• Title/Summary/Keyword: Multicast routing

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Multicast Routing Protocol for Guaranting Host Mobility (호스트 이동성 보장을 위한 멀티캐스트 라우팅 프로토콜)

  • 양승제;박성한
    • Proceedings of the IEEK Conference
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    • 2003.07a
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    • pp.133-136
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    • 2003
  • In this paper, we propose a multicast routing protocol for the seamless delivery of multicast data to mobile hosts through the optimal route in IP based mobile networks. The proposed multicast routing protocol is a hybrid method employing the merits of the bi-directional tunneling and the remote subscription by considering the mobility of mobile hosts. The proposed protocol satisfies the bound of end-to-end delay and supports the seamless handoff. The simulation results show that the proposed protocol has better performance in the number of multicast tree reconstruction and tunneling length and packet loss time than the previous protocols.

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Neighbor Gradient-based Multicast Routing for Service-Oriented Applications

  • Wang, Hui;Mao, Jianbiao;Li, Tao;Sun, Zhigang;Gong, Zhenghu;Lv, Gaofeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.9
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    • pp.2231-2252
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    • 2012
  • With the prevalence of diverse services-oriented applications, such as IPTV systems and on-line games, the current underlying communication networks face more and more challenges on the aspects of flexibility and adaptability. Therefore, an effective and efficient multicast routing mechanism, which can fulfill different requirements of different personalized services, is critical and significant. In this paper, we first define the neighbor gradient, which is calculated based on the weighted sum of attributes such as residual link capacity, normalized hop count, etc. Then two distributed multicast routing algorithms which are neighbor Gradient-based Multicast Routing for Static multicast membership (GMR-S) and neighbor Gradient-based Multicast Routing for Dynamic multicast membership (GMR-D), are proposed. GMR-S is suitable for static membership situation, while GMR-D can be used for the dynamic membership network environment. Experimental results demonstrate the effectiveness and efficiency of our proposed methods.

A Multicast Scheme considering the Terminal Mobility in HMIPv6 Networks (HMIPv6 네트워크에서 단말기 이동성을 고려한 멀티캐스트 방안)

  • Ha, Jeong-My;Park, Sang-Joon;Kim, Byung-Gi
    • Journal of the Korea Society for Simulation
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    • v.14 no.4
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    • pp.107-116
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    • 2005
  • The multi user communications that is called as the multicast service should be applied into the evolving mobile networks. In this paper, we propose a fast multicast management scheme for mobile terminals in HMIPv6 (Hierarchical Mobile IPv6) based mobile networks. In HMIPv6 based mobile networks, we consider the mobile terminal mobility that the multicast management scheme during mobile handover is used for the multicast routing changing. The changing impact to the multicast routing Is determined from handovers in intra AR, and in inter AR or MAP. In this paper, we propose multicast supporting schemes that the tunneling scheme is used in intra AR handover, and the previous subscription scheme is used in inter AR handover for considering the changing impact of the multicast routing.

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A Multicast Routing Scheme for Mobile Hosts in Next Generation Internet Networks (차세대 인터넷망에서 이동 호스트들을 위한 멀티캐스트 라우팅 기법)

  • 양승제;박성한
    • Proceedings of the IEEK Conference
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    • 2001.06a
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    • pp.137-140
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    • 2001
  • In this paper, we propose a multicast routing scheme for an efficient and reliable support of multicast service to mobile hosts in IPv6 based networks. The purpose of this paper is to develop an algorithm to reduce both the number of multicast tree reconstruction and the multicast service disrupt time using the RSVP scheme. The proposed multicast routing scheme is a hybrid method using the advantages of the hi-directional tunneling and the remote subscription proposed by the IETF Mobile IP working group. The proposed scheme satisfies the maximum tolerable transfer delay time and supports the maximum tunneling service. The simulation results show that the proposed scheme has better performance in the number of multicast tree reconstruction and the time of multicast service disrupt than the previous schemes does.

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A Hierarchical Multicast Routing Protocol based on Zone Routing Technique for Wireless multi-hop Network (무선 다중 홉 네트워크에서의 지역 기반의 계층적 멀티캐스트 라우팅 프로토콜)

  • Gui, Yi-Qi;Zhang, Jie;Yang, Dong-Il
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.3
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    • pp.149-156
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    • 2011
  • In wireless multi-hop network, many applications need multicast communication where the group leader needs to send data to all members of the group. Multicast routing provides a balanced, efficient, and fairness network environment for the group members. However, large load for transmission management to leader node and signal interference between several paths for multi-hop links always took long transmission delay and low throughput efficiency. In this paper, we propose a Zone-based Hierarchical Multicast Routing Protocol (ZHMP). This routing protocol is designed based on zone routing schemes, where proactive routing is applied for intra-zone node level multicasting and reactive routing is used for searching inter-zone paths. By each hierarchical and independent multicast working in separated zones, load of multicast source node will be distributed by several zone-level routings for a better load balance and signal interference between each multi-hop paths will be resisted for a maximum multicast throughput.

