• Title/Summary/Keyword: Motion platform

Search Result 572, Processing Time 0.023 seconds

Air-gap effect on life boat arrangement for a semi-submersible FPU

  • Kim, Mun-Sung;Park, Hong-Shik;Jung, Kwang-Hyo;Chun, Ho-Hwan
    • International Journal of Naval Architecture and Ocean Engineering
    • /
    • v.8 no.5
    • /
    • pp.487-495
    • /
    • 2016
  • In the offshore project such as semi-submersible FPU and FPSO, the free fall type life boat called TEMPSC (Totally Enclosed Motor Propelled Survival Craft) has been installed for the use of an emergency evacuation of POB (People on Board) from the topside platform. For the design of life boat arrangement for semi-submersible FPU in the initial design stage, the drop height and launch angle are required fulfill with the limitation of classification society rule and Company requirement, including type of approval as applicable when intact and damage condition of the platform. In this paper, we have been performed the numerical studies to find proper arrangement for the life boats consider drop height in various environmental conditions such as wave, wind and current. In the calculations, the contributions from static and low frequency (LF) motions are considered from the hydrodynamic and mooring analysis as well as damage angle from the intact and damage stability analysis. Also, Air-gap calculation at the life boat positions has been carried out to check the effect on the life boat arrangement. The air-gap assessment is based on the extreme air-gap method includes the effect of 1st order wave frequency (WF) motions, 2nd order low frequency roll/pitch motion, static trim/heel and set down.

Dynamic Behavior Analysis of Floating Offshore Wind Turbine Including Flexible Effects of Tower and Blade (타워와 블레이드의 탄성효과를 고려한 부유식 해상풍력발전기의 동적거동해석)

  • Jung, Hye-Young;Sohn, Jeong-Hyun
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.36 no.8
    • /
    • pp.905-911
    • /
    • 2012
  • To establish a floating offshore wind turbine simulation model, a tension leg platform is added to an onshore wind turbine. The wind load is calculated by using meteorological administration data and a power law that defines the wind velocity according to the height from the sea surface. The wind load is applied to the blade and wind tower at a regular distance. The relative Morison equation is employed to generate the wave load. The rated rotor speed (18 rpm) is applied to the hub as a motion. The dynamic behavior of a 2-MW floating offshore wind turbine subjected to the wave excitation and wind load is analyzed. The flexible effects of the wind tower and the blade are analyzed. The flexible model of the wind tower and blade is established to examine the natural frequency of the TLP-type offshore wind turbine. To study the effect of the flexible tower and blade on the floating offshore wind turbine, we modeled the flexible tower model and flexible tower-blade model and compared it with a rigid model.

Kinematic Envelope Analysis of the Urban Transit EMU based on PSD Installation (PSD 설치에 따른 도시철도차량의 동적 거동 분석)

  • Chung, Jong-Duk;Ohn, Jung-Ghun;Pyun, Jang-Sik;Park, Jang-Gon;Lee, Jong-Woo
    • Journal of the Korean Society for Railway
    • /
    • v.16 no.6
    • /
    • pp.447-453
    • /
    • 2013
  • Since PSDs(Platform Screen Doors) are set up at many subway stations, their design related to safety has become gradually important. In particular, the interference check with a running railway vehicle is the most important of performance indices because the collision between PSDs and vehicles can be dangerous for passengers in the car and on platforms. When the train comes into a station with a curvature, the passenger car has a large translational and rotational motion and the displacement is enough for coming in contact with PSD. The performance is affected by many design parameters such as rail design parameters and vehicle velocity. This study proposes dynamic analysis models for railway vehicles and rails. Some parameters were also considered in the models to determine their influence on the performance.

