• Title/Summary/Keyword: Navigation Server

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Research on Basic Concept Design for Digital Twin Ship Platform (디지털트윈 선박 플랫폼 설계를 위한 연구)

  • Yoon, Kyoungkuk;Kim, Jongsu;Jeon, Hyeonmin;Lim, Changkeun
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.28 no.6
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    • pp.1086-1091
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    • 2022
  • The International Maritime Organization is establishing international agreements on maritime safety and security to prepare for the introduction of autonomous ships. In Korea, the industry is focusing on autonomous navigation system technology development, and to reduce accidents involving coastal ships, research on autonomous ship technology application plans for coastal ships is in progress. Interest in autonomously operated ships is increasing worldwide, and maritime demonstrations for verification of developed technologies are being pursued. In this study, a basic investigation was conducted on the design of a demonstration ship and an onshore platform (remote support center) using digital twin technology for application to coastal ships. To apply digital twin technology, an 8-m small battery-powered electric propulsion ship was selected as the target. The basic design of the twin-integrated platform was developed. The ship navigation and operation data were stored on a server system, and remote-control commands of the electric propulsion ship was achieved through communication between the ship and the onshore platform. Ship performance management, operation and operation optimization, and predictive control are possible using this digital twin technology. This safe and economical digital twin technology is applicable to ships responding to crisis scenarios.

Place search service by network (네트워크 기반 위치 찾기 서비스)

  • Cho, Hyeon Seung;Lee, Gi Hoon;Kim, Sin Woo;Jeong, Hee Chang;Kim, Dong Il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.655-656
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    • 2018
  • In the 21st century, smart phones have become indispensable items in everyday life. Users get various information from smartphone, and location information such as map is one of them. It is a matter of course that there is a high need for an app that displays information about the user in detail on a smartphone that always carried around wherever it goes. However, in many cases, the current map or navigation is not suitable for selecting only the desired information group. In this project, I want to develop it with Android studio so that make users to get the information of the area easily and quickly in daily life. And it is designed to make it more convenient for users by creating a server with raspberry pie.

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A Study on Improvement of Indoor Positioning Accuracy Using Diagonal Survey Method (대각측량 방식을 이용한 실내 측위 정확도 개선에 관한 연구)

  • Jeong, Hyun gi;Park, Tae hyun;Kwon, Jang woo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.5
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    • pp.160-172
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    • 2018
  • The method of estimating a position using a GPS has been applied to various fields including a navigation system of an automobile. However, since it is difficult to measure GPS signals indoors, it is difficult to locate specific objects indoors such as a building or factory. To overcome these limitations, this study proposes a system for object location estimation based on Bluetooth5 for the management of materials in factories. The object position estimation system consists of a Bluetooth signal generator, a receiver, and a database server. A signal generator based on Bluetooth Low Energy(BLE) is attached to the material and a receiver is appropriately arranged inside the factory. In this study, we propose "Diagonal Survey Method", a 4 - axis survey algorithm using four receivers to reduce the error of existing trilateration method. The proposed algorithm showed good performance compared to the conventional trilateration and we verified the effectiveness of the proposed system and algorithm by performing the experiment by installing the system in the factory.

Ubiquitous Service Model for Information Convergence of Jeju Island Culture, Tourism, Sport and Traffic (제주 문화·관광·체육·교통 정보를 융합한 유비쿼터스 서비스 모델)

  • Lee, Chang-Young;Yang, Jin-Seok;Kim, Do-Hyeun;An, Beongku;Kim, Nam-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.4
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    • pp.97-104
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    • 2008
  • Recently the navigation service and LBS (Location based Services) using map supports much information services on mobile terminal. Also Internet Web sites support user much information. But, the user has the difficulty for acquiring the service and the various information based on map because of searching the many Internet sites. Accordingly, this paper supports a convergence information service model of various culture, education, tourism, sport and traffic for accessing synthesizing information based on map. And we design and implement this model using 공개 API. We present a convergence information service model of culture, tourism, sport and bus line information form tour destination and cultural place of Jeju province using the model. Additionally, we develop this service model using apache web server on Linux environment, PHP and JavaScript, MySQL database and Map 공개 API. As this service model supports a convenience action of culture and tourism for Jeju islanders and tourists.

