• Title/Summary/Keyword: NS2 simulation

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DEVSim++ - NS2 Interoperating Environment for Protocol Evaluation (프로토콜 평가를 위한 DEVSim++ 와 NS2 의 연동 환경)

  • 김회준;김탁곤
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.253-258
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    • 2002
  • This paper proposes a methodology for development of protocol models. The methodology attempts to employ two modeling environments in models development, NS2 and DEVSim++, which will interoperate during simulation. NS2 is a widely used network simulator in protocol research, which employs an informal modeling approach. Within the approach time and state information of protocol models are not explicitly described, thus being hard to validate model. On the other hand the DEVS formalism is a mathematical framework for modeling a discrete event system in a hierarchical, modular manner. In DEVS, model's time and state information is described explicitly, By using DEVS formalism, models can easily be validated and errors in the modeling stage can be reduced. However, the DEVS simulator, DEVSim++, supports a small amount of models library which are required to build simulation models of general communication network. Although NS2 employs an informal modeling approach and models validation is difficult, it supports abundant models library validated by experimental users. Thus, combination of DEVS models and NS2 models may be an effective solution for network modeling. Such combination requires interoperation between DEVSim++ simulator and NS2 simulator. This paper develops an environment for such interoperation. Correctness and effectiveness of the implemented interoperation environment have been validated by simulation of UDP and TCP models.

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Programming and Verification of WAVE Multi-Channel Simulation Program based on the ns-2 (ns-2 기반 WAVE 멀티채널 시뮬레이션 프로그램 작성 및 검증)

  • Kang, Woo-Sung;Jung, Jin-Uk;Jin, Kyo-Hong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.7
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    • pp.1471-1478
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    • 2011
  • A typical standard of vehicular ad hoc networks, WAVE which consists of IEEE 1609.x Family standards and IEEE 802.11p standard, includes the multi-channel coordination and channel synchronization function to provide safety services or public services during a car is driven. Generally, the performance of data communication and networking technologies is evaluated by using simulation tools, such as ns-2, OPNET, OPNET++, etc. However, these tools doesn't provide the operations of WAVE protocol. Therefore, in this paper, we implement and verify WAVE simulation program based on ns-2.

Modification of Extended Version of IEEE 802.11 in ns-2 and Performance Analysis with Error Rate Using Computer Simulation (ns-2에서 IEEE 802.11 확장 모듈의 오류 수정과 Error Rate를 적용한 시뮬레이션 및 성능분석)

  • Jung, Jin-Uk;Jin, Kyo-Hong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.9
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    • pp.2008-2015
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    • 2010
  • Ns-2 is a proven simulator which is widely utilized to evaluate the performance of wired and wireless network. Ns-2.33 version introduced the extended version including the modules which the core functions of existing 802.11 PHY and MAC layer are implemented. However, if the error rate, one of most important parameters to evaluate a performance of wireless network, is applied to the extended version, the simulation is ceased with several fatal errors. Furthermore, a packet error is detected and discarded on MAC layer in the traditional protocol architecture, but there is the problem which can't identify information about a packet with error by processing packet error on PHY layer in this version. In this paper, we modify the extended version to resolve the above mentioned problems. And also we perform ns-2 simulation using the modified version on the IEEE 802.11p based vehicular ad-hoc networks, and then analyze effects of error rate.

Transmission Performance of Application Traffic on LTE Networks (LTE 네트워크에서 응용 트래픽의 전송 성능)

  • Kim, Young-Dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.641-644
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    • 2017
  • Usage of LTE(Long Term Evolution) technology is expanded to industrial an emergency service field beyond commercial communications of mobile internet focused on smartphone. In this paper, transmission performance of LTE technology be supplied to various service area is analyzed on the level of application traffics. Performance is evaluated with compter simulation based NS(Network Simulator)-2, CBR(Constant Bit Rate), VBR(Variable Bit Rate File) traffic is used as simulation target. Results and methods of this paper can be used for research and developmemt of LTE based networks.

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Simulation and Analysis of Slammer Worm Propagation With Automatic Quarantine (자동 격리를 감안한 슬래머 웜 전파과정에 대한 모의실험 및 분석)

  • Lim, Jae-Myung;Jung, Han-Gyun;Yoon, Chong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.8B
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    • pp.529-538
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    • 2007
  • In this paper, we have analyzed a simulation model of Slammer worm propagation process which caused serious disruptions on the Internet in the year of 2003 by using NS-2. Previously we had presented and analyzed Abstract Network to Abstract Network(AN-AN) model being modified from the Detailed Network to Abstract Network(DN-AN) of NS-2. However, packet analysis in AN-AN model had a problem of taking 240 hours to simulate the initial 300 seconds of infection. We have reduced the AN-AN model to save the simulation time and analyzed total 3.5 hours of the network congestions within 107 hours. Moreover, we have derived optimal quarantine rate of 0.0022 considering service outage of network devices caused by the heavy infected traffics, which was not taken into consideration in previous works. As the result of simulation, Although the inbound traffic at the Korean international gateway was back in normal conditions at 4,787 second, due to the revese direction saturation was maintained until 12,600 seconds, the service outage was persisted for 3.5 hours.

