• Title/Summary/Keyword: Object of a picture

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Haptic Interaction with Objects Displayed in a Picture based on Surface Normal Estimation (사진 속 피사체의 법선 벡터 예측에 기반한 햅틱 상호 작용)

  • Kim, Seung-Chan;Kwon, Dong-Soo
    • The Journal of Korea Robotics Society
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    • v.8 no.3
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    • pp.179-185
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    • 2013
  • In this paper we propose a haptic interaction system that physically represents the underlying geometry of objects displayed in a 2D picture, i.e., a digital image. To obtain the object's geometry displayed in the picture, we estimate the physical transformation between the object plane and the image plane based on homographic information. We then calculate the rotated surface normal vector of the object's face and place it on the corresponding part in the 2D image. The purpose of this setup is to create a force that can be rendered along with the image without distorting the visual information. We evaluated the proposed haptic rendering system using a set of pictures of objects with different orientations. The experimental results show that the participants reliably identified the geometric configuration by touching the object in the picture. We conclude this paper with a set of applications.

A Displacement Vector Estimation and Moving Object Extraction Using Difference Picture (Difference Picture를 이용한 이동벡터의 추정과 이동물체의 추출)

  • 장순화;김종대;김성대;김재균
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.25 no.7
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    • pp.807-818
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    • 1988
  • This paper proposes new algorithms for the estimation of displacement vector and moving object extraction using difference picture. First, the relations between the boundary of moving objects in two consecutive image and the boundary of difference picture regions are analyzed, then displacement vector estimation algorithm is proposed. Using the estimated displacement vector, moving objects are directly extracted from difference picture. Since the proposed algorithms do not process gray-valued image, they have a short processing time and are suitable to real time processing. From the experimental results, we observed that, if difference picture is wel extracted, the proposecd algorithms work well even in the circumstances of complex background, fast or slow motion, rotation etc., including occlusion where is not moving area.

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Picture Quality Control Method for Region of Interest by Using Depth Information (깊이정보를 이용한 관심영역의 화질 제어 방법)

  • Kwon, Soon-Kak;Park, Yoo-Hyun
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.670-675
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    • 2012
  • If the region of interest (ROI) is set within the picture of image and video and the high quality is provided in ROI compared to Non ROI, then overall subjective picture quality can be increased. ROI extracted by the color camera only increases the calculation complexity and reduces the extraction accuracy. In this paper, we use depth camera to set the ROI and calculate the object distance from camera, then propose a method that the different picture quality is controlled by depending on the distance of an object. That is, we apply a high quantization step size to the far object, but relatively a low quantization step size to the close object, so better picture quality can be provided. Simulation results show that applying the differential quantization step size to the distance of objects by the proposed method can improve the subjective picture quality.

Recognition of the movement of a 3D object (물체의 3차원 운동방향 인식)

  • Lee, Hyun-Jung;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 1990.11a
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    • pp.470-473
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    • 1990
  • In this thesis, the recognition method of the movement of an 3D object is presented. The information about the movement of a 3D object is used to recognize the object. There are 2 kinds of movements which are translation and rotation. A difference picture is obtained from a sequence of images of a moving object or a scene which is taken by a monocular stationary observer. The 3D movement of an object is recognized by the Artificial Neural Network(ANN) using the difference picture.

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On the Picture Theory of the Tractatus (『논리-철학 논고』의 그림 이론에 관하여)

  • Park, Jeong-il
    • Korean Journal of Logic
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    • v.22 no.2
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    • pp.253-290
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    • 2019
  • Wittgenstein presents so-called picture theory in the Tractatus Logico-Philosophicus. What is, then, the point of the picture theory? What are the philosophical problems which the picture theory tries to solve? In this paper, I will endeavor to show that the object of a picture is different from the sense of a picture, that the representing relation is different from the projective relation, that picture theory is applied to composite propositions as well as elementary propositions and that on the one hand the basic problems that picture theory tries to solve are problem of theory of meaning and that of theory of truth, but on the other hand the more important problem is what Wittgenstein calls "the mystery of negation." From these discussions, we can see that it is not correct at all to interpret that the picture theory in the Tractatus Logico-Philosophicus is nothing but an analogy which does not have a significant content.

