• Title/Summary/Keyword: Network Latency

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Realtime Media Streaming Technique Based on Adaptive Weight in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.3
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    • pp.1-7
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    • 2021
  • In this paper, optimized media data retrieval and transmission based on the Hybrid CDN/P2P architecture and selective storage through user's prediction of requestability enable seamless data transfer to users and reduction of unnecessary traffic. We also propose a new media management method to minimize the possibility of transmission delay and packet loss so that media can be utilized in real time. To this end, we construct each media into logical segments, continuously compute weights for each segment, and determine whether to store segment data based on the calculated weights. We also designate scattered computing nodes on the network as local groups by distance and ensure that storage space is efficiently shared and utilized within those groups. Experiments conducted to verify the efficiency of the proposed technique have shown that the proposed method yields a relatively good performance evaluation compared to the existing methods, which can enable both initial latency reduction and seamless transmission.

A Comparative Study on Off-Path Content Access Schemes in NDN (NDN에서 Off-Path 콘텐츠 접근기법들에 대한 성능 비교 연구)

  • Lee, Junseok;Kim, Dohyung
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.12
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    • pp.319-328
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    • 2021
  • With popularization of services for massive content, the fundamental limitations of TCP/IP networking were discussed and a new paradigm called Information-centric networking (ICN) was presented. In ICN, content is addressed by the content identifier (content name) instead of the location identifier such as IP address, and network nodes can use the cache to store content in transit to directly service subsequent user requests. As the user request can be serviced from nearby network caches rather than from far-located content servers, advantages such as reduced service latency, efficient usage of network bandwidth, and service scalability have been introduced. However, these advantages are determined by how actively content stored in the cache can be utilized. In this paper, we 1) introduce content access schemes in Named-data networking, one of the representative ICN architectures; 2) in particular, review the schemes that allow access to cached content away from routing paths; 3) conduct comparative study on the performance of the schemes using the ndnSIM simulator.

Evaluation and Comparative Analysis of Scalability and Fault Tolerance for Practical Byzantine Fault Tolerant based Blockchain (프랙티컬 비잔틴 장애 허용 기반 블록체인의 확장성과 내결함성 평가 및 비교분석)

  • Lee, Eun-Young;Kim, Nam-Ryeong;Han, Chae-Rim;Lee, Il-Gu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.2
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    • pp.271-277
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    • 2022
  • PBFT (Practical Byzantine Fault Tolerant) is a consensus algorithm that can achieve consensus by resolving unintentional and intentional faults in a distributed network environment and can guarantee high performance and absolute finality. However, as the size of the network increases, the network load also increases due to message broadcasting that repeatedly occurs during the consensus process. Due to the characteristics of the PBFT algorithm, it is suitable for small/private blockchain, but there is a limit to its application to large/public blockchain. Because PBFT affects the performance of blockchain networks, the industry should test whether PBFT is suitable for products and services, and academia needs a unified evaluation metric and technology for PBFT performance improvement research. In this paper, quantitative evaluation metrics and evaluation frameworks that can evaluate PBFT family consensus algorithms are studied. In addition, the throughput, latency, and fault tolerance of PBFT are evaluated using the proposed PBFT evaluation framework.

A P2P Overlay System based on P4P-framework for Live Multimedia Streaming Services (라이브 멀티미디어 스트리밍 서비스를 위한 P4P 프레임워크 기반의 P2P 오버레이 시스템)

  • Byun, Hae-Sun;Lee, Mee-Jeong
    • The KIPS Transactions:PartC
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    • v.18C no.1
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    • pp.51-60
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    • 2011
  • In this paper, we propose a P4P based P2P system for live multimedia streaming services. In order to satisfy the strict requirement of delay in live multimedia streaming, in the proposed scheme, the P4P server of network provider provides the network status information related to delay and congestion links to P2P system in addition to the information to optimize the network resource utilization. The P2P system server, then, makes the peering suggestion based on the information from the network server. Also, we propose a playback synchronization mechanism that enable each peer to start the playback within the limited variation from the playback positions of source peer. Through the simulation results, it is shown that the proposed scheme not only deals with the original objective of the P4P framework, i.e., effective network utilization, but also the live multimedia streaming requirements. It enhances the playback continuity, and reduces the playback start-up latency and the control overhead. In addition, the proposed scheme reduces the variation in playback positions of the peers.