Attitude Control of A Two-wheeled Mobile Manipulator by Using the Location of the Center of Gravity and Sliding Mode Controller (무게중심위치와 슬라이딩 모드 제어를 통한 이륜형 모바일 머니퓰레이터의 자세제어)

  • Kim, Min-Gyu;Woo, Chang-Jun;Lee, Jangmyung
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.21 no.8
    • /
    • pp.758-765
    • /
    • 2015
  • This paper proposes an attitude control system to keep the balance for a two-wheeled mobile manipulator which consists of a mobile platform and a three D.O.F. manipulator. In the conventional control scheme, complicated dynamics of the manipulator need to be derived for balancing control of a mobile manipulator. The method proposed in this paper, however, three links are considered as one body of mass and the dynamics are derived easily by using an inverted pendulum model. One of the best advantage of a sliding mode controller is low sensitivity to plant parameter variations and disturbances, which eliminates the necessity of exact modeling to control the system. Therefore the sliding mode control algorithm has been adopted in this research for the attitude control of mobile platform along the pitch axis. The center of gravity for the whole mobile manipulator is changing depending on the motion of the manipulator. And the orientation variation of center of gravity is used as reference input for the sliding mode controller of the pitch axis to maintain the center of gravity in the middle of robot to keep the balance for the robot. To confirm the performance of controller, MATLAB Simulink has been used and the resulting algorithms are applied to a real robot to demonstrate the superiority of the proposed attitude control.

Real-time model updating for magnetorheological damper identification: an experimental study

  • Song, Wei;Hayati, Saeid;Zhou, Shanglian
    • Smart Structures and Systems
    • /
    • v.20 no.5
    • /
    • pp.619-636
    • /
    • 2017
  • Magnetorheological (MR) damper is a type of controllable device widely used in vibration mitigation. This device is highly nonlinear, and exhibits strongly hysteretic behavior that is dependent on both the motion imposed on the device and the strength of the surrounding electromagnetic field. An accurate model for understanding and predicting the nonlinear damping force of the MR damper is crucial for its control applications. The MR damper models are often identified off-line by conducting regression analysis using data collected under constant voltage. In this study, a MR damper model is integrated with a model for the power supply unit (PSU) to consider the dynamic behavior of the PSU, and then a real-time nonlinear model updating technique is proposed to accurately identify this integrated MR damper model with the efficiency that cannot be offered by off-line methods. The unscented Kalman filter is implemented as the updating algorithm on a cyber-physical model updating platform. Using this platform, the experimental study is conducted to identify MR damper models in real-time, under in-service conditions with time-varying current levels. For comparison purposes, both off-line and real-time updating methods are applied in the experimental study. The results demonstrate that all the updated models can provide good identification accuracy, but the error comparison shows the real-time updated models yield smaller relative errors than the off-line updated model. In addition, the real-time state estimates obtained during the model updating can be used as feedback for potential nonlinear control design for MR dampers.

Short-term fatigue analysis for tower base of a spar-type wind turbine under stochastic wind-wave loads

  • Li, Haoran;Hu, Zhiqiang;Wang, Jin;Meng, Xiangyin
    • International Journal of Naval Architecture and Ocean Engineering
    • /
    • v.10 no.1
    • /
    • pp.9-20
    • /
    • 2018
  • Due to integrated stochastic wind and wave loads, the supporting platform of a Floating Offshore Wind Turbine (FOWT) has to bear six Degrees of Freedom (DOF) motion, which makes the random cyclic loads acting on the structural components, for instance the tower base, more complicated than those on bottom-fixed or land-based wind turbines. These cyclic loads may cause unexpected fatigue damages on a FOWT. This paper presents a study on short-term fatigue damage at the tower base of a 5 MW FOWT with a spar-type platform. Fully coupled time-domain simulations code FAST is used and realistic environment conditions are considered to obtain the loads and structural stresses at the tower base. Then the cumulative fatigue damage is calculated based on rainflow counting method and Miner's rule. Moreover, the effects of the simulation length, the wind-wave misalignment, the wind-only condition and the wave-only condition on the fatigue damage are investigated. It is found that the wind and wave induced loads affect the tower base's axial stress separately and in a decoupled way, and the wave-induced fatigue damage is greater than that induced by the wind loads. Under the environment conditions with rated wind speed, the tower base experiences the highest fatigue damage when the joint probability of the wind and wave is included in the calculation. Moreover, it is also found that 1 h simulation length is sufficient to give an appropriate fatigue damage estimated life for FOWT.

