• Title/Summary/Keyword: Multimedia devices

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Virtual Location Information based Routing Scheme in Wireless Ad-Hoc Networks (무선 애드 혹 네트워크에서 가상위치정보 기반 라우팅 기법)

  • Youn, JooSang
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.2
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    • pp.77-85
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    • 2013
  • Recently, location information based routing protocol has been studied to estimate end-to-end path in wireless ad-hoc network. This protocol assumes all nodes can get heir location information via GPS devices and floods only limited area with routing message through acquired location information. Therefore, this protocol has advantage that can reduce the number of routing message than the existing IP-based routing protocols. In addition, all nodes enabling this protocol must acquire their own location information to participate in the location-based routing. However, recent because of the miniaturization of sensor node, sensor node without GPS function has been launched. Therefore in case of the sensor node that does not know location information, it is impossible to participate in the ad hoc network configuration and location information based routing. In this paper, a virtual location information based routing scheme is proposed for wireless nodes without GPS function to be able to participate in location information based routing within ad hoc network environments consisting of wireless nodes with GPS function and wireless nodes without GPS function. Therefore, the proposed protocol has the advantage that a wireless node without a GPS function is able to participate in ad hoc network configuration and the location information based routing.

Personalized EPG Application using Automatic User Preference Learning Method (사용자 선호도 자동 학습 방법을 이용한 개인용 전자 프로그램 가이드 어플리케이션 개발)

  • Lim Jeongyeon;Jeong Hyun;Kim Munchurl;Kang Sanggil;Kang Kyeongok
    • Journal of Broadcast Engineering
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    • v.9 no.4 s.25
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    • pp.305-321
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    • 2004
  • With the advent of the digital broadcasting, the audiences can access a large number of TV programs and their information through the multiple channels on various media devices. The access to a large number of TV programs can support a user for many chances with which he/she can sort and select the best one of them. However, the information overload on the user inevitably requires much effort with a lot of patience for finding his/her favorite programs. Therefore, it is useful to provide the persona1ized broadcasting service which assists the user to automatically find his/her favorite programs. As the growing requirements of the TV personalization, we introduce our automatic user preference learning algorithm which 1) analyzes a user's usage history on TV program contents: 2) extracts the user's watching pattern depending on a specific time and day and shows our automatic TV program recommendation system using MPEG-7 MDS (Multimedia Description Scheme: ISO/IEC 15938-5) and 3) automatically calculates the user's preference. For our experimental results, we have used TV audiences' watching history with the ages, genders and viewing times obtained from AC Nielson Korea. From our experimental results, we observed that our proposed algorithm of the automatic user preference learning algorithm based on the Bayesian network can effectively learn the user's preferences accordingly during the course of TV watching periods.

Photo Mosaic Generation Algorithm Using the DCT Hash (DCT 해쉬를 이용한 모자이크 생성 알고리즘)

  • Lee, Ju-Yong;Jeong, Seungdo;Lee, Ji-Hoon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.10
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    • pp.61-67
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    • 2016
  • With the current high distribution rate of smart devices and the recent development of computing technology, user interest in multimedia, such as photos, videos, and so on, has rapidly increased, which is a departure from the simple pattern of information retrieval. Because of these increasing interests, image processing techniques, which generate and process images for diverse applications, are being developed. In entertainment recently, there are some techniques that present a celebrity's image as a mosaic comprising many small images. In addition, studies into the mosaic technique are actively conducted. However, conventional mosaic techniques result in a long processing time as the number of database images increases, because they compare the images in the databases sequentially. Therefore, to increase search efficiency, this paper proposes an algorithm to generate a mosaic image using a discrete cosine transform (DCT) hash. The proposed photo mosaic-generation algorithm is composed of database creation and mosaic image generation. In database creation, it first segments images into blocks with a predefined size. And then, it computes and stores a DCT hash set for each segmented block. In mosaic generation, it efficiently searches for the most similar blocks in the database via DCT hash for every block of the input image, and then it generates the final mosaic. With diverse experimental results, the proposed photo mosaic-creation algorithm can effectively generate a mosaic, regardless of the various types of images and sizes.

