• Title/Summary/Keyword: Multicast algorithm

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Study on Improvement of UBR Traffic Performance using ABT Block Scheduling in Multicast ATM Networks (멀티캐스트 ATM망에서 ABT 블록스케쥴링을 이용한 UBR 트래픽 성능 개선에 관한 연구)

  • 임동규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.10B
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    • pp.1665-1674
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    • 2000
  • This paper treats the interworking of LAN-based networks like TCP over the ATM protocol stack in an ATM multicast session. Multicast connection will cause CIP since multicast group members form a connection tree by some tree methods and share the connected tree. The paper solve the CIP problem through a block-by-block transmission using ABT/IT method. ABT/IT RM cell is modified and block scheduling algorithm considering the traffic types is applied to each ATM switch using the enhanced RM cell. Block scheduling algorithm will avoid the indiscriminate discard of UBR traffic when congestion occurs and it can provide an efficient and fair service. The paper builds a block scheduler system and suggests the block scheduling algorithm for a multicast session in an ATM switch. UBR traffics arriving at the switch trough each VC is classified by the traffic type and stored at class buffer and thereafter indisciminately transmitted. When block scheduling algorithm is applied it will improve the UBR traffic performance such as end-to-end delay cell block loss ration etc. This paper evaluated the performance of block scheduling algorithm through the simulation using the C language and data structure.

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A P2P Overlay Multicast Tree Construction Algorithm Considering Peer Stability and Delay (피어의 안정성과 지연을 동시에 고려한 P2P 오버레이 멀티캐스트 트리 구성 알고리즘)

  • Kwon, Oh-Chan;Yoon, Chang-Woo;Song, Hwang-Jun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.4B
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    • pp.305-313
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    • 2011
  • This paper presents a P2P (Peer-to-Peer) overlay multicast tree construction algorithm to support stable multimedia service over the Internet. While constructing a multicast tree, it takes into account not only the link delay, but also peer stability. Since peers actually show dynamic and unstable behavior over P2P-based network, it is essential to consider peer stability. Furthermore, the weighting factor between link delay and peer stability is adaptively controlled according to the characteristics of the multicast tree. Basically, Genetic algorithm is employed to obtain a near optimal solution with low computational complexity. Finally, simulation results are provided to show the performance of the proposed algorithm.

Traffic Engineering and Manageability for Multicast Traffic in Hybrid SDN

  • Ren, Cheng;Wang, Sheng;Ren, Jing;Wang, Xiong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.6
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    • pp.2492-2512
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    • 2018
  • Multicast communication can effectively reduce network resources consumption in contrast with unicast. With the advent of SDN, current researches on multicast traffic are mainly conducted in the SDN scenario, thus to mitigate the problems of IP multicast such as the unavoidable difficulty in traffic engineering and high security risk. However, migration to SDN cannot be achieved in one step, hybrid SDN emerges as a transitional networking form for ISP network. In hybrid SDN, for acquiring similar TE and security performance as in SDN multicast, we redirect every multicast traffic to an appropriate SDN node before reaching the destinations of the multicast group, thus to build up a core-based multicast tree substantially which is first introduced in CBT. Based on the core SDN node, it is possible to realize dynamic control over the routing paths to benefit traffic engineering (TE), while multicast traffic manageability can also be obtained, e.g., access control and middlebox-supported network services. On top of that, multiple core-based multicast trees are constructed for each multicast group by fully taking advantage of the routing flexibility of SDN nodes, in order to further enhance the TE performance. The multicast routing and splitting (MRS) algorithm is proposed whereby we jointly and efficiently determine an appropriate core SDN node for each group, as well as optimizing the traffic splitting fractions for the corresponding multiple core-based trees to minimize the maximum link utilization. We conduct simulations with different SDN deployment rate in real network topologies. The results indicate that, when 40% of the SDN switches are deployed in HSDN as well as calculating 2 trees for each group, HSDN multicast adopting MRS algorithm can obtain a comparable TE performance to SDN multicast.

Handoff Control Algorithm for Mobile Hosts in the Internet Multicast Environments (인터넷 멀티캐스트 환경에서의 이동 단말을 위한 핸드오프 제어 방안)

  • Son, Ji-Yeon;Won, Yu-Jae;Park, Jun-Seok;Kim, Myeong-Gyu;Hwang, Seung-Gu
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2649-2658
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    • 1999
  • This paper proposes a new solution to support Internet Multicast for mobile hosts. The proposed algorithm is based on the remote subscription approach of IETF Mobile IP that mobile node re-subscribes to its desired multicast groups while at a foreign network. In addition, we adopt the bi-directional tunneling to minimize the disruption of multicast service due to movement of a host from network to another. This paper also analyzes the handoff latencies and data packet loss amount of our algorithm and compares to other approaches. Our analysis shows that the proposed algorithm has good robustness, scalability and routing efficiency.

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(A Packet Loss Recovery Algorithm for Tree-based Mobile Multicast) (트리기반 이동 멀티캐스트를 위한 패킷손실회복 알고리즘)

  • 김기영;김선호;신용태
    • Journal of KIISE:Information Networking
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    • v.30 no.3
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    • pp.343-354
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    • 2003
  • This paper describes algorithm that minimizes recovery time of packet loss resulting from handoff in multicast environments and guarantees reliability through interaction of FN(Foreign Network) with PMTP(Predictable Multicast Tree Protocol). To solve the problems that inefficient routing and handoff delay taking plate when using hi-directional tunneling and remote subscription independently in multicast environments, proposed algorithm uses tunneling and rejoining multicast group according to the status of an arriving FA in a foreign network. Furthermore, proposed algorithm sends packet loss information and register message to previous FA or current FA at the same time. so, MH is able to recovery packet loss in handoff delay as soon as possible. As a result of performance analysis, proposed algorithm is more efficient than previous researches and is applicable to existing handoff method without requiring additional procedures.

