• Title/Summary/Keyword: Multimedia Video Service

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Research for measuring degradation of IPTV-serviced videos (IPTV 서비스 영상에 대한 객관적 품질측정 방안 연구)

  • Kim, Won-Jun;Kim, Chang-Ick;Kim, Jin-Sul;Lee, Hyun-Woo;Ryu, Won
    • Journal of Broadcast Engineering
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    • v.13 no.4
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    • pp.440-451
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    • 2008
  • With the advent of IP-based multimedia service based on IP network, there is a rapidly increasing demand for IPTV. Unlike the previous coaxial cable based TV, IPTV provides a variety of convergence services based on IP newark. However, since the IPTV service quality is a lot affected by the network degradation such as packet loss and jitter, it may not be guaranteed. In this paper, we propose an objective measure for various degradations of IPTV-based videos considering subjective assessment. To this end, we first determine QoE(Quality of Experience) indicators, which can affect human visual perception. Then we develop the video quality metric for each QoE indicator. Subjective assessment based on MOS is conducted and used to construct mapping relationship between each measure and perceived visual quality. Experiments are performed on various videos to confirm the efficiency and robustness of the proposed method and show high correlation with subjective assessment.

Design and Implementation of a Multi-level VOD Server System (복합 다단계 주문형 비디오 서버의 설계 및 구현)

  • Suh, Duk-Rok;Gang, Dae-Hyeok;Kim, Su-Jeong;Lee, Won-Seok;Lee, Jeong-Su
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.3
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    • pp.685-697
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    • 1997
  • A Viedo-on-Demand(VOD) service is a multimedia service that is realized by the rapid advance of computer and data communication techmologies. Basically, a VOD system is composed of a server and a number fo clients.The server stores and manages a large amount of digital moving picture data. Each slient sends an on-line requwet to the server and receives data for real-time displying. Many researches are performed on a VOD server using hard disks for the permanent video fata storage. However, a hard disk is less reliable and requires more storage cost than a massive storage device. Due to these resasons, a multi-level VOD system is proposed for using teh jukeboxes of optical disks as the permanent video storage,device. In this paper, we prpose the necessary software modules and protocols between the server and its clients for the implementation of the multi-level VOD server.

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Multiple-Class Dynamic Threshold algorithm for Multimedia Traffic (멀티미디어 트래픽을 위한 MCDT (Multiple-Class Dynamic Threshold) 알고리즘)

  • Kim, Sang-Yun;Lee, Sung-Chang;Ham, Jin-Ho
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.12
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    • pp.17-24
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    • 2005
  • Traditional Internet applications such as FIP and E-mail are increasingly sharing bandwidth with newer, more demanding applications such as Web browsing, IP telephony, video conference and online games. These new applications require Quality of Service (QoS), in terms of delay, loss and throughput that are different from QoS requirements of traditional applications. Unfortunately, current Active Queue Management (AQM) approaches offer monolithic best-effort service to all Internet applications regardless of the current QoS requirements. This paper proposes and evaluates a new AQM technique, called MCDT that provides dynamic and separated buffer threshold for each Applications, those are FTP and e-mail on TCP traffic, streaming services on tagged UDP traffic, and the other services on untagged UDP traffic. Using a new QoS metric, our simulations demonstrate that MCDT yields higher QoS in terms of the delay variation and a packet loss than RED when there are heavy UDP traffics that include streaming applications and data applications. MCDT fits the current best-effort Internet environment without high complexity.

