• 제목/요약/키워드: Motion time

검색결과 5,252건 처리시간 0.031초

볼스크류를 이용한 유정압테이블의 고정밀위치 결정

  • 황주호;박천흥;이후상
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1997년도 춘계학술대회 논문집
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    • pp.288-292
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    • 1997
  • Positioning accuracy largely depends on the variation of friction force in guide table, geometric accuracy of feed unit like as ballscrew and controllable accrecy of servo unit, in general. This paper deals with improvement of microstep resolution about hydrostatic table. Torque control mode have a advantage in microstep test, and more stable than velocity control mode in low velocity motion. Hydro static table have the elastic behavior within several .mu.m, so different character exist between the elastic motion and rolling motion. Integral gain is dominant than other gain in elastic motion. In order to improve response time in elastic motion,increasing gain is suggested within the stable region.

시간-주파수 변환에 요동보상을 적용한 UWB 레이다 바이스테틱 ISAR 이미징 (Bistatic ISAR Imaging with UWB Radar Employing Motion Compensation for Time-Frequency Transform)

  • 장문광;조춘식
    • 한국전자파학회논문지
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    • 제26권7호
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    • pp.656-665
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    • 2015
  • 본 논문에서는 시간-주파수 변환에 요동보상을 적용한 UWB 레이다 Bistatic ISAR (Bistatic Inverse Synthetic Aperture Radar: B-ISAR) 이미징에 적용하여 레이다 이미징의 선명도와 품질을 개선하였다. UWB 레이다를 사용하여 제안하는 시간-주파수 알고리즘을 검증하였으며, 이를 위하여 B-ISAR 알고리즘 절차, 시간-주파수 변환과 요동보상 개선 등 필요한 이론적 근거를 제시하였다. B-ISAR 이미징 알고리즘으로 이미지를 생성하였으며, UWB 바이스테틱 ISAR 이미징 생성시 요동보상을 적용한 시간-주파수 변환 기법인 STFT(Short-Time Fourier Transform), GWT(Gabor Wavelet Transform), WVD(Wigner-Ville distribution) 방식을 차례대로 구현하였다. 그리고 STFT, GWT와 WVD 알고리즘을 이용하여 B-ISAR 이미징 알고리즘의 성능을 비교하였으며, 그 결과 WVD가 다른 방식들에 비하여 영상이 선명하고, 퍼짐 현상이 줄어듦을 알 수 있었다.

다경간연속교의 교축방향 이동제한장치의 설계방법 (Design Methods of the Longitudinal Motion-Limiting Devices in Multi-Span Continuous Bridges)

  • 전귀현;이지훈
    • 한국지진공학회논문집
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    • 제2권4호
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    • pp.145-154
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    • 1998
  • 이동제한장치는 내진분리된 교량 또는 교각에 소서인지가 발생하는 다경간연속교에 있어서 지진에 의한 교축방향 최대변위 및 잔류변위를 제한함에 있어 매우 효과적이다 교축방향의 수평변위가 이동제한장치에 의해 제한되는 경우 상부구조의 최대변위를 예측하기 위해서 비선셩동적해석을 설계에 실무적으로 사용하기에는 시간소요 및 해석상 어려움이 있다 본 연구에서는 등가탄성해석방법과 가속도-변위 스펙트럼을 이용한 간단한 이동제한장치 설계절차를 제시하였다 여기서 제시된 방법은 이동제한 장치의 설치위치 및 이격거리를 결정함에 있어 매우 효율적으로 사용할 수 있을 것이다.

