• Title/Summary/Keyword: OS Compatibility

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A Study on the Determinant Process of Dominant Design of Smartphone Operating Systems (스마트폰 운영체제의 지배적 디자인 결정과정에 관한 연구)

  • Lee, Sang-Hyun;Park, Chul-Ju
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.127-139
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    • 2014
  • The purpose of this research is to present the major factors which determine dominant design of Smartphone OS and to verify a logical causal relationship with them and user satisfaction. To achieve this goal, OS compatibility, OS enhancement, Installed base, and network effect were presented as determinants of Smartphone OS which serves as the basis for determining dominant design and their logical causal relationship with user satisfaction was empirically analyzed. The results of the research showed that OS compatibility and OS enhancements had a positive effect on the expansion of user base. Of the two factors, OS enhancement showed that it does not only expand the user base but also acts as the cause for the fortification of the network effect. Furthermore, it was shown that OS enhancement had a direct positive effect on user satisfaction. The findings of this research are significant in its academic contribution as well as its potential for practical application by presenting the logical causal relationship in the process of determining OS dominant design an area which was previously untouched by empirical testing.

Status and Policy of Mobile App Authoring Tools for Interoperability and Compatibility (상호운용성과 호환성 확보를 위한 모바일 앱 저작도구 현황 및 지원정책)

  • Lee, Jemin Justin;Lee, Hye Sun;Park, Soo Kyung;Cho, Ji Yeon;Lee, Bong Gyou
    • Journal of Satellite, Information and Communications
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    • v.9 no.4
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    • pp.111-116
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    • 2014
  • Thanks to diffusions of mobile devices and advances of network technologies, demands for mobile app have been increased dramatically. It has resulted in mobile app industries as well as mobile app authoring tools are facing a crisis over subordinate to specific OS and platform such as iOS, Android and Apple App Store. Because these particular OS and platforms are obstacles to overcome for supporting interoperability and compatibility. In this study, we have conducted expert interviews and surveys to analyze status of mobile app markets and needs for mobile app user and developer. As a result, mobile app based on HTML5 leads to interconnect various mobile devises without additional efforts. Thereby, mobile app user and developer take a positive view of HTML5. However, mobile app developers tend to have the technical path dependence, they especially in venture and small enterprises need to government support for professional manpower training.

Providing scalable single-operating-system NUMA abstraction of physically discrete resources

  • Baik Song An;Myung Hoon Cha;Sang-Min Lee;Won Hyuk Yang;Hong Yeon Kim
    • ETRI Journal
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    • v.46 no.3
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    • pp.501-512
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    • 2024
  • With an explosive increase of data produced annually, researchers have been attempting to develop solutions for systems that can effectively handle large amounts of data. Single-operating-system (OS) non-uniform memory access (NUMA) abstraction technology is an important technology that ensures the compatibility of single-node programming interfaces across multiple nodes owing to its higher cost efficiency compared with scale-up systems. However, existing technologies have not been successful in optimizing user performance. In this paper, we introduce a single-OS NUMA abstraction technology that ensures full compatibility with the existing OS while improving the performance at both hypervisor and guest levels. Benchmark results show that the proposed technique can improve performance by up to 4.74× on average in terms of execution time compared with the existing state-of-the-art opensource technology.

A Study on the Effects of Operating Systems Platform Characteristics on the Network Effect and Intention to Use Operating Systems (운영체제 플랫폼 특성이 네트워크 효과와 운영체제 사용의도에 미치는 영향에 관한 연구)

  • Jeong, Tae-Seok;Lee, Sang-Hyun;Yim, Myung-Seong
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.37-50
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    • 2014
  • The purpose of this research is to look upon the smartphone market from the perspective of business ecosystems and to extract the critical success factors of OS platforms. Furthermore, this research aims to verify the effect of those factors on increasing utility resulting from the rising number of users as well as on intention of use. In order to do this, OS compatibility and OS upgradability were presented as the major characteristics of OS platforms and a logical causal relationship between network effect and intention to use which shows the increase of utility according to the number of users was established which was then followed by an empirical analysis. The results of the research showed that OS compatibility and OS upgradability both had positive effects on network effect and intention to use. By presenting the characteristics of OS platforms, a subject which has lacked pervious empirical studies, and establishing a logical causal relationship for the role platform characteristics play in the formation of business ecosystem in the smartphone market, it is expected that the findings of this research will contribute greatly not only academically but also in practical applications.

A Study on the Factors of Mobile Applications Adoption (모바일 어플리케이션 수용 요인에 관한 연구)

  • Han, Pil-Koo;Park, Jae-Seok;Jun, Byoung-Ho;Kang, Byung-Goo
    • Journal of Information Technology Services
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    • v.9 no.3
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    • pp.65-82
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    • 2010
  • Mobile applications market has emerged as new business model. The purpose of this study is to analyze the factors of mobile applications adoption. Based on prior studies of TAM and mobile technology/service, service quality, user experience, OS compatibility, self-efficacy, innovativeness, perceived usefulness, perceived ease of use, and cost were identified as affecting factors of mobile applications adoption. According to the results, service quality is significantly related to the perceived usefulness, and self-efficacy and innovativeness are significantly related to the perceived ease of use. User experience was also found to be related to both the perceived usefulness and the perceived ease of use. In case of OS compatibility, it was found to be significantly related to the perceived ease of use, but not to the perceived usefulness. Both the perceived usefulness and the perceived ease of use were found to be related to the adoption of mobile applications. However, cost was not found to be significant to the relationship between the perceived usefulness/the perceived ease of use and the adoption of mobile applications. This study contributes to provide the base of activation strategies and practical implications for mobile applications.