A Study on the Development of T-DMB Frame Analysis Simulator and its Utilization in Education (T-DMB 프레임 분석 시뮬레이터 개발 및 교육활용에 관한 연구)

  • Hwang, In-Tae;Kim, Han-Jong
    • Journal of Practical Engineering Education
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    • v.7 no.1
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    • pp.31-37
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    • 2015
  • Terrestrial digital multimedia broadcasting (TDMB) is a method of bringing multimedia images, radio, internet, and television to portable devices through terrestrial digital radio transmissions. TDMB related educations being carried out in colleges are focusing on developing firmware which enables users to choose a wanted service. TDMB transmission frame is made up of synchronization channel (SC), fast information channel (FIC), and main service channel (MSC). Services such as video, audio and date are transmitted in the form of subchannel in the MSC. FIC carries information related to each services and subchannels. This paper presents a TDMB frame analysis simulator for analyzing and displaying FIC data on PC. TDMB frame analysis simulator contains functions such as controlling TDMB receiver through USB, establishing the frequency, bringing FIC to PC, displaying ensemble ID and levels, and displaying informations related to services and subchannels. In addition to that, this simulator has a function of being able to store FIC date and subchannel data. This simulator being developed with C++ is expected to be used to view those data visually so that it helps students to understand the TDMB system better and bring about the educational motivation.

Dynamic Buffer Allocation for Seamless IPTV Service Considering Handover Time and Jitter (이동망에서 IPTV 서비스 제공 시 핸드오버 시간과 지터를 고려한 동적 버퍼 할당 기법)

  • Oh, Jun-Seok;Lee, Ji-Hyun;Lim, Kyung-Shik
    • The KIPS Transactions:PartC
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    • v.15C no.5
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    • pp.391-398
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    • 2008
  • To provide IPTV service over mobile networks, the mechanism that reduce packet loss and interrupt of multimedia service during the handover should be supported. Especially, buffering based mechanism is preferable for supporting IPTV services in the way of preserving streaming service using stored data and recovering non-received data after handover. But previous research doesn't consider the buffer allocation for applying various environments which can change handover time or end to end delay of relay node. This paper propose DBAHAJ mechanism that optimize buffer size of mobile nodes and relay node for supporting seamless IPTV service over mobile environments. Mobile node determines buffer size by checking handover time and maximum difference of sequence to keep playing video data. And multicast agent recovers packet loss during the handover by sending buffered data. By these two procedure, node supports seamless IPTV service on mobile networks. We confirm performance of this mechanism on NS-2 simulator.

PECOLE+: An Extension of PECOLE Collaborative System for Supporting Effective Multiple Groups (PECOLE+: 다중그룹을 효과적으로 지원하기 위한 PECOLE 협업 시스템의 확장)

  • Kim, Bo-Hyeon;Park, Jong-Moon;Lee, Myung-Joon;Park, Yang-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.1
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    • pp.101-115
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    • 2011
  • PECOLE (Peer-to-Peer Collaborative Environment) is a P2P-based multimedia distributed collaborative environment supporting a collaborative workspace which is composed of a variety of collaborative applications such as multi-chat, video conferencing, screen sharing and etc. Unfortunately, due to the PECOLE's simple group management, it is impossible to perform collaboration activities while joining multiple groups. In this paper, we present the design and implementation of PECOLE+ which is an extension of PECOLE. PECOLE+ resolves the drawback of PECOLE by providing the Group Management Service and the Workspace Management Service. The Group Management Service provides functionalities such as creating groups, joining multiple groups, and searching groups, and etc. The Workspace Management Service provides each group with an associated workspace, supporting the execution of collaborative applications over the workspace. In addition, any collaborative applications with the provided plug-in interfaces can be executed over the workspace as a PECOLE+ collaborative application.

Design and Implementation of Visual/Control Communication Protocol for Home Automated Robot Interaction and Control (홈오토메이션을 위한 영상/로봇제어 시스템의 설계와 구현)

  • Cho, Myung-Ji;Kim, Seong-Whan
    • Journal of Internet Computing and Services
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    • v.10 no.6
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    • pp.27-36
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    • 2009
  • PSTN (public switched telephone network) provides voice communication service, whereas IP network provides data oriented service, and we can use IP network for multimedia transport service (e.g. voice over IP service) with economic price. In this paper, we propose RoIP (robot on IP) service scenario, signaling call flow, and implementation to provide home automation and monitoring service for remote site users. In our scheme, we used a extended SIP (session initiation protocol) for signaling protocol between remote site users and home robots. For our bearer transport control, we implemented H.263 video codec over RTP (real-time transport protocol) and additionally DTMF (dual tone multi-frequency) transport for robot actuator control. We implemented our scheme on home robots and experimented with KTF operator network, and it shows good communication quality (average MOS = 9.15) and flexible robot controls.

