Journal of Fisheries and Marine Sciences Education
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v.23
no.2
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pp.302-318
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2011
The object of this study is to provide easily-understandable mathematics class to highschool students, who usually take no interest in mathematics, by apply teaching strategy based on storytelling to real lessons. The approaching methods for the mathematics education are emphasizing the mathematical education during making storytelling-studying plans, inducing the interest of the students by applying the mathematical situations in the story. The effects of the storytelling such as induction of the interest, persistency, perception of the practicality, smooth communication between teachers and students coincides with the way national mathematical education orients. This study contains the definition of the storytelling based on education, and applicability to the students, and application to the real lessons, and verification of the effects by focus-group interview with the students and observing teachers. I made the lesson plan based on storytelling for achievements to the object of the highschool mathematical study, and searched the best way to apply the lesson plan to the real lessons. I studied designing lesson strategy based on dissertations and books and reports directly related this study, and did focus-group interview to find advantages and disadvantages of the strategy. And finally I could make the well-applicable lesson plan.
In this study, science teachers' NOS lessons were observed and the characteristics of the lessons were analyzed. Three science teachers who taught NOS in the 'Science Inquiry Experiment' developed under the 2015 revised curriculum participated in the study. Their NOS lessons were observed and interviews were conducted before and after lessons. The collected data were analyzed using analytical induction and constant comparative method. The analyses of the result revealed the teachers' naive views on NOS were also revealed during the lessons. There were some cases where they showed naive views during the lessons even if they showed informed views in the interviews. Although the domains of NOS taught by them were diverse, all of them taught 'tentativeness' and considered this an important goal. They tended to teach NOS with content related with their major, and teaching NOS was found to be deeply related to their major. In the activity where students learn NOS by inferring the unknown object, teachers disclosed the unknown object, which is unlike the rule of the activity. They thought that could help students' learning. At last, although they emphasized teaching NOS, they either did not assess NOS or assessed NOS in a limited way. Based on the results, some directions for teacher education and follow-up study are suggested.
The purpose of this study is to suggest a meaningful way of implementing science and engineering integrated lessons in school science settings. To this end, two types of science and engineering integrated lesson units (focusing on the physic concepts of light and wave) were developed based on the core elements of science and engineering integrated lesson; object, context, engineering design, and connection with science. These two units were implemented in free semester program in a middle school in a metropolitan city. Throughout the process of program implementation, instructor's reflection and focus group interview with participant students were collected to reveal problems arising from the field implementation. In addition, engineering education experts were interviewed to discuss the potential problems and possible solutions for the problems. As results of the study, five main problems of implementing escience and engineering integrated lessons in a school science setting were revealed and practical solutions for the problems were suggested by the experts.
This study purposes to historical approach the formation process of Nature-Study, and to re-evaluate its definition and direction at present. The idea of Nature-Study originated from Campanella, Ratke and Comenius, who emphasized real things. The idea developed through Object Lessons of Sheldon, the Natural History of Agassiz, and Progressivism of Parker. They acted as the main contributors who evolved the idea of Nature-Study and its core fields that involve: 'studying with real things' in Object Lessons which brought the methodical aspects to the idea, 'studying with nature' from Natural History that enhanced the content characteristics and 'learner-centered education' from Progressivism, which impacted the philosophical aspects. Straight (a fellow student of Agassiz) was a teacher for Sheldon Oswego normal school and Parker's Cook County normal school, who synthesized the fields together and paved the way for the formation of Nature-Study. Jackman of Cook Country normal school established Nature-Study as a school curriculum and Bailey and Comstock of Cornell University formed the American Nature-Study Society and as a result, Nature-Study started to gain popularity. However, many educators increasingly rejected Nature-Study as a unifying topic, and preferred the use of textbooks rather than firsthand experiences. This hindered the nature-study movement and it declined since the 1920s. But today, the Nature-study idea can play a huge role in developing science education, inclusive education centered nature, self-initiated retrieval, sympathy with nature and character building of students.
In this paper, teaching object-oriented design in a programming course is a big challenge for instructors. "Objects-first" is a popular strategy for teaching object-oriented programming in the educational settings, by introducing the concepts of objects, classes, and instances before procedural elements of a programming language. Still, this approach emphasizes coding rather than other critical aspects of software development, notably problem-solving and design. We propose a "design-first" approach, which subsumes an objects-first approach into lessons that also introduce object-oriented analysis and design, using elements of UML before implementing any code. We also present video rental store (SRS) that uses the design-first approach to help students of various teaming styles in a software engineering course. It interfaces with an IDE we have chosen specifically to support the design-first approach, and SRS which has been shown to be effective in helping students learn object-oriented programming concepts.
The purpose of this study is to search an effective teaching & learning program by examining how much does Excel affect on problem solving of linear function. This study was based on qualitative case study. Teaching experiment was performed for seven periods with five students in 8th graders. Pre and posts tests were attempted to analyze the changes of student's ability on problem solving of linear function. The analysis of tests were performed in category with correct process-object perspective, near process-object perspective, incorrect process-object perspective. According to this study, the subjects showed an improvement on problem solving perspective of linear function. This meant that lessons using Excel had influenced on the problem solving of linear function. We noticed that exploring the learning environment with Excel could supplement paper-and-pencil environment. We believed that Excel with an intuitive dynamic and explorative skills can play a role in scaffolding to support problem solving of linear function.