Mobility-Aware Mesh Construction Algorithm for Low Data-Overhead Multicast Ad Hoc Routing

  • Ruiz, Pedro M.;Antonio F., Gomez-Skarmeta
    • Journal of Communications and Networks
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    • v.6 no.4
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    • pp.331-342
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    • 2004
  • We study the problem of controlling data overhead of mesh-based multicast ad hoc routing protocols by adaptively adding redundancy to the minimal data overhead multicast mesh as required by the network conditions. We show that the computation of the minimal data overhead multicast mesh is NP-complete, and we propose an heuristic approximation algorithm inspired on epidemic algorithms. In addition, we propose a mobility-aware and adaptive mesh construction algorithm based on a probabilistic path selection being able to adapt the reliability of the multicast mesh to the mobility of the network. Our simulation results show that the proposed approach, when implemented into ODMRP, is able to offer similar performance results and a lower average latency while reducing data overhead between 25 to 50% compared to the original ODMRP.

Determination of Multicast Routing Scheme for Traffic Overload in On-Line Game (온라인 게임에서 트래픽 부하 상태에 따른 멀티캐스트 라우팅 방식의 결정)

  • Lee, Kwang-Jae;Doo, Gil-Soo;Seol, Nam-O
    • Journal of Korea Game Society
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    • v.2 no.1
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    • pp.30-35
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    • 2002
  • The deployment of multicast communication services in the Internet is expected to lead a stable packet transfer even in heavy traffic as in On-Line Game environment. The Core Based Tree scheme among many multicast protocols is the most popular and suggested recently. However, CBT exhibit two major deficiencies such as traffic concentration or poor core placement problem. So, measuring the bottleneck link bandwidth along a path is important for understanding the performance of multicast. We propose not only a definition of CBT's core link state that Steady-State(SS), Normal-State(NS) and Bottleneck State(BS) according to the estimation link speed rate, but also the changeover of multicast routing scheme for traffic overload. In addition, we introduce anycast routing tree, a efficient architecture for construct shard multicast trees.

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Mobile IP Multicast Protocol Losing Local Broadcast (로컬 브로드캐스트를 이용한 이동 IP 멀티캐스트 프로토콜)

  • 차용주;김화종
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12C
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    • pp.208-217
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    • 2001
  • In mobile Internet environment, providing multicast requires much more complex mechanism comparing with the unicast Mobile IP routing protocol. This is because multicast datagrams are sent to a group address that do not belong to a specific network. The IETF Mobile IP suggested two approaches for mobile multicasting, namely remote subscription and hi-directional tunneling. In remote subscription, a mobile node may join a group via a local multicast router on the visited subnet. Therefore remote subscription may cause much datagram loss while reconstructing the delivery tee. In bi-directional tunneling, a mobile node may join a group via a hi-directional tunnel to its home agent. Bi-directional tunneling may suffer from inefficient routing. In this paper, we proposed a new mobile multicasting protocol, Mobile If Multicast using Local Broadcast(MIMLB) which can receive multicast datagrams as fast as possible and optimize routing path for multicast delivery. The MIMLB protocol uses hi-directional tunneling to receive multicast datagrams. And the MIMLB protocol can resolve datagram duplicated problem and optimize routing path by using local broadcast. Simulation results show that MIMLB reduces delivery path length and optimizes multicast routing path when a mobile nod? moves into a foreign network.

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A QoS Multicast Routing Optimization Algorithm Based on Genetic Algorithm

  • Sun Baolin;Li Layuan
    • Journal of Communications and Networks
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    • v.8 no.1
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    • pp.116-122
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    • 2006
  • Most of the multimedia applications require strict quality of service (QoS) guarantee during the communication between a single source and multiple destinations. This gives rise to the need for an efficient QoS multicast routing strategy. Determination of such QoS-based optimal multicast routes basically leads to a multi-objective optimization problem, which is computationally intractable in polynomial time due to the uncertainty of resources in Internet. This paper describes a network model for researching the routing problem and proposes a new multicast tree selection algorithm based on genetic algorithms to simultaneously optimize multiple QoS parameters. The paper mainly presents a QoS multicast routing algorithm based on genetic algorithm (QMRGA). The QMRGA can also optimize the network resources such as bandwidth and delay, and can converge to the optimal or near-optimal solution within few iterations, even for the networks environment with uncertain parameters. The incremental rate of computational cost can close to polynomial and is less than exponential rate. The performance measures of the QMRGA are evaluated using simulations. The simulation results show that this approach has fast convergence speed and high reliability. It can meet the real-time requirement in multimedia communication networks.

Efficient Multicast Routing Algorithm in the Wire/wireless Integrated Environment (유무선 통합 환경에서 효과적인 멀티캐스트를 위한 라우팅 알고리즘)

  • 이재영;권영애;지홍일;최승권;조용환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.8A
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    • pp.937-941
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    • 2004
  • In this paper, we propose a efficient multicast routing algorithm in the wire/wireless integrated environment. Through simulations and comparing to another multicast algorithm, we reach a conclusion is that the routing algorithm can simply and dynamically adjusts the construction of multicast tree with little delay and the most reducible bandwidth resources.