• Title/Summary/Keyword: Multi-Object Control

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Characteristics Evaluation of Spindle Thermal Displacement with kinds of Lubrication Oil (AMESim를 이용한 유압 굴삭기용 Main Control Valve의 해석에 관한 연구)

  • 임태형;최종환;양순용;이병룡;안경관
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.04a
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    • pp.105-110
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    • 2003
  • The hydraulic excavator has been a popular research object for automation because of its multi-workings and economic efficiency. When it works crane tasks, most of disasters happen. The objective of this paper is to design each components and to construct boom, arm, bucket circuit. These models modeled with AMESim show us change of variables and behavior of excavator. Simulation model will be used for simulator of excavator.

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수중 다중 로봇 분야의 최신 연구 동향

  • Yeo, Tae-Gyeong;Hong, Seop;Jeon, Bong-Hwan
    • ICROS
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    • v.16 no.1
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    • pp.23-34
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    • 2010
  • 대부분의 다중 로봇(Multi-robots) 시스템은 환경적으로 단일로봇의 운용을 포함하지만, 수많은 연구가들은 제시된 임무를 완수하기 위하여 로봇 그룹이 협력함으로써 나타나는 잠재적 장점에 주목하게 되었다. 미지의 해성 탐사(Exploring), 물체 일기(Object pushing), 그리고 유독성 폐기물 첨소와 같은 작업을 수행하기 위해서는, 매우 복잡한 로봇을 사용하기 보다는 소형이며 간단한 다수의 로봇을 사용하는 것이 보다 효과적이다.

Analytical Modelling and Heuristic Algorithm for Object Transfer Latency in the Internet of Things (사물인터넷에서 객체전송지연을 계산하기 위한 수리적 모델링 및 휴리스틱 알고리즘의 개발)

  • Lee, Yong-Jin
    • Journal of Internet of Things and Convergence
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    • v.6 no.3
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    • pp.1-6
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    • 2020
  • This paper aims to integrate the previous models about mean object transfer latency in one framework and analyze the result through the computational experience. The analytical object transfer latency model assumes the multiple packet losses and the Internet of Things(IoT) environment including multi-hop wireless network, where fast re-transmission is not possible due to small window. The model also considers the initial congestion window size and the multiple packet loss in one congestion window. Performance evaluation shows that the lower and upper bounds of the mean object transfer latency are almost the same when both transfer object size and packet loss rate are small. However, as packet loss rate increases, the size of the initial congestion window and the round-trip time affect the upper and lower bounds of the mean object transfer latency.

A Study on the Fabrication of Heater based on Silicone Rubber (실리콘러버 기반의 히터제작에 관한 연구)

  • Jeong-Oh Hong;Jae Tack Hong;Shin-Hyeong Choi
    • Advanced Industrial SCIence
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    • v.2 no.2
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    • pp.9-15
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    • 2023
  • Since silicone rubber heaters are flexible, they can be directly attached or installed in objects to be heated even in flat, curved or three-dimensional shapes. Since the current heating method heats the entire object to be heated and raises it to a required temperature, ignoring areas or positions where heat is not required, partial intensive heating cannot be performed. When using multi-heating zones, rather than heating the entire object to be heated, only the parts that need heat are intensively heated according to the process, so it is possible to heat quickly by local location by applying different amounts of heat with a small amount of electric capacity to each place that needs heat, and heat energy can reduce. In this study, the temperature and heating time of the partially concentrated region in the multi-heating region structure are measured so that a uniform temperature or temperature difference occurs in the region requiring thermal fusion. In order to determine the optimal power density range and reduce capacitance, the safety of a silicon rubber heater manufactured with a multi-heating zone structure is investigated. If the silicon rubber heater is manufactured in a multi-heating method, the multi-intensive heating technology can be ideally applied to all heating processes.

Object Classification Method for Security Model Based on Linux System (리눅스 환경에서 보안 모델을 위한 객체 분류 방법)

  • Im Jong-Hyuk;Park Jae-Chul;Kim Dong-Kook;Noh Bong-Nam
    • Proceedings of the Korea Institutes of Information Security and Cryptology Conference
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    • 2006.06a
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    • pp.228-232
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    • 2006
  • 최근 활발히 개발 중인 보안운영체제의 핵심인 보안커널(security kernel)은 참조모니터(reference monitor)에서 주체(subject)가 객체(object)에 대한 실행(action) 권한을 판단함으로써 접근 제어를 실행한다. 보안운영체제의 대표적인 접근제어모델에는 다중레벨접근제어(MLS: Multi Level Security)모델과 역할기반접근제어(RBAC: Role Based Access Control) 모델 등이 있다. 리눅스 시스템에서 이러한 접근제어모델을 적용하기 위해서 접근 대상이 되는 객체들의 효과적인 분류가 요구된다. 본 논문에서는 리눅스 환경에서 효과적인 접근제어모델을 적용하기 위하여 객체들을 객체 클래스(class)와 유형(type)을 기준으로 분류 하였다.

