• Title/Summary/Keyword: Motion time

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Effect on Vessel Motion Caused by Mitigation of Sloshing Impact Loads using Floaters (플로터를 이용한 슬로싱 충격하중 저감효과가 선체운동에 미치는 영향)

  • Nam, Jung-Woo;Kim, Kyung-Sung;Hwang, Sung-Chul;Heo, Jae-Kyung;Park, Jong-Chun;Kim, Moo-Hyun
    • Journal of Ocean Engineering and Technology
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    • v.26 no.4
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    • pp.50-56
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    • 2012
  • When a liquid cargo tank is partially filled with fluid, internal impact loads can be occurred from the vessel's motions. In this study, liquid sloshing problems with a thin top layer of particles with a lighter density than water and the coupling effects of the liquid-sloshing/vessel-motion were investigated in order to reduce the sloshing-induced impact loads. The PNU-MPS (Pusan-National-University-modified Moving Particle Simulation) method for solving the liquid motion inside a tank and the CHARM3D BEM (Boundary Element Method) based time-domain ship motion analysis program for vessel-motion simulation were coupled. From the simulation results, we could see that the floaters seemed to be quite effective at reducing the sloshing impact loads in the case of tank-only sloshing problems, but not as much for the coupling problem with vessel motion.

Application of Motion Analysis to User Participation Behavior Model: Focused on Interactive Space

  • Kwon, Jieun;Nah, Ken
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.3
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    • pp.175-189
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    • 2014
  • Objective: The goal of this research is to develop new user behavior model using user motion analysis with microscopic perspective for attracting user's participation in interactive space. Background: The interactive space is 'human's place', which is made up of complex elements of digital virtual space and traditional analog and physical environment based on human-computer interaction system. Human behavior has changed in it at the same time. If the user couldn't make participation in interaction, the purpose of the system is not met, which reduces its effect. Therefore, we need to focus on interactive space that is potential future direction from a new point of view. Method: For this research, we would discuss and study fields of interactive space; (1) finding definition of interactive space and studying background of theory about it. (2) providing base of user behavior model with study of user's context that is to be user information and motion. (3) examining user motion, classify basic motion type and making user participation behavior model in phases. Results: Through this process, user's basic twenty motions which are systematized are taken as a standard for analysis of interaction process and participation in interactive space. Then, 'NK-$I^5$ (I Five)' model is developed for user participation types in interactive space. There are five phases of user participation behavior: Imperception, Interest, Involvement, Immersion, and Influence. In this analysis, three indicators which are time, motion types, and user relationship are found to be related to participation. Conclusion: The capabilities and limitation of this research is discussed to attract user participation. This paper focuses especially on contribution of design to lead user's participation in interactive system and expectation to help adapt to user centered design of various interactive space with new aspect of user behavior research. Application: The results of the 'NK-$I^5$ (I Five)' model might help to realize successful interactive space based on user centered design.

Motion Capture using both Human Structural Characteristic and Inverse Kinematics (인체의 구조적 특성과 역운동학을 이용한 모션 캡처)

  • Seo, Yung-Ho;Doo, Kyoung-Soo;Choi, Jong-Soo;Lee, Chil-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.2
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    • pp.20-32
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    • 2010
  • Previous hardware devices to capture human motion have many limitations; expensive equipment, complexity of manipulation or constraints of human motion. In order to overcome these problems, real-time motion capture algorithms based on computer vision have been actively proposed. This paper presents an efficient analysis method of multiple view images for real-time motion capture. First, we detect the skin color regions of human being, and then correct the image coordinates of the regions by using camera calibration and epipolar geometry. Finally, we track the human body part and capture human motion using kalman filter. Experimental results show that the proposed algorithm can estimate a precise position of the human body.

A Past Elimination Algorithm of Impossible Candidate Vectors Using Matching Scan Method in Motion Estimation of Full Search (전영역 탐색 방식의 움직임 예측에서 매칭 스캔 방법을 이용한 불가능한 후보 벡터의 고속 제거 알고리즘)

  • Kim Jone-Nam
    • Journal of Korea Multimedia Society
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    • v.8 no.8
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    • pp.1080-1087
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    • 2005
  • Significant computations for full search (FS) motion estimation have been a big obstacle in real-time video coding and recent MPEG-4 AVC (advanced video coding) standard requires much more computations than conventional MPEG-2 for motion estimation. To reduce an amount of computation of full search (FS) algorithm for fast motion estimation, we propose a new and fast matching algorithm without any degradation of predicted images like the conventional FS. The computational reduction without any degradation in predicted image comes from fast elimination of impossible candidate motion vectors. We obtain faster elimination of inappropriate motion vectors using efficient matching units from localization of complex area in image data and dithering order based matching scan. Our algorithm reduces about $30\%$ of computations for block matching error compared with the conventional partial distortion elimination (PDE) algorithm, and our algorithm will be useful in real-time video coding applications using MPEG-4 AVC or MPEG-2.

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Fast Reference Frame Selection Algorithm Based on Motion Vector Reference Map (움직임 벡터 참조 지도 기반의 고속 참조 영상 선택 방법)

  • Lee, Kyung-Hee;Ko, Man-Geun;Seo, Bo-Seok;Suh, Jae-Won
    • The Journal of the Korea Contents Association
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    • v.10 no.4
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    • pp.28-35
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    • 2010
  • The variable block size motion estimation (ME) and compensation (MC) using multiple reference frames is adopted in H.264/AVC to improve coding efficiency. However, the computational complexity for ME/MC increases proportional to the number of reference frames and variable blocks. In this paper, we propose a new efficient reference frame selection algorithm to reduce the complexity while keeping the visual quality. First, a motion vector reference map is constructed by SAD of $4{\times}4$ block unit for multi reference frames. Next, the variable block size motion estimation and motion compensation is performed according to the motion vector reference map. The computer simulation results show that the average loss of BDPSNR is -0.01dB, the increment of BDBR is 0.27%, and the encoding time is reduced by 38% compared with the original method for H.264/AVC.

