• 제목/요약/키워드: Object Test

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미지물체를 안전하게 잡기 위한 6축 로봇손가락 힘/모멘트센서의 개발 (Development of a 6-axis Robot's Finger Force/Moment Sensor for Stably Grasping an Unknown Object)

  • 김갑순
    • 한국정밀공학회지
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    • 제20권7호
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    • pp.105-113
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    • 2003
  • This paper describes the development of a 6-axis robot's finger force/moment sensor, which measures forces Fx, Fy, Fz, and moments Mx, My, Mz simultaneously, for stably grasping an unknown object. In order to safely grasp an unknown object using the robot's gripper, it should measure the force in the gripping direction and the force in the gravity direction, and perform the force control using the measured forces. Thus, the robot's gripper should be composed of 6-axis robot's finger force/moment sensor that can measure forces Fx, Fy, Fz, and moments Mx, My, Mz simultaneously. In this paper, the 6-axis robot's finger force/moment sensor for measuring forces Fx, Fy, Fz, and moments Mx, My, Mz simultaneously was newly modeled using several parallel-plate beams, designed, and fabricated. The characteristic test of made sensor was performed. and the result shows that interference errors of the developed sensor are less than 3%. Also, Robot's gripper with the 6-axis robot's finger force/moment sensor for the characteristic test of force control was manufactured, and the characteristic test for grasping an unknown object was performed using it. The fabricated gripper could grasp an unknown object stably. Thus, the developed 6-axis robot's finger force/moment sensor may be used for robot's gripper.

프레임워크 가변부위 시험을 위한 객체 구조 패턴의 분류 및 추출 방법 (A Classification and Extraction Method of Object Structure Patterns for Framework Hotspot Testing)

  • 김장래;전태웅
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제29권7호
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    • pp.465-475
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    • 2002
  • 객체지향 프레임워크는 개조, 합성이 용이한 클래스들로 분해될 수 있는 유연한 아키텍쳐를 제공함으로써 컴포넌트 기반의 효율적인 소프트웨어 개발을 지원한다. 프레임워크는 다수의 응용 소프트웨어의 개발에 반복적으로 재사용되므로 철저한 시험이 요구될 뿐만 아니라 재사용 시 확장된 프레임워크에 대해서도 추가적인 시험이 필요하다. 이를 위해서는 테스트 대상이 실행 가능한 형태로 제공되어야 하는데 그 구성 가능한 형태가 극히 다양할 뿐만 아니라 재사용될 때의 모든 형태를 예측하여 테스트하는 것은 현실적으로 불가능하므로, 재사용될 때마다 재구성되는 객체들의 구성 가능한 형태들을 동일한 특성을 갖는 유한 개의 그룹들로 분류하고, 각 그룹에서 시험 대상 실행 환경을 선정하여 시험하면 효과적인 시험이 가능하다. 본 논문에서는 재사용 시 다양한 형태의 객체 구조들로 개조, 확장될 수 있는 프레임워크의 가변부위 에 대해 객체 구성의 동일한 특성을 갖는 구조적 테스트 패턴들을 조직적으로 추출하는 방법과 각 패턴들로부터 시험 대상 객체 클러스터 즉, 테스트 대상 인스턴스를 선정하는 방법을 제안한다. 이 방법은 불필요한 테스트 케이스의 선정을 피하고, 테스트 대상 실행 환경의 체계적인 구축을 위해 사용될 수 있다.

자율무기체계 시험평가를 위한 실제-가상 연계 포인트 클라우드 증강 기법 (Real-virtual Point Cloud Augmentation Method for Test and Evaluation of Autonomous Weapon Systems)

  • 여세동;황규환;태현성
    • 한국군사과학기술학회지
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    • 제27권3호
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    • pp.375-386
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    • 2024
  • Autonomous weapon systems act according to artificial intelligence-based judgement based on recognition through various sensors. Test and evaluation for various scenarios is required depending on the characteristics that artificial intelligence-based judgement is made. As a part of this approach, this paper proposed a LiDAR point cloud augmentation method for mixed-reality based test and evaluation. The augmentation process is achieved by mixing real and virtual LiDAR signals based on the virtual LiDAR synchronized with the pose of the autonomous weapon system. For realistic augmentation of test and evaluation purposes, appropriate intensity values were inserted when generating a point cloud of a virtual object and its validity was verified. In addition, when mixing the generated point cloud of the virtual object with the real point cloud, the proposed method enhances realism by considering the occlusion phenomenon caused by the insertion of the virtual object.

