• 제목/요약/키워드: New Technology Valuation Tool

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공리적 설계를 이용한 기술가치 평가방법의설계 (Technology Valuation Method Design Using Axiomatic Design)

  • 문병근;조규갑
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회/대한산업공학회 2003년도 춘계공동학술대회
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    • pp.605-608
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    • 2003
  • In order to satisfy the high need for technology valuation, various technology valuation methods have been developed. However the need to develop a new technology valuation method considering the technology characteristics, technology valuation objective, and technology valuation environments has been increasing. So far the technology valuation mehtods have been developed based on technology valuation experts' domain knowledge without applying systematic design methodology. In this paper the process that applies Axiomatic Design principles as a design methodology to the technology valuation methodology design is described. The design consists of technology valuation process design and technology valuation content design. The Axiomatic Design approach introduced in this paper can be used as a systematic technology valuation design tool considering various technology characteristics and technology valuation objectives and also as an evaluation tool of traditional technology methods.

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에너지기술 가치평가 시스템 개발에 관한 연구 (A Study on the Development of Energy Technology Valuation System)

  • 이덕기;진성태;최상진;박수억
    • 기술혁신학회지
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    • 제7권2호
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    • pp.413-439
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    • 2004
  • There are many new technologies developed these days and the companies try to assess their technologies in order to either get financial supports or verify how valuable they are. However, since not only so many innovative technologies have been developed, but also the areas are very diverse, it becomes really difficult to value the technologies by the conservative technology valuation systems. Especially, in the energy technology area, it is much harder because energy technology is mainly used for public purposes and there have not been many experiences of valuing technologies. In this paper, the objective and systematic technology valuation system tool for energy technology will be suggested and investigated.

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케이블TV 방송 신제품의 잠재적 가치평가;조건부 가치측정법의 적용을 중심으로 (Using Contingent valuation Methods to Measure the Potential Demand for a New Cable Television Service)

  • 원중호
    • 기술혁신학회지
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    • 제3권1호
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    • pp.113-126
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    • 2000
  • The purpose of this paper is to introduce and test an extension of dichotomous choice contingent valuation(DC-CV) methods of pre-test-market evaluation using the specific case of a cable telev-ision service. Specifically we used a double-bounded DC-CV approach. On the whole respondents accepted the contingent market and were willing to contribute a significant amount on average. This willingness varies according to individual characteristics and concerns about the service. It is concluded that the methods are potentially a useful tool for decision-makers in measuring the po-tential demand for a new cable television service and considering the provision of the service.

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기술 특성치 스크리닝을 통한 최적 에너지저장 기술 선정 방법 (Technology Selection Method for Optimal Energy Storage)

  • 제갈성;이지현;김현실;신제석;임지훈
    • 신재생에너지
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    • 제19권1호
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    • pp.31-40
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    • 2023
  • The expanding significance of energy storage (ES) technology is increasing the acceptability of power systems by augmenting renewable energy supply. To deploy such ES technologies, we must select the optimal technology that meets the requirements of the system and confirm the technical and economic feasibility of the business model based on it. Herein, we propose a method and tool for selecting the optimal ES technology suitable for meeting the requirements of the system, based on its performance characteristics. The method described in this study can be used to discover and apply various ES technologies and develop business models with excellent economic feasibility.

현행 기술가치 평가모형의 개선 방안에 관한 연구;신기술 창업기업의 경우를 중심으로 (A Study on the Improvement of the Existing Technology Valuation Solutions;focused on high technology based start-up company)

