• Title/Summary/Keyword: Network Latency

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Location Based Reliable Routing Protocol for Tactical Mobile Ad-Hoc Networks (전술 모바일 애드 혹 네트워크를 위한 위치 기반의 신뢰성 제공을 위한 라우팅 방법)

  • Youn, Myungjune;Kang, Tae Hun;Jeon, HahnEarl;Lee, Jaiyong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.11
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    • pp.1148-1161
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    • 2012
  • Recently, developments in the field of communication and network technologies induced new paradigm in the defense weapon system. As a consequence, military authorities develop the Tactical Information Communication Network(TICN) system to adapt to the changing paradigm. One of the most important functions of TICN is real-time communication. As a result, TICN system needs to receive real-time information from the battlefield, and the key technology to support these features is MANET(Mobile Ad-Hoc Network) routing protocol. In this paper, we analyze problems of the shortest path scheme in tactical Ad-Hoc networks, which is widely used in common Ad-Hoc networks. We propose efficient routing protocol for tactical MANET by considering the environment of small combat units, such as node position, speed and data size. The proposed algorithm shows reliable data transfer and low latency in battlefield.

Time Synchronization with Oceanic Movement Pattern in Underwater Wireless Networks (해수운동의 특성을 활용한 수중 무선 네트워크 시각 동기화)

  • Kim, Sungryul;Park, Seongjin;Yoo, Younghwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.5
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    • pp.486-496
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    • 2013
  • Time synchronization in underwater environment is challenging due to high propagation delay and mobility of sensor nodes. Previous researches do not consider practical issues affecting on the accuracy of time synchronization such as high-channel access delay and relative position between sensor nodes. Also, those protocols using bidirectional message exchange shorten the network lifetime and decrease the network throughput because numerous transmission, reception and unnecessary overhearing can be occurred. Therefore, in our research, we suggest enhanced time synchronization based on features of underwater environment. It controls the instant of transmission by exploiting the feature of an oceanic movement and node deployment. Moreover, the protocol uses more accurate time information by removing channel access delay from the timestamp. The proposed scheme is also practical on the underwater sensor network requiring low-power consumption because the scheme conducts time-synchronization with smaller transmission and reception compared with previous works. Finally, simulation results show that the proposed protocol deceases time error by 2.5ms and 0.56ms compared with TSHL and MU-Sync respectively, reducing energy consumption by 68.4%.

Cooperative Video Streaming and Active Node Buffer Management Technique in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.11
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    • pp.11-19
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    • 2019
  • Recently, hybrid CDN/P2P video streaming architecture is specially designed and deployed to achieve the scalability of P2P networks and the desired low delay and high throughput of CDNs. In this paper, we propose a cooperative video streaming and active node buffer management technique in hybrid CDN/P2P architecture. The key idea of this streaming strategy is to minimize network latency such as jitter and packet loss and to maximize the QoS(quality of service) by effectively and efficiently utilizing the information sharing of file location in CDN's proxy server which is an end node located close to a user and P2P network. Through simulation, we show that the proposed cooperative video streaming and active node buffer management technique based on CDN and P2P network improves the performance of realtime video streaming compared to previous methods.

An Enhanced Control Protocol Design for LADN in 5G Wireless Networks

  • Kim, Jae-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.109-117
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    • 2020
  • In this paper, we analyze LADN(Local Area Data Network) that provides high throughput, low latency and service localization for 5G wireless networks and propose an enhanced control protocol design for LADN in 5G wireless networks. The concept of LADN is newly introduced in 3GPP 5G communication system and the LADN is a data network to which the UE(User Equipment) can connect with a specific LADN session only when the UE is located in a certain service area. If the LADN information between the UE and core network is not identical, the LADN session cannot be properly established. The proposed approach promplty synchronizes the LADN information between the UE and core network by using the specific registration procedure and appropriately establishes the LADN session, when the establishment of the LADN session is failed. Consequently, the proposed enhanced control protocol design(ECP) can prevent unnecessary signalling overhead and communication delay for LADN in 5G wireless networks.

