• Title/Summary/Keyword: Object Movement Model

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A study on the computer simulation model of the closed moving system about the linear and nonlinear closed motion (폐쇄된 계에서 선형 및 비선형 닫힌 운동에 대한 컴퓨터 씨뮬레이션 모델에 관한 연구)

  • Chung Byung-Tae
    • Journal of the Korea Computer Industry Society
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    • v.7 no.3
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    • pp.253-262
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    • 2006
  • There are some differences between the movements that are produced with closed system and opened system. When an object is moved by the force occurred inside the object, It is called closed movement on the other hand,when the object is moved by the external force. the system is called opened movement. The closed movement model is consist of a linear closed movement system and a nonlinear closed movement system. The approximate equations of the approximate model are derived from the principles and experimental devices of the linear closed movement systems. Various nonlinear closed movement modes and experimental devices are also compared. The results show that linear closed movement model can be derived from nonlinear system due to the couple of nonlinear closed movement model.

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Direct construction of a four-dimensional mesh model from a three-dimensional object with continuous rigid body movement

  • Otomo, Ikuru;Onosato, Masahiko;Tanaka, Fumiki
    • Journal of Computational Design and Engineering
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    • v.1 no.2
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    • pp.96-102
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    • 2014
  • In the field of design and manufacturing, there are many problems with managing dynamic states of three-dimensional (3D) objects. In order to solve these problems, the four-dimensional (4D) mesh model and its modeling system have been proposed. The 4D mesh model is defined as a 4D object model that is bounded by tetrahedral cells, and can represent spatio-temporal changes of a 3D object continuously. The 4D mesh model helps to solve dynamic problems of 3D models as geometric problems. However, the construction of the 4D mesh model is limited on the time-series 3D voxel data based method. This method is memory-hogging and requires much computing time. In this research, we propose a new method of constructing the 4D mesh model that derives from the 3D mesh model with continuous rigid body movement. This method is realized by making a swept shape of a 3D mesh model in the fourth dimension and its tetrahedralization. Here, the rigid body movement is a screwed movement, which is a combination of translational and rotational movement.

Imitation Learning of Bimanual Manipulation Skills Considering Both Position and Force Trajectory (힘과 위치를 동시에 고려한 양팔 물체 조작 솜씨의 모방학습)

  • Kwon, Woo Young;Ha, Daegeun;Suh, Il Hong
    • The Journal of Korea Robotics Society
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    • v.8 no.1
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    • pp.20-28
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    • 2013
  • Large workspace and strong grasping force are required when a robot manipulates big and/or heavy objects. In that situation, bimanual manipulation is more useful than unimanual manipulation. However, the control of both hands to manipulate an object requires a more complex model compared to unimanual manipulation. Learning by human demonstration is a useful technique for a robot to learn a model. In this paper, we propose an imitation learning method of bimanual object manipulation by human demonstrations. For robust imitation of bimanual object manipulation, movement trajectories of two hands are encoded as a movement trajectory of the object and a force trajectory to grasp the object. The movement trajectory of the object is modeled by using the framework of dynamic movement primitives, which represent demonstrated movements with a set of goal-directed dynamic equations. The force trajectory to grasp an object is also modeled as a dynamic equation with an adjustable force term. These equations have an adjustable force term, where locally weighted regression and multiple linear regression methods are employed, to imitate complex non-linear movements of human demonstrations. In order to show the effectiveness our proposed method, a movement skill of pick-and-place in simulation environment is shown.

Development of an Object Collision Detection Algorithm for Prevention of Collision Accidents on Living Roads (생활도로에서의 충돌사고 예방을 위한 객체 충돌 감지 알고리즘 개발)

  • Seo, Myoung Kook;Shin, Hee Young;Jeong, Hwang Hun;Chae, Jun Seong
    • Journal of Drive and Control
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    • v.19 no.3
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    • pp.23-31
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    • 2022
  • Traffic safety issues have recently been seriously magnified, due to child deaths in apartment complexes and parking lots. Accordingly, traffic safety technologies are being developed to recognize dangerous situations on living roads and to provide warning services. In this study, a collision detection algorithm was developed to prevent collision accidents between moving objects, by using object type and location information provided from CCTV monitoring devices. To determine the exact collision between moving objects, an object movement model was developed to predict the range of movement by considering the moving characteristics of the object, and a collision detection algorithm was developed to efficiently analyze the presence and location of the collision. The developed object movement model as well as the collision detection algorithm were simulated, in a virtual space of an actual living road to verify performance and derive supplementary matters.

Mobile Object Tracking Algorithm Using Particle Filter (Particle filter를 이용한 이동 물체 추적 알고리즘)

  • Kim, Se-Jin;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.586-591
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    • 2009
  • In this paper, we propose the mobile object tracking algorithm based on the feature vector using particle filter. To do this, first, we detect the movement area of mobile object by using RGB color model and extract the feature vectors of the input image by using the KLT-algorithm. And then, we get the first feature vectors by matching extracted feature vectors to the detected movement area. Second, we detect new movement area of the mobile objects by using RGB and HSI color model, and get the new feature vectors by applying the new feature vectors to the snake algorithm. And then, we find the second feature vectors by applying the second feature vectors to new movement area. So, we design the mobile object tracking algorithm by applying the second feature vectors to particle filter. Finally, we validate the applicability of the proposed method through the experience in a complex environment.