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Robust Fuzzy Controller for Mitigating the Fluctuation of Wind Power Generator in Wind Farm (풍력발전단지의 출력변동저감을 위한 강인 퍼지 제어기 설계)

  • Sung, Hwa Chang;Tak, Myung Hwan;Joo, Young Hoon
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.1
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    • pp.34-39
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    • 2013
  • This paper proposes the implementation of robust fuzzy controller for designing intelligent wind farm and mitiagating the fluctuation of wind power generator. The existing researches are limited to individual wind turbine with variable speed so that it is necessary to study the multi-agent wind turbine power system. The scopes of these studies include from the arrangements of each power turbine to the control algorithms for the wind farm. For solving these problems, we introduce the composition of intelligent wind farm and use the T-S (Takagi-Sugeno) fuzzy model which is suitable for designing fuzzy controller. The control object in wind farm enables the minimizing the fluctuation of wind power generator. Simulation results for wind fram which is modelled as mathematically are demonstrated to visualize the feasibility of the proposed method.

Study on Operation Model for Open Architecture Flexible Manufacturing Cell Controller (개방형 유연제조셀 제어기를 위한 오퍼레이션 모델에 관한 연구)

  • Choi, K.H.
    • Journal of Power System Engineering
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    • v.4 no.4
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    • pp.92-98
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    • 2000
  • Modern manufacturing systems should cope with the frequent changes in a product model and disturbances in manufacturing process. The control system of such systems must cover a constant adaptation and high flexibility. Holonic Flexible Manufacturing Cell(HFMC) is introduced to handle these issues more successfully. It is based on the concept of autonomous co-operating agent, called 'Holon', which is a building block of a manufacturing system for transforming, transporting, storing and/or validating information and physical objects. In this paper the basic structure of the HFMC is represented by using Unified Modeling Language and Open architecture cell controller is developed for effective integration components of a manufacturing system. Also a new control model, called MuLOM(Multi-Layered Operation Model), is suggested to represent the control behaviour for a holonic flexible manufacturing cell control system.

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Replication and Consistency Control in Hybrid Architectures for Multiplayer Online Games (멀티플레이어 온라인 게임을 위한 하이브리드 구조의 복제와 일관성 제어 기법)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.4
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    • pp.73-80
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    • 2016
  • Multiplayer Online Games(MOG) using the Internet are typically organized based on a CS(client-server) or P2P(peer-to-peer) architecture. We then propose a method that combines a P2P architecture with a CS architecture in order to utilize their advantages. Most MOGs use a primary-copy replication approach that provides strong consistency control over an object. For each object and character there exists an authoritative copy, called primary copy and all other copies are secondary copies or replicas. Any update to the object has to be first performed on the primary copy. In the proposed hybrid architecture, primary copies may reside on the server or be held by clients. In this architecture, load balancing between a server and clients can be achieved by reducing the number of objects maintained by the server. Games consist of various types of actions with different consistency requirements. A multi-level approach to game consistency is sensible as it provides the best trade-off between consistency and performance. The performance for the hybrid game architecture with the primary-copy model is evaluated through simulation experiments and analysis in this paper.

In-Situ based Trajectory Editing Method of a 3D Object for Digilog Book Authoring (디지로그 북 저작을 위한 3D 객체의 In-Situ 기반의 이동 궤적 편집 기법)

  • Ha, Tae-Jin;Woo, Woon-Tack
    • Journal of the HCI Society of Korea
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    • v.5 no.2
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    • pp.15-24
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    • 2010
  • A Digilog Book is an augmented reality (AR) based next generation publication supporting both sentimental analog emotions and digitized multi-sensory feedbacks by combining a conventional printed book and digital contents. As a Digilog Book authoring software, ARtalet provides an intuitive authoring environment through 3D user interface in AR environment. In this paper, we suggest ARtalet authoring environment based trajectory editing method to generate and manipulate a movement path of an augmented 3D object on the Digilog Book. Specifically, the translation points of the 3D manipulation prop is examined to determine that the point is a proper control point of a trajectory. Then the interpolation using splines is conducted to reconstruct the trajectory with smoothed form. The dynamic score based selection method is also exploited to effectively select small and dense control points of the trajectory. In an experimental evaluation our method took the same time and generated a similar amount of errors as the usual approach, but reduced the number of control points needed by over 90%. The reduced number of control points can properly reconstruct a movement path and drastically decrease the number of control point selections required for movement path modification. For control manipulation, the task completion time was reduced and there was less hand movement needed than with conventional method. Our method can be applicable to drawing or curve editing method in immersive In-Situ AR based education, game, design, animation, simulation application domains.

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A new concept of control system

  • Kawaguchi, Tadao;Yoshitani, Naoharu
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.781-785
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    • 1989
  • In the field of control technology, too, it is about time that the students should free themseleves from the paradigm of Newtonian mechanics. Otherwise, they might fail to grasp the essence of control. Now, let us consider the essence of control. Control consists of manipulating a particular object, matter, energy of environment on the basis of certain medium information. (measurement data, force, etc.) So, we shall look into the methods of manipulation. Here, we consider natural control, constraining control, and hybrid control as basic methods of manipulation. In this paper, we would like to put forward the daring proposal that it's called a Holon-type hybrid control system. It is intended to control a plat with complicated or unknown characteristics where a conventional control theory is not easy to apply. A prototype system has been developed and applied to a real plant. The control system is a multi-layer system. Each layer includes different control input. The important features of the system are as follows: 1) Each layer behaves autonomously and also cooperates with each other to optimize the whole plant. 2) The controller optimizes a plant without mathematical models when these models are not easy to obtain.

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