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Study on development of vessel shore report management system for IMO MSP 8

  • Rind, Sobia;Mo, Soo-Jong;Yu, Yung-Ho
    • Journal of Advanced Marine Engineering and Technology
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    • v.40 no.5
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    • pp.418-428
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    • 2016
  • In this study, a Vessel Shore Report Management System (VSRMS) is developed for the International Maritime Organization (IMO), Maritime Service Portfolio (MSP) Number 8, which comprises vessel shore reporting. Several documents have to be completed before the arrival/departure of a vessel at a port, as each national port has its own reporting format and data. The present vessel reporting system is inefficient, time-consuming, and involves excessive paperwork, which results in duplications and errors. To solve this problem, in this study, the vessel reporting formats and data contents of various national ports are investigated, as at present, the reporting documents required by the current IMO standard includes insufficient information which is requested by national ports. Initially, the vessel reporting information of various national ports are collected and analyzed. Subsequently, a database structure for managing vessel reporting data for ports worldwide is devised. To make the transfer of data and the exchange of information of vessel reports much more reliable, efficient, and paper-free, VSRMS, which is a software application for the simplification and facilitation of vessel report formalities, is developed. This application is developed using the latest Microsoft C#.Net Programming Language in the Microsoft Visual Studio framework 4.5. It provides a user interface and a backend MySQL server used for database management. SAP Crystal Reports 2013 is used for designing and generating vessel reports in the original report formats. The VSRMS can facilitate vessel reporting and improve data accuracy through the reduction of input data, efficient data exchange, and reduction of the cost of communication. Adoption of the VSRMS will allow the vessel shore reporting system to be automated, resulting in enhanced work efficiency for shipping companies. Based on this information system and architecture, the consensus of various international organizations, such as the IMO, the International Association of Marine Aids to Navigation and Lighthouse Authorities (IALA), the Federation of National Associations of Ship Brokers and Agents (FONASBA), and the Baltic and International Maritime Council (BIMCO), is required so that vessel reporting is standardized internationally.

Development of A Haptic Interactive Virtual Exhibition Space (햅틱 상호작용을 제공하는 가상 전시공간 개발)

  • You, Yong-Hee;Cho, Yun-Hye;Choi, Geon-Suk;Sung, Mee-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.6
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    • pp.412-416
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    • 2007
  • In this paper, we present a haptic virtual exhibition space that allows users to interact with 3D graphic objects not only through the sense of sight but also through the sense of touch. The haptic virtual exhibition space offers users in different places some efficient ways to experience the exhibitions of a virtual musical museum using the basic human senses of perception, such as vision, audition, and touch. Depending on 3D graphic objects, we apply different properties to let those feel realistic. We also provide haptic device based navigation which prevents users from rushing between various interfaces: keyboard and mouse. The haptic virtual museum is based on Client-Server architecture and clients are represented in the 3D space in the form of avatars. In this paper, we mainly discuss the design of the haptic virtual exhibition space in detail and in the end, we provide performance analysis in comparison to other similar applications such as QTVR and VRML).

Measuring and Improving Method the Performance of E-Commerce Websites (전자상거래 웹사이트의 성능 측정 및 향상 방법)

  • Park, Yang-Jae
    • Journal of Digital Convergence
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    • v.15 no.9
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    • pp.223-230
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    • 2017
  • In the current wireless Internet environment, using a mobile device to quickly access a web site is closely related to measuring the performance of a website. When accessing a website, the user has a long time to access the website and has no access to the website.In this case, the performance of the web site should be improved by measuring and analyzing the performance of the connection delay due to a problem of the web site.Among the performance measurement factors of Web sites, Web page loading time is a very important factor for a successful service business in the situation where most of e-commerce business is being developed as a web-based service.An open source tool was analyzed to analyze the performance of the e-commerce web page to present problems, software optimization methods and hardware optimization methods. Applying two optimization methods to suit the environment will enable stable and e-commerce websites.

