• Title/Summary/Keyword: Multimedia Communication System

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Measuring Inner or Outer Position of Ship Passenger and Detection of Dangerous Situations based LoRa WAN Communication (LoRa WAN 통신 기반의 선박 내/외부 승선자 측위 및 위험상황 감지 시스템)

  • Park, Seok Hyun;Park, Moon Su
    • Journal of Korea Multimedia Society
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    • v.23 no.2
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    • pp.282-292
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    • 2020
  • In order to minimize casualties from marine vessel accidents that occur frequently at home and abroad, it is important to ensure the safety of the passengers aboard the vessel in the event of an accident. There is an EPIRB system as a system for disaster preparedness in the marine situation currently on the market, but there is a problem that the price is very expensive. In order to overcome the cost problem, which is a disadvantage of previous system, LoRaWAN-based communication is used. LoRaWAN communication-based vessel positioning and risk detection system based on LoRaWAN communication transmits measurement data of each module using two Beacon and GPS modules to stably perform position measurement for both indoor and outdoor situations. The rider danger situation detection system can detect the safety status of the rider using the 3-axis acceleration sensor, collect data from the rider positioning system and the rider safety status detection system, and send to server using LoRa communication. When conducting communication experiments in the long-distance maritime situation and actual communication experiments using the implemented system, it was found that the two experiments showed over 90% communication success rate on average.

Performance Evaluation for Multicasting Video over OpenFlow-based Small-scale Network

  • Thi, Thuyen Minh;Huynh, Thong;Kong, In-Yeup;Hwang, Won-Joo
    • Journal of Korea Multimedia Society
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    • v.17 no.9
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    • pp.1084-1091
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    • 2014
  • When demand for transmitting multimedia data increases, network congestion is more likely to occur and users will suffer high loss rate as well as high delay. In order to enhance quality-of-service (QoS) of video multicasting, we need to raise transmission reliability and reduce end-to-end delay. This paper proposes a routing mechanism for a OpenFlow-based small-scale network in order to multicast video reliably with low delay. In our method, multipath routing will be applied to Multiple Description (MD) Coded video to exploit its multi-description property. Through performance evaluation, our method shows improvement on loss rate, delay and video distortion.

Interactive Multimedia Service Terminal for IMPRESS

  • Park, Jin-sang;Park, Jong-Hoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.06a
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    • pp.67-70
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    • 1997
  • This Paper describes the system configuration and implementation method of an IMPRES (Interactive Multimedia exPRESS) terminal. The terminal is developed in the form of a PC add-on board that is called MINIBA (Media and Network Interface Board Assembly). IMPRESS is a communication service platform that support various interactive multimedia services. The main objectives of developing IMPRESS are to implement DAVIC compliant services platform to verify DAVIC specification and to support testing environment. Currently IMPRESS terminal provides MPEG-2 quality movies on demand, switched video broadcasting, and home-shopping service to the service user, based on the ATM network.

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Visible Light Communication based Multi-hop Multimedia Data Transmission Networks System (VLC 기반 멀티 홉 멀티미디어 데이터 전송 네트워크 시스템)

  • Park, In-Chul;Shin, Jung-Jin;Park, Joo-Young;Dung, Le The;An, Beongku
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.21-31
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    • 2014
  • In this paper, we propose VLC(visible light communication) based multi-hop multimedia data transmission system. The main contributions and features of the proposed system are as follows. First, the contribution of this research is to develope the LED communication based multi-hop transmission network system which can transmit multimedia data(audio data, video data) with long distance. Second, the developed system has the following features: In transmitter, audio data and video data are transmitted via multi-hops using two channels. The relay in audio channel receives digital audio signal by using photo diode and then transmits the signal to receiver after error checking and amplifying. The receiver receives the encoded audio data via photo diode and then converts to analog audio signal by using decoding and amplifying. The relay in video channel receives video signal by using photo diode and then amplify the video signal using OP-AMP and then transmits the signal to receiver. The receiver amplifies the received signal from photo diode and then sends it to the monitor. The performance evaluation of the proposed system is conducted in the laboratory with fluorescent light source. The results of the performance evaluation confirm that the system can provide high quality multimedia data transmission from transmiter to receiver via multi-hop relays in a long distance while we can see there are differences in the transmitted multimedia(audio and video) quality according to the used LED colors.

Zigbee-based Local Army Strategy Network Configurations for Multimedia Military Service

  • Je, Seung-Mo
    • Journal of Multimedia Information System
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    • v.6 no.3
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    • pp.131-138
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    • 2019
  • With the rapid evolution of communication technology, it became possible to overcome the spatial and temporal limitations faced by humans to some extent. Furthermore, the quality of personal life was revolutionized with the emergence of the personal communication device commonly known as the smart phone. In terms of defense networks, however, due to restrictions from the military and security perspectives, the use of smart phones has been prohibited and controlled in the army; thus, they are not being used for any defense strategy purposes as yet. Despite the current consideration of smart phones for military communication, due to the difficulties of network configuration and the high cost of the necessary communication devices, the main tools of communication between soldiers are limited to the use of flag, voice or hand signals, which are all very primitive. Although these primitive tools can be very effective in certain cases, they cannot overcome temporal and spatial limitations. Likewise, depending on the level of the communication skills of each individual, communication efficiency can vary significantly. As the term of military service continues to be shortened, however, types of communication of varying efficiency depending on the levels of skills of each individual newly added to the military is not desirable at all. To address this problem, it is essential to prepare an intuitive network configuration that facilitates use by soldiers in a short period of time by easily configuring the strategy network at a low cost while maintaining its security. Therefore, in this article, the author proposes a Zigbee-based local strategic network by using Opnet and performs a simulation accordingly.

