• Title/Summary/Keyword: Multi-Experience

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Development and Assessment of Multi-sensory Effector System to Improve the Realistic of Virtual Underwater Simulation (가상 해저 시뮬레이션의 현실감 향상을 위한 다감각 효과 재현 시스템 개발 및 평가)

  • Kim, Cheol-Min;Youn, Jae-Hong;Kang, Im-Chul;Kim, Byung-Ki
    • Journal of Korea Multimedia Society
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    • v.17 no.1
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    • pp.104-112
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    • 2014
  • With recent development of virtual reality technology, coupled with the growth of the marine industry, virtual underwater simulation systems are under development in various studies, for educational purposes and to simulate virtual reality experiences. Current literature indicates many underwater simulation systems to date have focused on the quality of visual stimulus delivered through three-dimensional graphics user interface, limiting the reality of the experience. In order to improve the quality of the reality delivered by such virtual simulations, it is crucial to develop multi-sensory technology rather than focus on the conventional audio-visual interaction, which limits experiencer from the sense of underwater immersion and existence within the simulation. This work proposes the immersive multi-sensory effector system, delivering the users with a more realistic underwater experience. The sense of reality perceived was evaluated, as the main factor of the virtual reality system.

CLO (Cross Layer Optimization) Technique for Multi-view Video Streaming Service over WiBro Network (WiBro망에서의 다시점 비디오 스트리밍 서비스를 위한 계층 간 최적화 방식)

  • Son, Jung-Hyun;Cho, Ye-Jin;Suh, Doug-Young;Park, Gwang-Hoon;Kim, Kyu-Heon
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.719-731
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    • 2008
  • This paper defines QoE (Quality of Experience) for multi-view video streaming service over WiBro and proposes the CLO (Cross-Layer Optimization) algorithm can maximize this. Proposal CLO algorithm contains from physical layer to video layer. Under the time-varying wireless channel condition, the CLO technique takes view-wise and the temporal priority of the multi-view video into consideration in order to decide the transmission of frames and its FEC level. At the handover situation, it is shown through computer simulation that the optimal quality of the multi-view video can be achieved using the minimum amount of resources if the proposed CLO technique is applied.

Application of Virtual Studio Technology and Digital Human Monocular Motion Capture Technology -Based on <Beast Town> as an Example-

  • YuanZi Sang;KiHong Kim;JuneSok Lee;JiChu Tang;GaoHe Zhang;ZhengRan Liu;QianRu Liu;ShiJie Sun;YuTing Wang;KaiXing Wang
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.106-123
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    • 2024
  • This article takes the talk show "Beast Town" as an example to introduce the overall technical solution, technical difficulties and countermeasures for the combination of cartoon virtual characters and virtual studio technology, providing reference and experience for the multi-scenario application of digital humans. Compared with the live broadcast that combines reality and reality, we have further upgraded our virtual production technology and digital human-driven technology, adopted industry-leading real-time virtual production technology and monocular camera driving technology, and launched a virtual cartoon character talk show - "Beast Town" to achieve real Perfectly combined with virtuality, it further enhances program immersion and audio-visual experience, and expands infinite boundaries for virtual manufacturing. In the talk show, motion capture shooting technology is used for final picture synthesis. The virtual scene needs to present dynamic effects, and at the same time realize the driving of the digital human and the movement with the push, pull and pan of the overall picture. This puts forward very high requirements for multi-party data synchronization, real-time driving of digital people, and synthetic picture rendering. We focus on issues such as virtual and real data docking and monocular camera motion capture effects. We combine camera outward tracking, multi-scene picture perspective, multi-machine rendering and other solutions to effectively solve picture linkage and rendering quality problems in a deeply immersive space environment. , presenting users with visual effects of linkage between digital people and live guests.

A Study on Applying the Concepts of Interaction Design to Space (공간에서의 인터랙션 디자인 개념 적용에 대한 연구)

  • Kang Sung-Joong;Kwon Young-Gull
    • Korean Institute of Interior Design Journal
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    • v.14 no.3 s.50
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    • pp.234-242
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    • 2005
  • Interface is a medium or channel to communicate between human and things, while interaction is the manner of communication between them. Interaction design is designing experience of user through the interaction process for human, thing, system, and space. Richard Buchanan suggests four kinds of interaction: interface (person to thing interaction), transaction (person to person interaction), human interaction (human and environment interaction) and participation (human to cosmos interaction). With digital technology, architecture and space design have made various experiments at form, function, and content of space. Space evolves from a physical container to a stage to provide narrative and create new experience to users. Since understanding users, creating experience, efficient space design, content planning, and applicable technology are required for interaction design in space, multi-disciplinary research and cooperation is needed.