A Study on the Implementation of an All-IP Train Communication Network Using Plastic Optical Fiber (플라스틱 광섬유를 이용한 All-IP 열차통신네트워크 구현에 관한 연구)

  • Kim, Dongha;Lee, Soyoung;Choi, Kyuhyong
    • Journal of the Korean Society for Railway
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    • v.16 no.3
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    • pp.189-195
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    • 2013
  • Recent trains have broadband train communication networks to improve train operation safety and to provide passengers with multimedia services. Compared to glass optical fiber, plastic optical fiber (POF) has a large diameter; it also provides the good durability and maintainability necessary to railway applications. This paper suggests an All-IP broadband train communication network that connects all devices in the train through a POF interface. Performance tests according to Korean railroad standards shows that this POF interface is usable in the range of vibration and temperature conditions encountered in trains. A dedicated Layer-2 switch with the POF interface is developed for the construction of the All-IP train communication network. A prototype 1Gbps train communication network was set up in a trial-run of train on a metro line using the developed Layer-2 switch and POF. On-track tests indicated the feasibility of the POF train communication network. POF has an additional advantage of economic feasibility, and it is expected to start a trend toward broadband train communication networks using POF.

An art exhibition needs assessment survey of persons with visual impairment (시각장애인의 전시예술품 관람 욕구조사)

  • Lee, Yanghee;Kim, Sangwon;Eom, Munseol;An, Sae mi;Cho, Jun Dong
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.1
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    • pp.457-466
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    • 2019
  • The study was to improve the right to the enjoyment of culture of persons with visual impairment by increasing the accessibility to art exhibitions and exploring assistive measures through needs assessment survey of persons with visual impairment on arts exhibition. We used total 83 responses collected through an online survey. The result are as follows. First, watching movies at a teather was the most frequent leisure activity among persons with visual impairment, while respondents reported attending art exhibitions as the least frequent activity. Yet, 71.1% included attending art exhibitions as one of their top 5 culture and leisure activities. Most of the respondents reported the purpose of attending art exhibitions as fun. However, a primarily visual atmosphere prevented them from visiting the exhibition. Second, persons with visual impairment preferred approaching the art to have a closer look. More than about 50% of the respondents used their residual vision. Most of the respondents reported to use more than two senses when appreciating the exhibits. Moreover, respondents reported that devices/services for multi-sensory experiences would be helpful to appreciate the art. The findings imply that the consideration of the characteristics and needs of persons with visual impairment is required for establishing the environment of art exhibitions. This could further contribute to the improvement of the right to the enjoyment of leisure and culture of persons with visual impairment and lead to the realization of social integration.

Model Design and Applicability Analysis of Interactive Electronic Technical Manual for Planning Stage of Construction Projects (건설공사 기획단계 전자매뉴얼의 적용 모형 구성 및 효과 분석)

  • Kwak, Joong-Min;Kang, Leen-Seok
    • Land and Housing Review
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    • v.12 no.2
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    • pp.121-139
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    • 2021
  • Technical documents in the construction field are changing from paper documents to electronic ones. As a result, the industry witnesses a trend of using portable electronic devices in searching or retrieving necessary information such as relevant regulations. Despite the improvement in the accessibility to general technical documents, a limitation is still found in accessing the electronic documents on the regulations. We see the barrier for field engineers to enhance their technical knowledge. One of major barriers is that videos, animations, and virtual reality information to enhance the visual understanding of technical content related to regulations are not linked. It is the interactive electronic technical manual (IETM) that can address such issues. The IETM is an electronic document system that enables real-time information acquisition while operating in the form of conversations with users by linking multimedia functions to document types such as specifications and guidelines. This study establishes a model of the IETM that can be operated in the planning stage of a construction project. The study also verifies its usability with a hypothetical case study. This study aims to improve the usability of the IETM in the construction project by analyzing the application effect of the IETM using the AHP technique.