Transmission Performance of Video Traffic on LTE-R Networks (LTE-R 네트워크에서 비디오 트래픽의 전송 성능)

  • Kim, Young-Dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.527-530
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    • 2017
  • LTE-R(Long Term Evolution-Railway) based on LTE technology is expected to use core communication technology for high speed railway as one of standards for railway communications. In this paper, transmission performance of video traffic as an application is analyzed on LTE-R networks. Performance is evaluated with compter simulation based NS(Network Simulator)-2, open video traffic is used, RTP(Real Time Protocol) is used for transmission protocol. Results and methods of this paper can be used for research and developmemt of LTE-R networks.

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Modeling and Network Simulator Implementation for analyzing Slammer Worm Propagation Process (슬래머 웜 전파과정 분석을 위한 네트워크 모델링 및 시뮬레이터 구현)

  • Lim, Jae-Myung;Yoon, Chong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.5B
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    • pp.277-285
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    • 2007
  • In this paper, we present a simulation model of Slammer worm propagation process which caused serious disruptions on Internet in the you of 2003 and analyze the process of Slammer by using NS-2. Recently introduced NS-2 modeling called "Detailed Network-Abstract Network Model" had enabled packet level analysis. However, it had deficiency of accommodating only small sized network. By extending the NS-2 DN-AN model to AN-AN model (Abstract Network-Abstract Network model), it is effectively simulated that the whole process from the initial infection to the total network congestion on hourly basis not only for the Korean network but also for the rest of the world networks. Furthermore, the progress of the propagation from Korean network to the other country was also simulated through the AN-AN model. 8,848 hosts in Korean network were infected in 290 second and 66,152 overseas hosts were infected in 308 second. Moreover, the scanning traffics of the worm at the Korean international gateway saturated the total bandwidth in 154 seconds for the inbound traffic and in 135 seconds for the outbound one.

Performance Analysis of an Address Auto-configuration Method Applying to Mobile Ad hoc Network Using NS-2 (NS-2를 이용한 MANET의 주소 자동설정 기법의 성능분석 연구)

  • Kim, Sun-Hwa;Go, Bin;Lee, Kyou-Ho
    • Journal of the Korea Society for Simulation
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    • v.19 no.3
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    • pp.1-6
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    • 2010
  • Simulation analysis may be the essential means to either evaluate performance of systems or optimize system parameters for new design. Including many variations for design and implementation, MANET (Mobile Ad-hoc NETwork) is one target area of such an analysis. Since every node, however, included in the network has mobility, one MANET could be overlapped or merged with another one which use a different transport protocol. In order to communicate among nodes in this case, the new merged network should configure paths and addresses in advance. Configuring paths and addresses generates much overheads which ultimately cause delay in communicating data. Performance analysis is required to improve the data transport performance by minimizing overheads. This paper proposes a sound address auto-configuration method which is based on an on-demand manner and then presents modeling and performance analysis of the method. NS-2 simulation results verify that the proposed method can not only alleviate overheads, which are inevitably generated for address auto-configuration processes, and but also decentralize them in time.

Framework for an Advanced Naval Ships Acquisition based on PLM (PLM 기반 함정획득을 위한 프레임워크 개발 방법론)

  • Shin, Jong-Gye;Oh, Dae-Kyun
    • Journal of the Society of Naval Architects of Korea
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    • v.46 no.2
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    • pp.189-202
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    • 2009
  • As naval ships become more complex with the reduced cost and time for their development, modeling and simulation are increasingly used. The US navy has being applied the concept of a simulation-based acquisition(SBA) to their acquisition process. However, there have been few studies on a simulation-based acquisition for naval ships (SBA-NS) in the Korean naval shipbuilding. In this paper, we discuss a framework to establish collaborative environment(CE) for an advanced naval ships acquisition based on PLM. For this, we propose architectures and a naval ship information model for design the framework of the SBA-NS. To design the framework, we develop the methodology that is composed of three major processes that are the requirement analysis process, the SBA-NS architectures design process and the design process of a reference model of a naval ship product information. Applying the methodology, the framework suitable for the Korean Navy context is developed.