• Title/Summary/Keyword: Object Orient

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Sentential Object Orient Model And Relationship Design For Humane Software Developement (인간중심의 소프트웨어 개발을 위한 구문 객체 모델과 관계 디자인)

  • John, Young-Jun;Choi, Yong-Sik;Shin, Seung-Ho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.191-194
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    • 2004
  • 소프트웨어 개발에서는 서비스 기간동안, 운영환경에 쓰일 부분을 관리하고 수정해야 할 사안이 발생한다. 그러나 이러한 변경은 구조적인 다른 문제점, 즉 객체와 개발자간의 효율적인 교신(communication)능력을 중요히 요구한다. 이를 위해 개발자는 시스템의 행위에 대해서 사용자와 프로그래머 모두가 이해하기 쉽고, 이후에 이러한 구조로부터 소프트웨어 아키텍쳐를 생성할 수 있는 ${\bigcirc}{\bigcirc}$(object orient) Model을 사용한다. 그러므로 개발자는 이러한 환경에 대처하기 위해서 코드 기반을 보다 유연한 방법으로 구축할 필요성이 있다. 이를 위해 본 연구에서는 표기언어가 갖는 구문적 특성과 성질을 활용한 구문 객체 모델과 관계를 통해 개발자의 소프트웨어 구조의 생성을 지원하고 핵심요소의 표현의 일원화를 위한 방법을 제시한다.

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Flood Runoff Analysis Using an Object -Oriented Runoff Model (객체지향기법을 이용한 홍수유출해석)

  • 김상민;박승우
    • Proceedings of the Korean Society of Agricultural Engineers Conference
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    • 1999.10c
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    • pp.51-56
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    • 1999
  • An object-orient watershed runoff model was formulated using the SCS curve number method and routing routines. The four objects included in the model were rainfall , hydrologic unit, reservoir, and channel. Each object considers the data and simulation method to depict the runoff processes. the details of which were presented and discusses in the paper. The resulting model was applied to the HS #3 watershed of the Balan Watershed Project, which is 412.5 ha in size and relatively steep in landscape. The simulated runoff hydrographs from the model were close to the observed data.

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Applicability of SMG method for the development of object-orient simulation with MODSIM II (MODSIM II 환경에서 객체지향 시물레이션개발 방법인 SMG 방법의 적용성에 관한 연구 - 전차 교전 시뮬레이션 소프트웨어 프로토타입 개발 예를 중심으로 -)

  • 최상영
    • Journal of the military operations research society of Korea
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    • v.23 no.1
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    • pp.47-62
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    • 1997
  • This paper is aimed to investigate the applicability of SMG method to the development of an object-oriented simulation software in the MODSIM II environment. SMG method is an object-oriented simulation software development method proposed by System Modeling Group(SMG), National Defense University of Korea. Through this study, we concluded that SMG method can be a powerful method for the development of object-oriented simulation software in the MODSIM II environment. However, SMG method lacks in depicting some of messages in the MODSIM II, for example, ASK method, TELL method, WAITFOR method, interrupt. In the future, SMG method is expected to extend for incorporating those things presumably by referring to Professor Baileys pictures, OOSPICs.

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The Investigation against the Repast Tool Culture of the Orient and the West - Fork and Knife, Spoon Cultural Area and Chopsticks Cultural Area - (동서양 취식도구 문화에 대한 고찰 - 포크와 나이프, 스푼식문화권과 저식문화권 -)

  • 조경숙;이미혜
    • Culinary science and hospitality research
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    • v.9 no.1
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    • pp.101-120
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    • 2003
  • The today society comes wind important position we and the economic room gets and our dietary life simple ´it eats,´ is not only the act which is primary work, ´it enjoys,´, ´appreciates´with culture dimension to execute, becoming, it fellowed hereupon and with the aesthetics idea which pursues the quality of change and life of our dietary life there is to a culture and the repast tool which is an essential width enjoyed from meaning as the jar tool and with meaning as the object and it will be able to appreciate it developed it came. The research which it sees the repast fool of the Orient and the West it is appropriate from dietary life and it uses to respect with It observes the understanding of the chopsticks and the cutlery. With the repast tool development and evolution or it undergoes the process of change and comparison analyzes becomes the all chopsticks and the cutlery with each other and the understanding for the culture collision and a culture harmony of the heterogeneous element which bisection is objective of research.

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Geometric analysis of mobile mapping images sequence

  • Kang, Zhizhong;Zhang, Zuxun
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.183-185
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    • 2003
  • Spatially referenced mobile mapping (MM) images contain rich information of man-made objects , e.g. road centerlines, buildings, light poles, traffic signs ,billboards and line trees etc. Therefore, the applications in transportation, urban 3D reconstruction, utility management are implemented increasingly. It’s a fundamental issue lies in MM image process that how to orient this image in the object space including interior orientation of camera and the exterior orientation of image. In this paper, the algorithm of automatic acquirement of DC (Digital Camera) parameters based on MM images is illustrated. And then, the mapping between image space and object space for MM images is described.