CORBA-based Distributed Multimedia Communication Systems for Controlling and Managing Multimedia Streams (멀티미디어 스트림 제어 및 관리를 위한 CORBA 기반 분산 멀티미디어 통신 시스템)

  • 박상윤;정길호;박상현;엄영익
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11C
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    • pp.51-63
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    • 2001
  • According to the popular use of the multimedia services in distributed environments, the need for the variable multimedia communication technologies have been presented today. In order to support the efficient transmission multimedia streams, the multicasting, and the interoperability between multimedia applications in distributed environments, the development of the open exclusive multimedia communication systems and the provision of the control and management methodologies for media streams have been required. In order support the realtime transmission of multimedia stream in distributed environments. the protocols such as RTP, RSVP, and RTSP have been standardized. For supporting the interoperability between multimedia applications and the control and management of streams, the distributed processing platforms such as CORBA by OMG and DSM-CC by DAVIC were published. In this paper, we introduce the CORBA-based distributed multimedia communication system which support the realtime transmission, control, and management of multimedia streams and provide the interoperability between multimedia applications. Finally, we present the QoS measurement results by the interoperability between our systems and VoD systems.

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Petri Nets Modelling and Performance Analysis of Multimedia Mobile Communication Systems for Channel Allocations (멀티미디어 이동 통신 시스템의 채널 할당을 위한 페트리 네트 모델링과 성능분석)

  • 노철우;최재승
    • Journal of Korea Multimedia Society
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    • v.5 no.6
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    • pp.704-711
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    • 2002
  • Multimedia communication systems are characterized by supporting three different typer of services such as circuit switched services, and packet switched real Lime and non real time services. The wireless channels in a cell ate allocated by calls of these different service classes and the different service requirements have to be met. SRN is an extension of stochastic Petri nets and provides compact Modeling facilities for system analysis. To get the performance index, appropriate reward rates are assigned to its SRN. In this paper, we present a SRN model for performance analysis of channel allocation of multimedia mobile communication systems. The key contribution of this paper constitutes the Petri nets modeling techniques instead of complicate numerical analysis of Markov chains and easy way of performance analysis for channel allocations under SRN rewards concepts.

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A Study of base-contents retrieval for using Multimedia code (멀티미디어 부호화를 이용한 내용기반 검색에 관한 연구)

  • 박재필;강진석;고석만;최연성;김장형
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2000.05a
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    • pp.325-330
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    • 2000
  • Recent progress on computer and related technology, especially including communication network, multimedia information processing and communication service technology. accelerates the entrance of information society. Especially, WWW brought the information crisis in its demand and size on the communication network, by making it easy to develop information service, like electronic (internet) news, electronic conference, multimedia information retrieval, and so on, on the internet. Due to this change, DBMS should provide efficient ways to store andmanage various types of Multimedia data and to model complex information structures. In order to satisfy these requirements, there have been man researches on architecture of multimedia DBMS, content-based retrieval for multimedia information, tertiary storage system for huge multimedia data, multimedia information modeling,

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Design and fabrication of a 2D haptic interface apparatus and the realization of a virtual air-hockey system using it (2D 햅틱 인터페이스 장치 설계/제작 및 이를 이용한 가상 에어하키 시스템 구현)

  • Back, Jong-Won;Kang, Ji-Min;Choi, Dai-Sung;Yong, Ho-Joong;Jang, Tae-Jeong
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.225-229
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    • 2006
  • 햅틱 인터페이스 장치는 가상공간 상에서 얻어지는 시각적 효과와 더불어 힘(촉각)을 전달하여 사용자에게 현실감을 줄 수 있는 장치이다. 본 논문에서는 다양한 용도로 사용할 수 있는 2 차원 햅틱 인터페이스 장치를 설계 및 제작하고, 입체영상 시스템과 연동하여 오락실에서 흔히 볼 수 있는 에어하키 시스템을 가상현실 기술로 구현하였다. 이때 적절한 모델링과 햅틱 렌더링을 통하여 가상 에어하키 공을 칠 때 사용자가 핸들을 잡은 손으로 느끼는 충격과 반력을 2 차원 햅틱 인터페이스 장치를 통하여 느낄 수 있도록 하였다. 구현된 시스템의 시연을 통하여 공과 핸들의 충돌 시 공이 튕겨 나가는 방향과 속도가 실제와 유사하고 공과 핸들에서 충돌이 일어날 때 실제와 상당히 유사한 느낌은 얻을 수 있음을 확인하였다.

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An Asynchronous Burst Time Plan Generation Method for Broadband Satellite Multimedia System

  • Feng, Shaodong;Wang, Fan;Lin, Yuan;Gou, Liang;Li, Guangxia
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.2
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    • pp.386-404
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    • 2013
  • In broadband satellite multimedia (BSM) system, burst time plan (BTP) is always periodically generated. We find that this method can have a great effect on the system response ability to bandwidth requests. A general analysis model of BTP generation method is given. An optimized BTP generation (O-BTPG) method is presented by deducing the optimal bandwidth allocation period (BAP) and bandwidth allocation latency (BAL) without considering the signaling overhead caused by BTP. Then a novel asynchronous BTP generation (A-BTPG) method in which the BTP is generated asynchronously according to the traffic load from users' bandwidth requests is proposed. Simulation results show that A-BTPG can flexibly realize a trade-off between the system response ability and BTP signaling overhead. What's more, it can be widely used in various regenerative onboard switching BSM systems.