• Title/Summary/Keyword: ONE 시뮬레이터

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Digital controller for turbine simulator (터빈 시뮬레이터용 수치제어기에 관한 연구)

  • Kim, Seog-Hwan;Hahn, Song-Yop
    • Proceedings of the KIEE Conference
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    • 1987.11a
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    • pp.29-32
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    • 1987
  • Hydro turbine, steam turbine and their generators can be described by one general model. To realize the turbine simulator, personal computer, D.C. motor and three phase thyristor converter have been used. In the experiments for the improvement of power system stability, that is, steady state, dynamic and transient stability, the characteristics of turbine simulator proposed by this paper have shown that of real prime mover.

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The Development of Web-Based Robot Simulator (웹 기반 로봇 시뮬레이터 개발)

  • Lee, Sang-Hyun;Jeon, Jae-Wook
    • Proceedings of the KIEE Conference
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    • 2000.07d
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    • pp.2851-2853
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    • 2000
  • In order to simulate a robot by using existing simulation packages, many engineers must work in one place existing simulator. It is clear that engineer can't the simulator in other place. In this paper, a simulator by using a web environment is proposed in order to support location transparency to engineer. The proposed simulator running in the web browser. This simulator can be use the engineer as well as public user through web browser.

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Development of Nuclear Power Plant Simulator using Shared Memory Variables (공유메모리 변수를 사용한 원자력발전소 시뮬레이터 개발)

  • 박근옥;서용석
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.05a
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    • pp.153-156
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    • 2001
  • We have developed CNS(Compact Nuclear Simulator) which can be used for the fundamental training of the nuclear power plant operators. The application software for CNS consists of simulation engine(analyzer code), instructor station software, and man-machine interface software. Each application software is regarded as one black box and the communication of black boxes is performed by the predefined shared memory variables. In this paper, we discuss our experience for CNS development.

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Software Design for Railway Signaling System Simulator (신호제어시스템 시뮬레이터용 소프트웨어 설계)

  • 황종규;이종우;정의진;김태진
    • Proceedings of the KSR Conference
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    • 2000.05a
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    • pp.269-275
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    • 2000
  • The railway signaling system consists of microcomputerized vital devices on board and ground, which are connected to one another by track circuits, and interlocking equipment for route control. Therefore it is important to validate the required functions of developed system and interface between developed signaling systems. To verify the conditions and functions of signaling logic, the laboratory prototype test bench, which consists of personal computers with software module and Ethernet LAN, will be developed. In this paper general design of signaling system test bench for high-speed rail is described and developed software module is presented.

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Development of a Logistics Network Simulator (물류망 설계 및 계획을 위한 컴퓨터 시뮬레이터의 개발)

  • Park, Yang-Byung
    • IE interfaces
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    • v.14 no.1
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    • pp.30-38
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    • 2001
  • Logistics network management has become one of the most important sources of competitive advantage regarding logistics cost and customer service in numerous business segments. Logistics network simulation is a powerful analysis method for designing and planning the logistics network optimally in an integrated way. This paper introduces a logistics network simulator, LONSIM, developed by author. LONSIM deploys a mix of simulation and optimization functions to model and analysis logistics network issues such as facility location, inventory policy, manufacturing policy, transportation mode, warehouse assignment, supplier assignment, order processing priority rule, and vehicle routes. LONSIM is built with AweSim 2.1 and Visual Basic 6.0, and executed in windows environment.

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Visual Requirements of Port Design Simulators-A Comparative Study (항만설계 시뮬레이터의 영상정보 신뢰성 분석에 관한 연구)

  • ;Ian R. McCallum
    • Journal of the Korean Institute of Navigation
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    • v.15 no.3
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    • pp.25-33
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    • 1991
  • One of the main uses for ship simulators is I the field of port design, and an increasing number of simulators, of vary in degree s of fidelity, are being used for this purpose. An essential feature of all such simulators is their visual scene, which must be of sufficient fidelity to convey the key visual cues adequately. This paper examines the ability of a number of experienced mariners to perceive speeds and distances correctly using Computer Generated Imagery visual scenes of different fidelity, compared with their performance at sea.

