• Title/Summary/Keyword: Multicast communication

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An Implementation of the Position Controller for Multiple Motors Using CAN (CAN 통신을 이용한 다중모터 위치제어기 구현)

  • Yi, Keon-Young
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.2
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    • pp.55-60
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    • 2002
  • This paper presents a controller for the multiple DC motors using the CAN(Controller Area Network). The controller has a benefit of reducing the cable connections and making the controller boards compact through the network including expansibility. CAN, among the field buses, is a serial communication methodology which has the physical layer and the data link layer in the ISO's OSI (Open System Interconnect) 7 layered reference model. It provides the user with many powerful features including multi-master functionality and the ability to broadcast / multicast telegrams. When we use a microprocessor chip embedding the CAN function, the system becomes more economical and reliable to react shortly in the data transmission. The controller, we proposed, is composed of two main controllers and a sub controller, which have built with a one-chip microprocessor having CAN function. The sub controller is plugged into the Pentium PC to perform a CAN communication, and connected to the main controllers via the CAN. Main controllers are responsible for controlling two motors respectively. Totally four motors, actuators for the biped robot in our laboratory, are controlled in the experiment. We show that the four motors are controlled properly to actuate the biped robot through the network in real time.

Video Stream broadcast transmission optimization using MPLS Networks (MPLS망을 이용한 Video Stream 방송 전송 최적화 기법)

  • Hwang, Seong-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.12
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    • pp.2871-2877
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    • 2014
  • Real-time communication and diversification of multimedia application services using high-capacity data over the Internet demand high speed connection, and real-time and high-speed access internet service such as multimedia make Internet traffic increase rapidly. Meanwhile, QoS (Quality of Service) of internet service is not satisfied. In this situation, ISP (Internet Service Provider) has been required to improve service quality and extend network according to the user's needs. This request includes issue of extending network focused on increasing router and the number of routing table as well as simply extending bandwidth.

Adaptive Video Streaming System Using Receiver Caching (수신단 캐싱을 활용한 적응형 비디오 스트리밍 시스템)

  • Kim, Yu-Sin;Jeong, Moo-Woong;Shin, Jae Min;Ryu, Jong Yeol;Ban, Tae-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.7
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    • pp.837-844
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    • 2019
  • As the demand for video streaming has been rapidly increasing recently, video streaming schemes for increasing the efficiency of radio resource has attracted a lot of attention. In this paper, we propose an adaptive video streaming scheme to enhance the efficiency of video streaming by using receivers' caching capability. The proposed streaming scheme can transmit video data on a broadcast basis even when two clients request different video data, only if specific conditions satisfied, while existing schemes can only transmit video data on a broadcast basis only when two clients request the same video data. In this paper, we mathematically derive the average transmission time of the proposed scheme and the approximation of the average transmission time. The accuracy of the mathematical analysis is verified by simulations. Mathematical analysis and simulation results show that the proposed scheme can significantly reduce the average transmission time, compared to the existing scheme.

A study on Dynamic Routing Protocol using Entropy-Doppler Topology (엔트로피-도플러 기법을 이용한 동적 라우팅 프로토콜에 관한 연구)

  • Chi, Sam-Hyun;Kim, Sun-Guk;Doo, Kyung-Min;Lee, Kang-Whan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.461-465
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    • 2007
  • MANET(Mobile Ad hoc Networks) is free-mobility formation of mobile nodes in the wireless networks. Generally, wireless networks has two main type of structures which Tree and Mesh. These general structure is difficult to do which connectivity, redundancy transmit and network continuant. In this paper, we would suggest a new ODDMRP(Ontology Doppler effect-based Dynamic Multicast Routing Protocol) technology for effective MANET which Ontology Doppler effect-based. ODDMRP consist of the parameters for node entropy when using Doppler effect which moving position of round node, moving time, and distribution chart in velocity also it express distance of destination node and property structure organization. It would be used to provide improvement to keep the optimal communication routing and also could be improve network stabilization, and continuation durability of connectivity.

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Java API for Native ATM Services (순수 ATM 서비스를 제공하는 자바 API)

  • Seong, Jong-Jin;Lee, Geun-Gu;Kim, Jang-Gyeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.7
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    • pp.1884-1896
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    • 1999
  • In this paper, we propose an ATM API for Java pplication programming. The proposed Java ATM API is an extended form of java.net package of the Java Core API. Our Java ATM API is defined based on the ATM Forum's semantic standard for native ATM services, "Native ATM Service : Semantic Description, Version 1.0". IN order to provide native ATM services, we defined several new classes within the java.net package, including AtmAddress for AtmAddress, AtmSocket, ATM BLLI and AtmBHLI for Atm BLLI and BHLI information, AtmServerSocket, AtmMulticastSocket, AtmSocketImpl for socket programming over native ATM communication, and AtmConnAttr for native ATM connection characteristics. Software structure for construcing the Java ATM API over Winsock 2 environment and its implementation method are also presented.

