• Title/Summary/Keyword: Network Routing Protocol

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A Multibit Tree Bitmap based Packet Classification (멀티 비트 트리 비트맵 기반 패킷 분류)

  • 최병철;이정태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3B
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    • pp.339-348
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    • 2004
  • Packet classification is an important factor to support various services such as QoS guarantee and VPN for users in Internet. Packet classification is a searching process for best matching rule on rule tables by employing multi-field such as source address, protocol, and port number as well as destination address in If header. In this paper, we propose hardware based packet classification algorithm by employing tree bitmap of multi-bit trio. We divided prefixes of searching fields and rule into multi-bit stride, and perform a rule searching with multi-bit of fixed size. The proposed scheme can reduce the access times taking for rule search by employing indexing key in a fixed size of upper bits of rule prefixes. We also employ a marker prefixes in order to remove backtracking during searching a rule. In this paper, we generate two dimensional random rule set of source address and destination address using routing tables provided by IPMA Project, and compare its memory usages and performance.

Tier-based Proactive Path Selection Mode for Wireless Mesh Networks

  • Fu-Quan, Zhang;Joe, In-Whee;Park, Yong-Jin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.5
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    • pp.1303-1315
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    • 2012
  • In the draft of the IEEE 802.11s standard, a tree topology is established by the proactive tree-building mode of the Hybrid Wireless Mesh Protocol (HWMP). It is used for cases in which the root station (e.g., gateway) is an end point of the majority of the data connections. In the tree topology, the root or central stations (e.g., parent stations) are connected to the other stations (e.g., leaves) that are one level lower than the central station. Such mesh stations are likely to suffer heavily from contention in bottleneck links when the network has a high traffic load. Moreover, the dependence of the network on such stations is a point of vulnerability. A failure of the central station (e.g., a crash or simply going into sleep mode to save energy) can cripple the whole network in the tree topology. This causes performance degradation for end-to-end transmissions. In a connected mesh topology where the stations having two or more radio links between them are connected in such a way that if a failure subsists in any of the links, the other link could provide the redundancy to the network. We propose a scheme to utilize this characteristic by organizing the network into concentric tiers around the root mesh station. The tier structure facilitates path recovery and congestion control. The resulting mode is referred to as Tier-based Proactive Path Selection Mode (TPPSM). The performance of TPPSM is compared with the proactive tree mode of HWMP. Simulation results show that TPPSM has better performance.

LFH: Low-Cost and Fast Handoff Scheme in Proxy Mobile IPv6 Networks with Multicasting Support (프록시 모바일 IPv6 네트워크에서 멀티캐스팅을 지원하는 저비용의 빠른 이동성관리 기법)

  • Kim, Eunhwa;Jeong, Jongpil
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.6
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    • pp.265-278
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    • 2013
  • With the recent advancements in various wireless communication technologies, the importance of mobile multicasting is coming to the fore, in an effort to use network resources more efficiently. In the past, when various mobile IP-based multicast techniques were proposed, the focus was put on the costs needed for network delivery for providing multicast services, as well as on minimizing the multicast handover delay. For techniques using MIPv6 (Mobile IPv6), a host-based mobility management protocol, however, it is fundamentally difficult to resolve the problems of handover delay and tunnel convergence. To resolve these problems, a network-based mobility management protocol called PMIPv6 (Proxy Mobile IPv6) was standardized. Although performance is improved in PMIPv6 over MIPv6, it still suffers from the problems of handover delay and tunnel convergence. In this paper, to overcome these limitations, a technique called LFH (Low-cost and Fast Handoff) is proposed for fast and low-cost mobility management with multicasting support in PMIPv6 networks. To reduce the interactions between the complex multicast routing protocol and the multicast messages, a simplified proxy method called MLD (Multicast Listener Discovery) is implemented and modified. Furthermore, a TCR (Tunnel Combination and Reconstruction) algorithm was used in the multicast handover procedure within the LMA (Local Mobility Anchor) domain, as well as in the multicast handover procedure between domains, in order to overcome the problem of tunnel convergence. As a result, it was found that LFH has reduced multicast delay compared to other types of multicast techniques, and that it requires lower costs as well.

