• Title/Summary/Keyword: Multimedia Architecture

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Simulation of YUV-Aware Instructions for High-Performance, Low-Power Embedded Video Processors (고성능, 저전력 임베디드 비디오 프로세서를 위한 YUV 인식 명령어의 시뮬레이션)

  • Kim, Cheol-Hong;Kim, Jong-Myon
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.5
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    • pp.252-259
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    • 2007
  • With the rapid development of multimedia applications and wireless communication networks, consumer demand for video-over-wireless capability on mobile computing systems is growing rapidly. In this regard, this paper introduces YUV-aware instructions that enhance the performance and efficiency in the processing of color image and video. Traditional multimedia extensions (e.g., MMX, SSE, VIS, and AltiVec) depend solely on generic subword parallelism whereas the proposed YUV-aware instructions support parallel operations on two-packed 16-bit YUV (6-bit Y, 5-bits U, V) values in a 32-bit datapath architecture, providing greater concurrency and efficiency for color image and video processing. Moreover, the ability to reduce data format size reduces system cost. Experiment results on a representative dynamically scheduled embedded superscalar processor show that YUV-aware instructions achieve an average speedup of 3.9x over the baseline superscalar performance. This is in contrast to MMX (a representative Intel#s multimedia extension), which achieves a speedup of only 2.1x over the same baseline superscalar processor. In addition, YUV-aware instructions outperform MMX instructions in energy reduction (75.8% reduction with YUV-aware instructions, but only 54.8% reduction with MMX instructions over the baseline).

Implementation of ATM/Internet Gateway System for Real Time Multimedia Service (실시간 멀티미디어 서비스를 위한 ATM/Internet 게이트웨이 시스템의 구현)

  • Han Tae-Man;Jeong You-Hyeon;Kim Dong-Won
    • The KIPS Transactions:PartC
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    • v.11C no.6 s.95
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    • pp.799-806
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    • 2004
  • A growing diversity of pervasive devices is gaming access to the Internet and other information. However, much of the rich multimedia contents cannot be easily handled by the client devices because of the limited communication, processing, storage and display capabilities. The in-tegration of voice, data and video service modified the target of networking technologies. Networks must have some the capabilities for in-tegration of various services and also for QoS support as required by each of those service. Because of these reasons, we developed EAGIS(Efficient ATM Gateway for real time Internet Service) to provide seamless multimedia service between the ATM network and the Internet. EAGIS consists of the interworking unit, content server, transcoding server, and the serveice broker to provide seamless multimedia service be-tween the ATM network and the Internet. In this paper, we design the architecture and transcoding service scenario of the EAGIS. When the RTP is used for the bi-directional communication, transcoding time is configured by the time-stamp of RTCP. When HTTP is used for unidirec-tional communication, self-timer is used. By using these reference time, standard transcoding method is applicable according to the frame trans-mission rate and network traffic load. And we can also assure the QoS of the multiple users` effective bandwidth by our algorithm.

A Design and Implementation of 64-state Viterbi Decoder with Radix-4 Method (Radix-4 방식의 64-state Viterbi 복호기 구조 설계 및 구현)

  • 정지원;김진호;김명섭;오덕길
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.4A
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    • pp.539-545
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    • 2000
  • A 40-Mb/s, 64-state, R= 1/2, 3 bit soft decision Viterbi decoder based on Radix-4 method has been designed and fabricated using a FLEX10K CPLD chip in this paper. In order to implement the high-speed Viterbi decoder, the architectures of adder-compare-select(ACS), branch metric calculation(BMC), trace back(TB) are present. In practical designed by ASIC, the speed is faster than that of CPLD by 6~7 times. Therefore, 40 Mb/s Viterbi decoder architecture can be used for high-speed wireless multimedia communications with 200 Mb/s.

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Virtual Presentation and Customization of Products Based on Internet

  • Pan Zhi-geng;Chen Tian;Zhang Ming-min;Xu Bin
    • International Journal of CAD/CAM
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    • v.4 no.1
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    • pp.1-10
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    • 2004
  • Through reviewing and comparing the current virtual shopping malls web sites integrated VR into E-commerce, this paper analyzed both the advantages and disadvantages of two kinds of methods for product presentation: 2D image based and 3D model based presentation method. Using the virtual shopping mall (EasyMall) as a showcase, we presented the architecture of the system and the development technologies, especially those in the mixed presentation method. The presentation and customization methods in the two related modules, including the PhoneShow for mobile phone and EasyShow for textile products, were discussed. It indicated that the integration of E-commerce with VR could provide consumers with virtual experience and intelligent service for business activities. Furthermore, the product presentation methods can be made available for use in different cases.

An Implementation of the Real Time Transport Protocol for Satellite Internet Access Networks (위성 인터넷 액세스망 적용을 위한 실시간 전달 프로토콜의 구현 및 성능분석)

  • 이계상;진광자;안재영;오덕길
    • Proceedings of the IEEK Conference
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    • 2000.11a
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    • pp.13-16
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    • 2000
  • Recently, with the advent of satellite communication technologies, the network access service through satellites has emerged as an alternative to existing ones. Of satellite access services including multimedia services, the high speed internet access service will be one of the important services. Particularly, the efficient transportation of real time internet traffic seems very essential. The aim of this research is to examine the applicability of the IETF RTP protocol in the satellite access network. The RTP has been developed for the QoS-met transportation protocol of real time traffic over the existing best-effort internet. This paper summarizes the RTP protocol, and describes the architecture of the implementation of the RTP. And also, the compressed RTP header protocol is discussed for the applicability to the satellite link.