Trends in Unikernel and Its Application to Manycore Systems (유니커널의 동향과 매니코어 시스템에 적용)

  • Cha, S.J.;Jeon, S.H.;Ramneek, Ramneek;Kim, J.M.;Jeong, Y.J.;Jung, S.I.
    • Electronics and Telecommunications Trends
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    • v.33 no.6
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    • pp.129-138
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    • 2018
  • As recent applications are requiring more CPUs for their performance, manycore systems have evolved. Since existing operating systems do not provide performance scalability in manycore systems, Azalea, a multi-kernel based system, has been developed for supporting performance scalability. Unikernel is a new operating system technology starting with the concept of a library OS. Applying unikernel to Azalea enables an improvement in performance. In this paper, we first analyze the current technology trends of unikernel, and then discuss the applications and effects of unikernel to Azalea. Azalea-unikernel was built in a single image consisting of libOS, runtime libraries, and an application, and executed with the desired number of cores and memory size in bare-metal. In particular, it supports source and binary compatibility such that existing linux binaries can be rebuilt and executed in Azalea-unikernel, and already built binaries can be run immediately without modification with a better performance. It not only achieves a performance enhancement, it is also a more secure OS for manycore systems.

A Research of the Compatibility for the HybridApp-Based Smart-Learning Contents in the Heterogeneous Smart Platform (이기종 스마트 플랫폼 상에서의 하이브리드앱 기반 스마트러닝 콘텐츠 호환성에 관한 연구)

  • Kook, Joongjin;Park, Byoung-Ha
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.1
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    • pp.11-16
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    • 2013
  • With the development and general use of a variety of Android/iOS-based smart phones and smart pads, the existing e-learning contents need to be changed in such a way that they can be carried out on different smart device platforms. This paper shows what changes are needed for that aim, and, in particular, for the compatibility of different platforms by designing and implementing Android/iOS-based smart learning contents in the form of a hybrid app. This paper will hopefully help you consider what elements are required to develop smart-learning contents on a variety of platforms for mobile devices.

File Sharing System Between Heterogeneous System Using Mobile Server (모바일 서버를 이용한 이기종간의 파일 공유 시스템)

  • Park, Sung-hyun;Kim, A-Yong;HE, YILUN;CHU, XUN;Jung, Hoe-kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.1041-1043
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    • 2013
  • As the mobile device supply is increasing currently, the era of N mobile devices per person has opened. Types of mobile devices and OS are increasing continuously. Samsung and Intel are developing TIZEN, the OS mobilized by UBUNTU of Linux is going to be released as well as the market share of Google's Android and Apple's IOS remains above 90%. However, it is a reality that there are not specific technologies or systems which can share files between different OS. Despite of technologies such as Bluetooth and WiFi Direct, constraints are shown in device compatibility and file formats. In this paper, we have studied how to share files between OS as well as mobile devices, and to share files in a wireless LAN environment of heterogeneous variety. Future research includes the mobile phone integration server system that provides services such as introduction, management, maintenance, and repair in one-touch Mobile Server that spread and building are easy.

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A compatibility verification environment for HDL-modeled microprocessors

  • 이문기;김영완;서광수;손승일
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.2
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    • pp.409-416
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    • 1996
  • This paper describes the simulation environment that verifies whether a new microporcessor described with HDL is compatible with an existing microprocessor. The compatibility verification is done by showing that the new microprocessor executes the OS(Operating System) program used in the existing microprocessor without any modification of its binary code. The proposed verification environment consists of a virtual system and a graphic user interface (GUI) module. Each module is independently designed based on serve-client model and three exists a communication part for information interchange between the two modules. This paper describes the method of constructing the verification environment and presents the compatibility verification environment of the x86 microprocessor as the simulation result.

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A Task Group-based Real-Time Scheduling Technique m the Non-Preemptive TinyOS (비선점 환경의 TinyOS에서 실시간성을 고려한 태스크 그룹 기반의 스케줄링 기법)

  • Son, Chi-Won;Tak, Sung-Woo
    • Journal of Korea Multimedia Society
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    • v.13 no.9
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    • pp.1285-1298
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    • 2010
  • Since the TinyOS incorporating a non-preemptive task scheduling policy uses a FIFO (First-In First-Out) queue, a task with the highest priority cannot preempt a task with lower priority before the task with lower priority must run to completion. Therefore, the non-preemptive TinyOS cannot guarantee the completion of real-time user tasks within their deadlines. Additionally, the non-preemptive TinyOS needs to meet the deadlines of user tasks as well as those of TinyOS platform tasks called by user tasks in order to guarantee the deadlines of the real-time services requested by user tasks. In this paper, we present a group-based real-time scheduling technique that makes it possible to guarantee the deadlines of real-time user tasks in the TinyOS incorporating a non-preemptive task scheduling policy. The proposed technique groups together a given user task and TinyOS platform tasks called and activated by the user task, and then schedule them as a virtual big task. A case study shows that the proposed technique yields efficient performance in terms of guaranteeing the completion of user tasks within their deadlines and aiming to provide them with good average response time, while maintaining the compatibility of the existing non-preemptive TinyOS platform.