도구 및 성인과의 상호작용이 유아의 인지수준에 미치는 효과 (The Effects of Interaction with an Object and with an Adult on Young Children's Cognitive Level)

  • 이소은;송지영
    • 아동학회지
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    • 제23권1호
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    • pp.71-85
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    • 2002
  • This study examined the effects of different interaction styles, that is, interaction with an object and interaction with an adult, on young children's cognitive level. Subjects were 150 5-year-old children. The task required children to predict the working of a mathematical balance beam. Seven cognitive levels were identified based on the logic of prediction. Data were analyzed by t-test, F-test, Duncan Test and Wilcoxon Matched-Pairs Test. Results showed that both interaction styles caused improvement in children's cognitive level, but when interaction with an adult was divided into two categories, i.e., interaction with the higher group and interaction with the lower group, the latter experienced decline in cognitive level. Regardless of sex, interactions within the Zone of Proximal Development and with the object were found to be effective methods for children's cognitive improvement.

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평면 뼈대 구조물의 객체지향 자유진동해석 (Object-Oriented Free Vibration Analysis of Plane Flamed Structures)

  • 신영식;최희옥;서진극
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 1993년도 봄 학술발표회논문집
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    • pp.61-68
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    • 1993
  • A computer program for free vibration analysis of plane framed structures has been developed by object oriented programming technique using C" language. The object oriented programming concepts such as object, class, method and inheritance are represented. The static and free vibration analyses for framed structures were satisfactorily performed by this program which consists of TOP, VECTOR, MATRIX, STRU, GUI and other classes. Numerical test shows the validity and capability of the present study which can be expandable to develop a general purpose object oriented finite element analysis program of structures ,res ,

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다양한 웹 기반 소프트웨어의 테스트를 위한 효율적인 테스트 케이스의 생성 (Effective Test Case Generation for Various Types of Web-based Software)

  • 김현수;최은만
    • 정보처리학회논문지D
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    • 제12D권4호
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    • pp.569-582
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    • 2005
  • 인터넷을 통한 정보의 교류와 비즈니스가 활발해지면서 웹 기반 소프트웨어도 확대되고 있고 그만큼 품질 측면의 노력이 중요하다. 웹 컨텐츠의 링크나 웹 기반 프로그램을 검증하는 연구가 시도되었으나 다양한 웹 기반 구성 방법들을 커버하는 방법은 찾기 어려웠고 또한 적용 실험이 부족하다. 이 논문에서는 다양한 동적인 웹 기반 소프트웨어들을 타입별로 나누어 보고 동일한 방법으로 모델링 한 후 테스트 케이스를 생성하는 방법을 제안한다. 웹 기반 소프트웨어를 구성하는 개체들을 파악한 후 이를 개체 제어흐름 그래프(Object Control of Flow Graph)와 개체 관계 다이어그램(Object Relationship Diagram)으로 모델링 한다. 모델에서 테스트 경로를 파악하고 테스트 키 포인트를 구동하는 테스트 케이스를 찾는다. 제안한 방법으로 다섯 가지 타입의 웹 기반 소프트웨어를 적용하여 실용성을 보였으며 이제까지 제안된 방법과 어떤 차이를 보이는지 비교하였다.