Evaluation of Authentication Signaling Load in 3GPP LTE/SAE Networks (3GPP LTE/SAE 네트워크에서의 인증 시그널링 부하에 대한 평가)

  • Kang, Seong-Yong;Han, Chan-Kyu;Choi, Hyoung-Kee
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.2
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    • pp.213-224
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    • 2012
  • The integrated core network architecture and various mobile subscriber behavior can result in a significant increase of signaling load inside the evolved packet core network proposed by 3GPP in Release 8. Consequently, an authentication signaling analysis can provide insights into reducing the authentication signaling loads and latency, satisfying the quality-of-experience. In this paper, we evaluate the signaling loads in the EPS architecture via analytical modeling based on the renewal process theory. The renewal process theory works well, irrespective of a specific random process (i.e. Poisson). This paper considers various subscribers patterns in terms of call arrival rate, mobility, subscriber's preference and operational policy. Numerical results are illustrated to show the interactions between the parameters and the performance metrics. The sensitivity of vertical handover performance and the effects of heavy-tail process are also discussed.

A Study on Determination of the Number of Work Processes Reflecting Characteristics of Program on Computational Grid (계산 그리드 상에서 프로그램의 특성을 반영한 작업 프로세스 수의 결정에 관한 연구)

  • Cho, Soo-Hyun;Kim, Young-Hak
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.1 s.39
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    • pp.71-85
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    • 2006
  • The environment of computational grid is composed of the LAN/WAN each of which has different efficiency and heterogeneous network conditions, and where various programs are running. In this environment, the role of the resource selection broker is very important because the work of each node is performed by considering heterogeneous network environment and the computing power of each node according to the characteristics of a program. In this paper, a new resource selection broker is presented that decides the number of work processes to be allocated at each node by considering network state information and the performance of each node according to the characteristics of a program in the environment of computational grid. The proposed resource selection broker has three steps as follows. First, the performance ratio of each node is computed using latency-bandwidth-cpu mixture information reflecting the characteristics of a program, and the number of work processes that will be performed at each node are decided by this ratio. Second, RSL file is automatically made based on the number of work processes decided at the previous step. Finally, each node creates work processes by using that RSL file and performs the work which has been allocated to itself. As experimental results, the proposed method reflecting characteristics of a program, compared with the existing (uniformity) and latency-bandwidth method is improved $278%\sim316%,\;524%\sim595%,\;924%\sim954%$ in the point of work amount, work process number, and node number respectively.

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End to End Model and Delay Performance for V2X in 5G (5G에서 V2X를 위한 End to End 모델 및 지연 성능 평가)

  • Bae, Kyoung Yul;Lee, Hong Woo
    • Journal of Intelligence and Information Systems
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    • v.22 no.1
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    • pp.107-118
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    • 2016
  • The advent of 5G mobile communications, which is expected in 2020, will provide many services such as Internet of Things (IoT) and vehicle-to-infra/vehicle/nomadic (V2X) communication. There are many requirements to realizing these services: reduced latency, high data rate and reliability, and real-time service. In particular, a high level of reliability and delay sensitivity with an increased data rate are very important for M2M, IoT, and Factory 4.0. Around the world, 5G standardization organizations have considered these services and grouped them to finally derive the technical requirements and service scenarios. The first scenario is broadcast services that use a high data rate for multiple cases of sporting events or emergencies. The second scenario is as support for e-Health, car reliability, etc.; the third scenario is related to VR games with delay sensitivity and real-time techniques. Recently, these groups have been forming agreements on the requirements for such scenarios and the target level. Various techniques are being studied to satisfy such requirements and are being discussed in the context of software-defined networking (SDN) as the next-generation network architecture. SDN is being used to standardize ONF and basically refers to a structure that separates signals for the control plane from the packets for the data plane. One of the best examples for low latency and high reliability is an intelligent traffic system (ITS) using V2X. Because a car passes a small cell of the 5G network very rapidly, the messages to be delivered in the event of an emergency have to be transported in a very short time. This is a typical example requiring high delay sensitivity. 5G has to support a high reliability and delay sensitivity requirements for V2X in the field of traffic control. For these reasons, V2X is a major application of critical delay. V2X (vehicle-to-infra/vehicle/nomadic) represents all types of communication methods applicable to road and vehicles. It refers to a connected or networked vehicle. V2X can be divided into three kinds of communications. First is the communication between a vehicle and infrastructure (vehicle-to-infrastructure; V2I). Second is the communication between a vehicle and another vehicle (vehicle-to-vehicle; V2V). Third is the communication between a vehicle and mobile equipment (vehicle-to-nomadic devices; V2N). This will be added in the future in various fields. Because the SDN structure is under consideration as the next-generation network architecture, the SDN architecture is significant. However, the centralized architecture of SDN can be considered as an unfavorable structure for delay-sensitive services because a centralized architecture is needed to communicate with many nodes and provide processing power. Therefore, in the case of emergency V2X communications, delay-related control functions require a tree supporting structure. For such a scenario, the architecture of the network processing the vehicle information is a major variable affecting delay. Because it is difficult to meet the desired level of delay sensitivity with a typical fully centralized SDN structure, research on the optimal size of an SDN for processing information is needed. This study examined the SDN architecture considering the V2X emergency delay requirements of a 5G network in the worst-case scenario and performed a system-level simulation on the speed of the car, radius, and cell tier to derive a range of cells for information transfer in SDN network. In the simulation, because 5G provides a sufficiently high data rate, the information for neighboring vehicle support to the car was assumed to be without errors. Furthermore, the 5G small cell was assumed to have a cell radius of 50-100 m, and the maximum speed of the vehicle was considered to be 30-200 km/h in order to examine the network architecture to minimize the delay.