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Implementation of Motion Picture Processor for CSTN LCD (동영상용 CSTN LCD 이미지 프로세서 설계 및 구현)

  • Choi, In-Seok;Cho, Hwa-Hyun;Choi, Myung-Ryul
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.529-532
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    • 2005
  • In this paper, we propose a motion picture processor for CSTN LCD. In order to eliminate flicker phenomenon, the proposed processor suggests a new driving scheme, SFP(Subgroup Frame Pattern). We use an input image compression methode from RGB(:8:8;8) to RGB(5:6:5) to improve quality of the image and apply the image to CSTN Module. The proposed hardware architecture has been implemented and verified using a FPGA on prototype board. The proposed Algorithm provide a lower computational complexity. Therefore the processor can be used in the display devices such as PDA, mobile phone and PMP(Portable Multimedia Player).

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Open IPTV Services over NGN (NGN에서의 개방형 IPTV 서비스)

  • Park, Hyo-Jin;Bae, Young-In;Choi, Jun-Kyun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.3 no.4
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    • pp.198-206
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    • 2008
  • Internet protocol television (IPTV), one of the most emerging services, offers multimedia streaming services with security, reliability, and relevant quality of service (QoS)/quality of experience (QoE). It provides added values to all the involving players and also brings technical and business challenges to them. For IPTV services, we expect to adopt the next generation network (NGN) environment for high quality and the Web technologies for personalization to meet the customer's necessity. Web can provide an open, flexible, and agile platform. Therefore, in this paper, we propose personalized IPTV services based on Web-based open platform in NGN environment and present functional architecture for Web-based personalized IPTV services. Technical issues for deploying the proposed IPTV services using Web are also provided. The objective of this paper is to analyze the critical architectural issues for developing viable and feasible networking platform models for personalized IPTV services.

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QoS-based Scheduling Algorithm for ATM in the Broadband Access Networks (가입자망에서의 서비스 품질 기반ATM 스케줄링 알고리즘)

  • 정연서;오창석
    • Journal of the Korea Society of Computer and Information
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    • v.6 no.1
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    • pp.67-73
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    • 2001
  • This paper proposes a new scheduling algorithm for broadband ATM access network. The existed scheduling algorithms (Train, Chao. Dynamic scheduling algorithm) have high cell loss rate and waste channel. These proposed mechanism utilize to control of multimedia services based on the quality of service level of the input traffic This paper suggests a functional architecture of scheduling and the scheduling algorithm to satisfy various QoS requirements. The performance measures of interest, namely steady-state cell loss probability and average delay, average delay, are discussed by simulation results.

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A Study for Terrestrial Digital Multimedia Broadcasting User Interface (DMB 방송 시청취를 위한 User Interface 연구)

  • Park Hyun-Cheol
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.05a
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    • pp.723-726
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    • 2006
  • 2006년 본 방송을 시작한 지상파 DMB 방송은 기존의 방송과 달리 하나의 물리 채널에 다양한 비디오와 오디오 서비스가 복합적이고 비 순차적인 형태로 제공되기 때문에 기존의 TV, Radio와 같은 기기 중심의 단순한 user interface 의 사용으로는 시청취에 제약이 발생한다. 따라서 비디오와 오디오, 오디오와 데이터, 비디오와 데이터와 같이 멀티 미디어 방송을 이동 중 시청취할 수 있는 새로운 형태의 user interface에 대한 개발이 필요하다. DMB 방송의 Information architecture 설계를 위한 기본적인 방송 관련 정보를 정의하였고, DMB 방송의 특징이라 할 수 있는 video service에 대한 고찰을 통해 DMB 방송 관련 기본 정보를 고찰하였다. 또한 방송 시청과 관련된 태스크 중심의 시나리오 개발을 통해 기능을 도출하고, 사용자들의 DMB 방송의 예상 시청 행태에 대한 조사 결과를 참조하여 필수적인 기능 중심으로 사용하기 쉽고, 기존 방송과 동일한 다양한 사용자를 고려하여 직관적인 인터페이스와 인터랙션을 제공하도록 설계하였다. 세부 UI 설계 단계에서는 기기 특성에 의한 제약 사항을 확인하고 방송구조의 시각화 대안 탐구 및 신호 해석에 의한 지연에 대한 민감도를 조사하고 방송 시청을 위한 화면 설계 및 네비게이션 방법을 설계하였다.

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Study on the dynamic bandwidth allocation over Ethernet Passive Optical Network (이더넷 수동형 광가입자망에서의 동적 대역폭 할당에 관한 연구)

  • Joo, Jung-Min;Byun, Hee-Jung;Nam, Gi-Wook;Lim, Jong-Tae
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.663-665
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    • 2004
  • Ethernet-based passive optical network(EPON) technology is being considered as a promising solution for next-generation broadband access network. It must have the property of high efficiency, low cost, and support quality of service(QoS). A major feature for this new architecture is the use of a shared transmission media between all connected optical network unit(ONU). Hence, medium access control(MAC) arbitration mechanisms are essential for the successful implementation of EPON. In this paper we propose a simple dynamic bandwidth allocation(DBA) algorithm that improves the performance of network and supports IP-based multimedia applications with the bursty data traffic. In addition, we introduce analytic models of proposed algorithms and prove the system based on our algorithm to be asymptotically stable. Simulation results show the new DBA algorithm provides high bandwidth efficiency and low queueing delay of ONU in EPON.

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