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An Interactive Aerobic Training System Using Vision and Multimedia Technologies

  • Chalidabhongse, Thanarat H.;Noichaiboon, Alongkot
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1191-1194
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    • 2004
  • We describe the development of an interactive aerobic training system using vision-based motion capture and multimedia technology. Unlike the traditional one-way aerobic training on TV, the proposed system allows the virtual trainer to observe and interact with the user in real-time. The system is composed of a web camera connected to a PC watching the user moves. First, the animated character on the screen makes a move, and then instructs the user to follow its movement. The system applies a robust statistical background subtraction method to extract a silhouette of the moving user from the captured video. Subsequently, principal body parts of the extracted silhouette are located using model-based approach. The motion of these body parts is then analyzed and compared with the motion of the animated character. The system provides audio feedback to the user according to the result of the motion comparison. All the animation and video processing run in real-time on a PC-based system with consumer-type camera. This proposed system is a good example of applying vision algorithms and multimedia technology for intelligent interactive home entertainment systems.

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진화 알고리즘을 사용한 인간형 로봇의 동작 모방 학습 및 실시간 동작 생성 (Motion Imitation Learning and Real-time Movement Generation of Humanoid Using Evolutionary Algorithm)

  • 박가람;나성권;김창환;송재복
    • 제어로봇시스템학회논문지
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    • 제14권10호
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    • pp.1038-1046
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    • 2008
  • This paper presents a framework to generate human-like movements of a humanoid in real time using the movement primitive database of a human. The framework consists of two processes: 1) the offline motion imitation learning based on an Evolutionary Algorithm and 2) the online motion generation of a humanoid using the database updated bγ the motion imitation teaming. For the offline process, the initial database contains the kinetic characteristics of a human, since it is full of human's captured motions. The database then develops through the proposed framework of motion teaming based on an Evolutionary Algorithm, having the kinetic characteristics of a humanoid in aspect of minimal torque or joint jerk. The humanoid generates human-like movements far a given purpose in real time by linearly interpolating the primitive motions in the developed database. The movement of catching a ball was examined in simulation.

인라인 스케이트 500m 출발동작 분석 (An Analysis of 500m Inline Skate Starting Motions)

  • 박기범;이중숙
    • 한국운동역학회지
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    • 제17권2호
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    • pp.23-29
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    • 2007
  • The purpose of this study was to examine if there are kinematic variables differences between national representative players (NRP) and non national representative players (NNRP) during 500 m inline skate starting motion. Four NRP and six NNRP were recruited for the study. Each subject executed starting motion five times on a $2{\times}12m$ start way in a gymnasium. Kinematic variables were analyzed by the three-dimensional motion analysis system (60Hz). It was hypothesized that there are difference in elapsed time and center of mass acceleration in starting phase between groups since starting phase has been considered important in sprinting. The results showed that the NRP had significantly shorter starting phase time than that of NNRP. 1) An elapsed time in phase P1 of NRP was shorter than that of NNRP, and excellent players have early started their first stroke. 2) Both NRP and NNRP have started at the same spot, and displacement of the center of gravity in starting posture of NRP group was at the front compared to NNRP group. 3) Average step lengths of NRP were longer than those of NNRP, and a step change of NRP was stabler compared to that of NNRP. 4) In a speed change of the center of gravity NRP showed comparatively high speed from P1 to P4.

Gabor Wavelet Transform을 이용한 움직이는 표적에 대한 움직임 보상 개선 (The Improvement of Motion Compensation for a Moving Target Using the Gabor Wavelet Transform)

  • 신승용;명로훈
    • 한국전자파학회논문지
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    • 제17권10호
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    • pp.913-919
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    • 2006
  • 본 논문에서는 움직이는 표적에 대한 ISAR(Inverse SAR) 영상의 움직임 보상 기법에 대해서 기술하였다. 움직이는 표적에 대해서 단순히 퓨리에 변환만을 이용하여 ISAR 영상을 얻으면 일반적으로 영상에 퍼짐 현상이 나타난다. 이러한 영상의 퍼짐 현상에 대한 문제는 시간-주파수 변환 기법으로 해결할 수 있다. 본 논문에서는 ISAR 영상의 움직임 보상 기법 중에서도 짧은 시간 퓨리에 변환과 Gator 웨이브릿 변환의 방법에 대해서 기술하고 있다. 이러한 각 알고리즘에 대한 성능을 나타내기 위해서 우리는 이상적인 점 산란체와 simulated MIG-25에 대한 산란파를 이용하여 움직임 보상이 된 ISAR 영상을 획득하였다. 또한 짧은 시간 퓨리에 변환과 Gabor 웨이브릿 변환을 이용하여 구한 ISAR 영상의 해상도를 나타내고 있다.

