• Title/Summary/Keyword: Normal mesh

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The Compression of Normal Vectors to Prevent Visulal Distortion in Shading 3D Mesh Models (3D 메쉬 모델의 쉐이딩 시 시각적 왜곡을 방지하는 법선 벡터 압축에 관한 연구)

  • Mun, Hyun-Sik;Jeong, Chae-Bong;Kim, Jay-Jung
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.1
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    • pp.1-7
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    • 2008
  • Data compression becomes increasingly an important issue for reducing data storage spaces as well as transmis-sion time in network environments. In 3D geometric models, the normal vectors of faces or meshes take a major portion of the data so that the compression of the vectors, which involves the trade off between the distortion of the images and compression ratios, plays a key role in reducing the size of the models. So, raising the compression ratio when the normal vector is compressed and minimizing the visual distortion of shape model's shading after compression are important. According to the recent papers, normal vector compression is useful to heighten com-pression ratio and to improve memory efficiency. But, the study about distortion of shading when the normal vector is compressed is rare relatively. In this paper, new normal vector compression method which is clustering normal vectors and assigning Representative Normal Vector (RNV) to each cluster and using the angular deviation from actual normal vector is proposed. And, using this new method, Visually Undistinguishable Lossy Compression (VULC) algorithm which distortion of shape model's shading by angular deviation of normal vector cannot be identified visually has been developed. And, being applied to the complicated shape models, this algorithm gave a good effectiveness.

Rehabilitation of normal and self-compacted steel fiber reinforced concrete corbels via basalt fiber

  • Gulsan, Mehmet Eren;Al Jawahery, Mohammed S.;Alshawaf, Adnan H.;Hussein, Twana A.;Abdulhaleem, Khamees N.;Cevik, Abdulkadir
    • Advances in concrete construction
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    • v.6 no.5
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    • pp.423-463
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    • 2018
  • This paper investigates the behavior of normal and self-compacted steel fiber reinforced concrete (SCC-SFRC) corbels rehabilitated by Basalt Fiber Mesh (BFM) and Basalt Fiber Fabric (BFF) for the first time in literature. The research objective is to study the effectiveness of BFM and BFF in the rehabilitation of damaged reinforced concrete corbels with and without epoxy injection. The experimental program includes two types of concrete: normal concrete, and self-compacted concrete. For normal concrete, 12 corbels were rehabilitated by BFM without injection epoxy in cracks, with two values of compressive strength, three ratios of steel fiber (SF), and two values of shear span. For self-compacted concrete, 48 corbels were rehabilitated with different parameters where 12 corbels were rehabilitated by BFM with and without epoxy injection, 18 heated corbels with three different high-temperature level were rehabilitated by repairing cracks only by epoxy injection, and 18 heated corbels with three different high-temperature level were rehabilitated by repairing cracks by epoxy and wrapping by BFF. All 48 corbels have two values of compressive strength, three values volumetric ratios of SF, and two values of the shear span. Test results indicate that RC corbels rehabilitated by BFM only without injection did not show any increase in the ultimate load capacity. Moreover, For RC corbels that were repaired by epoxy without basalt wrapping, the ultimate load capacities showed an increase depending on the mode of failure of corbels before the rehabilitation. However, the rehabilitation with only crack repairing by epoxy injection is more effective on medium strength corbels as compared to high strength ones. Finally, it can be concluded that use of BFF is an effective and powerful technique for the strengthening of damaged RC corbels.

A Study on the Making of Slag Cement Clinker from Reduced and Modified Converter Slag (개질전로슬래그를 활용한 슬래그 시멘트 클링커 소성에 관한 연구)

  • Park Sun-Ku;Kim Young-Whan;Ko In-Yong
    • Resources Recycling
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    • v.11 no.6
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    • pp.24-30
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    • 2002
  • Reduced and modified converter slag was ball milled and sieved to -200/+325 mesh. CaO,$SiO_2$, $Fe_2$$O_3$ was added to slag powder and mixed to make it similar to the composition of normal portlant cement. The pellet made of this powder was heated from $1250^{\circ}C$ to $1450^{\circ}C$ for 15 min~45 min. Most feasible condition for making slag cement clinker is the heating more than 20 min at $1450^{\circ}C$. The compressive strength of the mortar made of this slag cement clinker was better than that of normal port-lant cement in long time curing.

