• Title/Summary/Keyword: Multimedia Representation

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A Video Stream Retrieval System based on Trend Vectors (경향 벡터 기반 비디오 스트림 검색 시스템)

  • Lee, Seok-Lyong;Chun, Seok-Ju
    • Journal of Korea Multimedia Society
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    • v.10 no.8
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    • pp.1017-1028
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    • 2007
  • In this paper we propose an effective method to represent, store, and retrieve video streams efficiently from a video database. We extract features from each video frame, normalize the feature values, and represent them as values in the range [0,1]. In this way a video frame with f features can be represented by a point in the f-dimensional space $[0,1]^f$, and thus the video stream is represented by a trail of points in the multidimensional space. The video stream is partitioned into video segments based on camera shots, each of which is represented by a trend vector which encapsulates the moving trend of points in a segment. The video stream query is processed depending on the comparison of those trend vectors. We examine our method using a collection of video streams that are composed of sports, news, documentary, and educational videos. Experimental results show that our trend vector representation reduces a reconstruction error remarkably (average 37%) and the retrieval using a trend vector achieves the high precision (average 2.1 times) while maintaining the similar response time and recall rate as existing methods.

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Spiral Drawing-based Real-time Crystallization Mosaic Tchnique (나선 드로잉 기반 실시간 결정화 모자이크 기법)

  • Kim, Jae Kyoung;Kim, Young Ho;Park, Jin Wan
    • Journal of the Korean Society for Computer Game
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    • v.31 no.4
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    • pp.137-144
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    • 2018
  • In the past, mosaics were made by laying cloth on the floor and manually tiling the tiles. However, due to recent developments in technology, the data storage method has evolved from analog to digital, so that image representation and conversion can be realized through computer. Also, various expression techniques of mosaic are developed, and it is also used as a method of art representation in digital. There are various studies on the production process of mosaic. The proposed method is a crystallization mosaic that spreads spirally in real time and uses 3D quartz as a tile element. Although existing researches are mostly focused on the purpose of rendering images in more detail, this technique combines untried spiral drawing and crystallization, and attempts to explore new expression techniques in 3D space by attempting a new mosaic method in 3D space. 'Spiral Crystallization Photo', based on this technique, was selected as Top27 in MWU Award 18 and exhibited at Unite Seoul 2018.

Advanced Representation Method of Hand Motion by Cheremes Analysis in KSL (수화소 분석을 통한 손동작 움직임 표현방법)

  • Lee, Boo-Hyung;Song, Pi1-Jae
    • Journal of Korea Multimedia Society
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    • v.9 no.8
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    • pp.1067-1075
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    • 2006
  • This paper proposes a advanced representation method of hand motion by cheremes analysis in korean sign language. The proposed method is the representation method which apply to the hand motion used in KSL(Korean Sign Language) to represent rich and united hand motion. Words or sentences in KSL are completed by combination of elements called as Cheremes, that is, a hand movement orientation, a finger shape, a hand position, etc. In this paper, Cheremes composing the KSL is divided and represented by 5 elements: the hand movement orientation(HMO), finger shape(FS), hand orientation(HO), hand position(HP) and number of using hand (HN). Each cheremes is expressed by more various characteristics. For example, The hand movement orientation means orientations which the hand move while the sign language is done and can be expressed by 17orientation components. The finger shape means various shapes which fingers can take and represented by 17 components. The Orientation of hand is expressed by 2 characteristics according to whether we use the palm of the hand or the back. The position of hand means specific regions in body which hand(s) is placed while the sign language is done and divided by 8 regions. Finally, the number of hand means whether use only one hand or both hands and is expressed by 2 characteristics. The proposed method has been tested with KSL words and sentences and the results have shown that they can be expressed completely by the proposed representation method.

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A Study on Semantic Logic Platform of multimedia Sign Language Content (멀티미디어 수화 콘텐츠의 Semantic Logic 플랫폼 연구)

  • Jung, Hoe-Jun;Park, Dea-Woo;Han, Kyung-Don
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.10
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    • pp.199-206
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    • 2009
  • The development of broadband multimedia content, a deaf sign language sign language is being used in education. Most of the content used in sign language training for Hangul word representation of sign language is sign language videos for the show. For the first time to learn sign language, sign language users are unfamiliar with the sign language characteristics difficult to understand, difficult to express the sign is displayed. In this paper, online, learning sign language to express the sign with reference to the attributes, Semantic Logic applying the sign language of multimedia content model for video-based platform is designed to study.

