• Title/Summary/Keyword: Multi platform

Search Result 918, Processing Time 0.024 seconds

REMOTE SENSING L.T.A PLATFORM

  • Onda, Masahiko
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1989.10a
    • /
    • pp.1047-1052
    • /
    • 1989
  • A novel multi-purpose monitoring platform-LTA vehicle is presented with much improved kinetic performances together with its structural analysis and its scale model test data. This provides a useful mean of monitoring, exploring and remote sensing platform that flies over the wide range of atmosphere and can be used as a safe economic device.

  • PDF

Dynamic Collaborative Cloud Service Platform: Opportunities and Challenges

  • Yoon, Chang-Woo;Hassan, Mohammad Mehedi;Lee, Hyun-Woo;Ryu, Won;Huh, Eui-Nam
    • ETRI Journal
    • /
    • v.32 no.4
    • /
    • pp.634-637
    • /
    • 2010
  • This letter presents a model for a dynamic collaboration (DC) platform among cloud providers (CPs) that prevents adverse business impacts, cloud vendor lock-in and violation of service level agreements with consumers, and also offers collaborative cloud services to consumers. We consider two major challenges. The first challenge is to find an appropriate market model in order to enable the DC platform. The second is to select suitable collaborative partners to provide services. We propose a novel combinatorial auction-based cloud market model that enables a DC platform among CPs. We also propose a new promising multi-objective optimization model to quantitatively evaluate the partners. Simulation experiments were conducted to verify both of the proposed models.

Design and Development of an Interactive Tool for Developing Multi-platform Software (멀티 플랫폼 소프트웨어 개발을 위한 대화형 도구의 설계 및 구현)

  • 최진우;황선태;우종우
    • Journal of Internet Computing and Services
    • /
    • v.3 no.4
    • /
    • pp.95-102
    • /
    • 2002
  • A continuous development of new hardware and operating systems brings the importance of portable programming, which can be imported into multi-platform environment. Also, the recent development of computer communication technology brings us many choices of accessing into the other platforms, which also becomes a burden for the programmers who should consider developing software fitting into diverse platforms The present GNU system tools creates a part of the source code automatically, and suggests a direction towards a new platform. but the source code must be prepared by the programmer at the source level. In this paper, we describe design and implementation of on interactive tool for developing multi-platform software, The tool is designed to help a programmer to build a portable program for multi-platform, even though the programmer does not know very well about various UNIX platforms, And, the tool uses existing GNU system tools, such as autoconf, autoheader, automake and etc, and is able to insert a portable code into a right position by interacting with a programmer.

  • PDF

Temperature Measurement and Intelligent Access Management System Service Platform Advancement Research using AI Facial Recognition Technology (AI 얼굴정보처리기술을 활용한 체온측정 및 지능형 출입관리 시스템 서비스플랫폼 고도화 연구)

  • Kim, Byung-Wan
    • Journal of Korea Entertainment Industry Association
    • /
    • v.15 no.7
    • /
    • pp.249-257
    • /
    • 2021
  • Recently, interest and demand for facial information processing technology that can provide non-face-to-face identity authentication and access management service using smart devices, which is an essential environmental improvement for multi-use facilities, is increasing as a way to prevent the spread of infectious diseases worldwide and to cope with social measures. This study defines a multi-use facility classification system and applied service field to establish a continuous access control system, and measures to improve the usability of the service platform considering scalability through a dual access control system and personal/measurement information type analysis, and accordingly We would like to propose a service roadmap. In addition, it aims to improve the physical access management system service platform, which is a multi-use facility application service that requires one-time and multiple-use authentication according to usage. It is expected that the methodology of this study can be applied as a service platform of a logical access control system type in the future.

Design and Implementation of a TMN Agent Platform based on a Multi-thread Parallel Processing Architecture (멀티쓰레드 기반 병렬처리 구조를 이용한 TMN 에이젼트 플랫폼 설계 및 구현)

  • Kim, Seong-U;Kim, Yeong-Tak
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.5 no.6
    • /
    • pp.793-800
    • /
    • 1999
  • TMN Agent Platform은 망 요소의 운영상태와 자원들을 GDMO에 따라 관리객체(Managed Object : MO)로 모델링 하고, 자원들의 현재 상태를 유지하며, 관리자(Manager)로부터의 망 관리 기능 요구에 따라 조작된다. 그러므로, 에이전트의 성능향상은 전체적인 통신망 관리의 성능향상에 직접적인 영향을 미친다.본 논문에서는 TMN 에이전트의 기능요구 사항을 분석하고, 이를 토대로 성능향상을 위해 멀티스레드 기법을 사용하는 병렬 처리 구조의 TMN Agent Platform의 기능구조를 제시한다. 또한 에이전트와 다양한 자원들간의 효율적인 메시지전달을 위한 체계를 제시하며, 구현된 TMN Agent Platform의 성능을 분석한다.Abstract TMN Agent manages the operational status and real-resources of network elements, such as switching nodes and transmission systems. It performs the requested management functions from manager and maintains consistent status data of real-resource. The performance of agent system affects directly the performance of network management operation. If the agent is implemented by sequential processing scheme with single process, the agent processing can be delayed or blocked according to the status of real-resources. This problem can be solved by parallel and distributed processing scheme.To improve the processing performance of TMN Agent, we propose a TMN Agent Platform's functional architecture that is based on parallel processing with multi-tread and effective message transferring scheme between agent and various real-resource. We analyze the performance of the implemented TMN Agent Platform.

