• Title/Summary/Keyword: Network Visualization

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Simulator development Using Information Visualization Into Virtual Reality Laboratory for KALIMER (비주얼 시뮬레이터를 이용한 KALIMER가상현실 구현)

  • Kwan-Seong Jeong;Young-min Kwon;Yong-Bum Lee;Won-Pyo Chang;Do-Hee Hahn
    • The Journal of Society for e-Business Studies
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    • v.6 no.2
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    • pp.13-24
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    • 2001
  • The Real-Time Best-Estimate simulator NPA4K is being developed for providing an efficient nuclear power, KALIMER, simulation environment for transient safety analyses using information visualization. The advanced features of NPA4K simulator are the Once-Through Running Environment, Functionalities of displaying the several X-Y Plot on one system, and Multi-thread Processing, The objective of NPA4K simulator is ta realize the Virtual Reality Environment through Network and Internet technology in Nuclear Power Plants.

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Hierarchy Visualization method of SNS User using Fuzzy Relational (퍼지 연관 곱을 이용한 SNS 사용자의 계층적 시각화 방법)

  • Park, Sun;Kwon, JangWoo;Jeong, Min-A;Lee, Yeonwoo;Lee, Seong Ro
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.9
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    • pp.76-84
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    • 2012
  • Visualizations have played an important role in understanding new insights of users of social network for social network analysis. Most of the previous works of visualization focus on representing user's relationship on social network by a complex multi dimension graph. However, this method is difficult to identify the important of relationship to focus on personal user intuitively. Besides, the user's messages to reflect the interrelation between users is insufficient, since most of visualization methods represent the user relationship using information of interaction between nodes on networks. In order to resolve above problem, this paper proposes a new visualization method to visualize user based hierarchy that uses internal relationship of users by fuzzy relational product and external access information of network.

Improvements of Temperature Field Measurement Technique using Neural Network (신경망을 이용한 온도장 측정법 개선 방안)

  • Hwang Tae Gyu;Moon Ji Seob;Chang Tae Hyun;Doh Deog Hee
    • 한국가시화정보학회:학술대회논문집
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    • 2004.11a
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    • pp.52-55
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    • 2004
  • Thermo-chromic Liquid Crystal(TLC) particles were used as temperature sensor for thermal fluid flow. $1K\times1K$ CCD color camera and Xenon Lamp(500W) were used for the visualization of a Hele-Shaw cell. The characteristic between the reflected colors from the TLC and their corresponding temperature shows strong non-linearity. A neural network known as having strong mapping capability for non-linearity is adopted to quantify the temperature field using the image of the flow. Improvements of color-to-temperature mapping was attained by using the local color luminance (Y) and hue (H) information as the inputs for the constructed neural network.

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Investigating the Global Financial Markets from a Social Network Analysis Perspective (소셜네트워크분석 접근법을 활용한 글로벌 금융시장 네트워크 분석)

  • Kim, Dae-Sik;Kwahk, Kee-Young
    • Journal of the Korean Operations Research and Management Science Society
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    • v.38 no.4
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    • pp.11-33
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    • 2013
  • We analyzed the structures and properties of the global financial market networks using social network analysis approach. The Minimum Spanning Tree (MST) lengths and networks of the global financial markets based on the correlation coefficients have been analyzed. Firstly, similar to the previous studies on the global stock indices using MST length, the diversification effects in the global multi-asset portfolio can disappear during the crisis as the correlations among the asset class and within the asset class increase due to the system risks. Second, through the network visualization, we found the clustering of the asset class in the global financial markets network, which confirms the possible diversification effect in the global multi-asset portfolio. Meanwhile, we found the changes in the structure of the network during the crisis. For the last one, in terms of the degree centrality, the stock indices were the most influential to other assets in the global financial markets network, while in terms of the betweenness centrality, Gold, Silver and AUD. In the practical perspective, we propose the methods such as MST length and network visualization to monitor the change of the correlation risk for the risk management of the multi-asset portfolio.

Visualization of the Comparison between Airborne Dust Concentration Data of Indoor Rooms on a Building Model (실내 공간별 미세먼지농도 비교 데이터의 시각화)

  • Lee, Sangik;Lee, Jin-Kook
    • Journal of the Korean housing association
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    • v.26 no.4
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    • pp.55-62
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    • 2015
  • The international concern on the inhalable fine dust is continuing to increase. In addition to the toxic properties of the fine dust itself, it can be more dangerous than other environmental factors since the dust pollution is hard to be detected by human sense. Although the information on outdoor air condition can be acquired easily, the indoor dust concentration is another problem because the indoor air condition is influenced by the architectural environment and human activity. It means occupants may be exposed to indoor dust pollution over a long period without being aware. Therefore the indoor dust concentration should be measured separately and visualized as an intuitive information. By visualizing, the indoor dust concentration in each space can be recognized practically in compare with the degree of pollution in adjacent spaces. Besides the visualization outcome can be used as base data for related research such as an analysis of the relation between indoor dust concentration and architectural environment. Meanwhile, with the development of network and micro sensing devices, it became possible to collect wide range of indoor environment data. In this regards, this paper suggests a system for visualization of indoor dust concentration and demonstrates it on an actual space.

