• Title/Summary/Keyword: Multiple Interface

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Three Dimensional Networked Virtual Reailty Architecture Enabling Flexible Configuration Based on Function Distribution

  • Yasuyuki-KIYOSUE;Shohei-SUGAWARA;Shigeki-MASAKI;Susumu-ICHINOSE
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.23.1-28
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    • 1999
  • InterSpaceTM is an advanced networked virtual reality system that presents shared three-dimensional computer graphics (CG) worlds via the Internet where multiple users can enjoy synchronous communications with voice, video and text. Users can control their avatars as a surrogate interface. In InterSpace users can walk around and interact with other people and interact with contents. In this paper, we describe the function-distributed architecture used in InterSpace. The architecture enables flexible configuration of server functions and load distribution. It also allows users to select media and client PCs to switch servers dynamically.

DisplayPort 1.1a Standard Based Multiple Video Streaming Controller Design (디스플레이포트1.1a 표준 기반 멀티플 비디오 스트리밍 컨트롤러 설계)

  • Jang, Ji-Hoon;Im, Sang-Soon;Song, Byung-Cheol;Kang, Jin-Ku
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.48 no.11
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    • pp.27-33
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    • 2011
  • Recently many display devices support the digital display interface as display market growth. DisplayPort is a next generation display interface at the PC, projector and high definition content applications in more widely used connection solution development. This paper implements multiple streams based on the behavior of the main link that is suitable for the display port v1.1a standard. The limit point of Displayport, interface between the Sink Device and Sink Device is also implemented. And two or more differential image data are enable to output the result through four Lanes stated in display port v1.1a, of two or more display devices without the addition of a separate Lane. The Multiple Video Streaming Controller is implemented with 6,222 ALUTs and 6,686 register, 999,424 of block memory bits synthesized using Quartus II at Altera Audio/Video Development board (Stratix II GX FPGA Chip).

The Effects of Interface Modality on Cognitive Load and Task Performance in Media Multitasking Environment (미디어 멀티태스킹 환경에서 인터페이스의 감각양식 차이가 인지부하와 과업수행에 미치는 영향에 관한 연구 다중 자원 이론과 스레드 인지 모델을 기반으로)

  • Lee, Dana;Han, Kwang-Hee
    • Journal of the HCI Society of Korea
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    • v.14 no.2
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    • pp.31-39
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    • 2019
  • This research examined the changes that fast-growing voice-based devices would bring in the media multitasking environment. Based on the theoretical background that information processing efficiency improves when performing multiple tasks requiring different resource structures at the same time, we conducted an experiment where participants searched for information with voice-based or screen-based devices while performing an additional visual task. Results showed that both task performance environment and interface modality had significant main effects on cognitive load. The overall cognitive load level was higher in the voice interface group, but the difference in cognitive load between the two groups decreased in a multitasking environment where the additional visual resources was required. The visual task performance was significantly higher when using the voice interface than the screen interface. Our findings suggest that voice interfaces offered advantages in the cognitive load and task performance by distributing two tasks to the auditory and visual channels. The results of this study imply that voice-based devices have the potential to facilitate efficient information processing in the screen-centric environment where visual resources collide. We provided theoretical evidence of resource distribution using multiple resource theory and tried to identify the advantages of the voice interface more specifically based on the threaded cognition model.

Development of the technology to verify the systems interface for the High speed Electric Multiple Unit (차세대고속철도기술개발사업 시스템인터페이스 시험기술 개발)

  • Kang, B.M.;Jeong, S.G.;Ahn, H.K.;Choi, H.C.;Yu, S.W.
    • Proceedings of the KSR Conference
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    • 2010.06a
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    • pp.810-815
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    • 2010
  • Since a long time ago, many railway engineers analyze and discuss the interface between the sub-system of railway, such as a wheel/rail interface, pantograph/catenary interface etc. The verifying of the system interface could help to achive the optimized performance and safety of the railway system considering that the railway system is constructed by various engineerings, such as civil, mechanical, electrical, etc. A rolling stock with distributed drive system, which will be developed by HEMU-400x project, is capable of running on high speed line and conventional line in Korea. To verify the performance of rolling stock, test run will be done with revenue service line. And the test items of the system interface have to be selected to verify a functional compatibility and physical force between rolling stock and infrastructure. In this paper, the authors will indicates the test items to verify system interface. To achive the conclusion, the authors analyze a specification of the development train and the design value of Seoul-Busan high speed line, which will be used for testing of the development train, and also, study the various case of high speed train commissioning.

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Design and Implementation of Adaptable User Interfaces Generation System for Diverse Devices (다양한 장치를 위한 적응력 있는 유저 인터페이스 생성 시스템의 설계 및 구현)

  • Kim, Chi-Su;Kim, Young-Tae
    • The KIPS Transactions:PartD
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    • v.12D no.7 s.103
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    • pp.979-984
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    • 2005
  • Many web-based Information systems require degrees of adaptation of the system's user interfaces to different client devices, users and tasks. We describe a new approach to providing adaptable client interfaces for web-based Information systems that allow a developer to specify a web-based interface using a high-level mark-up language. At run-time this single interface description is used to automatically provide for multiple web devices This approach allows developers to much more easily construct and maintain web-based user interfaces than other current approaches.