Clustering based Normal Vector Compression of 3D Model (클러스터링기법을 이용한 3차원 모델의 법선 벡터 압축)

  • Cho Youngsong;Kim Deok-Soo
    • Proceedings of the Society of Korea Industrial and System Engineering Conference
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    • 2002.05a
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    • pp.455-460
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    • 2002
  • As the transmission of 3D shape models through Internet becomes more important, the compression issue of shape models gets more critical. The issues for normal vectors have not yet been explored as much as it deserves, even though the size of the data for normal vectors can be significantly larger than its counterparts of topology and geometry. Presented in this paper is an approach to compress the normal vectors of a shape model represented in a mesh using the concept of clustering. It turns out that the proposed approach has a significant compression ratio without a serious sacrifice of the visual quality of the model.

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Offset of STL Model Generated from Multiple Surfaces (열린 STL 모델의 옵셋 방법)

  • Kim Su-Jin;Yang Min-Yang
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.7 s.184
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    • pp.187-193
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    • 2006
  • This paper introduces and illustrates the results of a new method for offsetting the triangular mesh generated from multiple surfaces. The meshes generated from each surface are separated each other and normal directions are different. The face normal vectors are flipped to upward and the lower faces covered by upper faces are deleted. The virtual normal vectors are introduced and used to of feet boundary. It was shown that new method is better than previous methods in offsetting the triangular meshes generated from multiple surfaces. The introduced offset method was applied for 3-axis tool path generation system and tested by NC machining.

preprocessing methodology to reducing calculation errors in 3 dimensional model for development of heat transfer analysis program for 3 dimensional structure of building (건물의 3차원 구조체에 대한 전열해석 프로그램 개발 중 3차원 모델의 해석 오류 저감을 위한 사전 수정 방법 연구)

  • Lee, Kyusung;Lee, Juhee;Lee, Yongjun
    • KIEAE Journal
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    • v.16 no.1
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    • pp.89-94
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    • 2016
  • This study is part of three-dimensional(3D) heat transfer analysis program developmental process. The program is being developed without it's own built in 3D-modeller. So 3D-model must be created from another 3D-modeller such as generic CAD programs and imported to the developed program. After that, according to the 3D-geometric data form imported model, 3D-mesh created for numerical calculation. But the 3D-model created from another 3D-modeller is likely to have errors in it's geometric data such as mismatch of position between vertexes or surfaces. these errors make it difficult to create 3D-mesh for calculation. These errors are must be detected and cured in the pre-process before creating 3D-mesh. So, in this study four kinds of filters and functions are developed and tested. Firstly, 'vertex error filter' is developed for detecting and curing for position data errors between vertexes. Secondly, 'normal vector error filter' is developed for errors of surface's normal vector in 3D-model. Thirdly, 'intersection filter' is developed for extracting and creating intersection surface between adjacent objects. fourthly, 'polygon-line filter' is developed for indicating outlines of object in 3D-model. the developed filters and functions were tested on several shapes of 3D-models. and confirmed applicability. these developed filters and functions will be applied to the developed program and tested and modified continuously for less errors and more accuracy.

COARSE MESH FINITE DIFFERENCE ACCELERATION OF DISCRETE ORDINATE NEUTRON TRANSPORT CALCULATION EMPLOYING DISCONTINUOUS FINITE ELEMENT METHOD

