• Title/Summary/Keyword: Multiple sources localization

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Acoustic Sources Localization in 3D Using Multiple Spherical Arrays

  • Wang, Fangzhou;Pan, Xi
    • Journal of Electrical Engineering and Technology
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    • 제11권3호
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    • pp.759-768
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    • 2016
  • Direction of arrival (DOA) estimation of multiple sources using sensor arrays has been widely studied in the last few decades, particularly, the spherical harmonic analysis utilizing a spherical array. Both the number of sensors on the aperture and size of the sphere can affect the estimation accuracy dramatically. However, those two factors are conflicted to each other in a single spherical array. In this paper, a multiple spherical arrays structure is proposed to provide an alternative design to the traditional single spherical array for the spherical harmonic decomposition, to obtain better localization performance. The new structure consists of several identical spheres in a given area, and the microphones are placed identically on each sphere. The spherical harmonic analysis algorithm using the new multiple array structure for the problem of multiple acoustic sources localization is presented. Simulation results show that the multiple spherical arrays can provide a more accurate direction of arrival (DOA) estimation for the multiple sources than that of a single spherical array, distinguish several adjacent sources more efficiently, and reduce the number of microphones on each sphere without decreasing its’ estimation accuracy.

Identification of multiple sources in a plate structure using pre-filtering process for reduction of interference wave

  • Lee, S.K.;Moon, Y.S.;Park, J.H.
    • Smart Structures and Systems
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    • 제8권2호
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    • pp.219-237
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    • 2011
  • This paper presents novel research into the source localization of multiple impacts. Source localization technology for single impact loads in a plate structure has been used for health monitoring. Most of research on source localization has been focused only on the localization of single impacts. Overlapping of dispersive waves induced by multiple impacts and reflection of those waves from the edge of the plate make it difficult to localize the sources of multiple impacts using traditional source localization technology. The method solving the overlapping problem and the reflection problem is presented in the paper. The suggested method is based on pre-signal processing technology using band pass filter and optimal filter. Results from numerical simulation and from experimentation are presented, and these verify the capability of the proposed method.

공간좌표로 사상된 GCC 함수의 다 음원에 대한 해석과 음원 위치 추정 방법 (Spatially Mapped GCC Function Analysis for Multiple Source and Source Localization Method)

  • 권병호;박영진;박윤식
    • 제어로봇시스템학회논문지
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    • 제16권5호
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    • pp.415-419
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    • 2010
  • A variety of methods for sound source localization have been developed and applied to several applications such as noise detection system, surveillance system, teleconference system, robot auditory system and so on. In the previous work, we proposed the sound source localization using the spatially mapped GCC functions based on TDOA for robot auditory system. Performance of the proposed one for the noise effect and estimation resolution was verified with the real environmental experiment under the single source assumption. However, since multi-talker case is general in human-robot interaction, multiple source localization approaches are necessary. In this paper, the proposed localization method under the single source assumption is modified to be suitable for multiple source localization. When there are two sources which are correlated, the spatially mapped GCC function for localization has three peaks at the real source locations and imaginary source location. However if two sources are uncorrelated, that has only two peaks at the real source positions. Using these characteristics, we modify the proposed localization method for the multiple source cases. Experiments with human speeches in the real environment are carried out to evaluate the performance of the proposed method for multiple source localization. In the experiments, mean value of estimation error is about $1.4^{\circ}$ and percentage of multiple source localization is about 62% on average.

Point-level deep learning approach for 3D acoustic source localization

  • Lee, Soo Young;Chang, Jiho;Lee, Seungchul
    • Smart Structures and Systems
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    • 제29권6호
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    • pp.777-783
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    • 2022
  • Even though several deep learning-based methods have been applied in the field of acoustic source localization, the previous works have only been conducted using the two-dimensional representation of the beamforming maps, particularly with the planar array system. While the acoustic sources are more required to be localized in a spherical microphone array system considering that we live and hear in the 3D world, the conventional 2D equirectangular map of the spherical beamforming map is highly vulnerable to the distortion that occurs when the 3D map is projected to the 2D space. In this study, a 3D deep learning approach is proposed to fulfill accurate source localization via distortion-free 3D representation. A target function is first proposed to obtain 3D source distribution maps that can represent multiple sources' positional and strength information. While the proposed target map expands the source localization task into a point-wise prediction task, a PointNet-based deep neural network is developed to precisely estimate the multiple sources' positions and strength information. While the proposed model's localization performance is evaluated, it is shown that the proposed method can achieve improved localization results from both quantitative and qualitative perspectives.

Efficiency Evaluation of the Unconditional Maximum Likelihood Estimator for Near-Field DOA Estimation

  • Arceo-Olague, J.G.;Covarrubias-Rosales, D.H.;Luna-Rivera, J.M.
    • ETRI Journal
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    • 제28권6호
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    • pp.761-769
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    • 2006
  • In this paper, we address the problem of closely spaced source localization using sensor array processing. In particular, the performance efficiency (measured in terms of the root mean square error) of the unconditional maximum likelihood (UML) algorithm for estimating the direction of arrival (DOA) of near-field sources is evaluated. Four parameters are considered in this evaluation: angular separation among sources, signal-to-noise ratio (SNR), number of snapshots, and number of sources (multiple sources). Simulations are conducted to illustrate the UML performance to compute the DOA of sources in the near-field. Finally, results are also presented that compare the performance of the UML DOA estimator with the existing multiple signal classification approach. The results show the capability of the UML estimator for estimating the DOA when the angular separation is taken into account as a critical parameter. These results are consistent in both low SNR and multiple-source scenarios.