Visualization Method of Social Networks Service using Message correlations based on Distributed Parallel Processing (메시지의 상관관계를 이용한 분산병렬처리 기반의 소셜 네트워크 서비스 시각화 방법)

  • Kim, Yong-Il;Park, Sun;Ryu, Gab-Sang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.5
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    • pp.1168-1173
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    • 2013
  • This paper proposes a new visualization method based on cloud technique which uses internal relationship of user correlation and external relation of social network to visualize user relationship hierarchy. The visualization method of this paper can well represent user-focused relationship hierarchy on social networks by a correlation matrix. The importance of a access node reflects into user relationship hierarchy by exploiting external relation of social network. Users of the method can well understand user relationships on account of representing user relationship hierarchy from social networks. In addition, the method use hadoop and hive for distribution storing and parallel processing which the result of calculation visualizes hierarchy graph using D3.

Use of Visual Digital Media to Develop Creativity: The Example of Video Games

  • V., Zabolotnyuk;S., Khrypko;I., Ostashchuk;D., Chornomordenko;A., Timchenko;T., Motruk;K., Pasko;O., Lobanchuk
    • International Journal of Computer Science & Network Security
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    • v.22 no.12
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    • pp.13-18
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    • 2022
  • In the post-information era, most of technologies have a visual part, or at least some functions related to visualization. It is also one of the popular means of presenting materials in education area. However, despite its popularity, the impact of visualization on the effectiveness of learning still remains controversial. Even more controversial is its usefulness in developing creativity, which is one of the most important skills for today's employee. The authors considered the use of visualization as a tool for the development of children's creativity on the example of learning video games, in particular, ClassCraft to distinguish features that, from the point of view of psychology, may lead to developing creativity even being not useful for educational purposes. It is concluded that video games useful for learning may have features, that are inappropriate in formal educational context, but important to develop creative thinking.

A Study on Visualization of Digital Preservation Knowledge Domain Using CiteSpace (CiteSpace 적용을 통한 디지털 보존 지식영역 비주얼화 연구)

  • Kim Hee-Jung
    • Journal of the Korean Society for Library and Information Science
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    • v.39 no.4
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    • pp.89-104
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    • 2005
  • This article identifies an emerging research paradigm and monitors the changes in digital preservation area using CiteSpace, a Java application which supports visual exploration with knowledge discovery in bibliographic databases. 74 articles on digital preservation field covering the time period from 1990-2005 were extracted from Web of Science. According to the result of analysis, core knowledge domains in digital preservation are technical preservation strategies, information network and preservation system, knowledge management and electronic government.

Measuring the Goodness of Fit of Link Reduction Algorithms for Mapping Intellectual Structures in Bibliometric Analysis (계량서지적 분석에서 지적구조 매핑을 위한 링크 삭감 알고리즘의 적합도 측정)

  • Lee, Jae Yun
    • Journal of the Korean Society for information Management
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    • v.39 no.2
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    • pp.233-254
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    • 2022
  • Link reduction algorithms such as pathfinder network are the widely used methods to overcome problems with the visualization of weighted networks for knowledge domain analysis. This study proposed NetRSQ, an indicator to measure the goodness of fit of a link reduction algorithm for the network visualization. NetRSQ is developed to calculate the fitness of a network based on the rank correlation between the path length and the degree of association between entities. The validity of NetRSQ was investigated with data from previous research which qualitatively evaluated several network generation algorithms. As the primary test result, the higher degree of NetRSQ appeared in the network with better intellectual structures in the quality evaluation of networks built by various methods. The performance of 4 link reduction algorithms was tested in 40 datasets from various domains and compared with NetRSQ. The test shows that there is no specific link reduction algorithm that performs better over others in all cases. Therefore, the NetRSQ can be a useful tool as a basis of reliability to select the most fitting algorithm for the network visualization of intellectual structures.

Network-based Simulation System Framework for the Safety Assessment of Ship and Visualization Method (네트워크 기반 선박 안전성 평가 시뮬레이션 시스템 프레임워크 및 가시화)

  • Lee, Kyung-Ho;Kim, Hwa-Seop;Oh, June;Park, Jong-Hoon
    • Journal of the Society of Naval Architects of Korea
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    • v.43 no.5 s.149
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    • pp.619-629
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    • 2006
  • The safety assessment of the structure related to people has become the most important part in the process of the design. Especially, in the case of a ship, as regulations about the safety of passengers and the pollution in the ocean are strictly reinforcing, the safety assessment has become the most important part in the process of the design. In this paper, we suggested network-based simulation system framework using HLA (High Level Architecture) among many kind of simulations to assess the safety of the ship. In addition, the visualization method which is composed of graphic user interface for ship modeling and the visualization of ship motion is presented.