fast growing of the Internet, have flexible internet accessibility and can access the network anywere so that they can execute software applications. However, it is very challenging to deploy highly complex applications on mobile devices since they have limited resources. To overcome the limitation, researches on applying a concept of services to mobile applications have been proposed. Android is one of the popular mobile platforms and is designed to effectively execute mobile applications on the mobile devices having limited resources. Since service-based Android applications, which adopt a concept of services and Android platform, invoke remote services and are built with Android-specific components, they are much different from traditional software applications. Consequently, it is not straightforward to apply object-oriented (OO) analysis and design methods to developing service-based Android applications, although they have been frequently applied to developing traditional applications. In this paper, we present a process to develop service-based Android mobile applications, which extends a traditional OO development process. First, we raise design issues to be considered in developing service-based Android applications. Then, to solve the issues, we present detailed guidelines for essential phases of OO-based development process that are customized to service-based Android applications. Finally, to show applicability of the process, we perform a case study. The proposed design process is effectively utilized as a set of guidelines to develop service-based Android applications more systematically and effectively.

Complexity Metrics for Analysis Classes in the Unified Software Development Process (Unified Process의 분석 클래스에 대한 복잡도 척도)

  • 김유경;박재년
    • The KIPS Transactions:PartD
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    • v.8D no.1
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    • pp.71-80
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    • 2001
  • Object-Oriented (OO) methodology to use the concept like encapsulation, inheritance, polymorphism, and message passing demands metrics that are different from structured methodology. There are many studies for OO software metrics such as program complexity or design metrics. But the metrics for the analysis class need to decrease the complexity in the analysis phase so that greatly reduce the effort and the cost of system development. In this paper, we propose new metrics to measure the complexity of analysis classes which draw out in the analysis phase based on Unified Process. By the collaboration complexity, is denoted by CC, we mean the maximum number of the collaborations can be achieved with each of the collaborator and detennine the potential complexity. And the interface complexity, is denoted by IC, shows the difficulty related to understand the interface of collaborators each other. We prove mathematically that the suggested metrics satisfy OO characteristics such as class size and inheritance. And we verify it theoretically for Weyuker' s nine properties. Moreover, we show the computation results for analysis classes of the system which automatically respond to questions of the it's user using the text mining technique. As we compared CC and IC to CBO and WMC, the complexity can be represented by CC and IC more than CBO and WMC. We expect to develop the cost-effective OO software by reviewing the complexity of analysis classes in the first stage of SDLC (Software Development Life Cycle).

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Study on the Development of Public Bench Design for Campus

  • Lee, Young-Choon
    • Journal of the Korea Furniture Society
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    • v.20 no.6
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    • pp.566-574
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    • 2009
  • Recent tendency in modern society for urban design and public space forming it recommended diversity of studies and design development, for the interest in urban design is increasing. In particular, street furniture being one of the important components to construct public space has been researched and developed in aspects of formative and emotional style, broken from the old way of the function-oriented purpose. It could be said that this results from the desire of human pursuing a well-off life, the new value standard regarding design and the life styles in mode. The new development of street furniture could be a creating the value-added source potentially being able to raise community, identity of nation and international competitiveness, beyond the primary purpose, namely the improvement of surrounding environment, and therefore the most of countries in the world are concentrating their life and death on development of design in reality. For this investigation the concept of city design, the basic content analysis of the street furniture and also the contents in the related sectors were reported. In order to develop the bench design, one of the representative items of the street furniture furthermore it was proceeded that basic process for the design like data searching for the object place and the existing case studies. On the basis of this the series of the design development processes such as idea sketch, computer rendering and drawing work were described step by step. The aim of this study is therefore to contribute in compiling the development processes of bench design as a new shape into a data and in utilizing it as a design case study and research material in the related sectors.

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Design and Implementation of Spatially-enabled Integration Management System for a gCRM (gCRM을 위한 공간 데이터 통합관리 시스템의 설계 및 구현)

  • Kim, Sam-Geun;Moon, Il-Hwan;Ahn, Jae-Geun
    • The KIPS Transactions:PartD
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    • v.18D no.1
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    • pp.57-66
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    • 2011
  • Recently, the necessity of new methods of spatial data integration and analysis in CRM has been increased since it is acknowledged that about eighty percent of all data stored in corporate databases has a spatial component. But conventional CRM systems are either incapable of managing spatial data or are not user-friendly when doing so. This paper has designed and implemented spatially-enabled integration management system that can manage consistently both enterprise and spatial data through a legacy CRM system and object-oriented database and additionally support spatial analysis and map visualization for a gCRM. Through implementation, it is demonstrated that the proposed system can facilitate effectively spatial data management and analysis in a legacy CRM system.

Development of a tool to automate finite element analysis of a spindle system of machine tools (공작기계 주축 시스템의 유한요소해석 자동화를 위한 툴 개발)

  • Choi, Jin-Woo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.4
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    • pp.2350-2355
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    • 2015
  • A tool was developed in this research for automation of one-dimensional finite element analysis (1D FEA) for design of a machine tool spindle system composed mainly of a shaft and bearings. As it is based on object-oriented programing, it uses the objects of a CAD system. It requires minimum data to be input to define the spindle system such as shaft cross-sections and bearing stiffness. Then, it automatically generates the geometric model based on the data and then, converts it into the FE model of 1D beams and springs. The graphic user interfaces developed allow a user to interact with the tool. This tool can be applied to identification of a near optimal design of the spindle system in minimum time and efforts by automating the FEA process with numerous design changes.