Replication and Node Recovery for Efficiency and Safety in P2P sytmem (P2P 시스템에서 안전성과 성능을 고려한 노드 복구와 복제 기법)

  • Cha Bonggwan;park Sunghwan;Son Youngsung;Kim Kyongsok
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11a
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    • pp.472-474
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    • 2005
  • 최근에 P2P(Peer-to-Peer) 시스템에서 효율적인 자원 탐색 방법에 대해 많이 연구되고 있다. 대부분의 P2P 시스템은 overlay network를 형성하므로 노드와 노드 사이의 물리적인 거리를 고려하지 않는다. 그래서 서로 이웃한 노드라도 실제 물리적인 latency가 클 수 있다는 문제점을 가지고 있다. 이런 문제점을 해결하기 위해 Topology를 고려한 계층적 시스템을 설계하였다. 이 시스템을 TB-Chord(Topology-based Chord)라 부른다. TB-Chord는 자신의 subnet에 Global network에 있는 데이터의 사본(Replica)을 저장하기 때문에 저장 공간(Storage)의 낭비와 노드가 떠날(leave) 때 데이터의 이동에 따른 네트워크 부하가 생기는 문제가 있다. 이 논문은 효율적인 복제 기법을 이용하여 저장공간과 네트워크의 효율성을 높이고 노드 fail에 대한 rejoin 메카니즘을 사용하여 효율적으로 시스템을 회복하는 방법을 제안한다.

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Overhearing Energy Efficient Wakeup Schemes in Wireless Sensor Networks (무선 센서 네트워크에서 엿듣기 에너지 효율을 위한 기동 방식)

  • Lee, Byoung-Yong;Moon, Phil-Joo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.6
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    • pp.131-136
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    • 2010
  • Reducing the energy consumed by sensor node is a critical issue in wireless sensor networks. In particular, energy in each sensor node is too limited to waste on overhearing of packets that are not relevant. In this paper, we propose a wakeup scheme to reduce overhearing energy through the wakeup time difference between neighboring nodes. Other research papers on wakeup schemes usually focus on decreasing the latency. We propose a technique to reduce wasted energy for overhearing using the wakeup scheme. Simulation results indicate that our proposed wakeup scheme improves the sensor network lifetime.

Land Registration: Use-case of e-Governance using Blockchain Technology

  • Veeramani, Karthika;Jaganathan, Suresh
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.9
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    • pp.3693-3711
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    • 2020
  • e-Governance is a medium to offer various services to citizens through a web portal, that exists in many countries nowadays. The existing e-Governance technology is a vast, centrally managed database and a set of applications that connect to it via web interfaces. Despite the modernisation of services, it remains with the lack of transparency. Thus, the existing infrastructure of e-Governance paves the way for corrupt practises by the bureaucrats. e-Governance needs a powerful underlying technology which doesn't provide any way to allow tampering of the record and which in turn eliminates corruption. In this paper, we took land registration as a use-case for building e-Governance by keeping Blockchain as an underlying technology, to put off the corrupt practices and to bring transparency. Once transactions in land registration added to the Blockchain, it is immutable as it is cryptographically secured. Besides, the blockchain technology is secured as the ledger is distributed over the network. If a hacker wants to modify the ledger, he needs to hack every node in the blockchain network. Hyperledger Fabric, a permissioned Blockchain adopted for implementation and Hyperledger Caliper for performance analysis with these evaluation metrics such as throughput, latency and execution time.