• Title/Summary/Keyword: Multiple-cameras

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Low-Complexity Handheld 3-D Scanner Using a Laser Pointer (단일 레이저 포인터를 이용한 저복잡도 휴대형 3D 스캐너)

  • Lee, Kyungme;Lee, Yeonkyung;Park, Doyoung;Yoo, Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.64 no.3
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    • pp.458-464
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    • 2015
  • This paper proposes a portable 3-D scanning technique using a laser pointer. 3-D scanning is a process that acquires surface information from an 3-D object. There have been many studies on 3-D scanning. The methods of 3-D scanning are summarized into some methods based on multiple cameras, line lasers, and light pattern recognition. However, those methods has major disadvantages of their high cost and big size for portable appliances such as smartphones and digital cameras. In this paper, a 3-D scanning system using a low-cost and small-sized laser pointer are introduced to solve the problems. To do so, we propose a 3-D localization technique for a laser point. The proposed method consists of two main parts; one is a fast recognition of input images to obtain 2-D information of a point laser and the other is calibration based on the least-squares technique to calculate the 3-D information overall. To verified our method, we carry out experiments. It is proved that the proposed method provides 3-D surface information although the system is constructed by extremely low-cost parts such a chip laser pointer, compared to existing methods. Also, the method can be implemented in small-size; thus, it is enough to use in mobile devices such as smartphones.

Learning Similarity between Hand-posture and Structure for View-invariant Hand-posture Recognition (관측 시점에 강인한 손 모양 인식을 위한 손 모양과 손 구조 사이의 학습 기반 유사도 결정 방법)

  • Jang Hyo-Young;Jung Jin-Woo;Bien Zeung-Nam
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.3
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    • pp.271-274
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    • 2006
  • This paper deals with a similarity decision method between the shape of hand-postures and their structures to improve performance of the vision-based hand-posture recognition system. Hand-posture recognition by vision sensors has difficulties since the human hand is an object with high degrees of freedom, and hence grabbed images present complex self-occlusion effects and, even for one hand-posture, various appearances according to viewing directions. Therefore many approaches limit the relative angle between cameras and hands or use multiple cameras. The former approach, however, restricts user's operation area. The latter requires additional considerations on the way of merging the results from each camera image to get the final recognition result. To recognize hand-postures, we use both of appearance and structural features and decide the similarity between the two types of features by learning.

Image Stitching focused on Priority Object using Deep Learning based Object Detection (딥러닝 기반 사물 검출을 활용한 우선순위 사물 중심의 영상 스티칭)

  • Rhee, Seongbae;Kang, Jeonho;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.882-897
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    • 2020
  • Recently, the use of immersive media contents representing Panorama and 360° video is increasing. Since the viewing angle is limited to generate the content through a general camera, image stitching is mainly used to combine images taken with multiple cameras into one image having a wide field of view. However, if the parallax between the cameras is large, parallax distortion may occur in the stitched image, which disturbs the user's content immersion, thus an image stitching overcoming parallax distortion is required. The existing Seam Optimization based image stitching method to overcome parallax distortion uses energy function or object segment information to reflect the location information of objects, but the initial seam generation location, background information, performance of the object detector, and placement of objects may limit application. Therefore, in this paper, we propose an image stitching method that can overcome the limitations of the existing method by adding a weight value set differently according to the type of object to the energy value using object detection based on deep learning.

Human Tracking System in Large Camera Networks using Face Information (얼굴 정보를 이용한 대형 카메라 네트워크에서의 사람 추적 시스템)

  • Lee, Younggun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.12
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    • pp.1816-1825
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    • 2022
  • In this paper, we propose a new approach for tracking each human in a surveillance camera network with various resolution cameras. When tracking human on multiple non-overlapping cameras, the traditional appearance features are easily affected by various camera viewing conditions. To overcome this limitation, the proposed system utilizes facial information along with appearance information. In general, human images captured by the surveillance camera are often low resolution, so it is necessary to be able to extract useful features even from low-resolution faces to facilitate tracking. In the proposed tracking scheme, texture-based face descriptor is exploited to extract features from detected face after face frontalization. In addition, when the size of the face captured by the surveillance camera is very small, a super-resolution technique that enlarges the face is also exploited. The experimental results on the public benchmark Dana36 dataset show promising performance of the proposed algorithm.

Design and Analysis of Coaxial Optical System for Improvement of Image Fusion of Visible and Far-infrared Dual Cameras (가시광선과 원적외선 듀얼카메라의 영상 정합도 향상을 위한 동축광학계 설계 및 분석)

  • Kyu Lee Kang;Young Il Kim;Byeong Soo Son;Jin Yeong Park
    • Korean Journal of Optics and Photonics
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    • v.34 no.3
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    • pp.106-116
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    • 2023
  • In this paper, we designed a coaxial dual camera incorporating two optical systems-one for the visible rays and the other for far-infrared ones-with the aim of capturing images in both wavelength ranges. The far-infrared system, which uses an uncooled detector, has a sensor array of 640×480 pixels. The visible ray system has 1,945×1,097 pixels. The coaxial dual optical system was designed using a hot mirror beam splitter to minimize heat transfer caused by infrared rays in the visible ray optical system. The optimization process revealed that the final version of the dual camera system reached more than 90% of the fusion performance between two separate images from dual systems. Multiple rigorous testing processes confirmed that the coaxial dual camera we designed demonstrates meaningful design efficiency and improved image conformity degree compared to existing dual cameras.

