• Title/Summary/Keyword: Node Network Modeling

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Modeling and Design of a Distributed Detection System Based on Active Sonar Sensor Networks (능동 소나망 분산탐지 체계의 모델링 및 설계)

  • Choi, Won-Yong;Kim, Song-Geun;Hong, Sun-Mog
    • Journal of the Korea Institute of Military Science and Technology
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    • v.14 no.1
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    • pp.123-131
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    • 2011
  • In this paper, modeling and design of a distributed detection system are considered for an active sonar sensor network. The sensor network has a parallel configuration and it consists of a fusion center and a set of receiver nodes. A system with two receiver nodes is considered to investigate a theoretical aspect of design. To be specific, AND rule and OR rule are considered as the fusion rules of the sensor network. For the fusion rules, it is shown that a threshold rule of each sensor node has uniformly most powerful properties. Optimum threshold for each sensor is obtained that maximizes the probability of detection given probability of false alarm. Numerical experiments were also performed to investigate the detection characteristics of a distributed detection system with multiple sensor nodes. The experimental results show how signal strength, false alarm probability, and the distance between nodes in a sensor field affect the system detection performances.

An Implementation of Connectionist Expert System (신경망을 이용한 전문가 시스템의 구현)

  • Kwon, H.S.;Kim, B.S.;Kwon, H.Y.;Lee, S.H.
    • Proceedings of the KIEE Conference
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    • 1992.07a
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    • pp.484-487
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    • 1992
  • To resolve the knowledge acquisition bottleneck in the expert systems, the connectionist expert systems have been proposed, which facilitate learning capability of neural networks. This paper is to modify Gallant's connectionist expert network so that it can be applied to more general problems : 1) The hidden nodes are added between the input nodes and an output node, so that the back propagation learning algorithm is used instead of perception based Pocket algorithm. 2) Inference engine is thus modified by modeling that a node may have uncertainties due to unknown inputs.

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Novel Approach to Analytical Jitter Modeling

  • Huremovic, Adnan;Hadzialic, Mesud
    • Journal of Communications and Networks
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    • v.17 no.5
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    • pp.534-540
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    • 2015
  • In this paper we propose an analytical model for jitter, wherein we implement the interrupted Poisson process (IPP) for incoming traffic. First, we obtain an analytical model for the jitter on one node with respect to the phase probabilities, traffic load, and tagged traffic share in the aggregate traffic flow. Then, we analyze N-node cases, and propose a model for end-to-end jitter. Our analysis leads to some fast-to-compute approximations that can be used for future network design or admission control. Finally, we validate our analytical results by comparing them with previous results for limit cases, as well as with event-driven simulations. We propose the use of our results as guidelines for jitter evaluation of real IP traffic.

Development of Distributed Interactive Stochastic Combat Simulation (DISCSIM) Model (확률적 전투모형과 분산 네트워크 적용)

  • Hong, Yoon-Gee;Kwon, Soon-Jong
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.10a
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    • pp.210-216
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    • 1999
  • Todays computer communication technology let people to do many unrealistic things possible and the use of those technologies is becoming increasingly prevalent throughout the military operation. Both DIS and ADS are welled defined computer aided military simulations. This study discusses a simulation of stochastic combat network modeling through Internet. We have developed two separate simulation models, one for clients and another for server, and validated for conducting studies with these two models. The object-oriented design was necessary to define the system entities and their relationship, to partition functionality into system entities, and to transform functional metrics into realizations derived from system component behaviors. Heterogeneous forces for each side are assumed at any battle node. The time trajectories for mean number of survivors at each node, some important combat measures, and relative difference computations between models were made. We observe and may conclude that the differences exist and some fo these are significant based on a limited number of experiments.

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A design system of telecommunication networks using structural knowledge and object data (통신모형의 구조적인 지식과 객체형 데이터를 이용한 망설계시스템)

  • 김철수
    • Korean Management Science Review
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    • v.14 no.1
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    • pp.205-227
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    • 1997
  • Higher level representation splay an important role in model management systems. The role is to make decision makers friendly represent their problem using the representations. In this research, we address higher level representations including five distinctivenesses: Objective, Node, Link, Topological Constraint including five components, and Decision, Therefore, it is developed a system called HLRNET that implements the building procedure of network models using structural knowledge and object data The paper particularly elaborates all components included in each of distinctiveness extracted from structural characteristics of a lot of telecommunication network models. Higher level representations represented with five destinctivenesses should be converted into base level representations which are employed for semantic representations of linear and integer programming problems in a knowledge-assisted optimization modeling system. The system is illustrated with an example of the local access network model.

