• 제목/요약/키워드: Multimedia Broadcasting

검색결과 988건 처리시간 0.023초

Packet Scheduling in Interactive Satellite Return Channels for Mobile Multimedia Services Using Hybrid CDMA/TDMA

  • Lee Ki-Dong;Kim Ho-Kyom;Lee Ho-Jin
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회/대한산업공학회 2003년도 춘계공동학술대회
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    • pp.744-748
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    • 2003
  • Developing an interactive satellite multi­media system, such as a digital video broadcasting (DVB) return channel via satellite (RCS) system, is gaining popularity over the world To accommodate the increasing traffic demand we are motivated to investigate an alternative for improving return channel utilization We develop an efficient method for optimal packet scheduling in an interactive satellite multimedia system using hybrid CDMA/TDMA channels. We formulate the timeslot-code assignment problem as a binary integer programming (BIP) problem, where the throughput maximization is the objective, and decompose this BIP problem into two sub-problems for the purpose of solution efficiency. With this decomposition, we promote the computational efficiency in finding the optimal solution of the original BIP problem Since 2001, ETRI has been involved in a development project where we have successfully completed an initial system integration test on broadband mobile Internet access via Ku-band channels using the proposed resource allocation algorithm.

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P2P 기반의 UCC 방송에서 협상을 통한 업로드 트래픽의 개선 (Improvement of Upload Traffic through Negotiation in UCC Broadcasting System)

  • 김지훈
    • 디지털산업정보학회논문지
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    • 제10권3호
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    • pp.171-179
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    • 2014
  • Among the P2P based multimedia streaming architecture, multiple chain architecture has advantage in adapting to dynamically changing network topology simply and rapidly, so this architecture is used for UCC broadcasting system. In UCC broadcasting system, general peer involved in DSLAM becomes UCC server rather than broadcasting system that transfers data from ISP servers. Therefore UCC data generated from UCC server peers is transmitted to peers through DSLAM, and this transmission uses uplink bandwidth of DSLAM. In this paper, I propose an efficient management method of DSLAM uplink bandwidths through negotiating tracker and UCC server peer or head peers of DSLAM. I propose the method that tracker restricts a bitrate of uplink stream of UCC servers when used uplink bandwidth of DSLAM exceeds a certain point of maximum uplink bandwidths. I will show the improved performance of proposed scheme rather than general method with respect to the uplink bandwidth of DSLAM by numerical analysis and simulation.

MBMS 기반 지상파 방송 기술 동향 (Trends of Terrestrial Broadcasting Technology Based on MBMS)

  • 안석기;정회윤;권선형;허남호;최동준;박성익
    • 전자통신동향분석
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    • 제36권4호
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    • pp.72-80
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    • 2021
  • Multimedia broadcast multicast services (MBMS) have evolved to accommodate broadcasting services in 3GPP standards. One long-standing approach is to comprise the multimedia broadcast multicast service single-frequency network based on the cellular networks of mobile operators, and another approach adds a broadcasting network to 3GPP standards. In this paper, we overview the MBMS architecture and key entities in MBMS services. In addition, the trends of MBMS are discussed in terms of technology and 3GPP standards, where MBMS functionality is described according to 3GPP releases. Finally, we discuss its capability through a comparison with ATSC 3.0, which is the latest terrestrial broadcasting standard, and then we present the current status and future perspectives of MBMS in 3GPP.