Design and Implementation of Interactive-typed Bluetooth Device interact with Android Platform-based Contents Character (안드로이드 플랫폼 기반의 콘텐츠 캐릭터와 연동되는 체감형 블루투스 기기의 설계 및 구현)

  • Park, Byoung-Seob;Choi, Hyo-Hun
    • Journal of the Korea Society of Computer and Information
    • /
    • v.19 no.11
    • /
    • pp.127-135
    • /
    • 2014
  • Interactive-typed devices and contents that have been often applied in the field of entertainment and game are the technology that allows you to maximize the enjoyment and participation of users through the interaction of each. In this paper, we designed an interactive-typed smartphone app that is based on the Android platform, implemented the wearable Bluetooth device to control via a interactive interface with a vibration sensor and three-axis acceleration sensor. We tested the functionality and 3-axis motion's operability by using smartphone app, interface interactive-typed device that has been developed, prove useful as a wearable Bluetooth device that has the convenience of the user. Further, it is shown that by implementing the optimized protocol of the sensor data transfer over Bluetooth, it is possible to reduce the malfunction of the content of the smart phone.

Study on Effect of Exercise Performance using Non-face-to-face Fitness MR Platform Development (비대면 휘트니스 MR 플랫폼 개발을 활용한 운동 수행 효과에 관한 연구)

  • Kim, Jun-woo
    • The Journal of the Convergence on Culture Technology
    • /
    • v.7 no.3
    • /
    • pp.571-576
    • /
    • 2021
  • This study was carried out to overcome the problems of the existing fitness business and to build a fitness system that can meet the increased demand in the Corona situation. As a platform technology for non-face-to-face fitness edutainment service, it is a next-generation fitness exercise device that can use various body parts and synchronize network-type information. By synchronizing the exercise information of the fitness equipment, it was composed of learning contents through MR-based avatars. A quantified result was derived from examining the applicability of the customized evaluation system through momentum analysis with A.I analysis applying the LSTM-based algorithm according to the cumulative exercise effect of the user. It is a motion capture and 3D visualization fitness program for the application of systematic exercise techniques through academic experts, and it is judged that it will contribute to the improvement of the user's fitness knowledge and exercise ability.

Intelligent interface using hand gestures recognition based on artificial intelligence (인공지능 기반 손 체스처 인식 정보를 활용한 지능형 인터페이스)

  • Hangjun Cho;Junwoo Yoo;Eun Soo Kim;Young Jae Lee
    • Journal of Platform Technology
    • /
    • v.11 no.1
    • /
    • pp.38-51
    • /
    • 2023
  • We propose an intelligent interface algorithm using hand gesture recognition information based on artificial intelligence. This method is functionally an interface that recognizes various motions quickly and intelligently by using MediaPipe and artificial intelligence techniques such as KNN, LSTM, and CNN to track and recognize user hand gestures. To evaluate the performance of the proposed algorithm, it is applied to a self-made 2D top-view racing game and robot control. As a result of applying the algorithm, it was possible to control various movements of the virtual object in the game in detail and robustly. And the result of applying the algorithm to the robot control in the real world, it was possible to control movement, stop, left turn, and right turn. In addition, by controlling the main character of the game and the robot in the real world at the same time, the optimized motion was implemented as an intelligent interface for controlling the coexistence space of virtual and real world. The proposed algorithm enables sophisticated control according to natural and intuitive characteristics using the body and fine movement recognition of fingers, and has the advantage of being skilled in a short period of time, so it can be used as basic data for developing intelligent user interfaces.

  • PDF

Musculoskeletal Rehabilitation Exercise Platform for Elderly based on MR (혼합현실 기반의 노인을 위한 근골격계 재활 운동 플랫폼)

  • Sung-Jun Park
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.5
    • /
    • pp.63-70
    • /
    • 2023
  • In this paper, we propose a Mixed Reality based rehabilitation exercise solution with the goal of mitigating one of the most common chronic conditions among the elderly, musculoskeletal disorders. In modern society, as the number of elderly increases, more people engage in office work and engage in more sedentary activities. Due to repetitive work in the office, muscle strength decreases and this causes many difficulties in daily life. In this study, we developed a mixed reality based exercise platform to solve these chronic musculoskeletal diseases. VR is not appropriate for elderly because of dizziness. In addition, we developed a wearable sensor based on IMU and attached it to important parts of the upper body to motion tracking. We developed a algorithm synchronize to raw data from wearable sensor with in a vr avatar. Ederly can check in real time whether rehabilitation exercises are being performed accurately through the avatar.