Shared Tree-based Multicast RP Re-Selection Scheme in High-Speed Internet Wide Area Network (고속 인터넷 환경에서 공유 트리 기반 멀티캐스트 RP 재선정 기법)

  • 이동림;윤찬현
    • The KIPS Transactions:PartC
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    • v.8C no.1
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    • pp.60-67
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    • 2001
  • Multicast Protocol for multimedia service on the Internet can be classified into two types, e.g., source based tree and shared tree according to difference of tree construction method. Shared tree based multicast is known to show outstanding results in the aspect of scalability than source based tree. Generally, There have been lots of researches on the method to satisfy QoS constraints through proper Rendezvous Point (RP) in the shared tree. In addition, as the multicast group members join and leave dynamically in the service time, RP of the shared tree should b be reselected for guranteeing Qos to new member, But, RP reselection method has not been considered generally as the solution to satisfy QoS C constraints. In this paper, new initial RP selection and RP reselection method are proposed, which utilize RTCP (Real Time Control Protocol) report packet fields. Proposed initial RP selection and RP reselection method use RTCP protocol which underlying multimedia application service So, the proposed method does not need any special process for collecting network information to calculate RP. New initial RP selection method s shows better performance than random and topology based one by 40-50% in simulation. Also, RP reselection method improves delay p performance by 50% after initial RP selection according to the member’s dynamicity.

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Multicast Routing Protocol for Multimedia Applications (멀티미디어 응용을 위한 멀티캐스트 라우팅 프로토콜)

  • Lee, Kwang-Il;Cho, Pyoung-Dong;Kim, Kyoung-Il;Kim, Sang-Ha
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.5
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    • pp.1274-1284
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    • 1998
  • Multicasting plays an important role in providing multimedia services like audio and video conferencing and has been actively studied for many years. The study of multicasting has been mainly focused on finding a low-cost tree on the assumption that every edge of the tree has enough link capacity to be allocated to the amound of bandwidth required by a service. In some cases, however, a multicasting tree whose some edges do not have enough bandwidth to be allocated may exist. A typical example of this case is to multicast among the group users located in the different sub-networks in the interconnected networks composed of the high bandwidth networks such as B-ISDN and the low bandwidth networks such as PSTN and PSDN. This paper proposes a novel multicasting protocol for providing multimedia services in a wide area network interconnected by multiple heterogeneous networks. First, the paper discusses the inherent limitation of present multicasting protocols for the case. Second, se introduce a new concept, multiple QoS's for a service, which extends the implicit assumption that only one QoS is assigned to a service in order to overcome this limitation. Third, our multicasting protocol is designed based on the current Internet protocol stacks. Last, we perform simulations for possible scenarios to provide multimedia services in the network and analyze their pros and cons.

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Clustering-Based Cooperative Routing Using ARQ for Supporting Reliability and Transmission Efficiency in Mobile Ad-hoc Wireless Sensor Networks with Rayleigh Fading Channel (레일리페이딩 환경의 모바일 Ad-hoc무선 센서네트워크에서 신뢰성 및 전송효율을 효과적으로 지원하기 위한 ARQ를 사용하는 클러스터링 기반의 협력도움 라우팅)

  • Lee, Joo-Sang;An, Beong-Ku
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.4
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    • pp.61-68
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    • 2009
  • In this paper, we propose a Cluster-based Cooperative Routing using ARQ (CCRA) for supporting both reliability and transmitting efficient service in mobile ad-hoc wireless sensor networks with Rayleigh fading environments. The main contributions and features of this paper are as follows. First, the clustering method which uses the position information of nodes as underlying structure for supporting reliable transmission services is used. Second, the cooperative data transmission method based on the underlying clustering informations is used to improve both reliability and data transmission efficiency. Third, the ARQ-based transmission is used to improve transmission reliability. Fourth, we consider a realistic approach, in the points of view of mobile ad-hoc wireless sensor networks, based on mobile sensor nodes as well as fixed sensor nodes in the sensor fields while the conventional research for sensor networks focus on mainly fixed sensor networks. The performance evaluation of proposed routing protocol implemented via simulation using Optimized Network Engineering Tool (OPNET) and theoretical analysis.