Two-phase Multicast in Wormhole-switched Bidirectional Banyan Networks (웜홀 스위칭하는 양방향 베니언 망에서의 두 단계 멀티캐스트)

  • Kwon, Wi-Nam;Kwon, Bo-Seob;Park, Jae-Hyung;Yun, Hyeon-Su
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.3
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    • pp.255-263
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    • 2000
  • A multistage interconnection network is a suitable class of interconnection architecture for constructing large-scale multicomputers. Broadcast and multicast communication are fundamental in supporting collective communication operations such as reduction and barrier synchronization. In this paper, we propose a new multicast technique in wormhole-switched bidirectional multistage banyan networks for constructing large-scale multicomputers. To efficiently support broadcast and multicast with simple additional hardware without deadlock, we propose a two-phase multicast algorithm which takes only two transmissions to perform a broadcast and a multicast to an arbitrary number of desired destinations. We encode a header as a cube and adopt the most upper input link first scheme with periodic priority rotation as arbitration mechanism on contented output links. We coalesce the desired destination addresses into multiple number of cubes. And then, we evaluate the performance of the proposed algorithm by simulation. The proposed two-phase multicast algorithm makes a significant improvement in terms of latency. It is noticeable that the two-phase algorithm keeps broadcast latency as efficient as the multicast latency of fanout 2^m where m is the minimum integer satisfying $2^m{\geq} {\sqrt{N}}$ ( N is a network size).

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An Algorithm of Constructing Multiple Tree for Group Multicast with Bandwidth Constraint (대역폭 제약 그룹 멀티캐스트를 위한 다중 트리 구성 알고리즘)

  • 구봉규;박태근;김치하
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3B
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    • pp.305-313
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    • 2004
  • Group multicast refers to the kind of multicast in which every member of a group is allowed to transmit data to the group. The goal of routing algorithms for group multicast is to construct a set of low cost multicast trees including all the group members with QoS (e.g., bandwidth) constraint. There have been several algorithms proposed: source tree and shared tree approaches. However, the latter approach has a low success rate in constructing a shared multicast tree, and the former approach suffers from high control overhead and low scalability as stoup size increases. In this paper, we present a heuristic algorithm which varies the number of multicast trees according to the network load. The simulation results show not only that our algorithm outperforms the shared tree approach in terms of the success rate, but also that it has lower control overhead than the source tree approach while guaranteeing the same success rate.

A Genetic Algorithm for Minimizing Delay in Dynamic Overlay Networks

  • Lee, Chae-Y.;Seo, Sang-Kun
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2007.11a
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    • pp.459-463
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    • 2007
  • Overlay multicast is an emerging technology for next generation Internet service to various groups of multicast members. It will take the place of traditional IP multicast which is not widely deployed due to the complex nature of its technology. The overlay multicast which effectively reduces processing at IP routers can be easily deployed on top of a densely connected IP network. An end-to-end delay problem is considered which is serious in the multicast service. To periodically optimize the route in the overlay network and to minimize the maximum end-to-end delay, overlay multicast tree is investigated with genetic Algorithm. Outstanding experimental results are obtained which is comparable to the optimal solution and the tabu search.

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Improving User Satisfaction in Adaptive Multicast Video

  • de Amorim, Marcelo Dias;Duarte, Otto Carlos M.B.;Pujolle, Guy
    • Journal of Communications and Networks
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    • v.4 no.3
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    • pp.221-229
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    • 2002
  • Adaptability is the most promising feature to be applied in future robust multimedia applications. In this paper, we propose the Direct Algorithm to improve the degree of satisfaction at heterogeneous receivers in multi-layered multicast video environments. The algorithm relies on a mechanism that dynamically controls the rates of the video layers and is based on feedback control packets sent by the receivers. The algorithm also addresses scalability issues by implementing a merging procedure at intermediate nodes in order to avoid packet implosion at the source in the case of large multicast groups. The proposed scheme is optimized to achieve high global video quality and reduced bandwidth requirements. We also propose the Direct Algorithm with a virtual number of layers. The virtual layering scheme induces intermediate nodes to keep extra states of the multicast session, which reduces the video degradation for all the receivers. The results show that the proposed scheme leads to improved global video quality at heterogeneous receivers with no cost of extra bandwidth.

Optimization of Tree-like Core Overlay in Hybrid-structured Application-layer Multicast

  • Weng, Jianguang;Zou, Xuelan;Wang, Minhong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.12
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    • pp.3117-3132
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    • 2012
  • The tree topology in multicast systems has high transmission efficiency, low latency, but poor resilience to node failures. In our work, some nodes are selected as backbone nodes to construct a tree-like core overlay. Backbone nodes are reliable enough and have strong upload capacity as well, which is helpful to overcome the shortcomings of tree topology. The core overlay is organized into a spanning tree while the whole overlay is of mesh-like topology. This paper focuses on improving the performance of the application-layer multicast overlay by optimizing the core overlay which is periodically adjusted with the proposed optimization algorithm. Our approach is to construct the overlay tree based on the out-degree weighted reliability where the reliability of a node is weighted by its upload bandwidth (out-degree). There is no illegal solution during the evolution which ensures the evolution efficiency. Simulation results show that the proposed approach greatly enhances the reliability of the tree-like core overlay systems and achieves shorter delay simultaneously. Its reliability performance is better than the reliability-first algorithm and its delay is very close to that of the degree-first algorithm. The complexity of the proposed algorithm is acceptable for application. Therefore the proposed approach is efficient for the topology optimization of a real multicast overlay.