The Development of 1G-PON Reach Extender based on Wavelength Division Multiplexing for Reduction of Optical Core (국사 광역화와 광코어 절감을 위한 파장분할다중 기반의 1기가급 수동 광가입자망 Reach Extender 효율 극대화 기술 개발)

  • Lee, Kyu-Man;Kwon, Taek-Won
    • Journal of Digital Convergence
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    • v.17 no.8
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    • pp.229-235
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    • 2019
  • As the demand for broadband multimedia including the Internet explosively increases, the advancement of the subscriber network is becoming the biggest issue in the telecommunication industry due to the surge of data traffic caused by the emergence of new services such as smart phone, IPTV, VoIP, VOD and cloud services. In this paper, we have developed WDM(Wavelength Division Multiplexing)-PON(passive optical network) based on the 1-Gigabit Reach Externder (RE) technique to reduce optical core. Particularly, in order to strengthen the market competitiveness, we considered low cost, miniaturization, integration technique, and low power of optical parts. In addition, we have developed a batch system by integrating all techniques for reliability, remote management through the development of transmission distance extension and development of capacity increase of optical line by using RE technology in existing PON network. Based on system interworking with existing commercial 1G PON devices, it can be worthy of achievement of wide nationalization and optical core reduction by using this developed system. Based on these results, we are studying development of 10G PON technology.

IoT data processing techniques based on machine learning optimized for AIoT environments (AIoT 환경에 최적화된 머신러닝 기반의 IoT 데이터 처리 기법)

  • Jeong, Yoon-Su;Kim, Yong-Tae
    • Journal of Industrial Convergence
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    • v.20 no.3
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    • pp.33-40
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    • 2022
  • Recently, IoT-linked services have been used in various environments, and IoT and artificial intelligence technologies are being fused. However, since technologies that process IoT data stably are not fully supported, research is needed for this. In this paper, we propose a processing technique that can optimize IoT data after generating embedded vectors based on machine learning for IoT data. In the proposed technique, for processing efficiency, embedded vectorization is performed based on QR such as index of IoT data, collection location (binary values of X and Y axis coordinates), group index, type, and type. In addition, data generated by various IoT devices are integrated and managed so that load balancing can be performed in the IoT data collection process to asymmetrically link IoT data. The proposed technique processes IoT data to be orthogonalized based on hash so that IoT data can be asymmetrically grouped. In addition, interference between IoT data may be minimized because it is periodically generated and grouped according to IoT data types and characteristics. Future research plans to compare and evaluate proposed techniques in various environments that provide IoT services.

Design of ICT based Protected Horticulture for Recovering Natural Disaster (ICT기반 시설원예 재해 경감장치 설계)

  • Lee, Meong-Hun;Yoe, Hyun
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.10
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    • pp.373-382
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    • 2016
  • Under the Agricultural technology is influenced from climate that is requisite of seasonal. So this system will cover the problems and develop the agricultural industry as well. So far, the agricultural industry is developing however, it has the points of the weakness because of natural disasters such as wind risk and heavy snow. This paper designs system to change vinyl on the greenhouse. This is a preliminary study for the real-time feedback control of greenhouse. The study developed a wireless IoT sensor system based on authentic technology capacities, to integrate with the protected horticulture Management System. These system was used to evaluate the levels of the snow cover and wind through IoT devices. The existing greenhouse uses the warm water to clear snow or to change methods. This system will recover by changing the vinyl which is covered outside of the greenhouse. The points of the system is changing vinyl to spin pipe. It is contained extra vinyl. The effects of this system are minimized labor protected crops from natural disasters. For this purpose, the study first developed a wireless IoT sensor unit that integrates an MEMS device and wireless communication module. Also, the study developed an operating program that enables real-time response measurement. It will help operational and maintenance greenhouse as a result.

An Interactive Method between HSE System and Wearable Components through Analysis on Risk Scenarios (위험 시나리오 분석을 통한 스마트 HSE 시스템 및 웨어러블 컴포넌트 연동방안)

  • Shon, DongKoo;Lim, Dong-Sun;Im, Kichang;Park, Jeong-Ho;Kim, Jong-Myon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.5
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    • pp.407-416
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    • 2018
  • The development of modern technology has rapidly grown the field of wearable devices. Wearable equipments should satisfy low power consumption and small/lightweight because of characteristics of body wearing. In this paper, an overview of wearable equipments is explained, and wearable device market is investigated. In addition, we investigate developed technology of wearable components, which is divided into component and communication technology. Meanwhile, a smart HSE system is required to meet the demand of the society for the serious industrial accident. To address this issue, we propose an interactive method between the wearable component and the HSE system, which are expected to be effective in safety management. As a detailed case study, a risk scenario is made with risk factors in welding workshop, and then we propose an interactive method between a wearable component and an HSE system that can reduce the risk. This proposed method is useful to achieve high level of worker's safety.