• Title/Summary/Keyword: New splicing method

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3D Character Motion Synthesis and Control Method for Navigating Virtual Environment Using Depth Sensor (깊이맵 센서를 이용한 3D캐릭터 가상공간 내비게이션 동작 합성 및 제어 방법)

  • Sung, Man-Kyu
    • Journal of Korea Multimedia Society
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    • v.15 no.6
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    • pp.827-836
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    • 2012
  • After successful advent of Microsoft's Kinect, many interactive contents that control user's 3D avatar motions in realtime have been created. However, due to the Kinect's intrinsic IR projection problem, users are restricted to face the sensor directly forward and to perform all motions in a standing-still position. These constraints are main reasons that make it almost impossible for the 3D character to navigate the virtual environment, which is one of the most required functionalities in games. This paper proposes a new method that makes 3D character navigate the virtual environment with highly realistic motions. First, in order to find out the user's intention of navigating the virtual environment, the method recognizes walking-in-place motion. Second, the algorithm applies the motion splicing technique which segments the upper and the lower motions of character automatically and then switches the lower motion with pre-processed motion capture data naturally. Since the proposed algorithm can synthesize realistic lower-body walking motion while using motion capture data as well as capturing upper body motion on-line puppetry manner, it allows the 3D character to navigate the virtual environment realistically.

Decoupled Parametric Motion Synthesis Based on Blending (상.하체 분리 매개화를 통한 블렌딩 기반의 모션 합성)

  • Ha, Dong-Wook;Han, Jung-Hyun
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.439-444
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    • 2008
  • The techniques, which locate example motions in abstract parameter space and interpolate them to generate new motion with given parameters, are widely used in real-time animation system for its controllability and efficiency However, as the dimension of parameter space increases for more complex control, the number of example motions for parameterization increases exponentially. This paper proposes a method that uses two different parameter spaces to obtain decoupled control over upper-body and lower-body motion. At each frame time, each parameterized motion space produces a source frame, which satisfies the constraints involving the corresponding body part. Then, the target frame is synthesized by splicing the upper body of one source frame onto the lower body of the other. To generate corresponding source frames to each other, we present a novel scheme for time-warping. This decoupled parameterization alleviates the problems caused by dimensional complexity of the parameter space and provides users with layered control over the character. However, when the examples are parameterized based on their upper body's spatial properties, the parameters of the examples are varied individually with every change of its lower body. To handle this, we provide an approximation technique to change the positions of the examples rapidly in the parameter space.

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Design of Submarine Cable for Capacity Extension of Power Line (전력선 용량증대를 위한 해저케이블 설계)

  • Son, Hong-Chul;Moon, Chae-Joo;Kim, Dong-Sub
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.1
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    • pp.77-84
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    • 2022
  • A submarine power cable is a transmission cable for carrying electric power below the surface of the water. Recently, submarine cables transfer power from offshore renewable energy schemes to shore, e.g. wind, wave and tidal systems, and these cables are either buried in the seabed or lie on the ocean floor, depending on their location. Since these power cables are used in the extreme environments, they are made to withstand in harsh conditions and temperatures, and strong currents. However, undersea conditions are severe enough to cause all sorts of damage to offshore cables, these conditions result in cable faults that disrupt power transmission. In this paper, we explore the design criteria for such cables and the procedures and challenges of installation, and cable transfer splicing system. The specification of submarine cable designed with 3 circuits of 154kV which is composed of the existing single circuit and new double circuits, and power capacity of 100MVA per cable line. The determination of new submarine cable burial depth and cable arrangement method with both existing and new cables are studied. We have calculated the permission values of cable power capacity for underground route, the values show the over 100MW per cable line.