Content Insertion Technology using Mobile MMT with CMAF (CMAF 기반 Mobile MMT를 활용한 콘텐츠 삽입 기술)

  • Kim, Junsik;Park, Sunghwan;Kim, Doohwan;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.25 no.4
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    • pp.560-568
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    • 2020
  • In recent years, as network technology develops, the usage of streaming services by users is increasing. However, the complexity of streaming services is also increasing due to various terminal environments. Even when streaming the same content, it is necessary to re-encode the content according to the type of service. In order to solve the complexity and latency of the streaming service, Moving Picture Experts Group (MPEG) has standardized the Common Media Application Format (CMAF). In addition, as content transmission using a communication network becomes possible, the Republic of Korea's Ultra High Definition (UHD) broadcasting standard has been enacted as a hybrid standard using a broadcasting network and a communication network. The hybrid service enables various services such as transmitting additional information of contents or providing user-customized contents through a communication network. The Republic of Korea's UHD transmission standard utilizes MPEG Media Transport (MMT), and Mobile MMT is an extension of MMT to provide mobile network-specific functions. This paper proposes a method of inserting CMAF contents suitable for various streaming services using signaling messages of MMT and Mobile MMT. In addition, this paper proposes a model for content insertion system in heterogeneous network environment using broadcasting and communication networks, and verifies the validity of the proposed technology by checking the result of content insertion.

A Conversion Protocol for 2W Telephone Signal over Ethernet in a Private PSTN (사설 PSTN에서 2W 전화 신호의 이더넷 변환 프로토콜)

  • Shin, JinBeom;Cho, KilSeok;Lee, DongGwan;Kim, TaeHyon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.24 no.6
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    • pp.645-654
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    • 2021
  • In this paper, we proposed a protocol to convert 2W telephone analog signals to Ethernet data in a private PSTN 2W tactical voice system. There are several kinds of operational problems in the tactical telephone network where 2W telephone copper lines are installed hundreds of meters away from the PBX in a headquarter site. The reason is that it is difficult to install and maintain the 2W telephone copper cable in severe operational fields and to meet safety and stability operational requirements of the telephone line under lighting and electromagnetic environments. In order to solve these challenging demands, we proposed an efficient method that the 2W analog interface signals between a private PBX system and a 2W telephone is converted to Ethernet messages using the optical Ethernet data communication network already deployed in the tactical weapon system. Thus, it is not necessary to install an additional optic cable for the ethernet telephone line and to maintain the private PSTN 2W telephone network. Also it provides safe and secure telecommunication operation under lightning and electromagnetic environments. This paper presents the conversion protocol from 2W telephone signals over Ethernet interface between PBX systems and 2W telephones, the mutual exchange protocol of ethernet messages between two converters, and the rule to process analog signal interface. Finally, we demonstrate that the proposed technique can provide a feasible solution in the tactical weapon system by analyzing its performance and experimental results such as the bandwidth of 2W telephone ethernet network and the transmission latency of voice signal, and the stability of optic ethernet voice network along with the ethernet data network.

Distributed Mobility Management Scheme in LTE/SAE Networks (LTE/SAE 네트워크에서 분산 이동성 관리 기법)

  • Kim, Yong-Hwan;Han, Youn-Hee;Kim, Min;Park, Seok Yong;Moon, Sang Jun;Lee, Jin Ho;Choi, Dae Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.11
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    • pp.879-894
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    • 2013
  • Recently, due to a explosive growth in the mobile Internet traffic, the problem of excessive data traffic handling on core network and thus scalability problem have been magnified in 3GPP LTE/SAE networks. Current LTE/SAE network based on the central P-GW (PDN Gateway) used as mobility anchor cannot deal with such demand for exponentially increasing mobile Internet traffic. In this paper, we propose a new LTE/SAE network architecture supporting distributed P-GWs and corresponding distributed mobility management to solve these problems. For this, in addition to the deployment of such distributed P-GWs, we propose a dynamic and distributed mobility management by distributing MMEs (Mobility Management Entities) which dynamically manages the location information of a UE's PDN connection, and also propose a handover procedure of such PDN connections by using the proposed distributed P-GWs and MMEs. The performance of the proposed dynamic and distributed LTE/SAE network system is compared with the current LTE/SAE network system in terms of handover latency and network throughput.