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Performance Comparison between Localized and Non-Localized Brain Wave Monitoring Network Topology in the Medical Hospital Area (의료병원구역의 지역화와 비지역화된 뇌파 감시망 토폴로지의 성능비교)

  • Jo, Jun-Mo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.9
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    • pp.917-922
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    • 2016
  • There are many researches related on the brain wave signals to monitor the state of human health. Especially, some patients in the medical hospital need to be monitored in case of emergencies such as a seizure, an epilepsy and so on. To support QoS of the brain wave network in the hospital is a vital issue and the Opnet simulator is used for this experiment. So the efficient network topology is required for the stability of the brain wave network service. The brain waves of the patients are collected from the sensor devices in the network. Two different sensor network topologies are suggested and simulated for the comparison of the network performance. One topology is localized and the other is non-localized network. The simulation is operated with the Opnet simulator.

A Real-Time Graphic Driving Simulator of the Construction Vehicle (건설 차량 실시간 그래픽 주행 시뮬레이터)

  • Son, Kwon;Choi, Kyung-Hyun;You, Chang-Houn
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.7
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    • pp.109-118
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    • 1999
  • A graphic software is one of the most important components of the vehicle simulator. To increase a visual reality of the simulator, the graphic software should require several technologies such as three-dimensional graphics, graphic modeling of the vehicle and the environment, drivers biomechanical models, and real-time data processing. This study presents a real time graphic driving simulator of a construction vehicle. The graphic simulator contains the three models of the construction vehicle, the human, and the environment, and employes a neural network approach to decrease an on-line dynamic computation. An excavator model is represented using an object-oriented paradigm and contains the detailed information about a real-size vehicle. The human model is introduced for objective visual evaluations of the developed excavator model. Since the environment model plays an important role in a real-time simulator, a block-based approach is implemented and a text format is utilized for easier construction of environment. The simulation results are illustrated in order to demonstrate the applicability of developed models and the neural network approach.

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A Simulator Study on Yaw-checking and Course-keeping Ability of Directionally Unstable Ships (침로불안정한 선학의 변침 및 보침 성능에 관한 시뮬레이터 연구)

  • Sohn Kyoungho;Lee Dongsub
    • Proceedings of KOSOMES biannual meeting
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    • 2003.11a
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    • pp.141-148
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    • 2003
  • Yaw-checking and course-keeping ability in IMO's ship manoeuvrability standards is reviewed from the viewpoint cf sole navigation Three kinds of virtual series-ships, which have different course instability, are taken as test models. The numerical simulation on Z-test is carried out in order to examine the correlation between known manoeuvrability in spiral characteristics and various kinds of overshoot angle. Then simulator experiments are executed with series-ships in a curoed, narrow waterway by six operators(five active pilots and one ex-captain) in order to examine the correlation between known manoeuvrability and degree of manoeuvring difficulty. IMO criteria for yaw-checking and course-keeping ability are discussed and revised criteria are proposed.

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A Study on the Design of Free-Fall Simulator using concept of Vertical Wind Tunnel (수직형 풍동을 응용한 고공강하 시뮬레이터의 설계에 대한 연구)

  • Choi, Sang-Gil;Cho, Jin-Soo
    • Proceedings of the KSME Conference
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    • 2000.11b
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    • pp.447-452
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    • 2000
  • In this study, the design of Free-Fall Simulator was carried out using concept of vertical wind tunnel. Free-Fall Simulator is not an experimental equipment but a training equipment. Therefore Free-Fall Simulator needs a large training section compared with test section of wind tunnel and has critical limit of height. These limits bring about the difficulty of design for a return passage. Due to small area ratio, the downstream flow of training section with high speed is not decelerated adequately to the fan section. High-speed flow leads to great losses in the small area ratio diffuser and corner. So design of diffusers and corners located between training section and fan section has a great effect on the Free-Fall Simulator performance. This study used an estimation method of subsonic wind tunnel performance. It considered each section of Free-Fall Simulator as an independent section. Therefore loss of one section didn't affect loss of other sections. Because losses of corner with vane and $1^{st}$ diffuser are most parts of overall Free-Fall Simulator, this study focused on the design of these sections.

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