기상 3차원 측정기술을 이용한 공작기계 적용시험에 관한 연구 (A Study on the Experiment of Machine tools with Measurement of 3-D Object on the Machine)

  • 김현철
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
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    • pp.653-658
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    • 2000
  • For testing machine tools, we used test the work by measure of 3-D object that it was made by the machine tool. By reason of these, we have spent to the cost of measure and have delayed supply to user. In this study, we made a macro-program and a application program in order to test automatic the machine tool. So, if you constitute a ring core and a touch prove in machine tool, you should test the property of machine tool.

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초등과학 영재의 물체 인식 개념 변화를 위한 튜토리얼의 개발과 적용 (Development and Application of Tutorial for Conceptual Change on Object Recognition of Scientific Gifted in Elementary School)

  • 이지원;김중복
    • 한국초등과학교육학회지:초등과학교육
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    • 제30권3호
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    • pp.340-352
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    • 2011
  • The purpose of this study was to analyze effects of teaching materials for elementary science gifted conception about object recognition. Elementary science gifted have misconceptions that they can see in lightness. They can not explain how a shadow is made. This paper reports in-depth investigation on elementary science gifted's understanding of object recognition focusing on process of light. A program is developed to elementary science gifted in the subject matter. The tutorial emphasizing the process of light consists of pre-test, worksheet, and post-test. The Tutorial has 4 steps; darkness and light, light on things, light reached eyes, structure of the eyes. Each steps has 2~4 experiments. Through the tutorial, we expect their misconceptions can be changed into scientific conceptions. For the research and analysis, a questionnaire is posed to 39 elementary science gifted at M Elementary School in D Metropolitan City. The first method of product analysis makes a comparative study of pre-test, post-test score, and hake gain each test. As a result, total score of all student was raised. And hake gain of pre-test(II) is 0.6, hake gain of post-test is 0.68. It is Medium gain. Also, elementary science gifted could understand how we see through the tutorial emphasizing process of light. And their misconceptions can be changed into scientific conceptions.

Effect of Object Manipulation Ability and Basic Movement Ability on Mathematical Ability of Young Children

  • Park, Ji-Hee
    • International Journal of Advanced Culture Technology
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    • 제10권1호
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    • pp.265-273
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    • 2022
  • The aim of this study is to investigate the relationship between the object ability, basic movement ability, and mathematical ability of young children. Next, through this study, the influence of young children's object manipulation ability and basic movement ability on mathematical ability was investigated. The subjects of this study were 80 children aged 5 years old. As a research tool, the non-mobile movement and mobile movement, the basic movement development test scale, and the young children's picture-mathematical ability test scale were used. This survey was conducted from October 2018 to January 2019. For data analysis, correlation analysis and hierarchical multiple regression analysis were performed using the spss program. As a result of the study, it was found that there was a significant positive correlation between the non-mobile ability, movement ability, object manipulation ability and mathematical ability of young children. It was found that young children's ability to manipulate objects and non-movement abilities had positive effect on their mathematical abilities. The movement ability of young children had both negative and positive effects on mathematical ability, but it was not found to be statistically significant. This study is meaningful in that it investigated the effects of non-mobile movement, mobile movement ability, and object manipulation ability, which are sub-capabilities of basic movement ability, which had not been investigated so far, on the mathematical ability of young children.

우세손의 유형에 따른 손 기능 차이에 관한 연구 (The Difference of Hand Functions in Dominant Hand Types)

  • 이선명
    • 한국임상보건과학회지
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    • 제2권2호
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    • pp.119-125
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    • 2014
  • Purpose. This study was conducted to prove the difference of dominant hand and non dominant hand in hand functions. Methods. We study difference of dominant hand and non dominant hand in hand functions that 40 university students participated in the study and performed a correlation between Jebsen-Taylor Hand Function test, O'conner Finger Dexterity test and Purdue Pegboard test. Results. In left dominant hand are functional of small common object, simulated feeding and large light object in Jebsen-Taylor Hand Function Test. Also O'conner Finger dexterity test are functional in left dominant hand and same result in Purdue pegboard test. Conclusion. The results of this study was left dominant hand is more functional than right dominant hand. So, we suggests that both hand using are improving of hand function in right dominant hand.