Parallel Dense Merging Network with Dilated Convolutions for Semantic Segmentation of Sports Movement Scene

  • Huang, Dongya;Zhang, Li
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.11
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    • pp.3493-3506
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    • 2022
  • In the field of scene segmentation, the precise segmentation of object boundaries in sports movement scene images is a great challenge. The geometric information and spatial information of the image are very important, but in many models, they are usually easy to be lost, which has a big influence on the performance of the model. To alleviate this problem, a parallel dense dilated convolution merging Network (termed PDDCM-Net) was proposed. The proposed PDDCMNet consists of a feature extractor, parallel dilated convolutions, and dense dilated convolutions merged with different dilation rates. We utilize different combinations of dilated convolutions that expand the receptive field of the model with fewer parameters than other advanced methods. Importantly, PDDCM-Net fuses both low-level and high-level information, in effect alleviating the problem of accurately segmenting the edge of the object and positioning the object position accurately. Experimental results validate that the proposed PDDCM-Net achieves a great improvement compared to several representative models on the COCO-Stuff data set.

Moving Object Detection Using SURF and Label Cluster Update in Active Camera (SURF와 Label Cluster를 이용한 이동형 카메라에서 동적물체 추출)

  • Jung, Yong-Han;Park, Eun-Soo;Lee, Hyung-Ho;Wang, De-Chang;Huh, Uk-Youl;Kim, Hak-Il
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.1
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    • pp.35-41
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    • 2012
  • This paper proposes a moving object detection algorithm for active camera system that can be applied to mobile robot and intelligent surveillance system. Most of moving object detection algorithms based on a stationary camera system. These algorithms used fixed surveillance system that does not consider the motion of the background or robot tracking system that track pre-learned object. Unlike the stationary camera system, the active camera system has a problem that is difficult to extract the moving object due to the error occurred by the movement of camera. In order to overcome this problem, the motion of the camera was compensated by using SURF and Pseudo Perspective model, and then the moving object is extracted efficiently using stochastic Label Cluster transport model. This method is possible to detect moving object because that minimizes effect of the background movement. Our approach proves robust and effective in terms of moving object detection in active camera system.

A Method of Tracking Object using Particle Filter and Adaptive Observation Model

  • Kim, Hyoyeon;Kim, Kisang;Choi, Hyung-Il
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.1
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    • pp.1-7
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    • 2017
  • In this paper, we propose an efficient method that is tracking an object in real time using particle filter and adaptive observation model. When tracking object, it happens object shape variation by camera or object movement in variety environments. The traditional method has an error of tracking from these variation, because it has fixed observation model about the selected object by the user in the initial frame. In order to overcome these problems, we propose a method that updates the observation model by calculating the similarity between the used observation model and the eight-way of edge model from the current position. If the similarity is higher than the threshold value, tracking the object using updated observation model to reset observation model. On the contrary to this, the algorithm which consists of a process is to maintain the used observation model. Finally, this paper demonstrates the performance of the stable tracking through comparison with the traditional method by using a number of experimental data.

Movement Detection Algorithm Using Virtual Skeleton Model (가상 모델을 이용한 움직임 추출 알고리즘)

  • Joo, Young-Hoon;Kim, Se-Jin
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.6
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    • pp.731-736
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    • 2008
  • In this paper, we propose the movement detection algorithm by using virtual skeleton model. To do this, first, we eliminate error values by using conventioanl method based on RGB color model and eliminate unnecessary values by using the HSI color model. Second, we construct the virtual skeleton model with skeleton information of 10 peoples. After matching this virtual model to original image, we extract the real head silhouette by using the proposed circle searching method. Third, we extract the object by using the mean-shift algorithm and this head information. Finally, we validate the applicability of the proposed method through the various experiments in a complex environments.

Locally Initiating Line-Based Object Association in Large Scale Multiple Cameras Environment

  • Cho, Shung-Han;Nam, Yun-Young;Hong, Sang-Jin;Cho, We-Duke
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.3
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    • pp.358-379
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    • 2010
  • Multiple object association is an important capability in visual surveillance system with multiple cameras. In this paper, we introduce locally initiating line-based object association with the parallel projection camera model, which can be applicable to the situation without the common (ground) plane. The parallel projection camera model supports the camera movement (i.e. panning, tilting and zooming) by using the simple table based compensation for non-ideal camera parameters. We propose the threshold distance based homographic line generation algorithm. This takes account of uncertain parameters such as transformation error, height uncertainty of objects and synchronization issue between cameras. Thus, the proposed algorithm associates multiple objects on demand in the surveillance system where the camera movement dynamically changes. We verify the proposed method with actual image frames. Finally, we discuss the strategy to improve the association performance by using the temporal and spatial redundancy.