Design of Deep Learning-Based Automatic Drone Landing Technique Using Google Maps API (구글 맵 API를 이용한 딥러닝 기반의 드론 자동 착륙 기법 설계)

  • Lee, Ji-Eun;Mun, Hyung-Jin
    • Journal of Industrial Convergence
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    • v.18 no.1
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    • pp.79-85
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    • 2020
  • Recently, the RPAS(Remote Piloted Aircraft System), by remote control and autonomous navigation, has been increasing in interest and utilization in various industries and public organizations along with delivery drones, fire drones, ambulances, agricultural drones, and others. The problems of the stability of unmanned drones, which can be self-controlled, are also the biggest challenge to be solved along the development of the drone industry. drones should be able to fly in the specified path the autonomous flight control system sets, and perform automatically an accurate landing at the destination. This study proposes a technique to check arrival by landing point images and control landing at the correct point, compensating for errors in location data of the drone sensors and GPS. Receiving from the Google Map API and learning from the destination video, taking images of the landing point with a drone equipped with a NAVIO2 and Raspberry Pi, camera, sending them to the server, adjusting the location of the drone in line with threshold, Drones can automatically land at the landing point.

Construction of Three Dimensional Virtual City Information Using the Web 3D (Web 3D를 이용한 3차원 가상도시공간정보 구축)

  • 유환희;조정운;이학균
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.20 no.2
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    • pp.119-126
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    • 2002
  • Recently, as advancing the technologies for Web 3D and Virtual Reality, the studies have been progressed actively to provide three dimensional information on the web. Especially, the various applications for providing urban information in 3D space have been developed using EAI(External Authoring Interface) that serves an interface between VRML(Virtual Reality Modeling Language), standard language for embodying virtual reality, and JAVA applet in HTML. In this study, as constructing 3D virtual city information using Digital Map, IKONOS satellite image, VRML and so on, we could provide users which need several information with building location and various urban living information. In addition, applying 3D skills such as texturing, panorama and navigation, users were enabled to perform various route searching and scenery analysis. Finally, to serve urban living information in real time, we designed to search information faster through interfacing database and to update data using ASP(Active Server Page) on web.

Development of a Water Sampling System for Unmanned Probe for Improvement of Water Quality Measurement (수질측정 방법 개선을 위한 무인 탐사체의 채수장치 개발방안)

  • Jung, Jin Woo;Cho, Kwang Hee;Kim, Min Ji
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.35 no.6
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    • pp.527-534
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    • 2017
  • The purpose of this study is to develop unmanned equipment that can automatically move to the desired point and measure water quality at the correct depth. For this purpose, we constructed a water sampling lift and water sampling container, an unmanned vessel equipped with a VRS-GPS, an acoustic echo sounder, and a water quality sensor. Also, we developed an automatic navigation algorithm and program, an automatic water sampling program, and a water quality map generation program. As a result of the experiment in the detention pond, the unmanned vessel sailed along the planned route with an accuracy of about 93% within the error range of 3m. In addition, the water quality sensor installed in the lift was able to acquire the water quality of the target area in real time and transmit it to the server via wireless Internet, and it was possible to monitor the water quality of each site in real time. Through field experiments, the water sampling lift was able to control the desired length with an accuracy of about 94%. The stretch length accuracy experiment of the water sampling lift was impossible to measure directly in the water, so it was replaced land-based experiment. We also found some unstable problems due to the weight of the water sampling lift and the weight of the air compressor to operate the water container. Except these two problems, we accomplished purpose of this study. An automated water quality measurement method using an unmanned vessel can be used to measure the quality of water in a difficult to access area and to secure the safety of the worker.