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다중 신호원에 대한 닫힌 형태 기반 3차원 위치 추정 (Closed-form based 3D Localization for Multiple Signal Sources)

  • 고요한;부성춘;이철수;임재욱;채주희
    • 한국항행학회논문지
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    • 제26권2호
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    • pp.78-84
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    • 2022
  • 본 논문에서는 다중 신호원이 존재하는 경우에 닫힌 형태 기반의 3차원 위치 추정 기법을 제안한다. TDOA나 AOA, FDOA와 같은 일반적인 위치 추정 기술은 단일 신호원이 존재하는 경우에 위치를 추정할 수 있으며, 미상의 다중 신호원이 존재하는 경우에 이를 구분하여 위치를 추정하는데 한계가 있다. 제안된 기법은 배열 안테나를 갖는 센서에 수신된 신호의 상호상관 벡터를 계산하고, 상호상관 값으로부터 TDOA값과 AOA값을 추정한다. 그리고 기준 센서의 위치를 이용하여 좌표 변환을 수행하고, 변환된 좌표에 대해 추정된 AOA값을 이용하여 좌표 회전을 수행한 후 각 신호원에 대한 3차원 위치를 추정한다. 제안된 기법은 컴퓨터 모의실험을 통해 그 성능을 검증한다.

주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화 (Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method)

  • 황은수;이재형;이욱;최종수
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2009년도 춘계학술대회 논문집
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    • pp.490-495
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency-domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, two sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array show the most accurate determination of multiple sources' positions.

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주파수영역 빔형성 기법을 이용한 3차원 소음원 가시화 (Study on 3D Sound Source Visualization Using Frequency Domain Beamforming Method)

  • 황은수;이재형;이욱;최종수
    • 한국소음진동공학회논문집
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    • 제19권9호
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    • pp.907-914
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    • 2009
  • An approach to 3D visualization of multiple sound sources has been developed with the application of a moving array technique. Frequency domain beamforming algorithm is used to generate a beam power map and the sound source is modeled as a point source. When a conventional delay and sum beamformer is used, it is considered that 2D distribution of sensors leads to have deficiency in spatial resolution along a measurement distance. The goal of moving an array in this study is to form 3D array aperture surrounding multiple sound sources so that the improved spatial resolution in a virtual space can be expected. Numerical simulation was made to examine source localization capabilities of various shapes of array. The 3D beam power maps of hemispherical and spherical distribution are found to have very sharp resolution. For experiments, several sound sources were placed in the middle of defined virtual space and arc-shaped line array was rotated around the sources. It is observed that spherical array shows the most accurate determination of multiple sources' positions.

웨이블렛 변환과 MUSIC 기법을 이용한 소음원 추적 (Noise Source Localization by Applying MUSIC with Wavelet Transformation)

  • 최태환;고병식;임종명
    • 한국자동차공학회논문집
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    • 제16권2호
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    • pp.18-28
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    • 2008
  • In inverse acoustic problem with nearfield sources, it is important to separate multiple acoustic sources and to measure the position of each target. This paper proposes a new algorithm by applying MUSIC(Multiple Signal Classification) to the outputs of discrete wavelet transformation with sub-band selection based on the entropy threshold, Some numerical experiments show that the proposed method can estimate the more precise positions than a conventional MUSIC algorithm under moderately correlated signal and relatively low signal-to-noise ratio case.

뇌파/뇌자도 전류원 국지화의 공간분해능 향상을 위한 독립성분분석 기반의 부분공간 탐색 알고리즘 (An ICA-Based Subspace Scanning Algorithm to Enhance Spatial Resolution of EEG/MEG Source Localization)

  • 정영진;권기운;임창환
    • 대한의용생체공학회:의공학회지
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    • 제31권6호
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    • pp.456-463
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    • 2010
  • In the present study, we proposed a new subspace scanning algorithm to enhance the spatial resolution of electroencephalography (EEG) and magnetoencephalography(MEG) source localization. Subspace scanning algorithms, represented by the multiple signal classification (MUSIC) algorithm and the first principal vector (FINE) algorithm, have been widely used to localize asynchronous multiple dipolar sources in human cerebral cortex. The conventional MUSIC algorithm used principal component analysis (PCA) to extract the noise vector subspace, thereby having difficulty in discriminating two or more closely-spaced cortical sources. The FINE algorithm addressed the problem by using only a part of the noise vector subspace, but there was no golden rule to determine the number of noise vectors. In the present work, we estimated a non-orthogonal signal vector set using independent component analysis (ICA) instead of using PCA and performed the source scanning process in the signal vector subspace, not in the noise vector subspace. Realistic 2D and 3D computer simulations, which compared the spatial resolutions of various algorithms under different noise levels, showed that the proposed ICA-MUSIC algorithm has the highest spatial resolution, suggesting that it can be a useful tool for practical EEG/MEG source localization.