• 제목/요약/키워드: Network Latency

Search Result 764, Processing Time 0.022 seconds

TP2P: Topology-based Peer-to-Peer System for Efficient Resources Lookup (TP2P: 효율적인 자원탐색을 위한 토폴로지 기반의 P2P 시스템)

  • Cha, Bong-Kwan;Han, Dong-Yun;Son, Young-Song;Kim, Kyong-Sok
    • Journal of KIISE:Information Networking
    • /
    • v.34 no.2
    • /
    • pp.88-99
    • /
    • 2007
  • P2P systems are distributed data sharing systems, and each node in them plays the role of client as well as server. There are several studies using Distributed Hash Table, such as Chord, CAN, Tapestry, Pastry, but these systems don't consider the physical latency, therefore they have a weakness of difficulty to guarantee stable performance. To improve this problem, we present the TP2P system. This system is a self-organizing hierarchical overlay system and it uses Chord routing mechanism for lookup data. This system is organized by several subnets, each subnet is organized by physically close nodes, and global network organized by all nodes. In each subnet, one node finds a data, it saves in a node in the subnet, therefore it has higher probability to reduce physical lookup latency than Chord system. And each node has global information of some nodes in its subnet, and it is used to lookup data, therefore the number of hops decrease about 25% as well as the physical lookup latecy are reduced.

Two-phase Multicast in Wormhole-switched Bidirectional Banyan Networks (웜홀 스위칭하는 양방향 베니언 망에서의 두 단계 멀티캐스트)

  • Kwon, Wi-Nam;Kwon, Bo-Seob;Park, Jae-Hyung;Yun, Hyeon-Su
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.27 no.3
    • /
    • pp.255-263
    • /
    • 2000
  • A multistage interconnection network is a suitable class of interconnection architecture for constructing large-scale multicomputers. Broadcast and multicast communication are fundamental in supporting collective communication operations such as reduction and barrier synchronization. In this paper, we propose a new multicast technique in wormhole-switched bidirectional multistage banyan networks for constructing large-scale multicomputers. To efficiently support broadcast and multicast with simple additional hardware without deadlock, we propose a two-phase multicast algorithm which takes only two transmissions to perform a broadcast and a multicast to an arbitrary number of desired destinations. We encode a header as a cube and adopt the most upper input link first scheme with periodic priority rotation as arbitration mechanism on contented output links. We coalesce the desired destination addresses into multiple number of cubes. And then, we evaluate the performance of the proposed algorithm by simulation. The proposed two-phase multicast algorithm makes a significant improvement in terms of latency. It is noticeable that the two-phase algorithm keeps broadcast latency as efficient as the multicast latency of fanout 2^m where m is the minimum integer satisfying $2^m{\geq} {\sqrt{N}}$ ( N is a network size).

  • PDF

Multipath and Multipriority based Routing Protocol for Wireless Multimedia Sensor Networks (무선 멀티미디어 센서 네트워크에서 다중 경로와 다중 우선순위 기반의 라우팅 알고리즘)

  • Lee, Dong-Hoon;Gautam, Navin;Pyun, Jae-Young
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.10 no.3
    • /
    • pp.101-109
    • /
    • 2011
  • In this paper, we present a new routing protocol, multipath and multi-priority based routing protocol, (MMRP) for wireless multimedia sensor networks. The proposed MMRP chooses the multiple routing paths from source to the sink, then the selected paths are assigned with different priority levels depending upon the residual energy and transmission delay in the routing paths. That is, the highly prioritized I frames of the MPEG video are transmitted over the high priority routing paths, and other P and B frames are transmitted over the lower priority routing paths. The proposed MMRP protocol can be applied to time critical applications which require both lower latency and low power consumption over wireless multimedia sensor network. Simulations results of MMRP protocol show respectively an improvement of 23.48% and 23.11% in energy conservation and 81.6% and 32.01% improvement in latency as compared to protocols without and with multipath routing.

A Fast Authentication Method using Hash Value for Realtime Communication in Mobile IPv6 network (모바일 IPv6에서 실시간 통신을 위해 해쉬 값을 적용한 빠른 인증 기법)

  • Kang Hyung-Mo;Mun Young-Song
    • The KIPS Transactions:PartC
    • /
    • v.13C no.1 s.104
    • /
    • pp.113-120
    • /
    • 2006
  • A node of mobile IPv6 moving foreign networks needs authentication process to support right services against from security threat. AAA is a trust infrastructure that authenticates, authorizes, and accounts nodes receiving a network service. And Mobile IPv6 Working Group recommends use of AAA infrastructure to authenticate mobile nodes. Event though AAA infrastructure provides strong authentication functions, it should exchange a lot of messages to authenticate mobile nodes every movement. The exchange of lots of messages causes latency and it is interfered with realization of real-time communication. This paper proposes an authentication method of improved speed using hash value of mobile node to reduce authentication latency. Directly after movement, a mobile node applying a Proposed method uses extended existing security authentication for a while and deletes the establishment latency of new security authentication. Performance evaluation of a proposed method verifies the efficiency through the analysis of cost comparison with other methods. The conclusion of performance evaluation is that the proposed method gets more 25% performance improvement than a general method when a mobile node moves another subnet.

