• Title/Summary/Keyword: Multiple Cameras Tracking

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AUTOMATIC BROADCAST VIDEO GENERATION FOR BALL SPORTS FROM MULTIPLE VIEWS

  • Choi, Kyu-Hyoung;Lee, Sang-Wook;Seo, Yong-Duek
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.193-198
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    • 2009
  • Generally a TV broadcast video of ball sports is composed from those of multiple cameras strategically mounted around a stadium under the supervision of a master director. The director decides which camera the current view should be from and how the camera work should be. In this paper, such a decision rule is based on the 3D location of ball which is the result of multi-view tracking. While current TV sports broadcast are accompanied with professional cameramen and expensive equipments, our system requires few video cameras and no cameraman. The resulted videos were stable and informative enough to convey the flow of a match.

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A Study on Design and Interpretation of Pattern Laser Coordinate Tracking Method for Curved Screen Using Multiple Cameras (다중카메라를 이용한 곡면 스크린의 패턴 레이저 좌표 추적 방법 설계와 해석 연구)

  • Jo, Jinpyo;Kim, Jeongho;Jeong, Yongbae
    • Journal of Platform Technology
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    • v.9 no.4
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    • pp.60-70
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    • 2021
  • This paper proposes a method capable of stably tracking the coordinates of a patterned laser image in a curved screen shooting system using two or more channels of multiple cameras. This method can track and acquire target points very effectively when applied to a multi-screen shooting method that can replace the HMD shooting method. Images of curved screens with severe deformation obtained from individual cameras are corrected through image normalization, image binarization, and noise removal. This corrected image is created and applied as an Euclidean space map that is easy to track the firing point based on the matching point. As a result of the experiment, the image coordinates of the pattern laser were stably extracted in the curved screen shooting system, and the error of the target point position of the real-world coordinate position and the broadband Euclidean map was minimized. The reliability of the proposed method was confirmed through the experiment.

Human Tracking System in Large Camera Networks using Face Information (얼굴 정보를 이용한 대형 카메라 네트워크에서의 사람 추적 시스템)

  • Lee, Younggun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.12
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    • pp.1816-1825
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    • 2022
  • In this paper, we propose a new approach for tracking each human in a surveillance camera network with various resolution cameras. When tracking human on multiple non-overlapping cameras, the traditional appearance features are easily affected by various camera viewing conditions. To overcome this limitation, the proposed system utilizes facial information along with appearance information. In general, human images captured by the surveillance camera are often low resolution, so it is necessary to be able to extract useful features even from low-resolution faces to facilitate tracking. In the proposed tracking scheme, texture-based face descriptor is exploited to extract features from detected face after face frontalization. In addition, when the size of the face captured by the surveillance camera is very small, a super-resolution technique that enlarges the face is also exploited. The experimental results on the public benchmark Dana36 dataset show promising performance of the proposed algorithm.

Vision-based hand Gesture Detection and Tracking System (비전 기반의 손동작 검출 및 추적 시스템)

  • Park Ho-Sik;Bae Cheol-soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.12C
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    • pp.1175-1180
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    • 2005
  • We present a vision-based hand gesture detection and tracking system. Most conventional hand gesture recognition systems utilize a simpler method for hand detection such as background subtractions with assumed static observation conditions and those methods are not robust against camera motions, illumination changes, and so on. Therefore, we propose a statistical method to recognize and detect hand regions in images using geometrical structures. Also, Our hand tracking system employs multiple cameras to reduce occlusion problems and non-synchronous multiple observations enhance system scalability. In this experiment, the proposed method has recognition rate of $99.28\%$ that shows more improved $3.91\%$ than the conventional appearance method.

Entity Matching for Vision-Based Tracking of Construction Workers Using Epipolar Geometry (영상 내 건설인력 위치 추적을 위한 등극선 기하학 기반의 개체 매칭 기법)

  • Lee, Yong-Joo;Kim, Do-Wan;Park, Man-Woo
    • Journal of KIBIM
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    • v.5 no.2
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    • pp.46-54
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    • 2015
  • Vision-based tracking has been proposed as a means to efficiently track a large number of construction resources operating in a congested site. In order to obtain 3D coordinates of an object, it is necessary to employ stereo-vision theories. Detecting and tracking of multiple objects require an entity matching process that finds corresponding pairs of detected entities across the two camera views. This paper proposes an efficient way of entity matching for tracking of construction workers. The proposed method basically uses epipolar geometry which represents the relationship between the two fixed cameras. Each pixel coordinate in a camera view is projected onto the other camera view as an epipolar line. The proposed method finds the matching pair of a worker entity by comparing the proximity of the all detected entities in the other view to the epipolar line. Experimental results demonstrate its suitability for automated entity matching for 3D vision-based tracking of construction workers.

