• Title/Summary/Keyword: Multi Motion Data

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Numerical Investigation on Motion of the Scale Model of a Floating Wind Turbine Using Multilayer TLDs (다층 TLD를 적용한 부유식 풍력 발전기 축소 모형의 운동에 대한 수치적 고찰)

  • Ha, Minho;Cheong, Cheolung
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.24 no.8
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    • pp.621-627
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    • 2014
  • In this paper, a possibility of controlling the motion of a floating wind turbine with the tuned liquid damper(TLD) is numerically investigated. First, motion of the scale model of a floating wind turbine without the TLD is predicted and its results are compared to the measured data. There are reasonably good agreements between two results, which confirms validity of the present numerical methods. Then, the effect of TLD is quantitatively assessed by comparing the prediction results for the floating wind turbine with and without the TLD. It is shown that the motion of the scale model derived by external forces can be reduced by using the TLD. On a basis of this result, a multi-layer TLD is proposed to generate larger reaction force of the TLD at the fixed target frequency. The motions of the scale model with the multi-layer TLDs are computed and compared with that of the single-layer TLD. It is shown that the multi-layer TLD generate stronger reaction force and thus more reduce the motion of the floating body than the single-layer TLD.

Development of Programmable Automation Controllers (PACs) having Multi-Domain Functionality (다양한 도메인 기능을 갖는 PAC 시스템 개발)

  • Kim K.D.;Lee K.J.;Kim H.N.;Oh J.S.;Kim C.B.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.250-253
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    • 2005
  • A Programmable Automation Controller (PAC) has been developed by Turbotek Co., Ltd. The developed system has multi-domain functionality-including sequence control, motion control and HMI- on a single platform. The PAC also has a common development platform for the design and integration of multi-domain automated systems. Since hardware of the developed system has modular architectures, performance and specification of the controller are determined by combination of specific modules. The developed system employs de facto standards such as OPC interface that allow users to easily exchange data as part of networked multi-vendor systems.

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Multi-Attitude Heading Reference System-based Motion-Tracking and Localization of a Person/Walking Robot (다중 자세방위기준장치 기반 사람/보행로봇의 동작추적 및 위치추정)

  • Cho, Seong Yun
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.1
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    • pp.66-73
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    • 2016
  • An Inertial Measurement Unit (IMU)-based Attitude and Heading Reference System (AHRS) can calculate attitude and heading information with long-term accuracy and stability by combining gyro, accelerometer, and magnetic compass signals. Motivated by this characteristic of the AHRS, this paper presents a Motion-Tracking and Localization (MTL) method for a person or walking robot using multi-AHRSs. Five AHRSs are attached to the two calves, two thighs, and waist of a person/walking robot. Joints, links, and coordinate frames are defined on the body. The outputs of the AHRSs are integrated with link data. In addition, a supporting foot is distinguished from a moving foot. With this information, the locations of the joints on the local coordinate frame are calculated. The experimental results show that the presented MTL method can track the motion of and localize a person/walking robot with long-term accuracy in an infra-less environment.

A Method For Preventing Data Looping in Multi Tactical Datalink Operation (다중 전술데이터링크 운용에 따른 데이터 루핑 방지 방안)

  • Woo, Soon;Lim, Jae-Sung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.16 no.3
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    • pp.314-321
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    • 2013
  • In this paper, we have proposed a method which can prevent data looping in multi tactical data-link operating situation. Because the situation of multi tactical data-link in Korea would be more complex than ever before, data looping is more likely to be happened. To prevent data looping, forwarder has to manage TQ(Track Quality) in forwarded track message by degrading it to enlarge correlation gate. Forwarder also has to discard useless track message which can be determined by minimum TQ value. To decide optimal formula for forwarder to degrade TQ and to determine minimum TQ, a research about track motion, correlation, TQ managing, etc in real system is necessary.

Application of Virtual Studio Technology and Digital Human Monocular Motion Capture Technology -Based on <Beast Town> as an Example-

  • YuanZi Sang;KiHong Kim;JuneSok Lee;JiChu Tang;GaoHe Zhang;ZhengRan Liu;QianRu Liu;ShiJie Sun;YuTing Wang;KaiXing Wang
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.106-123
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    • 2024
  • This article takes the talk show "Beast Town" as an example to introduce the overall technical solution, technical difficulties and countermeasures for the combination of cartoon virtual characters and virtual studio technology, providing reference and experience for the multi-scenario application of digital humans. Compared with the live broadcast that combines reality and reality, we have further upgraded our virtual production technology and digital human-driven technology, adopted industry-leading real-time virtual production technology and monocular camera driving technology, and launched a virtual cartoon character talk show - "Beast Town" to achieve real Perfectly combined with virtuality, it further enhances program immersion and audio-visual experience, and expands infinite boundaries for virtual manufacturing. In the talk show, motion capture shooting technology is used for final picture synthesis. The virtual scene needs to present dynamic effects, and at the same time realize the driving of the digital human and the movement with the push, pull and pan of the overall picture. This puts forward very high requirements for multi-party data synchronization, real-time driving of digital people, and synthetic picture rendering. We focus on issues such as virtual and real data docking and monocular camera motion capture effects. We combine camera outward tracking, multi-scene picture perspective, multi-machine rendering and other solutions to effectively solve picture linkage and rendering quality problems in a deeply immersive space environment. , presenting users with visual effects of linkage between digital people and live guests.