Efficient Traffic Management Scheme for Fast Authenticated Handover in IEEE 802.16e Network (휴대인터넷에서 낮은 지연 특성을 가지는 인증유지 핸드오버를 위한 효과적인 트래픽 관리기법)

  • Choi Jae Woo;Kang Jeon il;Nyang Dae Hun
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.30 no.6C
    • /
    • pp.457-464
    • /
    • 2005
  • Recently, Portable Internet being standardized provides fast movement with wider service range than wireless LAN does. If Portable Internet service starts, many people will use Portable Internet and thus wireless traffic is going to increase. In Portable Internet, it is important to reduce handover latency to provide user with satisfactory service when handover occurs. In IEEE 802.16e, MSS sends its own security context information to one Base Station which it will move to reduce handover latency. But this is not suitable in the situation that the BS doesn't know the security context. To reduce handover latency of proactive caching method that is to send security context information to adjacency Base Stations in advance has been proposed by[4]. In this paper we propose effective traffic management algorithm to reduce signaling network traffic caused by proactive caching method.

Analysis of the S-MAC/T-MAC Protocol for Wireless Sensor Networks (무선 센서망의 에너지 효율적 MAC(S-MAC/T-MAC) 성능 분석)

  • Lee Woo-Chul;Lee Yoo-Tae;Kim Dong-Il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2006.05a
    • /
    • pp.99-103
    • /
    • 2006
  • In this paper, we focus on the problem of designing an energy efficient MAC protocol for wireless sensor networks and analyze S(Sensor)-MAC and T(Time-out)-MAC. S-MAC is based on the concept of the 'listen/sleep mode cycle'. This applies message passing to reduce contention latency for sensor-network applications that require store-and-forward processing as data moves through the network. However unlike the S-MAC, where the duration of the cycle is fixed, T-MAC introduces an adaptive duty cycle in a novel way: by dynamical ending the active part of it. This reduces the amount of energy wasted on idle listening, in which nodes wait for potentially incoming messages while still maintaining a reasonable throughput. In this paper we discuss the design of these two Protocols. We analyze them from the aspect of latency, throughput, and power savings when using the OMNeT++ simulator in various environments.

  • PDF

Design of a Multi-Network Selector for Multiband Maritime Networks

  • Cho, A-Ra;Yun, Chang-Ho;Park, Jong-Won;Chung, Han-Na;Lim, Yong-Kon
    • Journal of information and communication convergence engineering
    • /
    • v.9 no.5
    • /
    • pp.523-529
    • /
    • 2011
  • In this paper an inter-layer protocol, referred to as a Multi-Network Selector (MNS) is proposed for multiband maritime networks. A MNS is located between the data-link layer and the network layer and performs vertical handover when a ship moves another radio network. In order to provide seamless data transfer to different radio networks, the MNS uses received signal strength (RSS) and ship's location information as decision parameters for vertical handover, which can avoid ping-pong effect and reduces handover latency. In addition, we present related issues in order to implement the MNS for a multiband maritime network.

IMT-2000 Packet Data Processing Method utilizing MPLS (MPLS망을 적용한 IMT2000 시스템에서의 패킷 데이터 처리 절차)

  • Yu, Jae-Pil;Kim, Gi-Cheon;Lee, Yun-Ju
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.11S
    • /
    • pp.3190-3198
    • /
    • 1999
  • Because of the rapid growth of the mobile communication, the need for the mobile internet access has grown up as well. since the current mobile communication network, however, is optimized for a voice communication system, which exclusively occupies a channel for a given time, it is not suitable for variable rate packet data. In order to support the mobile internet access, it is essential do design a reasonable packet switching network which supports the mobility. Since mobile packet network has longer latency, high speed switching and QoS are required to meet the user's requirements. In this paper, we suggest an resonable way to construct a network and its operation procedures utilizing GPRS(General Packet Radio Service) network and MPLS(Multi Protocol Label Switching) to provide a high speed switching and QoS mobile internet access. GPRS is used as a network which supports the mobility and MPLS guarantees the QoS and high speed IP protocol transmission based on the ATM switching technology.

  • PDF

Neural Network Model Compression Algorithms for Image Classification in Embedded Systems (임베디드 시스템에서의 객체 분류를 위한 인공 신경망 경량화 연구)

  • Shin, Heejung;Oh, Hyondong
    • The Journal of Korea Robotics Society
    • /
    • v.17 no.2
    • /
    • pp.133-141
    • /
    • 2022
  • This paper introduces model compression algorithms which make a deep neural network smaller and faster for embedded systems. The model compression algorithms can be largely categorized into pruning, quantization and knowledge distillation. In this study, gradual pruning, quantization aware training, and knowledge distillation which learns the activation boundary in the hidden layer of the teacher neural network are integrated. As a large deep neural network is compressed and accelerated by these algorithms, embedded computing boards can run the deep neural network much faster with less memory usage while preserving the reasonable accuracy. To evaluate the performance of the compressed neural networks, we evaluate the size, latency and accuracy of the deep neural network, DenseNet201, for image classification with CIFAR-10 dataset on the NVIDIA Jetson Xavier.

Implementation of MPEG-DASH based Low-Latency Live 360 VR Tiled Video Streaming Server (MPEG-DASH 기반 저지연 라이브 360 VR 분할영상 스트리밍 서버 구현)

  • Kim, Hyun Wook;Choi, U Sung;Yang, Sung Hyun
    • Journal of Broadcast Engineering
    • /
    • v.23 no.4
    • /
    • pp.549-558
    • /
    • 2018
  • We designed and implemented streaming server based on MEPG DASH, which is able to provide high quality video with low-latency live streaming service like 360 VR video on the existing cable network via low-spec media service devices such as IPTV and OTT(Over the Top) SettopBox. We also designed and applied management process which is cable of supporting services by cashing streaming video file(MPD, Segment Files) to reduce the server response delay time. Further more, we confimred that it is also able to provide high quality of tiled video streaming with over 50,000kbps bitrate and 8K@60P through the experiment.