Development of Programmable Automation Controllers (PACs) having Multi-Domain Functionality (다양한 도메인 기능을 갖는 PAC 시스템 개발)

  • Kim K.D.;Lee K.J.;Kim H.N.;Oh J.S.;Kim C.B.
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2005.06a
    • /
    • pp.250-253
    • /
    • 2005
  • A Programmable Automation Controller (PAC) has been developed by Turbotek Co., Ltd. The developed system has multi-domain functionality-including sequence control, motion control and HMI- on a single platform. The PAC also has a common development platform for the design and integration of multi-domain automated systems. Since hardware of the developed system has modular architectures, performance and specification of the controller are determined by combination of specific modules. The developed system employs de facto standards such as OPC interface that allow users to easily exchange data as part of networked multi-vendor systems.

  • PDF

RAVIP: Real-Time AI Vision Platform for Heterogeneous Multi-Channel Video Stream

  • Lee, Jeonghun;Hwang, Kwang-il
    • Journal of Information Processing Systems
    • /
    • v.17 no.2
    • /
    • pp.227-241
    • /
    • 2021
  • Object detection techniques based on deep learning such as YOLO have high detection performance and precision in a single channel video stream. In order to expand to multiple channel object detection in real-time, however, high-performance hardware is required. In this paper, we propose a novel back-end server framework, a real-time AI vision platform (RAVIP), which can extend the object detection function from single channel to simultaneous multi-channels, which can work well even in low-end server hardware. RAVIP assembles appropriate component modules from the RODEM (real-time object detection module) Base to create per-channel instances for each channel, enabling efficient parallelization of object detection instances on limited hardware resources through continuous monitoring with respect to resource utilization. Through practical experiments, RAVIP shows that it is possible to optimize CPU, GPU, and memory utilization while performing object detection service in a multi-channel situation. In addition, it has been proven that RAVIP can provide object detection services with 25 FPS for all 16 channels at the same time.

The Design of Multi-media SoC Platform Based on Core-A Processor (Core-A 프로세서 기반의 멀티미디어 SoC 플랫폼 설계)

  • Xu, Xuelong;Xu, Jingzhe;Jung, Seungpyo;Park, Jusung
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • v.50 no.6
    • /
    • pp.99-104
    • /
    • 2013
  • Recently smart devices which combine traditional electronic devices and personal computers, such as smart phones and smart TV, have caught people's eyes from all over the world. A multi-media SoC platform which embeds not only a calculating processor but also an operating system could provide an user-customized environment of several types of communication methods to PC or Internet. In this paper, we describe a multi-functioning SoC platform with video, audio and other communicating protocols based on Core-A processor and AMBA buses. To verify the designed multi-media SoC platform, JPEG decoding and ADPCM encoding/decoding algorithms are applied on it and the final decoding results are confirmed by video monitors and audio speakers.

Multiplatform Game Development using Wire and Wireless Communication (멀티플랫폼 유무선 연동게임 개발)

  • Kang, Youn-Jun;Park, Dong-Gyu
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.4
    • /
    • pp.828-834
    • /
    • 2009
  • To get a better profit, standalone mobile game market shifts network-based mobile game. Currently, most of the game platform are separated into mobile to mobile, desktop to desktop, and console to console. Multi platform network game has a diverse problems including consistency control, object management technique, and bandwidth inconsistency. n this paper, we will introduce a multi-platform arcade game "Push-Push", which is played on desktop to mobile environment. The game guarantees realtime play between heterogeneous machine users and game item sharing between two platforms. e will focus n the issues of the 3rd generation multi platform games and propose some techniques or solving these problems. Our server database is implemented on MS SQL database, also the desktop programming tool is Visual Basic, and WIPI(Wireless Internet Platform or Interoperability) as a mobile platform.

An multiple energy harvester with an improved Energy Harvesting platform for Self-powered Wearable Device (웨어러블 서비스를 위한 다중 발전소자 기반 에너지 하베스터 플랫폼 구현)

  • Park, Hyun-Moon;Kim, Byung-Soo;Kim, Dong-Sun
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.13 no.1
    • /
    • pp.153-162
    • /
    • 2018
  • The importance of energy harvesting technique is increasing due to the elevated level of demand for sustainable power sources for wearable device applications. In this study, we developed an Energy Harvesting wearable Platform(EH-P) architecture which is used in the design of a multi-energy source based on TENG. The proposed switching circuit produces power with higher current at lower voltage from energy harvesting sources with lower current at higher voltage. This can powers microcontrollers for a short period of time by using PV and TENG complementarily placed under hard conditions for the sources such as indoors. As a result, the whole interface circuit is completely self-powered with this makes it possible to run of sensing on a Wearable device platform. It was possible to increase the wearable device life time by supplying more than 29% of the power consumption to wearable devices. The results presented in this paper show the potential of multi-energy harvesting platform for use in wearable harvesting applications, provide a means of choosing the energy harvesting source.