The Architecture of Tool server in MPEG-21

  • Kim, Kwang-Yong;Hong, Jin-Woo;Kim, Jin-Woong
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.272-275
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    • 2003
  • This paper presents the role and its function of Tool server. MPEG-21 means multimedia framework for delivery and consumption of multimedia which is being discussed in ISO/IEC 21000. A view of MPEC-21 aims to define multimedia framework to enable transparent use of multimedia resource across a wide range of networks and devices used by different communities. MPEG-21 will enable all-electronic creation delivery and trade of digital multimedia content and transparent usage of various content types on network device. Therefore, we can provide access to information and services from almost anywhere at anytime with various terminals and networks. In order to support multimedia delivery chain that contains content creation, production, delivery and consumption, we need many standards(elements) for identify, describe, manage and protect the content. Thus, we define Digital Item Player(DIP), Digital Item Adaptation(DIA) server and Tool server as primary objects of MPEG-21 multimedia framework. DIP provides a function which creates and consumes Digital Item(DI) as a kind of a digital object by user. A DI contains both media resources and metadata including rights information. DIA server deals with the usage environment description schema of the user characteristics, terminal and network characteristics and natural environments. DIA server adapts the original DI to the usage environment description sent from the terminal and transmits the adapted DI to the terminal. Tool server searches for a tool requested from DIP or DIA and downloads the best tool to DIP or DIA server. In this paper, we present how Tool sewer is organized and is used among 2 primary objects. The paper is structured as followings: Section 1 briefly describes why MPEG-21 is needed and what MPEG-21 wants. We see requirement that tool server must equip functionally in section 2. The proposed tool server,its structure and its functionality are presented in section 3. Section 4 explains a scenario that tool server transmits tool to DIP and shows the experimental result. The paper concludes in section 5.

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멀티미디어 방송을 위한 SMIL 편집 시스템 구현 (Implementation of SMIL Editor for Multimedia Broadcasting)

  • 장대영;김창수;정회경
    • 한국정보통신학회논문지
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    • 제8권3호
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    • pp.622-629
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    • 2004
  • 최근 디지털 방송 및 인터넷이 확산되면서, 다양한 멀티미디어 정보를 보다 자유롭게, 시간과 공간의 제약을 받지 않으면서 이용할 수 있게 되었다. 이러한 최근의 동향에 따라 오디오, 비디오와 같은 멀티미디어 데이터 표현에 대한 관심이 급증하면서 많은 사용자들은 멀티미디어 데이터를 통합한 서비스를 요구하게 되었다. 이에 따라 1998년 W3C에서 멀티미디어 객체의 표현 및 동기화 문제를 해결하기 위해 XML에 기반을 둔 SMIL(Synchronized Multimedia Integration Language)을 제안하였다. 이러한 멀티미디어 요소가 통합된 SMIL 문서는 플레이어를 통해 사용자와 상호 작용하는 멀티미디어 컨텐츠로서 단순히 오디오만 전달하는 인터넷 라디오 방송에 다양한 멀티미디어 요소를 접속하여 보다 않은 정보를 전달하며, 이를 통해 사용자 중심의 새로운 인터넷 라디오 방송 서비스를 창출할 수 있는 가능성이 마련되었다. 이에, 본 논문에서는 일반 사용자들이 손쉽게 멀티미디어 데이터들의 시간, 공간에 따른 배치 및 동기화를 표현하고 기술할 수 있도록 SMIL 문서 편집기를 설계 및 구현한 내용을 기술한다.

An Emergency Alert Message Broadcasting System using Null-Packet on Digital TV Broadcasting

  • Kim, Yoo-Won;Park, Seung-Bo;Hong, Myung-Duk;Jo, Geun-Sik
    • 한국멀티미디어학회논문지
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    • 제13권12호
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    • pp.1767-1777
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    • 2010
  • In digital TV broadcasting, such as terrestrial, cable, satellite, and IPTV, the head-end of digital TV broadcasting has a more complicated transmission structure than that of analog TV broadcasting. Furthermore, digital TV broadcasting has a feature that supports multiplex models, such as Multiple Program Transport Stream (MPTS). Therefore, the purpose of our work was to design and examine a more efficient new system of emergency alert message transmission to support the digital TV broadcasting environments. Digital TV broadcasting is the IP generation or RF transmission of 8-VSB, QAM, and QPSK modulated through a multiplexer or re-multiplexer multiplexed stream as a MPEG-2 Transport Stream after content encoding. The new system proposed in this paper transmits an emergency alert message without scrambling after replacing the PID and payload of the -packet with the message prototype in the TS stream from the multiplexer. If we need to transmit an emergency alert message under digital TV broadcasting services, then the receiver first checks the PID of each packet in the TS stream for the emergency alert message. Next, if a packet is determined to be an emergency alert message, then the set-top box displays the message on the TV screen using its function of On Screen Display, or the PC based software displays the message on the monitor screen using its function of overlay with user interface if the packet is found to be an emergency alert message. We have designed an emergency alert message protocol and a system model. By experiments and analysis of the system, we concluded that the system achieved efficiency and the ability to send and receive emergency alert messages using the system under different digital TV broadcasting service environments.