On differentiation of multi -variable functions (다변수 미분에 관하여)

  • Pak, Hee-Chul;Park, Young-Ja
    • Journal for History of Mathematics
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    • v.21 no.2
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    • pp.81-90
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    • 2008
  • It has been noticed the greater importance of mathematical education, particularly of multi-variable calculus in the undergraduate level with remarkable progress of all sorts of sciences requiring mathematical analysis. However, there was lack of variety of introducing the definition of differentiation of multi-variable functions - in fact, all of them basically rely on the chain rules. Here we will introduce a way of defining the geometrical differentiation of the multi-variable functions based upon our teaching experience. One of its merits is that it provides the geometric explanation of the differentiation of the multi-variable functions, so that it conveys the meaning of the differentiation better compared with the known methods.

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A Study on Reinforcing Effect of Multi-Bar Spring Nailing (다철근 스프링 네일링 공법의 보강효과 검토에 관한 연구)

  • Lee, Choong-Ho;Jung, Young-Jin;Kim, Dong-Sik;Chae, Young-Su
    • Journal of the Society of Disaster Information
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    • v.3 no.2
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    • pp.147-169
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    • 2007
  • This study investigates the reinforcing effects of the Multi-bar Spring nails with respect to the conventional Soil-nails in artificial slopes. Based on wide experience related to design and construction, soil nails have been widely applied to reinforce slope in the world. Multi-bar spring nails are one of the improved soil nailing methods. These method maximizes bending, shearing, pull-out resistance for those multi-nails, not unit nail, that are inserted in the borehole using special spacer at regular intervals. In addition, because cutting plane is confined effect resulting from a pressured plate at the end of the nails with compression spring equipment, slope stability is secured using MS-nailing method. Analyzing bending, pull-out, shearing condition of MS-nail, it was examined throughly elastic region, load transfer capacity, reinforcing effect on cutting plate of MS-nails. In addition, Pilot and laboratory tests, numerical analysis were carried out to verify the superiority of MS-nailing method. In case, MS nailing method is applied to reinforce artificial slope, it was analyzed that bending, pull-out, shearing resistance was increased more than existing nailing method was applied. In this study, it was shown that surface failure was more or less prevented using MS-nailing method, confining effect on cutting plane using spring stuck to flexible equipment.

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The Differences in Clothing Shopping Orientation and Shopping Behaviors by the Multi-store Selection of Internet and Offline Stores (인터넷 매장과 오프라인 매장의 혼합 선택에 따른 소비자 의복 쇼핑 성향 및 쇼핑 행동 차이 연구)

  • Kim, Sae-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.33 no.5
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    • pp.764-774
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    • 2009
  • The purpose of this study is to investigate the differences in consumer clothing shopping orientation and shopping behaviors by the multi-selection of internet and offline stores. The data were collected from 201 men and women in their twenties and the respondents were grouped into three as internet-store users, multi-store users, and offline-store users. The data were analyzed using factor analysis, ANOVA, post-hoc analysis, frequency analysis, and chi-square analysis. The results are as following. First, the clothing shopping orientation was partly different among the groups. Regarding the offline shopping orientation, the groups showed difference in the impulsive orientation, and regarding the online shopping orientation, the groups showed differences in the goal oriented and enjoying orientation. In all the three cases, the internet users showed strongest orientation, and the next were multi-store users and offline-store users. The cause of these results were explained as the familiarity and experience with the channel. Second, the clothing shopping behaviors were also partly different among the groups. The groups showed no differences in the preferred store type and benefits sought, but showed significant difference in the attitude toward the internet shopping. The internet-store users showed most positive attitude, and the next were multi-store users and offline-store users.