"선미 노의 추력발생기구 규명을 위 실험적 연구"에 관한 노트 (A note on "An Experimental Study on the Propulsive Characteristics of Sculls")

  • 사쿠라이다케오
    • 대한조선학회지
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    • 제38권3호
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    • pp.88-92
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    • 2001
  • H. Kim, B.K. Lee and C.K. Rheem have been experimentally studied to clarified the mechanism of thrust force generated by sculling motion for the propulsion of Korean small boats. The experimental investigations have been conducted under the bollard condition by installing a scull at the end of a trimming tank of towing tank. The sculling motion produced by the skilful fisherman and the resultant venerated forces have been measured in respect to the Cartesian coordinate fitted to the pivot point of the scull. ("An Experimental Study on the Propulsive Characteristics of Sculls". J. of the Soc. of Naval Arch. of Korea, Vol. 26, No. 3, 1989, pp.13-24) Through these experiments the trajectory of the blade tip and the angular displacement of the blade section have been measured as shown in Fig. 1 and 2 of this paper. And at the same time the resultant hydrodynamic force components are expressed in Fig. 3 and 4. These three dimensional data of sculling motion and generated real time force components are the unique experimental information which could clarify the thrust force generating mechanism of sculling motion. The experimental results have been reanalyzed by focusing the relation between instantaneous attack angle of blade section and the resultants real time force components. Through these investigation it is found out that the conventional imagination that the 7cull motion should be effective in generating lift force must be reconsidered because the attack angle of scull blade are too great to free from stall phenomena during the sculling operation.

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지구의 극운동에 대한 최소제곱법 분석: 스마일리의 추측에 상반됨 (A Least Square Fit Analysis on the Earth's Polar Motion Time Series: Implication against Smylie's Conjecture)

  • 정태웅;나성호
    • 지구물리와물리탐사
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    • 제19권2호
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    • pp.91-96
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    • 2016
  • 지구의 극운동 자료(IERS 08 C04, 1981년 이후)로부터 1 년 주기 성분을 제거한 뒤 얻어진 시계열에 대하여 최소제곱법을 적용하여 지구의 자유-오일러 운동(찬들러 워블) 시계열을 얻었으며, 이의 진폭과 위상 등의 변화를 조사하였다. 한편 대지진 발생 전의 전조현상으로서의 극의 움직임을 찾아보았으나 발견하지 못하였다. 스마일리의 추측과는 달리, 규모 8.5 이상의 최근 지진 여섯 개의 발생시점 부근에서 극운동의 특별한 징후가 없었다.

산업용 로봇 제어를 위한 Preempt-RT 기반 멀티코어 모션 제어기의 구현 및 성능 평가 (Implementation and Performance Evaluation of Preempt-RT Based Multi-core Motion Controller for Industrial Robot)

  • 김익환;안효성;김태현
    • 대한임베디드공학회논문지
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    • 제12권1호
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    • pp.1-10
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    • 2017
  • Recently, with the ever-increasing complexity of industrial robot systems, it has been greatly attention to adopt a multi-core based motion controller with high cost-performance ratio. In this paper, we propose a software architecture that aims to utilize the computing power of multi-core processors. The key concept of our architecture is to use shared memory for the interplay between threads running on separate processor cores. And then, we have integrated our proposed architecture with an industrial standard compliant IDE for automatic code generation of motion runtime. For the performance evaluation, we constructed a test-bed consisting of a motion controller with Preempt-RT Linux based dual-core industrial PC and a 3-axis industrial robot platform. The experimental results show that the actuation time difference between axes is 10 ns in average and bounded up to 689 ns under $1000{\mu}s$ control period, which can come up with real-time performance for industrial robot.