Experience in Practical Implementation of Abstraction Interface for Integrated Cloud Resource Management on Multi-Clouds

  • Kim, Huioon;Kim, Hyounggyu;Chun, Kyungwon;Chung, Youngjoo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.18-38
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    • 2017
  • Infrastructure-as-a-Service (IaaS) clouds provide infrastructure as a pool of virtual resources, and the public IaaS clouds, e.g. Amazon Web Service (AWS) and private IaaS cloud toolkits, e.g. OpenStack, CloudStack, etc. provide their own application programming interfaces (APIs) for managing the cloud resources they offer. The heterogeneity of the APIs, however, makes it difficult to access and use the multiple cloud services concurrently and collectively. In this paper, we explore previous efforts to solve this problem and present our own implementation of an integrated cloud API, which can make it possible to access and use multiple clouds collectively in a uniform way. The implemented API provides a RESTful access and hides underlying cloud infrastructures from users or applications. We show the implementation details of the integrated API and performance evaluation of it comparing the proprietary APIs based on our cloud testbed. From the evaluation results, we could conclude that the overhead imposed by our interface is negligibly small and can be successfully used for multi-cloud access.

Large Eddy Simulation of Turbulent Flow around a Ship Model Using Message Passing Interface (병렬계산기법을 이용한 선체주위 점성유동장의 LES해석)

  • Choi, Hee-Jong;Yoon, Hyun-Sik;Chun, Ho-Hwan;Kang, Dae-Hwan;Park, Jong-Chun
    • Journal of Ocean Engineering and Technology
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    • v.20 no.4 s.71
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    • pp.76-82
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    • 2006
  • The large-eddy simulation(LES) technique, based an a message passing interface method(MPI), was applied to investigate the turbulent flaw phenomena around a ship. The Smagorinski model was used in the present LES simulation to simulate the turbulent flaw around a ship. The SPMD(sidsngle program multiple data) technique was used for parallelization of the program using MPI. All computations were performed an a 24-node PC cluster parallel machine, composed of 2.6 GHz CPU, which had been installed in the Advanced Ship Engineering Research Center(ASERC). Numerical simulations were performed for the Wigley hull, and the Series 60 hull(CB=0.6) using 1/4-, 1/2-, 1- and 2-million grid systems and the computational results had been compared to the experimental ones.

Designing Coherent User Interfaces of N-Screen Services Reflecting Users' Task Knowledge

  • Park, Hwan-Su;Lee, Dong-Seok
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.1
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    • pp.41-48
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    • 2012
  • Objective: Companies want to expand their business by providing their services at other devices and new services based upon existing services. Therefore, they look for building brand identity by providing same experience throughout devices and services. Background: Many services are available to use at multiple devices including mobile phones, tablet, personal computers, and televisions, thanks to proliferation of n-screen and cloud technology. Method: It was discussed that consistency, which emphasizes the regularity and has been one of essential aspects of user interface design, seems not effective to be applied to n-screen services, owing to different screen size, input and output peripherals, usage environment and users' attitude. Results: A new definition of same experience among different devices and services, called coherence, was introduced and abstraction levels of user interfaces were proposed as the denominator of defining coherence. Then types of users' task knowledge at each abstraction level were discussed with examples. Conclusion: This paper concluded by discussing design requirements for designing coherent user interfaces among devices and services.

A Satellite Radio Interface for IMT-2000

  • Lim, Kwang-Jae;Choi, Kwon-Hue;Kang, Kun-Seok;Kim, Soo-Young;Lee, Ho-Jin
    • ETRI Journal
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    • v.24 no.6
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    • pp.415-428
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    • 2002
  • This paper presents a new satellite radio interface, satellite code division multiple access (SAT-CDMA), for the satellite component of IMT-2000. The SAT-CDMA was proposed by Korea and was based on wideband CDMA (WCDMA) for a high degree of commonality with the terrestrial component of IMT-2000. Because a satellite link has a longer round trip delay and a higher Doppler shift than a terrestrial link, we developed new technologies that would make the satellite component especially efficient. We present the main features of the SAT-CDMA radio interface by focusing on satellite-specific schemes. We also demonstrate with extensive comparison results the performance of the main technologies in the SAT-CDMA radio interface.

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Models for evaluating and predicting the user satisfaction of product designs (제품다자인의 감성만족도 평가 및 예측모델 개발)

  • Han, Seong-Ho
    • Journal of the Ergonomics Society of Korea
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    • v.20 no.1
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    • pp.87-113
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    • 2001
  • This study introduces the concept of image/impression of a product design, human interface elements, and the relationships between them. It is assumed that the human interface can be decomposed into detailed design elements, called human interface elements. This study attempts to build functional relationships between the image/impression of a product and human interface elements. Two different human factors experiments were conducted to demonstrate the effectiveness of the approach suggested in this study. A total of 35 audio/visual consumer electronics products (e.g., CD players, VCRs) were shown on a display screen and the subjects were instructed to evaluate them in terms of eight image/impression dimensions. One experiment was conducted using Korean subjects while the other using American subjects. The functional relationships were modeled by using the multiple linear regression technique. Similarity and difference between the Korean and the American subjects were analyzed. The approach suggested in this study is expected to help designers and developers identify important design variables to enhance the subjective satisfaction of a product design.

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