5GHz Wi-Fi Design and Analysis for Vehicle Network Utilization (차량용 네트워크 활용을 위한 5GHz WiFi 설계 및 분석)

  • Yu, Hwan-Shin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.8
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    • pp.18-25
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    • 2020
  • With the development of water internet technology, data communication between objects is expanding. Research related to data communication technology between vehicles that incorporates related technologies into vehicles has been actively conducted. For data communication between mobile terminals, data stability, reliability, and real-time performance must be guaranteed. The 5 GHz Wi-Fi band, which is advantageous in bandwidth, communications speed, and wireless saturation of the wireless network, was selected as the data communications network between vehicles. This study analyzes how to design and implement a 5 GHz Wi-Fi network in a vehicle network. Considering the characteristics of the mobile communication terminal device, a continuous variable communications structure is proposed to enable high-speed data switching. We simplify the access point access procedure to reduce the latency between wireless terminals. By limiting the Transmission Control Protocol Internet Protocol (TCP/IP)-based Dynamic Host Configuration Protocol (DHCP) server function and implementing it in a broadcast transmission protocol method, communication delay between terminal devices is improved. Compared to the general commercial Wi-Fi communication method, the connection operation and response speed have been improved by five seconds or more. Utilizing this method can be applied to various types of event data communication between vehicles. It can also be extended to wireless data-based intelligent road networks and systems for autonomous driving.

Provider Provisioned based Mobile VPN using Dynamic VPN Site Configuration (동적 VPN 사이트 구성을 이용한 Provider Provisioned 기반 모바일 VPN)

  • Byun, Hae-Sun;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
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    • v.34 no.1
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    • pp.1-15
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    • 2007
  • Increase in the wireless mobile network users brings the issue of mobility management into the Virtual Private Network (VPN) services. We propose a provider edge (PE)-based provider provisioned mobile VPN mechanism, which enables efficient communication between a mobile VPN user and one or more correspondents located in different VPN sites. The proposed mechanism not only reduces the IPSec tunnel overhead at the mobile user node to the minimum, but also enables the traffic to be delivered through optimized paths among the (mobile) VPN users without incurring significant extra IPSec tunnel overhead regardless of the user's locations. The proposed architecture and protocols are based on the BGP/MPLS VPN technology that is defined in RFC24547. A service provider platform entity named PPVPN Network Server (PNS) is defined in order to extend the BGP/MPLS VPN service to the mobile users. Compared to the user- and CE-based mobile VPN mechanisms, the proposed mechanism requires less overhead with respect to the IPSec tunnel management. The simulation results also show that it outperforms the existing mobile VPN mechanisms with respect to the handoff latency and/or the end-to-end packet delay.

Smart Fog : Advanced Fog Server-centric Things Abstraction Framework for Multi-service IoT System (Smart Fog : 다중 서비스 사물 인터넷 시스템을 위한 포그 서버 중심 사물 추상화 프레임워크)

  • Hong, Gyeonghwan;Park, Eunsoo;Choi, Sihoon;Shin, Dongkun
    • Journal of KIISE
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    • v.43 no.6
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    • pp.710-717
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    • 2016
  • Recently, several research studies on things abstraction framework have been proposed in order to implement the multi-service Internet of Things (IoT) system, where various IoT services share the thing devices. Distributed things abstraction has an IoT service duplication problem, which aggravates power consumption of mobile devices and network traffic. On the other hand, cloud server-centric things abstraction cannot cover real-time interactions due to long network delay. Fog server-centric things abstraction has limits in insufficient IoT interfaces. In this paper, we propose Smart Fog which is a fog server-centric things abstraction framework to resolve the problems of the existing things abstraction frameworks. Smart Fog consists of software modules to operate the Smart Gateway and three interfaces. Smart Fog is implemented based on IoTivity framework and OIC standard. We construct a smart home prototype on an embedded board Odroid-XU3 using Smart Fog. We evaluate the network performance and energy efficiency of Smart Fog. The experimental results indicate that the Smart Fog shows short network latency, which can perform real-time interaction. The results also show that the proposed framework has reduction in the network traffic of 74% and power consumption of 21% in mobile device, compared to distributed things abstraction.