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A Scalable Management Method for Asterisk-based Internet Telephony System (확장성을 고려한 Asterisk 기반 인터넷 전화 관리 방법)

  • Ha, Eun-Yong
    • Journal of Digital Convergence
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    • v.12 no.8
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    • pp.235-242
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    • 2014
  • Internet telephony is an Internet service which supports voice telephone using VoIP technology on the IP-based Internet. It has some advantages in that voice telephone services can be accompanied with multimedia services such as video communication and messaging services. In this paper we suggested an Asterisk-based Internet telephony system which can be easily scalable. Most current systems use text files to manage their configuration: SIP users, dialplans, IVR service and etc. But we designed the management system which introduces database tables for efficiency and scalability. It also supports web-based functions developed by using Asterisk, Apache, MySQL, jQuery, PHP and open source softwares.

HEVC Encoder Optimization using Depth Information (깊이정보를 이용한 HEVC의 인코더 고속화 방법)

  • Lee, Yoon Jin;Bae, Dong In;Park, Gwang Hoon
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.640-655
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    • 2014
  • Many of today's video systems have additional depth camera to provide extra features such as 3D support. Thanks to these changes made in multimedia system, it is now much easier to obtain depth information of the video. Depth information can be used in various areas such as object classification, background area recognition, and so on. With depth information, we can achieve even higher coding efficiency compared to only using conventional method. Thus, in this paper, we propose the 2D video coding algorithm which uses depth information on top of the next generation 2D video codec HEVC. Background area can be recognized with depth information and by performing HEVC with it, coding complexity can be reduced. If current CU is background area, we propose the following three methods, 1) Earlier stop split structure of CU with PU SKIP mode, 2) Limiting split structure of CU with CU information in temporal position, 3) Limiting the range of motion searching. We implement our proposal using HEVC HM 12.0 reference software. With these methods results shows that encoding complexity is reduced more than 40% with only 0.5% BD-Bitrate loss. Especially, in case of video acquired through the Kinect developed by Microsoft Corp., encoding complexity is reduced by max 53% without a loss of quality. So, it is expected that these techniques can apply real-time online communication, mobile or handheld video service and so on.

Design of Optical Filter with Multilayer Slab/Fiber Structure (다층 슬랩-광섬유접속구조를 갖는 광필터의 설계)

  • Jeoung, Chan-Gwoun;Kang, Young-Jin;Kim, Sun-Youb
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.6
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    • pp.1369-1375
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    • 2007
  • The recent, a large capacity of telecommunication networks is required in order to it is in proportion to capacity of information communication increase and to satisfy a demand because of the demand about Internet, a multimedia service of internet, Video of internet protocol(VoIP), Audio/Video streaming. As a result, DWDM(Dense Wavelength Division Multiplexing)technologies are emerging to be a prevailing the method of solving it without additional optical fiber network building and high-speed equipment. Therefore this thesis proposed the optical filter of fiber/multilayer slab coupled structure combining it to multilayer slab waveguide by polishing the cladding of one side of fiber to design the optical filter having these functions. When a separation distance of fiber and slab was $3{\mu}m$, The optical filter proposed as the simulation result was satisfied with a DWDM filter characteristic with FWHM of 0.1nm on TM mode and TE mode as 32nm polarization independence in a communication window of $1.3{\mu}m$ when center wavelength was each ${\lambda}_0=1.274755{\mu}m$ and ${\lambda}_0=1.30591{\mu}m$.

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