3-DTIP: 3-D Stereoscopic Tour-Into-Picture Based on Depth Map (3-DTIP: 깊이 데이터 기반 3차원 입체 TIP)

  • Jo, Cheol-Yong;Kim, Je-Dong;Jeong, Da-Un;Gil, Jong-In;Lee, Kwang-Hoon;Kim, Man-Bae
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.28-30
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    • 2009
  • This paper describes a 3-DTIP(3-D Tour Into Picture) using depth map for a Korean classical painting being composed of persons and landscape. Unlike conventional TIP methods providing 2-D image or video, our proposed TIP can provide users with 3-D stereoscopic contents. Navigating inside a picture provides more realistic and immersive perception. The method firstly makes depth map. Input data consists of foreground object, background image, depth map, foreground mask. Firstly we separate foreground object and background, make each of their depth map. Background is decomposed into polygons and assigned depth value to each vertexes. Then a polygon is decomposed into many triangles. Gouraud shading is used to make a final depth map. Navigating into a picture uses OpenGL library. Our proposed method was tested on "Danopungjun" and "Muyigido" that are famous paintings made in Chosun Dynasty. The stereoscopic video was proved to deliver new 3-D perception better than 2-D video.

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Fast Object-Tracking Algorithm using Projection Method (투영 기법을 이용한 고속 오브젝트 추적 알고리즘)

  • 박동권;임재혁;원치선
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.597-600
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    • 1999
  • In this paper, we propose a fast object-tracking algorithm in a moving picture. The proposed object-tracking algorithm is based on a projection scheme. More specifically, to alleviate the computational complexities of the previous motion estimation methods, we propose to use the projected row and column 1-D image data to extract the motion information. Experimental results show that the proposed method can detect the motion of an object fairly well with reduced computational time.

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A Study on Grouping of DP Regions (DP 영역의 Grouping에 관한 연구)

  • 김종대;김성대;김재균
    • Proceedings of the Korean Institute of Communication Sciences Conference
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    • 1987.04a
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    • pp.46-48
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    • 1987
  • In the difference picture(DP) which is obtatined from two subsequent images we detect edge intersection points(EIP) and estimate the directions in which edges disappear at those points, Then we group the DP regions which the motion of the object makes and we extract the moving object.

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Practical Investigation for Internet Airborne Video Map Focused on Vector Shaped Objects (벡터형 공간객체 중심의 인터넷 원격 동영상 지도 서비스에 대한 실증적 고찰)

  • Um, Jung-Sup;Lee, Bo-Mi
    • Journal of the Korean Association of Geographic Information Studies
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    • v.6 no.2
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    • pp.46-64
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    • 2003
  • The vector shaped object is generally very long (hundreds or thousands of kilometers) and very narrow (10-100 meters). Image mapping techniques and tools for these objects should be totally different from the traditional area-based targets. Acknowledging these unique characteristics of the vector shaped object, a motion picture mapping system has been developed by combining internet GIS technology with airborne video. In particular, integration between airborne video and digital maps took advantage of each component, and enabled the landscape structure to be visualized, interacted with and deployed all on the Web. The motion picture maps provided a completely new means for disseminating information for area-wide landscape in a visual and interactive manner to the general public while digital map with location information revealed successfully the major parameters that influence an area-wide spatial structure in the study area. The remote video approach breaks down the usual concept of image mapping in a conventional cartography. As a result, the research findings have established the new concept of 'internet airborne video mapping for vector shaped object', proposed as an initial aim of this paper. It would playa crucial role in improving the quality of public information service if the mapping system is operationally introduced into the Government since the highly user-friendly moving picture provides a completely new means for disseminating spatia) information for vector shaped object.

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