Journal of the Korean Society of Earth Science Education
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v.4
no.3
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pp.267-277
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2011
The purpose of this study is to examine the effect of IIM-based science writhing lesson on the science process skills and self-directed learning in elementary science-gifted students. To verify research problems, the subjects of this study were forth-grade students selected from one classes of an elementary science-gifted class in Busan National Universty of education : the research group is composed of twenty students who were participated in IIM-based science writing lessons. During 12 weeks, the IIM-based science writing lessons was executed in the reasearch group. Post-test showed following results: First, the research group showed a significant improvement in the science process skill. We look into detailly this, the research group showed a significant improvement in the basis science skill. The sub-factor 'expectation' of the science process skill effects a significant improvement. Second, the research group showed a significant improvement in the self-directed learning. In conclusion, IIM-based science writing lesson was more effective on science process skill and self-directed learning. However, since the study has a limit on an object of the study and the applied program, the additional studies need to be conducted with an extended comparative group and program.
This study was concentrated on the development of the effective noise environmental education program(NEEP) for elementary student. And through this program, the student who is remaining as a spector or has not active attitude for noise problems will be encouraged to solve the troubles spontaneously. The object of this study was the two classes in H elementary school where is near to the Daegu international airport. One class that is a group for experiment has five NEEP lessons during five weeks in the time for the creative discretional activities. The other class, which was compared with the experimental group was given no lessons. NEEP was made on the bases that are the contents related with noise in 7th elementary education policy and the data developed by previous researchers. This program is containing basic concepts for noise and the effects of noise problems on human body or studying in class. And after using NEEP, students became more sensitive for noise environments than previous. And also students showed the positive attitude for solving noise troubles. It was meaningful in the level of p<.001 that the result of noise knowledge and awareness in the pre-post test within experiment group. However, all of the results in comparison group didn't represent statistically meaningful difference. And there were meaningful differences between experiment and comparison group after carrying out NEEP. In the area of noise knowledge and awareness, there were clearly meaningful results in the level of p<.001. Although the difference in noise attitude was a little, it was analyzed to have not a meaningful result. What suggested for researches in future are as follows. First, because until now the concrete research for the elementary student who exposed to noise and experienced a difficulty in hearing is deficient, many studies are needed. Second, NEEP with more lessons is required because the change of effective attitude needs long term. Third, due to the student who exposed to noise generally has low ability for concentration, NEEP compensated with activities is needed.
Journal of the Korea Institute of Information and Communication Engineering
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v.13
no.7
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pp.1467-1474
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2009
What matters in the society of knowledge and information is not that they just know certain facts, but that when faced with new situations, they should be able to develop novel ideas, apply them and do the problems or the tasks confronting them. This cannot be achieved through learning of mere knowledge. Computer programming lessons have shown positive effects on general thinking ability, metacognitive aspects, and logical thinking. The ACM has suggested that 8th grade students at the first level (second year students of middle school) be educated in programming languages such as LOGO to raise their ability to think logically. Previous studies have confirmed educational programming languages such as LOGO and BASIC, which are currently used, are helpful in improving the ability to think logically and to solve problems. However these languages lack connectivity with later learning. Little research has been done on 'Dolittle', an educational programming language, newly developed, using object-oriented notions. Few studies have been made of the effects of 'Dolittle' on the ability to think logically. The following results were obtained. The research didn't lead to a statistically significant improvement of the students' cognitive development level. However, proportional logic and combinational logic, among the six subcategories of logic, improved through the introduction of 'Dolittle' programming lessons. This leads to the conclusion that in the processing of solving the problems given, the students learned by themselves and improved their ability to think logically.
The Transactions of the Korea Information Processing Society
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v.6
no.4
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pp.932-940
/
1999
Object-oriented programming is often touted as promoting software reuse. However it is recognized that objected-oriented software often need to be restructured before it can be reused. refactoring is the process that changes the software structure to make it more reusable, easier to maintain and easire to be enhanced wit new functionalities. This paper desirbes experience gained and lessons learned from restructuring OODesigner, a Computer Aided Software Engineering(CASE) tool that supports Objects Modeling Technique(OMT). this tool supports a wide range of features such as constructing object modeler of OMT, managing information repository, documenting class resources, automatical generating C++ and java code, reverse engineering of C++ and Java cod, searching and reusing classes in the corresponding repository and collecting metrics data. although the version 1.x was developed using OMT(i.e the tool has been designed using OMT) and C++, we recognized that the potential maintenance problem originated from the ill-designed class architecture. Thus this version was totally restructured, resulting in a new version that is easier to maintain than the old version. In this paper, we briefly describe its restructuring process, emphasizing the fact that the Refactoring of the tool is conducted using the tool itself. Then we discuss lessons learned from these processes and we exhibit some comparative measurements of the developed version.
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