A tracking method for moving objects using multiple cameras (다중 카메라를 이용한 이미지 객체의 이동 경로 추적)

  • Oh, Jong-Hyun;Park, Ho-Hyun
    • Proceedings of the KAIS Fall Conference
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    • 2009.05a
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    • pp.407-410
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    • 2009
  • 본 논문에서는 인덱싱 카메라나, 감시 시스템의 네트워크로 부터 입력받은 영상들에서 사용자가 원하는 오브젝트를 추출해내고, 카메라의 위치와 시간으로 정렬되어진 데이터베이스상의 이미지들과 비교 분석하여 원하는 객체와의 유사도를 측정하고, 이것을 바탕으로 동일한 오브젝트들을 가진 이미지들의 집합을 시간과 공간데이터를 이용하여 객체의 이동경로를 파악하는 시스템을 제시한다.

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Surveillance Video Summarization System based on Multi-person Tracking Status (다수 사람 추적상태에 따른 감시영상 요약 시스템)

  • Yoo, Ju Hee;Lee, Kyoung Mi
    • KIISE Transactions on Computing Practices
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    • v.22 no.2
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    • pp.61-68
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    • 2016
  • Surveillance cameras have been installed in many places because security and safety has become an important issue in modern society. However, watching surveillance videos and judging accidental situations is very labor-intensive and time-consuming. So now, requests for research to automatically analyze the surveillance videos is growing. In this paper, we propose a surveillance system to track multiple persons in videos and to summarize the videos based on tracking information. The proposed surveillance summarization system applies an adaptive illumination correction, subtracts the background, detects multiple persons, tracks the persons, and saves their tracking information in a database. The tracking information includes tracking one's path, their movement status, length of staying time at the location, enterance/exit times, and so on. The movement status is classified into six statuses(Enter, Stay, Slow, Normal, Fast, and Exit). This proposed summarization system provides a person's status as a graph in time and space and helps to quickly determine the status of the tracked person.

Real-Time Hand Pose Tracking and Finger Action Recognition Based on 3D Hand Modeling (3차원 손 모델링 기반의 실시간 손 포즈 추적 및 손가락 동작 인식)

  • Suk, Heung-Il;Lee, Ji-Hong;Lee, Seong-Whan
    • Journal of KIISE:Software and Applications
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    • v.35 no.12
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    • pp.780-788
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    • 2008
  • Modeling hand poses and tracking its movement are one of the challenging problems in computer vision. There are two typical approaches for the reconstruction of hand poses in 3D, depending on the number of cameras from which images are captured. One is to capture images from multiple cameras or a stereo camera. The other is to capture images from a single camera. The former approach is relatively limited, because of the environmental constraints for setting up multiple cameras. In this paper we propose a method of reconstructing 3D hand poses from a 2D input image sequence captured from a single camera by means of Belief Propagation in a graphical model and recognizing a finger clicking motion using a hidden Markov model. We define a graphical model with hidden nodes representing joints of a hand, and observable nodes with the features extracted from a 2D input image sequence. To track hand poses in 3D, we use a Belief Propagation algorithm, which provides a robust and unified framework for inference in a graphical model. From the estimated 3D hand pose we extract the information for each finger's motion, which is then fed into a hidden Markov model. To recognize natural finger actions, we consider the movements of all the fingers to recognize a single finger's action. We applied the proposed method to a virtual keypad system and the result showed a high recognition rate of 94.66% with 300 test data.

Mobile Robot Localization using Ubiquitous Vision System (시각기반 센서 네트워크를 이용한 이동로봇의 위치 추정)

  • Dao, Nguyen Xuan;Kim, Chi-Ho;You, Bum-Jae
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2780-2782
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    • 2005
  • In this paper, we present a mobile robot localization solution by using a Ubiquitous Vision System (UVS). The collective information gathered by multiple cameras that are strategically placed has many advantages. For example, aggregation of information from multiple viewpoints reduces the uncertainty about the robots' positions. We construct UVS as a multi-agent system by regarding each vision sensor as one vision agent (VA). Each VA performs target segmentation by color and motion information as well as visual tracking for multiple objects. Our modified identified contractnet (ICN) protocol is used for communication between VAs to coordinate multitask. This protocol raises scalability and modularity of thesystem because of independent number of VAs and needless calibration. Furthermore, the handover between VAs by using ICN is seamless. Experimental results show the robustness of the solution with respect to a widespread area. The performance in indoor environments shows the feasibility of the proposed solution in real-time.

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Estimation of Wind Velocity Using Motion Tracking of a Balloon (풍선의 움직임 추적을 이용한 바람 속도 벡터 추정)

  • Oh, Hyeju;Jo, Sungbeom;Choi, Keeyoung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.42 no.10
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    • pp.833-841
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    • 2014
  • This paper proposes an algorithm to estimate the wind velocity by tracking free flying balloons. Balloons used in this method are expendable but inexpensive, which increases the usefulness of the method. Also we can obtain accurate 3D information by using multiple cameras and estimate the wind velocity of the local field. The proposed system consists of aerodynamic modeling of the balloon, a tracking algorithm using image processing, and the velocity estimation algorithm. We performed unit tests of each algorithm for the verification. The method is validated using a system simulation and sources of error case identified.