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Development of Tree Structures and Algorithms for the Efficient Group Key Management in Multicast Environment (멀티캐스트 환경에서 효율적인 그룹키 관리를 위한 트리구조 및 알고리즘 개발)

  • Han, Keun-Hee
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.587-598
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    • 2002
  • In multicast environment, the main objective of group key management is to provide security services to group communications by sharing a single group key among all the members of the group and subsequently encrypting and decrypting all the communication messages exchanged among the members of the group. Up to now, there has been no effort to develop group key management mechanism that considers the rate of users' join/leave operations. Hence, in this research, we propose group key management mechanisms that consider the rate of user's join/leave operations. We also define a new tree structure called variable tree which is much more flexible than full regular trees and show that variable trees are more efficient than full regular trees for group key management. Especially, we propose an algorithm that minimizes the necessary number of rekey messages according to the rate of join and leave operations. We also shows that if the rate of leave operation is greater than 50%, then the tree structure with degrees 2 or 3 are the optimal structures.

Decentralized Group Key Management for Untrusted Dynamic Networks (신뢰할 수 없는 동적 네트워크 환경을 위한 비중앙화 그룹키 관리 기법)

  • Hur, Jun-Beom;Yoon, Hyun-Soo
    • Journal of KIISE:Information Networking
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    • v.36 no.4
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    • pp.263-274
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    • 2009
  • Decentralized group key management mechanisms offer beneficial solutions to enhance the scalability and reliability of a secure multicast framework by confining the impact of a membership change in a local area. However, many of the previous decentralized solutions reveal the plaintext to the intermediate relaying proxies, or require the key distribution center to coordinate secure group communications between subgroups. In this study, we propose a decentralized group key management scheme that features a mechanism allowing a service provider to deliver the group key to valid members in a distributed manner using the proxy cryptography. In the proposed scheme, the key distribution center is eliminated while data confidentiality of the transmitted message is provided during the message delivery process. The proposed scheme can support a secure group communication in dynamic network environments where there is no trusted central controller for the whole network and the network topology changes frequently.

Local Update-based Multicasting Scheme for Mobile Sinks in Wireless Sensor Networks (무선 센서 망에서 이동싱크 지원을 위한 지역 수정 기반 멀티캐스팅 기법)

  • Lee, Jeong-Cheol;Park, Ho-Sung;Oh, Seung-Min;Jung, Ju-Hyun;Park, Soo-Chang;Lee, Eui-Sin;Kim, Sang-Ha
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.80-84
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    • 2010
  • Data multicasting from a source to multiple sinks in wireless sensor networks is used to achieve both reducing communication costs and energy efficiency. Almost all existing schemes for the multicasting might be effectively performed by optimal construction of a multicasting tree between a source and multiple stationary sinks. However, in practical sensor applications, sinks could move around on the wireless sensor networks for own missions, such as scouting of soldiers and saving lives of victims by firefighters. Unfortunately, the sink mobility causes frequent entire reconstruction of the multicasting tree and thus it leads to exhaustion of battery power of sensors. Hence, we propose an energy-efficient multicast protocol to support multiple mobile sinks by the local multicast tree reconstruction, called Local Update-based geographic Multicasting for Mobile sinks (LUMM) for wireless sensor networks. Our simulation results show that our scheme for mobile sinks is more efficient in terms of energy resource management than other exist works.

A Parallel Streaming Server for the Realtime 3D Internet Broadcasting (병렬 스트리밍 서버 기반 실시간 3D 인터넷 방송 서비스)

  • Kang, Mi-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.7
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    • pp.879-884
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    • 2020
  • In the conventional video file system, videos are stored in a high performance server which has mass storage hard disks or disk arrays. For 3D internet broadcasting, real time operations are required to transmit video files to many clients. This paper describes the design of the 3D internet broadcasting system which can provide realtime streaming service to many users in the 5G environment. In reality, unicast is used to transmit multimedia contents over the internet rather than IP multicast since IP multicast has its own drawbacks in deployment, security, maintenance and so on. In addition, multimedia broadcasting service system like VoD has difficulties in applying to 3D internet broadcasting system since it requires a large amount of system and network resources. In this work, we develop a 3D internet broadcasting system which can construct effective data delivery by minimizing performance-degrading factors.

Improved Mobility Management and Multicast Protocols for Mobile Hosts (이동 호스트를 위한 개선된 이동성 관리 및 멀티캐스트 프로토콜)

  • Cha, Yeong-Hwan;Seong, Hyeon-Gyeong
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.1
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    • pp.81-94
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    • 1995
  • By intergrating technologies for protable computers, radio communications, and computer networking, the Land Mobile Computer Network(LMCN) is supposed to overcome the time and space limitation of present computer communication network. However, because the MHs(mobile hosts) do move any time, the network connectivity is often changed causing temporarily duplicated lost, or out-of-sequenced message delivery as well as frequent communications for maintainning the network connectivity. Previous works solved the problems through message flooding, used also in multicasting, resulting in high communication cost(i.e., number of communication messages). In this paper, new protocols for efficient mobility management and multicasting are proposed. The protocols define location update, handover, and multicasting procedure of a MH over a hierarchical LMCN architecture. The protocol specification is presented, and it is shown that the communication cost of the new protocols is superior to the existing ones in terms of the communication cost.

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