• Title/Summary/Keyword: Mpeg-4

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Example of Broadcasting Application based on MPEG-21 IPMP and Reference Model (MPEG-21 IPMP과 Reference Model의 방송환경 적용 예)

  • 채종진;김종연
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.365-380
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    • 2003
  • Since MPEG-21 IPMP has been working on International Standardization activity such as one of DRM systems from 1997, the standardization is recently re-started even though the activity was interrupted. According to the MPEG Brisbane meeting, the CfR of MPEG-21 IPMP will be determined on the next Hawaii meeting, therefore they will announce the CfP. However the CfP announced in MPEG Hawaii meeting but the CfR didn't announce because of unfinished requirement document job. Finally. the proposed techniques will be submitted till June 2004. In this paper, we explained the requirement of standardization based on a broadcasting circumstance and implemented the system of MPEG-21 including the architecture and IPMP systems, then we showed all functionality within the other MPEG-21 elements engines. In case of multimedia stream broadcasting system, it is a real-time processing system, the implemented MEPG-21 Architecture can be shown the use of Digital Item In the MPEG-21 terminal and additional MPEG-21 element engines.

Content-Based Retrieval using MPEG-7 Visual Descriptor and Hippocampal Neural Network (MPEG-7 시각 기술자와 해마 신경망을 이용한 내용기반 검색)

  • Kim Young Ho;Kang Dae-Seong
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.1083-1087
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    • 2005
  • As development of digital technology, many kinds of multimedia data are used variously and requirements for effective use by user are increasing. In order to transfer information fast and precisely what user wants, effective retrieval method is required. As existing multimedia data are impossible to apply the MPEG-1, MPEG-2 and MPEG-4 technologies which are aimed at compression, store and transmission. So MPEG-7 is introduced as a new technology for effective management and retrieval of multimedia data. In this paper, we extract content-based features using color descriptor among the MPEG-7 standardization visual descriptor, and reduce feature data applying PCA(Principal Components Analysis) technique. We model the cerebral cortex and hippocampal neural network in engineering domain, and team content-based feature vectors fast and apply the hippocampal neural network algorithm to compose of optimized feature. And then we present fast and precise retrieval effect when indexing and retrieving.

Core Experiments for Standardization of Internet of Media Things (미디어사물인터넷의 국제표준화를 위한 핵심 실험)

  • Jeong, Min Hyuk;Lee, Gyeong Sik;Kim, Sang Kyun
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.579-588
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    • 2017
  • Recently, due to the development of network environment, the internet market has been expanding, so it is necessary to standardize the data format and API to exchange information among objects. Therefore, MPEG (Moving Picture Expert Group), an international standardization organization, is establishing the MPEG-IoMT (ISO/IEC 23093) project to standardize the Internet of Things. MPEG-IoMT establishes Core Experiment (CE) and discusses overall data exchange such as data exchange procedure, markup language and communication method. In this paper, core experiments 1, 2, 4, and 5 of the core experiments of MPEG-IoMT will be discussed. The performance information of the sensor, the sensor data, the performance information of the driver, and the exchange procedure of the control command are explained and the exchange of the media additional data is discussed. We compare the markup language and communication method through experiment.

Application and conversion system of MPEG2-TS to RTP (MPEG2-TS를 RTP로의 적용 및 변환 시스템)

  • Shin, Geuk-Jae;Kim, Ho-Kyom;Hong, Jin-Woo;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.4
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    • pp.839-844
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    • 2011
  • IPTV contents are based on MPEG2-TS(Moving Picture Expert Group-2 Transport Stream). The Created content is delivered to each home's Set-Top box through the Internet service network, which will be visible on television through the decoding process. The using and spending of content expanding were quite limited in the other existing lines' devices. For this end, provided methods are to convert MPEG2-TS to other format and then transmit it. These methods are causing not only an overload to the system but also its increasing the hardware resource requirements. In this paper, the MPEG2-TS of IPTV's content using RTP(Real time Transport Protocol) provided by the applicable variety of devices and environmental system, was designed and implemented. Through this paper, the existing MPEG2-TS is providing other devices for distribution and consumption that can give better content to the consumers which means that the QoS(Quality of Service) was enhanced. And, the increased consumption and use of content will help the IPTV business to get more development and activation.

Hardware Architecture for PC-based MPEG-4 Video CODEC (PC 기반 MPEG-4 비디오 코덱 구현을 위한 하드웨어 아키텍쳐)

  • 곽진석;임영권;박상규;김진웅
    • Journal of Broadcast Engineering
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    • v.2 no.2
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    • pp.86-93
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    • 1997
  • Fast growth of multimedia applications requires new functions for video data processing. such as obj;cted-based video representation and manipulation. which are not supported by 11PEG-l and 11PEG-2. To support these requirements. 11PEG-4 video coding allows users to manipulate every video object easily by decomposing a scene into several video objects and coding each of them independently. However. the large amount of computations and flexible structure of 11PEG-4 video CODEC make it difficult to be implemented by either the general purpose DSP or a dedicated VLSI. In this paper, we propose a hardware architecture using a hybrid of a high performance programmable DSP and an application specific IC to implement a flexible 11PEG-4 video codec requiring the large amount of computations. The application specific IC has the functions of motion estimation and compensation.