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Multimedia data processing using object-orient theory (객체지향 이론을 적용한 멀티미디어 데이터 처리)

  • 김홍섭
    • Journal of the Korea Society of Computer and Information
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    • v.5 no.2
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    • pp.1-6
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    • 2000
  • According as the Internet has expanded. technology of multimedia has developed, information has been expressed and provided in many ways, and users have been faced with various forms of data. However, data process probable has many problems from the developer's point of view. The Problem of compatibility caused by the different data structure in the media and multimedia such as sound, image, video and so forth. Even if they have the same structure requires the more task to the developers, makes developer work more. The object oriented theory has recently come to the fore as the effectual solution to this problem. This paper provides how to Proceed multimedia data more effectively by using inheritance and polymorphism, which come from the main concept of object oriented theory, and shows the example of then applied to the development of a game program.

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A Study on the Object-Orient Program Slicing (객체지향 프로그램 슬라이싱에 관한 연구)

  • Bang, Geuk-In;Park, Young-Ok;Lee, Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.461-465
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    • 2002
  • When general software system wants to need continuous Dept of Software Engineering by discovery of specification imperative sentence in some program, programmer analyzes program through practice orbit chase of program about value of input data. This paper that see therefore applies object intention program Slicing to existent program Slicing method, and express practice orbit of program in object intention subordination graph and show process that become Slicing. Proposed algorithm defenses crab extension is possible and can be used advantageously in case program is developed gradually as well as.

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A Study on Lyricism Expression of Color & Realistic Expression reflected in Oriental Painting of flower & birds (전통화조화의 사실적(寫實的) 표현과 시정적(詩情的) 색채표현)

  • Ha, Yeon-Su
    • Journal of Science of Art and Design
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    • v.10
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    • pp.183-218
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    • 2006
  • Colors change in time corresponding with the value system and aesthetic consciousness of the time. The roles that colors play in painting can be divided into the formative role based on the contrast and harmony of color planes and the aesthetic role expressed by colors to represent the objects. The aesthetic consciousness of the orient starts with the Civility(禮) and Pleasure(樂), which is closely related with restrained or tempered human feelings. In the art world of the orient including poem, painting, and music, what are seen and felt from the objects are not represented in all. Added by the sentiment laid background, the beauty of the orient emphasizes the beauty of restraint and temperance, which has long been the essential aesthetic emotion of the orient. From the very inception of oriental painting, colors had become a symbolic system in which the five colors associated with the philosophy of Yin and Yang and Five Forces were symbolically connected with the four sacred animals of Red Peacock, Black Turtle, Blue Dragon, and White Tiger. In this color system the use of colors was not free from ideological matters, and was further constrained by the limited color production and distribution. Therefore, development in color expression seemed to have been very much limited because of the unavailability and unreadiness of various colors. Studies into the flow in oriental painting show that color expression in oriental painting have changed from symbolic color expression to poetic expression, and then to emotional color expression as the mode of painting changes in time. As oriental painting transformed from the art of religious or ceremonial purpose to one of appreciation, the mast visible change in color expression is the one of realism(simulation). Rooted on the naturalistic color expression of the orient where the fundamental properties of objects were considered mast critical, this realistic color expression depicts the genuine color properties that the objects posses, with many examples in the Flower & Bird Painting prior to the North Sung dynasty. This realistic expression of colors changed as poetic sentiments were fused with painting in later years of the North Sung dynasty, in which a conversion to light ink and light coloring in the use of ink and colors was witnessed, and subjective emotion was intervened and represented. This mode of color expression had established as free and creative coloring with vivid expression of individuality. The fusion of coloring and lyricism was borrowed from the trend in painting after the North Sung dynasty which was mentioned earlier, and from the trend in which painting was fused with poetic sentiments to express the emotion of artists, accompanied with such features as light coloring and compositional change. Here, the lyricism refers to the artist's subjective perspective of the world and expression of it in refined words with certain rhythm, the essence of which is the integration of the artist's ego and the world. The poetic ego projects the emotion and sentiment toward the external objects or assimilates them in order to express the emotion and sentiment of one's own ego in depth and most efficiently. This is closely related with the rationale behind the long-standing tradition of continuous representation of same objects in oriental painting from ancient times to contemporary days. According to the thoughts of the orient, nature was not just an object of expression, but recognized as a personified body, to which the artist projects his or her emotions. The result is the rebirth of meaning in painting, completely different from what the same objects previously represented. This process helps achieve the integration and unity between the objects and the ego. Therefore, this paper discussed the lyrical expression of colors in the works of the author, drawing upon the poetic expression method reflected in the traditional Flower and Bird Painting, one of the painting modes mainly depending on color expression. Based on the related discussion and analysis, it was possible to identify the deep thoughts and the distinctive expression methods of the orient and to address the significance to prioritize the issue of transmission and development of these precious traditions, which will constitute the main identity of the author's future work.

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Topology Optimization of Electromagnetic Systems with Nonlinear and Eddy Current Effects (비선형 및 Eddy Current효과를 고려한 전자기 시스템의 위상 최적 설계)

  • Kang, Je-Nam;Wang, Se-Myung
    • Proceedings of the KIEE Conference
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    • 2001.07b
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    • pp.768-770
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    • 2001
  • The topology optimizations of electromagnetic systems with the nonlinear and the eddy current effects are studied using the finite element method. The topology design sensitivity formulations of nonlinear magnetostatics and eddy current systems are derived using the adjoint variable method. A computer program is developed using object orient programming and applied to the topology optimization of a C-core actuator. A numerical study shows the effects of saturation and eddy current by comparing results of topology optimizations.

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