An Adaptive AODV Algorithm for Considering Node Mobility (노드 이동성을 고려한 적응형 AODV 알고리즘)

  • Hong, Youn-Sik;Hong, Jun-Sik;Lim, Hwa-Seok
    • Journal of KIISE:Information Networking
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    • v.35 no.6
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    • pp.529-537
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    • 2008
  • AODV routing protocol is intended for use by mobile' nodes in an ad-hoc network. In AODV nodes create routes on an on-demand basis. As the degree of node mobility becomes high, however, the number of the control packets, RREQ and RREP messages, have increased so rapidly. The unexpected increases in the number of the control packets cause the destination node to decrease the packet receiving rate and also to increase the overall energy consumption of such a network. In this paper, we propose a novel method of adaptively controlling the occurrences of such RREQ messages based on AIAD (additive increase additive decrease) under a consideration of the current network status. We have tested our proposed method with the conventional AODV and the method using timestamp based on the three performance metrics, i.e.. how long does node moves, node velocity, and node density, to compare their performance.

A Research for Removing ECG Noise and Transmitting 1-channel of 3-axis Accelerometer Signal in Wearable Sensor Node Based on WSN (무선센서네트워크 기반의 웨어러블 센서노드에서 3축 가속도 신호의 단채널 전송과 심전도 노이즈 제거에 대한 연구)

  • Lee, Seung-Chul;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.20 no.2
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    • pp.137-144
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    • 2011
  • Wireless sensor network(WSN) has the potential to greatly effect many aspects of u-healthcare. By outfitting the potential with WSN, wearable sensor node can collects real-time data on physiological status and transmits through base station to server PC. However, there is a significant gap between WSN and healthcare. WSN has the limited resource about computing capability and data transmission according to bio-sensor sampling rates and channels to apply healthcare system. If a wearable node transmits ECG and accelerometer data of 4 channel sampled at 100 Hz, these data may occur high loss packets for transmitting human activity and ECG to server PC. Therefore current wearable sensor nodes have to solve above mentioned problems to be suited for u-healthcare system. Most WSN based activity and ECG monitoring system have been implemented some algorithms which are applied for signal vector magnitude(SVM) algorithm and ECG noise algorithm in server PC. In this paper, A wearable sensor node using integrated ECG and 3-axial accelerometer based on wireless sensor network is designed and developed. It can form multi-hop network with relay nodes to extend network range in WSN. Our wearable nodes can transmit 1-channel activity data processed activity classification data vector using SVM algorithm to 3-channel accelerometer data. ECG signals are contaminated with high frequency noise such as power line interference and muscle artifact. Our wearable sensor nodes can remove high frequency noise to clear original ECG signal for healthcare monitoring.

Performance Simulations of Wireless Grid Communication Networks

  • Abdulsam, Ibraheem Read;Kim, Se Mog;Rhee, Jong Myung
    • Journal of Satellite, Information and Communications
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    • v.9 no.2
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    • pp.18-22
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    • 2014
  • Satellite communications consist of communications between base stations of the ground and satellites. For efficient satellite communications, ground networks should be organically utilized. Grid networks are frequently used in and outside the country for wireless communications. The performance of wireless communications is determined by mobility, topography, and jamming signals. Therefore, continuous studies of grid networks are necessary for the utilization of next period satellite networks. Since military communications are used based on wireless systems, they can be considered as a sample of utilization of grid networks. Therefore, this paper presented the results of simulations conducted for the improvement of the performance of the grid networks used in military communications that employing the OSPF, a popular routing protocol for military applications. First we investigate the effects of changing the bit error rate (BER) and number of routers. Then we discuss the effects of maximum segment size (MSS) on network behavior and stability. In this way, we can determine the appropriate MSS for a grid network under various values of BER and number of routers. Such results can be also applied to commercial grid network evaluations.

A Deadlock Free Router Design for Network-on-Chip Architecture (NOC 구조용 교착상태 없는 라우터 설계)

  • Agarwal, Ankur;Mustafa, Mehmet;Shiuku, Ravi;Pandya, A.S.;Lho, Young-Ugh
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.4
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    • pp.696-706
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    • 2007
  • Multiprocessor system on chip (MPSoC) platform has set a new innovative trend for the System on Chip (SoC) design. With the rapidly approaching billion transistors era, some of the main problem in deep sub-micron technologies characterized by gate lengths in the range of 60-90 nm will arise from non scalable wire delays, errors in signal integrity and un-synchronized communication. These problems may be addressed by the use of Network on Chip (NOC) architecture for future SoC. Most future SoCs will use network architecture and a packet based communication protocol for on chip communication. This paper presents an adaptive wormhole routing with proactive turn prohibition to guarantee deadlock free on chip communication for NOC architecture. It shows a simple muting architecture with five full-duplex, flit-wide communication channels. We provide simulation results for message latency and compare results with those of dimension ordered techniques operating at the same link rates.