  • 양태식;민경세
    • 벤처창업연구
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    • 제2권2호
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    • pp.93-120
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    • 2007
  • 본 논문은 신기술 창업 중소기업의 기술사업화를 촉진시키기 위한 핵심 과제인 기술거래 활성화 및 기술평가금융 확충을 이끌어 낼 수 있는 새로운 기술가치 평가 실무모형을 제시하는 것이 목표이다. 중소기업의 기술 경쟁력 확보를 위한 기술거래의 활성화 및 담보 능력이 부족한 중소기업에게 기술가치를 평가하여 사업화 자금을 공급하는 기술가치 평가금융의 확충 요구에 따라 기술가치 평가에 대한 중요성이 증대되고 있으나 기술가치 평가방식의 신뢰성 부족으로 기술거래의 활성화 및 기술가치 평가금융 확충 노력이 담보 상태에 있다. 본 논문은 이를 타개하기 위해 현행 기술가치 평가모형을 개선한 새로운 모형을 제시하여 기술거래의 활성화 및 기술가치 평가금융의 확충을 도모하고자 다음과 같이 연구를 진행하였다. 첫째, 기존 기술가치 평가방법에 대한 이론적 고찰로 문제점과 한계를 인식 시장성을 반영하는 새로운 기술가치 평가모형을 강구하였으며, 둘째, 기존 기술가치 평가사례에 새로운 모형을 적용하여 보았다. 새로운 모형은 기존 기술가치 평가모형의 기술기여도 요소 적용을 배제하고 시장지표인 기술사업화 성공률이라는 새로운 요소를 사용하는 것으로 1)기술기여도 적용 배제 기술사업화 성공률 사용은 기술공급자 중심에서 기술수요자 중심으로 시각 전환 의미, 2)고위험인 신기술 창업기업의 기술사업화 위험을 기술가치 평가에 반영함으로써, 기술가치 평가금융 여신의사 결정프로세스 상 기술사업화 위험 관리기능 수행으로 여신의사 결정 투명성 제고 가능, 3)기술가치 평가금액이 기술사업화 위험이 반영된 창출가능 사업가치로 개념이 명확화 됨에 따라 기대 투자 수익률 사용 적정 기술이전가격 산정으로 시장 상황에 따른 기술거래가격 협상의 융통성 제공, 4)표준 모형 개발 진척에 따라 가격 중심의 기술거래시장 형성 토대 마련(객관성 확보) 등 기존 문제점을 개선하여 신기술 창업 중소기업의 기술사업과 촉진을 위한 기술거래의 활성화와 기술가치 평가금융 확충의 기반을 마련하였다.

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기술이전을 위한 기술수요자 중심의 가치평가 방법론 개발 (Development of a technology valuation method for buyers in technology transfer)

  • 윤두섭;박인채;윤병운
    • 한국산학기술학회논문지
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    • 제17권11호
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    • pp.155-167
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    • 2016
  • 기술 가치평가는 개발된 기술에 대한 사업화 과정에서 사업타당성을 평가할 수 있는 근거가 된다. 그러나 기술 자체의 평가에만 초점을 두는 전통적인 평가 방법은 구매자의 입장을 충분히 반영하지 못하는 한계를 지니고 있기 때문에, 평가된 기술의 가치는 실제 시장에서 체감하는 정도와 차이를 보일 수 있다. 따라서 본 연구는 실제 가치평가의 주요 거래자라 할 수 있는 수요자 입장을 반영한 기술가치 평가 방법을 제시하고자 한다. 평가방법은 첫째 기술의 본질적인 가치를 평가하는 기술성 요인, 수요자의 환경 역량 등을 평가하는 기술수요자 요인, 시장가치를 나타내는 시장성 요인을 도출하고 이들의 연관관계를 분석한다. 둘째, 요인 간 연계 구조를 토대로 수익접근법에 의해 기술의 기대이익을 산출한다. 마지막으로, 산출된 기대이익은 현가화하여 최종적인 기술 가치를 나타낸다. 제안된 방법론을 '유비쿼터스 홈네트워크 시스템과 이를 이용한 음성서비스 및 조명제어 방법' 기술에 적용하여 가치 평가를 수행하였으며, 평가 결과를 산업통상자원부에서 배포한 기술가치평가 가이드에 따른 기술가치평가와 비교하여 타당성을 검증하였다. 본 연구의 기술가치평가 방법은 보다 정량적이고 체계적인 접근법에 기반하였으며, 기술거래 이해관계자의 입장을 반영한 기술이전을 위한 의사결정지원 도구로서 활용될 수 있다.

보건의료 경제성 평가 방법론 고찰 -연구 설계와 비용 추정을 중심으로- (Critical Review of health care economic evaluation methodology : With a special reference to study design and cost estimation)

  • 이건세;;이상일;구혜원
    • 보건행정학회지
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    • 제14권2호
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    • pp.58-77
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    • 2004
  • Cost containment has become high political issues since financial crisis of the Korean Health Insurance fund in 2000. Korean Government has developed and implemented several measures to reduce the pharmaceutical expenditures. Pharmaceutical economic evaluation can be a tool in decision to allocate scare resource efficiently. In order to increase the quality of economic evaluation for pharmaceuticals, the Korean Health Insurance Review Agency(HIRA) is considering the development of a guideline for economic evaluation. It mandates that pharmaceutical companies could submit the result of an economic evaluation when demanding reimbursement of new pharmaceutical drugs. The purpose of this study is to provide a critical review of the economic evaluations of health care technologies published in the Korean context whether they have been performed according to current guidelines and therefore whether their results are directly useful for decision making. We found there exist important problems and deviation from, good practice' both in the general features of the studies, like the study design and perspective, and in terms of cost measurement and valuation. There are needs to develop clear guidelines and to educate and train researchers in performing economic evaluations.

미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구 (Visual Media Education in Visual Arts Education)

  • 박지숙
    • 조형예술학연구
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    • 제7권
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    • pp.64-104
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    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

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