Biomechanical Analysis and Evaluation Technology Using Human Multi-Body Dynamic Model (인체 다물체 동역학 모델을 이용한 생체역학 분석 및 평가 기술)

  • Kim, Yoon-Hyuk;Shin, June-Ho;Khurelbaatar, Tsolmonbaatar
    • Journal of the Korean Society for Nondestructive Testing
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    • v.31 no.5
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    • pp.494-499
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    • 2011
  • This paper presents the biomechanical analysis and evaluation technology of musculoskeletal system by multi-body human dynamic model and 3-D motion capture data. First, medical image based geometric model and material properties of tissue were used to develop the human dynamic model and 3-D motion capture data based motion analysis techniques were develop to quantify the in-vivo joint kinematics, joint moment, joint force, and muscle force. Walking and push-up motion was investigated using the developed model. The present model and technologies would be useful to apply the biomechanical analysis and evaluation of human activities.

Fast Processing System for Motion Control of Multi-body Robots (다관절 로봇용 고속 제어보드 개발 및 제어)

  • Sim, Jae-Ik;Kwon, O-Hung;kim, Tae-Sung;Park, Jong-Hyeon
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.951-956
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    • 2007
  • This paper suggests a high-speed control method which is suitable for multi-joint robots using a real-time stand-alone controller for general-purpose. The fast processing controller consists of a PCI Interface Board and 2-axe PWM drivers. The PCI Interface Board consists of 32-channel PWM output ports, 32-channel Encoder Counters, 32-channel A/D Converters and 48-channel Digital I/O ports, and all the I/O data transmissions are completed within 1ms. And The 2-axe PWM driver can be redesigned easily in order to embed in each link. Experimental implementations show that the high-speed control method can be used for the real-time control which is essential to controlling of multi-body robots such as humanoid robots. Especially, it is efficient for realizing the model-based motion control in demand of much calculation time by the high I/O communication speed.

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Fusing Algorithm for Dense Point Cloud in Multi-view Stereo (Multi-view Stereo에서 Dense Point Cloud를 위한 Fusing 알고리즘)

  • Han, Hyeon-Deok;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.25 no.5
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    • pp.798-807
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    • 2020
  • As technologies using digital camera have been developed, 3D images can be constructed from the pictures captured by using multiple cameras. The 3D image data is represented in a form of point cloud which consists of 3D coordinate of the data and the related attributes. Various techniques have been proposed to construct the point cloud data. Among them, Structure-from-Motion (SfM) and Multi-view Stereo (MVS) are examples of the image-based technologies in this field. Based on the conventional research, the point cloud data generated from SfM and MVS may be sparse because the depth information may be incorrect and some data have been removed. In this paper, we propose an efficient algorithm to enhance the point cloud so that the density of the generated point cloud increases. Simulation results show that the proposed algorithm outperforms the conventional algorithms objectively and subjectively.

An Adaptive Motion Vector Estimation Method for Multi-view Video Coding Based on Spatio-temporal Correlations among Motion Vectors (움직임 벡터들의 시·공간적 상관성을 이용한 다시점 비디오 부호화를 위한 적응적 움직임 벡터 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.18 no.12
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    • pp.35-45
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    • 2018
  • Motion Estimation(ME) has been developed to reduce the redundant data in digital video signal. ME is an important part of video encoding system, However, it requires huge computational complexity of the encoder part, and fast motion search methods have been proposed to reduce huge complexity. Multi- view video is obtained by capturing on a three-dimensional scene with many cameras at different positions and its complexity increases in proportion to the number of cameras. In this paper, we proposed an efficient motion method which chooses a search pattern adaptively by using the temporal-spatial correlation of the block and the characteristics of the block. Experiment results show that the computational complexity reduction of the proposed method over TZ search method and FS method can be up to 70~75% and 99% respectively while keeping similar image quality and bit rates.

Vision and force/torque sensor fusion in peg-in-hole using fuzzy logic (삽입 작업에서 퍼지추론에 의한 비젼 및 힘/토오크 센서의 퓨젼)

  • 이승호;이범희;고명삼;김대원
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.780-785
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    • 1992
  • We present a multi-sensor fusion method in positioning control of a robot by using fuzzy logic. In general, the vision sensor is used in the gross motion control and the force/torque sensor is used in the fine motion control. We construct a fuzzy logic controller to combine the vision sensor data and the force/torque sensor data. Also, we apply the fuzzy logic controller to the peg-in-hole process. Simulation results uphold the theoretical results.

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