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COMNAS : Performance Analysis Tool for Communication Networks (COMNAS : 통신망에 대한 성능분석 도구)

  • 김명희
    • Journal of the Korea Society for Simulation
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    • v.3 no.1
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    • pp.115-124
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    • 1994
  • In this paper, we have developed a performance analysis tool for communication networks called COMNAS. COMNAS analyses the performance of wide area networks such as Korea Educational Network and Korea Research Environment Open Network which include local area networks such as Ethernet and Token Ring. COMNAS consists of model constructor, simulation implementor, output analyzer and user interface. Attributes of communication networks for modeling either have default values or are entered by user as object units, and implementation of simulation is automatically proceeded by user interface. Ouput results obtained by COMNAS are the status of node, link and entire network such as mean message transmission delay, throughput, utilization, and so on, and they can be selectively obtained upon the request of the user.

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Parallel implementation of a neural network-based realtime ATR system using a multicomputer (다중컴퓨터를 이용한 신경회로망 기반 실시간 자동 표적인식시스템의 병렬구현)

  • 전준형;김성완;김진호;최흥문
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.2
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    • pp.197-208
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    • 1996
  • A neural network-based PSRI(position, scale, and rotation invariant) feature extraction and ATR (automatic target recognition) system are proposed and an efficient parallel implementatio of the proposed system using multicomputer is also presented. In the proposed system, the scale and rotationinvariant features are extracted from the contour projection of the number of edge pixels on each of the concentric circles, which is input t the cooperative network. We proposed how to decide the optimum depth and the width of the parallel pipeline system for real time applications by modeling the proposed system into a parallel pipeline implementation method using transputers is also proposed. The implementation results show that we can extract PSRI features less sensitive to input variations, and the speedup of the proposed ATR system is about 7.55 for the various rotated and scaled targets using 8-node transputer system.

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Anti-air Unit Learning Model Based on Multi-agent System Using Neural Network (신경망을 이용한 멀티 에이전트 기반 대공방어 단위 학습모형)

  • Choi, Myung-Jin;Lee, Sang-Heon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.5
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    • pp.49-57
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    • 2008
  • In this paper, we suggested a methodology that can be used by an agent to learn models of other agents in a multi-agent system. To construct these model, we used influence diagram as a modeling tool. We present a method for learning models of the other agents at the decision nodes, value nodes, and chance nodes in influence diagram. We concentrated on learning of the other agents at the value node by using neural network learning technique. Furthermore, we treated anti-air units in anti-air defense domain as agents in multi. agent system.

3D Transient Analysis of Linear Induction Motor Using the New Equivalent Magnetic Circuit Network Method

  • Jin Hur;Kang, Gyu-Hong;Hong, Jung-Pyo
    • KIEE International Transaction on Electrical Machinery and Energy Conversion Systems
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    • v.3B no.3
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    • pp.122-127
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    • 2003
  • This paper presents a new time-stepping 3-D analysis method coupled with an external circuit with motion equation for dynamic transient analysis of induction machines. In this method, the magneto-motive force (MMF) generated by induced current is modeled as a passive source in the magnetic equivalent network. So, by using only scalar potential at each node, the method is able to analyze induction machines with faster computation time and less memory requirement than conventional numerical methods. Also, this method is capable of modeling the movement of the mover without the need for re-meshing and analyzing the time harmonics for dynamic characteristics. From comparisons between the results of the analysis and the experiments, it is verified that the proposed method is capable of estimating the torque, harmonic field, etc. as a function of time with superior accuracy.

A Design and Analysis on Network Architecture for Interactive VOD Services (대화형 VOD 서비스 구축을 위한 네트워크 구조 설계 및 분석)

  • 정승욱;정수환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.6B
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    • pp.1080-1087
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    • 1999
  • High-speed network resources and large storage devices on video servers are necessary to Provide interactive VOD services to subscribers, therefore, building networks for VOD services requires a huge amount of cost. A number of studies on network hierarchy for distributed tree architecture, on optimized server allocation with a given network topology, and on program caching etc, are currently in progress. In this study, given specific network resources, a cost effective network architecture including the optimal number of tree levels and the optimal number of branches at a node are designed by modeling cost functions, and some restrictions on network design are discussed. The results of this study are expected to be applied to network architecture design for interactive VOD services

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