  • Lee, Dong Wook;Joo, Han Gyu
    • Nuclear Engineering and Technology
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    • v.46 no.6
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    • pp.783-796
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    • 2014
  • The coarse mesh finite difference (CMFD) method is applied to the discontinuous finite element method based discrete ordinate calculation for source convergence acceleration. The three-dimensional (3-D) DFEM-Sn code FEDONA is developed for general geometry applications as a framework for the CMFD implementation. Detailed methods for applying the CMFD acceleration are established, such as the method to acquire the coarse mesh flux and current by combining unstructured tetrahedron elements to rectangular coarse mesh geometry, and the alternating calculation method to exchange the updated flux information between the CMFD and DFEM-Sn. The partial current based CMFD (p-CMFD) is also implemented for comparison of the acceleration performance. The modified p-CMFD method is proposed to correct the weakness of the original p-CMFD formulation. The performance of CMFD acceleration is examined first for simple two-dimensional multigroup problems to investigate the effect of the problem and coarse mesh sizes. It is shown that smaller coarse meshes are more effective in the CMFD acceleration and the modified p-CMFD has similar effectiveness as the standard CMFD. The effectiveness of CMFD acceleration is then assessed for three-dimensional benchmark problems such as the IAEA (International Atomic Energy Agency) and C5G7MOX problems. It is demonstrated that a sufficiently converged solution is obtained within 7 outer iterations which would require 175 iterations with the normal DFEM-Sn calculations for the IAEA problem. It is claimed that the CMFD accelerated DFEM-Sn method can be effectively used in the practical eigenvalue calculations involving general geometries.

Procedural Modeling Algorithm for Traditional Stone Fence Creator (전통 돌담 생성을 위한 절차적 모델링 알고리즘)

  • Park, Kyeongsu
    • Journal of Digital Convergence
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    • v.11 no.8
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    • pp.205-212
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    • 2013
  • In this paper, we present a procedural modeling algorithms to create Korean traditional stone fence using the fractal subdivision. The main process of the algorithm is to get the next step mesh by subdividing each triangle in the previous step triangular mesh. This process is repeated recursively. Dividing each triangle into four sub-triangles after choosing a random point on each side of the triangle and moving each vertices in the normal direction with random perturbations make the bumpy appearance of stone fences. In each step we remove flat vertices which does not influence the shape of the stone. The discrete curvature determines the flatness of a vertex. New triangles whose vertices are the vertices around the removed vertex are added to make a triangular mesh.

Practical Method for Generating Surface Mesh using Offset Table (기본 오프셋을 이용한 상선의 선체표면 격자계 생성방법)

  • Wo-Joan Kim;Suak-Ho Van
    • Journal of the Society of Naval Architects of Korea
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    • v.36 no.1
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    • pp.61-69
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    • 1999
  • To promote the usability of CFD techniques for the basic hull form design, a hull surface mesh generating program, based on given station offsets and centerline profile, is developed. The new method employs non-uniform parametric splines with predetermined waterline end-shapes of natural spline, normal spline, ellipse, parabola hyperbola, and their combinations. Generated hull surface meshes can be utilized for potential panel method immediately and can be also used as a boundary grid surface for 3-D field grid system. Mesh topology chosen to represent hull surface can be transformed into a rectangle, which he1ps the flow solvers to transform surface meshes for the nonlinear free surface condition or to define the turbulence quantities. To prove the applicability, a container ship with bow and stem bulb is chosen, and the procedures generating hull surface meshes are described.

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Triangular Mesh Generation using non-uniform 3D grids (Non-uniform 3D grid를 이용한 삼각형망 생성에 관한 연구)

  • 강의철;우혁제;이관행
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1283-1287
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    • 2003
  • Reverse engineering technology refers to the process that creates a CAD model of an existing part using measuring devices. Recently, non-contact scanning devices have become more accurate and the speed of data acquisition has increased drastically. However, they generate thousands of points per second and various types of point data. Therefore. it becomes a important to handle the huge amount and various types of point data to generate a surface model efficiently. This paper proposes a new triangular mesh generation method using 3D grids. The geometric information of a part can be obtained from point cloud data by estimating normal values of the points. In our research, the non-uniform 3D grids are generated first for feature based data reduction based on the geometric information. Then, triangulation is performed with the reduced point data. The grid structure is efficiently used not only for neighbor point search that can speed up the mesh generation process but also for getting surface connectivity information to result in same topology surface with the point data. Through this integrated approach, it is possible to create surface models from scanned point data efficiently.

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