Understanding the Breast Cancer Experience: a Qualitative Study of Malaysian Women

  • Yusuf, Azlina;Ab Hadi, Imi Sairi;Mahamood, Zainal;Ahmad, Zulkifli;Keng, Soon Lean
    • Asian Pacific Journal of Cancer Prevention
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    • v.14 no.6
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    • pp.3689-3698
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    • 2013
  • Breast cancer is the most common and leading cause of cancer mortality among Malaysian women. Despite good survival rates, the diagnosis of cancer still invokes the feeling of stress, fear and uncertainty. Because very little is known about the experiences of Malaysian women with breast cancer, a qualitative study using semi-structured interviews to explore the lived experience of newly diagnosed breast cancer. Using a purposive sampling method, 20 Malaysian women newly diagnosed with breast cancer, including Malays (n=10) and Chinese (n=10) were recruited in two main public hospitals in Kelantan. Similarities and divergence in women's experience were identified through thematic analysis of interview transcripts. Three themes emerged from the data: uncertainty experience of the illness, transition process and fatalistic view of breast cancer. In many ways, these findings were parallel with previous studies, suggesting that the experience of breast cancer is to a certain extent similar among women newly diagnosed with breast cancer. This study adds to the sparse literature concerning the experience of illness following breast cancer diagnosis among the Malays and Chinese. More importantly, this study addressed areas that were previously lacking, specifically in depth information on breast cancer experience from a developing country with a multi-ethnic population. The results of this investigation provide preliminary information to healthcare professionals on the impact of illness and cultural influence on survivorship to plan for appropriate education and supportive programme in order to meet the needs of breast cancer women more effectively.

The Relationship between E-Cigarette Experience and Smoking Cessation Behavior among Current Smokers (우리나라 성인 흡연자의 전자담배 이용경험과 금연행태의 관련성)

  • Lee, Yoon Noh;Kim, Bokmi;Min, In Soon;Hahm, Myung-Il
    • Health Policy and Management
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    • v.27 no.4
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    • pp.276-283
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    • 2017
  • Background: Electronic cigarette (e-cigarette) has rapidly increased. Even though e-cigarettes are actually not smoking cessation alternative supplies, some people perceive them as smoking cessation alternative supplies. The purpose of this study is to identify the relationship between e-cigarette experiences and smoking cessation behaviors among Korean adults. Methods: Cross-sectional data was collected from 7,550 participants of Korea National Health and Nutrition Examination Survey in 2014. A total of 867 participants who were current smokers were enrolled in this study. Multi-variable logistic regression analysis were performed to identify the relationship between the smoking cessation behavior and the e-cigarette experience. Results: The e-cigarette experience rate of current smokers was 22.1%. The e-cigarette experience rate was higher in groups with the higher income, the higher education level, and the white collar jobs. Smokers with experience of smoking cessation (odds ratio [OR], 3.03; 95% confidence interval [CI], 1.67 to 5.76) and with intention to smoking cessation in the future (OR, 1.59; 95% CI, 1.05 to 2.43) were more likely to experience the e-cigarette. Especially, smokers who used smoking cessation alternative supplies were more likely to experience the e-cigarette than smokers who did not use it (OR, 2.87; 95% CI, 1.59 to 5.18). Conclusion: We confirmed that e-cigarette experiences were associated with smoking cessation experience, smoking cessation plan, and use of smoking cessation aid among smokers in Korea. Additional studies should be continued to confirm whether e-cigarette are continuously influencing the smoking cessation of current smokers in South Korea as one of the smoking cessation alternative supplies.

Application-Centric, Energy-Efficient Network Architecture ACTION, Based on Virtual Optical Slice Core and Deterministic Optical Access Network

  • Ashizawa, Kunitaka;Okamoto, Satoru;Yamanaka, Naoaki;Oki, Eiji;Fumagalli, Andrea;Veeraraghavan, Malathi
    • Journal of the Optical Society of Korea
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    • v.19 no.4
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    • pp.340-345
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    • 2015
  • The Internet traffic is forecasted to grow at a compound annual rate of 21 % from 2013 to 2018, according to surveys carried out by Cisco [1]. Network resources are significantly over-provisioned in today's networks, and it is quite common to see link utilization in the 30-40% range [2]. Additionally, the multi-media services have widely divergent bandwidth and Quality of Experience (QoE) requirements. Unfortunately, the huge transmission capacity will increase the power consumption of network equipment [3]. Applications Coordinated with Transport, Internet Protocol and Optical Networks (ACTION) [4] has been proposed to realize a multi-QoE, application-centric, and highly energy-efficient network that leverages flexible elastic optical network technologies [5-7]. This paper provides key network technologies for realizing the ACTION, which are a virtual optical slice core network and a Time Division Multiplexing (TDM)-based deterministic active optical access network.