A Wavefront Array Processor Utilizing a Recursion Equation for ME/MC in the frequency Domain (주파수 영역에서의 움직임 예측 및 보상을 위한 재귀 방정식을 이용한 웨이브프런트 어레이 프로세서)

  • Lee, Joo-Heung;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.10C
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    • pp.1000-1010
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    • 2006
  • This paper proposes a new architecture for DCT-based motion estimation and compensation. Previous methods do riot take sufficient advantage of the sparseness of 2-D DCT coefficients to reduce execution time. We first derive a recursion equation to perform DCT domain motion estimation more efficiently; we then use it to develop a wavefront array processor (WAP) consisting of processing elements. In addition, we show that the recursion equation enables motion predicted images with different frequency bands, for example, from the images with low frequency components to the images with low and high frequency components. The wavefront way Processor can reconfigure to different motion estimation algorithms, such as logarithmic search and three step search, without architectural modifications. These properties can be effectively used to reduce the energy required for video encoding and decoding. The proposed WAP architecture achieves a significant reduction in computational complexity and processing time. It is also shown that the motion estimation algorithm in the transform domain using SAD (Sum of Absolute Differences) matching criterion maximizes PSNR and the compression ratio for the practical video coding applications when compared to tile motion estimation algorithm in the spatial domain using either SAD or SSD.

An Efficient Analysis Method of Multiple View Images for Motion Capture (모션 캡쳐를 위한 다시점 영상의 효율적인 분석법)

  • Seo, Yung-Ho;Park, You-Shin;Koo, Ddeo-Ol-Ra;Doo, Kyoung-Soo;Choi, Jong-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.6
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    • pp.44-56
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    • 2008
  • Previous hardware devices to capture human motion have many limitations; expensive equipment, complexity of manipulation or constraints of human motion. In order to overcome these problems, real-time motion capture algorithms based on computer vision have been actively proposed. This paper presents an efficient analysis method of multiple view images for real-time motion capture. First, we detect the skin color regions of human being, and then correct the image coordinates of the regions by using camera calibration and epipolar geometry. Finally, we track the human body part and capture human motion using kalman filter. Experimental results show that the proposed algorithm can estimate a precise position of the human body.

An efficient algorithm for motion estimation in H.264 (H.264를 위한 효율적인 움직임 벡터 추정 알고리즘)

  • Jeong In Cheol;Han Jong Ki
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.12C
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    • pp.1669-1676
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    • 2004
  • In H.264, 7 modes {16${\times}$16, 16${\times}$8, 8${\times}$16, 8${\times}$8, 8${\times}$4, 4${\times}$8, 4${\times}$4) are used to enhance the coding efficiency. The motion vector estimation with 7 modes may require huge computing time. In this paper, to speed up the motion vector estimation procedure while the high image quality remains, we propose a motion vector refinement scheme using the temporary motion vector generated with little computation. The proposed estimation process consists of three phases: Mode decision for a 16${\times}$16 macroblock, Composing a temporary motion vector, Refinement of the temporary motion vector. We demonstrate the effectiveness of the proposed method by computer simulation. In the results, the encoding time consumed by the proposed scheme has been reduced significantly while the encoded video quality remains unchanged.

Motion Sensing Algorithm for SAR Image Using Pre-Parametric Error Modeling (매개변수 사전 오차 모델링 기법을 이용한 SAR 요동측정 알고리즘)

  • Park, Woo Jung;Park, Yong-gonjong;Lee, Soojeong;Park, Chan Gook;Song, Jong-Hwa;Bae, Chang Sik
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.47 no.8
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    • pp.566-573
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    • 2019
  • In order to obtain high-quality images by motion compensation in the airborne synthetic aperture radar (SAR), accurate motion sensing in image acquisition section is necessary. Especially, reducing relative position error and discontinuity in motion sensing is important. To overcome the problem, we propose a pre-parametric error modeling (P-PEM) algorithm which is a real-time motion sensing algorithm for the airborne SAR in this paper. P-PEM is an extended version of parametric error modeling (PEM) method which is a motion sensing algorithm to mitigate the errors in the previous work. PEM estimates polynomial coefficients of INS error which can be assumed as a polynomial in the short term. Otherwise, P-PEM estimates polynomial coefficients in advance and uses at image acquisition section. Simulation results show that the P-PEM reduces relative position error and discontinuity effectively in real-time.

On Pricing Equity-Linked Investment Products with a Threshold Expense Structure

  • Bae, Tae-Han;Ko, Bang-Won
    • The Korean Journal of Applied Statistics
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    • v.23 no.4
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    • pp.621-633
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    • 2010
  • This paper considers a certain expense structure where a vendor of equity-linked investment product will collect its expenses continuously from the investor's account whenever the investment performance exceeds a certain threshold level. Under the Black-Scholes framework, we derive compact convolution formulas for evaluating the total expenses to be collected during the investment period by using the joint Laplace transform of the Brownian motion and its excursion time. We provide numerical examples for illustration.