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A Study for a real-time variety region(object) extraction algorithm to implement MPEG-4 based Video Phones. (MPEG-4 기반의 영상전화기 구현을 위한 실시간 변환영역(객체) 추출에 관한 알고리즘)

  • Oh, In-Gwon;Shon, Young-Woo;Namgung, Jae-Chan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1C
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    • pp.92-101
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    • 2004
  • This paper proposes a algorithm to extract the variety region (object) from video for the real-time encoding of MPEG-4 based. The previous object segmentation methods cannot used the videophone or videoconference required by real-time processing. It is difficult to transfer a video to real-time because it increased complexity for the operation of each pixel on the spatial segmentation and temporal segmentation method proposed by MPEG-4 Working Group. But algorithm proposed for this thesis not operates a pixel unit but operates a macro block unit. Thus this enables real-time transfer. But this algorithm cannot extract several object for a image using proposed algorithm as previous algorithm. On system constructed by encoder and decoder. A proposed algorithm inserted for encoder as pre-process.

Post-filtering in Low Bit Rate Moving Picture Coding, and Subjective and Objective Evaluation of Post-filtering (저 전송률 동화상 압축에서 후처리 방법 및 후처리 방법의 주관적 객관적 평가)

  • 이영렬;김윤수;박현욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.8B
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    • pp.1518-1531
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    • 1999
  • The reconstructed images from highly compressed MPEG or H.263 data have noticeable image degradations, such as blocking artifacts near the block boundaries, corner outliers at cross points of blocks, and ringing noise near image edges, because the MPEG or H.263 quantizes the transformed coefficients of 8$\times$8 pixel blocks. A post-processing algorithm has been proposed by authors to reduce quantization effects, such as blocking artifacts, corner outliers, and ringing noise, in MPEG-decompressed images. Our signal-adaptive post-processing algorithm reduces the quantization effects adaptively by using both spatial frequency and temporal information extracted from the compressed data. The blocking artifacts are reduced by one-dimensional (1-D) horizontal and vertical low pass filtering (LPF), and the ringing noise is reduced by two-dimensional (2-D) signal-adaptive filtering (SAF). A comparison study of the subjective quality evaluation using modified single stimulus method (MSSM), the objective quality evaluation (PSNR) and the computation complexity analysis between the signal-adaptive post-processing algorithm and the MPEG-4 VM (Verification Model) post-processing algorithm is performed by computer simulation with several MPEG-4 image sequences. According to the comparison study, the subjective image qualities of both algorithms are similar, whereas the PSNR and the comparison complexity analysis of the signal-adaptive post-processing algorithm shows better performance than the VM post-processing algorithm.

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A Study On the Design of a Floating Point Unit for MPEG-2 AAC Decoder (MPEG-2 AAC 복호기를 위한 부동소수점유닛 설계에 관한 연구)

  • 구대성;김필중;김종빈
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.39 no.4
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    • pp.355-355
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    • 2002
  • In this paper, we designed a FPU(floating point unit) that it is very important and requires of high density when digital audio is designed. Almost audio system must support the multi-channel and required for high quality. A floating point arithmetic function in MPEG-2 AAC that implemented by hardware is able to realtime decoding when DSP realization. The reason is that MPEG-2 AAC is compatible to the Audio field of MPEG-4 and afterwards. We designed a FPU by hardware to increase the speed of a floating point unit with much calculation part in the MPEG-2 AAC Decoder. A FPU is composed of a multiplier and an adder. A multiplier used the Radix-4 Booth algorithm and an adder adopted 1's complement method for speed up. A form of a floating point unit has 8bit of exponent part and 24bit of mantissa. It's compatible with the IEEE single precision format and adopted a pipeline architecture to increase the speed of a processor. All of sub blocks are based on ISO/IEC 13818-7 standard. The algorithm is tested by C language and the design does by use of VHDL(VHSIC Hardware Description Language). The maximum operation speed is 23.2MHz and the stable operation speed is 19MHz.

A Development on the Optimization Algorithm for MDCT/IMDCT of MPEG-2 AAC (MPEG-2 AAC의 MDCT/IMDCT를 위한 최적 알고리즘 개발)

  • 김병규;이강현
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.538-541
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    • 1999
  • MPEG-2 AAC(Advanced Audio Coding) is the most advanced coding scheme available for high quality audio coding. This MPEG-2 AAC audio Standard allows for ITU-R ‘indistinguishable’ quality according to at data rates of 320 kb/s for five full-bandwidth channel audio signals. The compression ratio is around a factor of 1.4 better compared to MPEG Layer 3, you get the same quality at 70% of the bitrate. This paper suggest optimization method for MDCT/IMDCT (Modified Discrete Cosine Transform/Inverse Modified Discrete Cosine Transform) in Encoder and Decoder for AAC.

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The Design of Vector Processor for MDCT/IMDCT of MPEG-II AAC (MPEG-II AAC의 MDCT/IMDCT를 위한 벡터 프로세서 설계)

  • 이강현
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.329-332
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    • 1999
  • Currently, the most important technology is compression methods in the multimedia society. In audio compression, the method using human auditory nervous property is used. This method using psychoacoustical model is applied to perceptual audio coding, because human's audibility is limited. MPEG-II AAC(Advanced Audio Coding) is the most advanced coding scheme that is of benefit to high quality audio coding. The compression ratio is 1.4 times compared with MPEG-I layer-III. In this paper, the vector processor for MDCT/IMDCT(Modified Discrete Cosine Transform /Inverse Modified Discrete Cosine Transform) of MPEG-II AAC is designed.

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