A Study on the 3D Object Representation based WebSD Using X3D (X3D를 이용한 WebSD기반 3D Object 표현에 대한 연구)

  • 이성태;김이선;기우용;이윤배
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.4
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    • pp.632-638
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    • 2002
  • Extensible 3D(X3D) is a software standard for defining interactive web and broadcast-based 3D content integrated with multimedia. The data size of Web3D representation based on polygon meshes is so large that transferring practical data fast is a hard problem. This paper proposes 3D object structure, a new framework for compact 3D representation with high quality surface shape. By utilizing a free form surface technique, qualified surface are transferred with limited amount of data size and rendered. 3D graphic structure can be regarded ad both polygon meshes and free form surfaces. Therefore, it can be easily integrated to existing Web3D data formats, for example VRML & XML. 3D object structure also enables modeling free form surface shapes intuitively with polygon modeling like operations.

A Survey on Functions and Characteristics of Conceptual Graph Tools (개념그래프 도구의 기능 및 특성 조사)

  • Yang, Gi-Chul
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.285-292
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    • 2014
  • Intelligent systems are systems that mainly use knowledge rather than data or information. Therefore, knowledge representation is an important factor for intelligent system construction. Conceptual graph is a logical knowledge representation language which has graphical form and it can represent knowledge efficiently. It is, however, cumbersome to use conceptual graphs directly for programming. Various tools were developed to overcome this difficulties. In this paper, we survey on functions and characteristics of conceptual graph tools that can be utilized for constructing intelligent systems by using conceptual graphs. The result of this survey will be very helpful to use conceptual graphs for development of intelligent systems.

Error Concealment Based on Multiple Representation for Wireless Transmission of JPEG2000 Image

  • Ou, Yang;Lee, Won-Young;Yang, Tae-Uk;Chee, Sung-Taek;Rhee, Kyung-Hyune
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.1C
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    • pp.68-78
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    • 2008
  • The transmission of multimedia information over error-prone channels such as wireless networks has become an important area of research. In this paper, we propose two Error Concealment(EC) schemes for wireless transmission of JPEG2000 image. The Multiple Representation(MR) is employed as the preprocessing in our schemes, whereas the main error concealing operation is applied in wavelet domain at receiver side. The compressed code-stream of several subsampled versions of original image is transmitted over a single channel with random bit errors. In the decoder side, the correctly reconstructed wavelet coefficients are utilized to recover the corrupted coefficients in other sub-images. The recovery is carried out by proposed basic(MREC-BS) or enhanced(MREC-ES) methods, both of which can be simply implemented. Moreover, there is no iterative processing during error concealing, which results a big time saving. Also, the simulation results confirm the effectiveness and efficiency of our proposed schemes.

Data Conversion using SEDRIS STF (SEDRIS STF를 이용한 데이터 변환)

  • Lee, Kwang-Hyung
    • The Journal of Korean Association of Computer Education
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    • v.7 no.5
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    • pp.101-110
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    • 2004
  • The multimedia community needs an environmental data representation and interchange mechanism which not only satisfies the requirements of today's systems, but can be extended to meet future data sharing needs. This mechanism must allow for the standard representation of, and access to data. The SEDRIS STF(SEDRIS Transmittal Format)provides environment data users and producers with a clearly defined interchange specification. In this paper I develop data converter commercial data(3DS MAX) format to standard interchange format and vice verse without losing semantic of information content using SEDRIS standard interchange format.

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Compressed Representation of CNN for Image Compression in MPEG-NNR (MPEG-NNR의 영상 압축을 위한 CNN 의 압축 표현 기법)

  • Moon, HyeonCheol;Kim, Jae-Gon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.06a
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    • pp.84-85
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    • 2019
  • MPEG-NNR (Compression of Neural Network for Multimedia Content Description and Analysis) aims to define a compressed and interoperable representation of trained neural networks. In this paper, we present a low-rank approximation to compress a CNN used for image compression, which is one of MPEG-NNR use cases. In the presented method, the low-rank approximation decomposes one 2D kernel matrix of weights into two 1D kernel matrix values in each convolution layer to reduce the data amount of weights. The evaluation results show that the model size of the original CNN is reduced to half as well as the inference runtime is reduced up to about 30% with negligible loss in PSNR.

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Marriage Migrants' representation in Korean Cinema

  • de Dios, Ines Miranda
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.11
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    • pp.31-40
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    • 2018
  • This paper studies how marriage migrants are being depicted in Korean Cinema. In the recent years, the foreign population in South Korea has been increasing and so has done the presence of migrant minorities in media, including cinema. This study discusses that korean cinema shows dominant ideologies of power in Korean society where marriage migrants are located at the bottom. Five films were analyzed and from this analysis five frames were extracted. Marriage migrants are frequently depicted as subordinated or powerless, they are usually women in the role of wives, mothers, and daughters-in-law, they are treated as ethnic others, sexualized others or commodities. Consequently, their relationships with Korean nationals are formed by power relations. Moreover, Korean national who do establish some sort of intimate relationship with the marriage migrants are represented as people in the margins of Korean society. In this way, it is reinforced the social position of marriage migrants as outsiders in the Korean society.