Multiple Color and ToF Camera System for 3D Contents Generation

  • Ho, Yo-Sung
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.3
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    • pp.175-182
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    • 2017
  • In this paper, we present a multi-depth generation method using a time-of-flight (ToF) fusion camera system. Multi-view color cameras in the parallel type and ToF depth sensors are used for 3D scene capturing. Although each ToF depth sensor can measure the depth information of the scene in real-time, it has several problems to overcome. Therefore, after we capture low-resolution depth images by ToF depth sensors, we perform a post-processing to solve the problems. Then, the depth information of the depth sensor is warped to color image positions and used as initial disparity values. In addition, the warped depth data is used to generate a depth-discontinuity map for efficient stereo matching. By applying the stereo matching using belief propagation with the depth-discontinuity map and the initial disparity information, we have obtained more accurate and stable multi-view disparity maps in reduced time.

A 3D Foot Scanner Using Mirrors and Single Camera (거울 및 단일 카메라를 이용한 3차원 발 스캐너)

  • Chung, Seong-Youb;Park, Sang-Kun
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.1
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    • pp.11-20
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    • 2011
  • A structured beam laser is often used to scan object and make 3D model. Multiple cameras are inevitable to see occluded areas, which is the main reason of the high price of the scanner. In this paper, a low cost 3D foot scanner is developed using one camera and two mirrors. The camera and two mirrors are located below and above the foot, respectively. Occluded area, which is the top of the foot, is reflected by the mirrors. Then the camera measures 3D point data of the bottom and top of the foot at the same time. Then, the whole foot model is reconstructed after symmetrical transformation of the data reflected by mirrors. The reliability of the scan data depends on the accuracy of the parameters between the camera and the laser. A calibration method is also proposed and verified by experiments. The results of the experiments show that the worst errors of the system are 2 mm along x, y, and z directions.

Compression Efficiency Evaluation for Virtual Reality Videos by Projection Scheme

  • Kim, Byeong Chul;Rhee, Chae Eun
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.2
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    • pp.102-108
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    • 2017
  • Videos for 360-degree virtual reality (VR) systems have a large amount of data because they are made with several different videos from multiple cameras. To store the VR data in limited space or to transmit it through a channel with limited bandwidth, the data need to be compressed at a high ratio. This paper focuses on the compression efficiency of VR videos for good visual quality. Generally, 360-degree VR videos should be projected into the planer format to cope with modern video coding standards. Among various projection schemes, three typical schemes (equirectangular, line-cubic, and cross-cubic) are selected and compared in terms of compression efficiency and quality using various videos.

Metadata Structure for Object-oriented Personalized Media Service System based on Multiple Cameras (다중 카메라 기반의 객체중심 맞춤형 영상 미디어 시스템을 위한 메타데이터 구조)

  • Byun, Sung-Woo;Lee, So-Min;Lee, Soek-Pil;Kim, Kwang-Yong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.06a
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    • pp.185-187
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    • 2014
  • 디지털 방송 서비스가 널리 보급되고 확대 되면서 사용자는 프로그램 제작자가 만든 순서대로 시청하는 방송이 아닌 개인이 원하는 장면을 원하는 시간대에 시청하는 맞춤형 방송 서비스에 대한 요구가 생겨나게 되었다. 이러한 맞춤형 방송 서비스에서는 프로그램의 정보를 미리 저장하고 사용자가 입력한 데이터를 바탕으로 검색하기 위하기 위한 메타데이터 정보가 중요하다. 기존의 맞춤형 방송 서비스는 사용자가 원하는 장면 별로 시청할 수 있는 반면에 본 연구는 원하는 장면뿐만 아니라 사용자가 보고 싶은 객체를 원하는 카메라 시점에서 시청할 수 있는 객체중심의 맞춤형 영상 미디어 서비스를 위한 메타데이터 구조에 대한 연구이다. 본 연구를 통하여 사용자에게 기존의 맞춤형 방송 서비스에 없었던 객체에 대한 세그먼트 정보를 제공해 줌으로써 시청의 폭을 넓혀 사용자의 방송 시청 만족도를 높일 수 있다.

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Evaluation on the Application of In-Pipe Inspection Robot with Multiple Lasers and Cameras (카메라와 다중 레이저를 이용한 배관 탐사 로봇 기구의 적용성 평가)

  • Nam, Mun-Ho;Park, Seong-Wook;Baek, Seung-Hae;Park, Soon-Yong;Kim, Chang-Hoi;Kim, Seung-Ho
    • Proceedings of the KIEE Conference
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    • 2011.07a
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    • pp.1780-1781
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    • 2011
  • There have been numerous studies on application of robots to in-pipe inspection system. In this thesis, a mobile robot that can move through elbows and vertical pipes having diameter 100mm is developed. Defect detection technology for locating wall-thinnings, corrosions and foreign materials is developed for high temperature and pressure pipings in thermal power plants, utilizing laser sensors installed on the robot. Actual defect detection performance is evaluated with application of the developed robot system to a mock-up pipings.

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