• Title/Summary/Keyword: Multiple sources localization

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Acoustic Sources Localization in 3D Using Multiple Spherical Arrays

  • Wang, Fangzhou;Pan, Xi
    • Journal of Electrical Engineering and Technology
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    • v.11 no.3
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    • pp.759-768
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    • 2016
  • Direction of arrival (DOA) estimation of multiple sources using sensor arrays has been widely studied in the last few decades, particularly, the spherical harmonic analysis utilizing a spherical array. Both the number of sensors on the aperture and size of the sphere can affect the estimation accuracy dramatically. However, those two factors are conflicted to each other in a single spherical array. In this paper, a multiple spherical arrays structure is proposed to provide an alternative design to the traditional single spherical array for the spherical harmonic decomposition, to obtain better localization performance. The new structure consists of several identical spheres in a given area, and the microphones are placed identically on each sphere. The spherical harmonic analysis algorithm using the new multiple array structure for the problem of multiple acoustic sources localization is presented. Simulation results show that the multiple spherical arrays can provide a more accurate direction of arrival (DOA) estimation for the multiple sources than that of a single spherical array, distinguish several adjacent sources more efficiently, and reduce the number of microphones on each sphere without decreasing its’ estimation accuracy.

Identification of multiple sources in a plate structure using pre-filtering process for reduction of interference wave

  • Lee, S.K.;Moon, Y.S.;Park, J.H.
    • Smart Structures and Systems
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    • v.8 no.2
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    • pp.219-237
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    • 2011
  • This paper presents novel research into the source localization of multiple impacts. Source localization technology for single impact loads in a plate structure has been used for health monitoring. Most of research on source localization has been focused only on the localization of single impacts. Overlapping of dispersive waves induced by multiple impacts and reflection of those waves from the edge of the plate make it difficult to localize the sources of multiple impacts using traditional source localization technology. The method solving the overlapping problem and the reflection problem is presented in the paper. The suggested method is based on pre-signal processing technology using band pass filter and optimal filter. Results from numerical simulation and from experimentation are presented, and these verify the capability of the proposed method.

Spatially Mapped GCC Function Analysis for Multiple Source and Source Localization Method (공간좌표로 사상된 GCC 함수의 다 음원에 대한 해석과 음원 위치 추정 방법)

  • Kwon, Byoung-Ho;Park, Young-Jin;Park, Youn-Sik
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.5
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    • pp.415-419
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    • 2010
  • A variety of methods for sound source localization have been developed and applied to several applications such as noise detection system, surveillance system, teleconference system, robot auditory system and so on. In the previous work, we proposed the sound source localization using the spatially mapped GCC functions based on TDOA for robot auditory system. Performance of the proposed one for the noise effect and estimation resolution was verified with the real environmental experiment under the single source assumption. However, since multi-talker case is general in human-robot interaction, multiple source localization approaches are necessary. In this paper, the proposed localization method under the single source assumption is modified to be suitable for multiple source localization. When there are two sources which are correlated, the spatially mapped GCC function for localization has three peaks at the real source locations and imaginary source location. However if two sources are uncorrelated, that has only two peaks at the real source positions. Using these characteristics, we modify the proposed localization method for the multiple source cases. Experiments with human speeches in the real environment are carried out to evaluate the performance of the proposed method for multiple source localization. In the experiments, mean value of estimation error is about $1.4^{\circ}$ and percentage of multiple source localization is about 62% on average.

Point-level deep learning approach for 3D acoustic source localization

  • Lee, Soo Young;Chang, Jiho;Lee, Seungchul
    • Smart Structures and Systems
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    • v.29 no.6
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    • pp.777-783
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    • 2022
  • Even though several deep learning-based methods have been applied in the field of acoustic source localization, the previous works have only been conducted using the two-dimensional representation of the beamforming maps, particularly with the planar array system. While the acoustic sources are more required to be localized in a spherical microphone array system considering that we live and hear in the 3D world, the conventional 2D equirectangular map of the spherical beamforming map is highly vulnerable to the distortion that occurs when the 3D map is projected to the 2D space. In this study, a 3D deep learning approach is proposed to fulfill accurate source localization via distortion-free 3D representation. A target function is first proposed to obtain 3D source distribution maps that can represent multiple sources' positional and strength information. While the proposed target map expands the source localization task into a point-wise prediction task, a PointNet-based deep neural network is developed to precisely estimate the multiple sources' positions and strength information. While the proposed model's localization performance is evaluated, it is shown that the proposed method can achieve improved localization results from both quantitative and qualitative perspectives.