Improving Efficiency of Timeslot Assignment for Non-realtime Data in a DVB-RCS Return Link: Modeling and Algorithm

  • Lee, Ki-Dong;Cho, Yong-Hoon;Lee, Ho-Jin;Oh, Deock-Gil
    • ETRI Journal
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    • 제25권4호
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    • pp.211-218
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    • 2003
  • This paper presents a dynamic resource allocation algorithm with multi-frequency time-division multiple access for the return link of interactive satellite multimedia networks such as digital video broadcasting return channel via satellite systems. The proposed timeslot assignment algorithm, called the very efficient dynamic timeslot assignment (VEDTA) algorithm, gives an optimal assignment plan within a very short period. The optimality and computational efficiency of this algorithm demonstrate that it will be useful in field applications.

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데이터 캐로절을 이용한 지상파 DMB 지도서비스 구성방안에 관한 연구 (A Study on the Map Service Structure for the T-DMB (Terrestrial-Digital Multimedia Broadcasting) Using Data Carousel)

  • 김정옥;가칠오;유기윤;김용일
    • Spatial Information Research
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    • 제15권1호
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    • pp.15-23
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    • 2007
  • 최근 우리나라는 세계 최초의 지상파 DMB 서비스를 제공하였다. DMB 서비스는 국제적으로도 도입 초기단계에 있는 신규서비스이지만 이동 중 수신이 가능한 것을 제외하면 기존의 방송과 비교우위에 있는 장점이 없어 새로운 형태의 컨텐츠와 서비스의 개발이 시급한 시점이다. 이에 본 연구는 DMB를 이용한 위치 및 교통정보 제공 서비스를 착안하고 이를 위한 기본 작업으로 DMB에 적합한 지도서비스 및 지도데이터 전송을 위한 서비스 프로토콜과 데이터 구성을 제안하였다. 이 같은 제안이 구현된다면 DMB의 우수한 이동성과 저렴한 방송 매체를 사용하는 장점으로 기존 방송서비스와 차별화된 핵심 컨텐츠로 자리 잡을 수 있을 것이다.

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A Study on the Impact of Modern Technological Development on the Form of Music Concerts

  • Yifan Cui;Xinyi Shan;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권3호
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    • pp.88-93
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    • 2023
  • In the era of continuous progress, concerts have emerged as a significant medium for music performance, providing audiences with both musical enjoyment and a means of relaxation. The study examines pivotal moments and milestones in concert history, highlighting the emergence of novel elements such as visual presentations, integration of multimedia, virtual reality experiences, and metaverse concerts. By scrutinizing the repercussions of these changes on the concert experience, the study sheds light on the transformative influence of technology on concert formats, audience engagement, and artistic expression. Moreover, it delves into the challenges and opportunities arising from technological advancements in the contemporary concert landscape. The insights gained from this research contribute to a comprehensive comprehension of the dynamic interplay between technology and concert forms, thereby laying the foundation for future scholarly discourse and advancements within the field.

Study of statistical distribution for four-port TEM cell

  • Jeon, Sangbong;Kwon, Jong-Hwa
    • Journal of Multimedia Information System
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    • 제1권2호
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    • pp.127-132
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    • 2014
  • The transverse electromagnetic (TEM) cells are widely used for electromagnetic compatibility (EMC) testing and field probe calibrations. We propose the verification of TEM mode with statistical method using a four-port TEM cell. The verification results are compared with Normal, Rayleigh, and Gamma distribution. As a result, the 75 % quantile of the Rayleigh distribution is excellent agreement with the true quantiles for a number of calibration points.

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