Efficiency Evaluation of the Unconditional Maximum Likelihood Estimator for Near-Field DOA Estimation

  • Arceo-Olague, J.G.;Covarrubias-Rosales, D.H.;Luna-Rivera, J.M.
    • ETRI Journal
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    • v.28 no.6
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    • pp.761-769
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    • 2006
  • In this paper, we address the problem of closely spaced source localization using sensor array processing. In particular, the performance efficiency (measured in terms of the root mean square error) of the unconditional maximum likelihood (UML) algorithm for estimating the direction of arrival (DOA) of near-field sources is evaluated. Four parameters are considered in this evaluation: angular separation among sources, signal-to-noise ratio (SNR), number of snapshots, and number of sources (multiple sources). Simulations are conducted to illustrate the UML performance to compute the DOA of sources in the near-field. Finally, results are also presented that compare the performance of the UML DOA estimator with the existing multiple signal classification approach. The results show the capability of the UML estimator for estimating the DOA when the angular separation is taken into account as a critical parameter. These results are consistent in both low SNR and multiple-source scenarios.

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Closed-form based 3D Localization for Multiple Signal Sources (다중 신호원에 대한 닫힌 형태 기반 3차원 위치 추정)

  • Ko, Yo-han;Bu, Sung-chun;Lee, Chul-soo;Lim, Jae-wook;Chae, Ju-hui
    • Journal of Advanced Navigation Technology
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    • v.26 no.2
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    • pp.78-84
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    • 2022
  • In this paper, we propose a closed-form based 3D localization method in the presence of multiple signal sources. General localization methods such as TDOA, AOA, and FDOA can estimate a location when a single signal source exists. When there are multiple unknown signal sources, there is a limit in estimating the location. The proposed method calculates a cross-correlation vector of signals received by sensors having an array antenna, and estimates TDOA and AOA values from the cross-correlation values. Then, the coordinate transformation is performed using the position of the reference sensor. Then, the coordinate rotation is performed using the estimated AOA value for the transformed coordinates, and then the three-dimensional position of each emitter is estimated. The proposed method verifies its performance through computer simulation.

Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method (주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화)

  • Hwang, Eun-Sue;Lee, Jae-Hyung;Rhee, Wook;Choi, Jong-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2009.04a
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    • pp.490-495
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency-domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, two sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array show the most accurate determination of multiple sources' positions.

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Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method (주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화)

  • Hwang, Eun-Sue;Lee, Jae-Hyung;Rhee, Wook;Choi, Jong-Soo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.19 no.9
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    • pp.907-914
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, several sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array shows the most accurate determination of multiple sources' positions.

Noise Source Localization by Applying MUSIC with Wavelet Transformation (웨이블렛 변환과 MUSIC 기법을 이용한 소음원 추적)

  • Cho, Tae-Hwan;Ko, Byeong-Sik;Lim, Jong-Myung
    • Transactions of the Korean Society of Automotive Engineers
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    • v.16 no.2
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    • pp.18-28
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    • 2008
  • In inverse acoustic problem with nearfield sources, it is important to separate multiple acoustic sources and to measure the position of each target. This paper proposes a new algorithm by applying MUSIC(Multiple Signal Classification) to the outputs of discrete wavelet transformation with sub-band selection based on the entropy threshold, Some numerical experiments show that the proposed method can estimate the more precise positions than a conventional MUSIC algorithm under moderately correlated signal and relatively low signal-to-noise ratio case.

An ICA-Based Subspace Scanning Algorithm to Enhance Spatial Resolution of EEG/MEG Source Localization (뇌파/뇌자도 전류원 국지화의 공간분해능 향상을 위한 독립성분분석 기반의 부분공간 탐색 알고리즘)

  • Jung, Young-Jin;Kwon, Ki-Woon;Im, Chang-Hwan
    • Journal of Biomedical Engineering Research
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    • v.31 no.6
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    • pp.456-463
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    • 2010
  • In the present study, we proposed a new subspace scanning algorithm to enhance the spatial resolution of electroencephalography (EEG) and magnetoencephalography(MEG) source localization. Subspace scanning algorithms, represented by the multiple signal classification (MUSIC) algorithm and the first principal vector (FINE) algorithm, have been widely used to localize asynchronous multiple dipolar sources in human cerebral cortex. The conventional MUSIC algorithm used principal component analysis (PCA) to extract the noise vector subspace, thereby having difficulty in discriminating two or more closely-spaced cortical sources. The FINE algorithm addressed the problem by using only a part of the noise vector subspace, but there was no golden rule to determine the number of noise vectors. In the present work, we estimated a non-orthogonal signal vector set using independent component analysis (ICA) instead of using PCA and performed the source scanning process in the signal vector subspace, not in the noise vector subspace. Realistic 2D and 3D computer simulations, which compared the spatial resolutions of various algorithms under different noise levels, showed that the proposed ICA-MUSIC algorithm has the highest spatial resolution, suggesting that it can be a useful tool for practical EEG/MEG source localization.