• Title/Summary/Keyword: Motion network

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Scalable Stereoscopic Video Coding for Heterogeneous Environments (이질적인 환경을 위한 스케러블 스테레오 영상 부호화)

  • 오세찬;이영호;우운택
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.225-235
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    • 2004
  • In this paper, we propose a new stereoscopic video coding approach for heterogeneous consumer devices by exploiting the concept of spatio-temporal scalability. The proposed method uses MPEG-2 standard for coding the left or main sequence and an enhanced compatible coding scheme for predicting the P- and B-type of frames of the right or auxiliary sequence. The enhanced compatible coding scheme predicts matching block by interpolating both two forward and backward motion predicted macroblocks and disparity predicted macroblock. To provide flexible stereo video service, we define both a temporally scalable layer and a spatially scalable layer for each eye-view. The experimental results show the efficiency of proposed coding scheme by comparison with already known methods and the advantages of disparity estimation in terms of scalability overhead. According to the experimental results, we expect the proposed functionalities will play a key role in establishing highly flexible stereo video service for ubiquitous computing environment where devices and network connections are heterogeneous.

Morphological research on radio loud AGN 4C39.25 using KaVA observation

  • Yoo, Hyemin;Sohn, Bong Won;Yi, Sukyong K.
    • The Bulletin of The Korean Astronomical Society
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    • v.40 no.2
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    • pp.36.3-37
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    • 2015
  • 4C39.25 (0923+392) is a distant radio loud AGN placed at redshift 0.695. The motivation of our work is peculiar properties 4C39.25. Firstly, it has a conspicuous distinction of jet direction between kilo-parsec scale observation made by VLA (Kollgaard et al. 1990) and the parsec scale observation by VLBA (Kellermann et al. 1998). This might indicate episodic-jet activity which recently turned on. This object currently shows two stationary compact parsec-scale components which are bright jet component on east and less luminous core on west. Also, it is known that there have been superluminal jet components which are flowing from the core toward east, and then merging with the bright jet component (Marscher et al. 1991, Alberdi et al. 2000, Lister et al. 2013). Although 4C39.25 seems to be a blazar-like source having broad emission lines (SDSS) and superluminal motion, its property that jet component is brighter than the core is different from ordinary blazars. Furthermore, it has young radio galaxy-like properties such as non-variation in total flux (Alberdi et al. 1997, 2000, MOJAVE database) and high frequency peak at spectral energy distribution (Orienti et al 2007). Such complex properties led us to make recent observations to reveal precise properties and new changes of the source. We used Korean VLBI Network (KVN) and VLBI Exploration of Radio Astronomy (VERA) Array (KaVA) which provide high-frequency (23GHz and 43GHz) and high spatial resolution (1.2mas and 0.6mas). Therefore, this system is suitable for morphological and physical research on parsec scale structure. We present results for several epochs observed during 2013 to 2014, mainly focusing on morphological changes of 4C39.25 using KaVA images.

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Scrambling Technology using Scalable Encryption in SVC (SVC에서 스케일러블 암호화를 이용한 스크램블링 기술)

  • Kwon, Goo-Rak
    • Journal of Korea Multimedia Society
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    • v.13 no.4
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    • pp.575-581
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    • 2010
  • With widespread use of the Internet and improvements in streaming media and compression technology, digital music, video, and image can be distributed instantaneously across the Internet to end-users. However, most conventional Digital Right Management are often not secure and not fast enough to process the vast amount of data generated by the multimedia applications to meet the real-time constraints. The SVC offers temporal, spatial, and SNR scalability to varying network bandwidth and different application needs. Meanwhile, for many multimedia services, security is an important component to restrict unauthorized content access and distribution. This suggests the need for new cryptography system implementations that can operate at SVC. In this paper, we propose a new scrambling encryption for reserving the characteristic of scalability in MPEG4-SVC. In the base layer, the proposed algorithm is applied and performed the selective scambling. And it encrypts various MVS and intra-mode scrambling in the enhancement layer. In the decryption, it decrypts each encrypted layers by using another encrypted keys. Throughout the experimental results, the proposed algorithms have low complexity in encryption and the robustness of communication errors.

Rule-based and Probabilistic Event Recognition of Independent Objects for Interpretation of Emergency Scenarios (긴급 상황 시나리오 해석을 위한 독립 객체의 규칙 기반 및 확률적 이벤트 인식)

  • Lee, Jun-Cheol;Choi, Chang-Gyu
    • Journal of Korea Multimedia Society
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    • v.11 no.3
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    • pp.301-314
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    • 2008
  • The existing event recognition is accomplished with the limited systematic foundation, and thus much longer learning time is needed for emergency scenario interpretation due to large scale of probability data. In this paper, we propose a method for nile-based event recognition of an independent object(human) which extract a feature vectors from the object and analyze the behavior pattern of each object and interpretation of emergency scenarios using a probability and object's events. The event rule of an independent object is composed of the Primary-event, Move-event, Interaction-event, and 'FALL DOWN' event and is defined through feature vectors of the object and the segmented motion orientated vector (SMOV) in which the dynamic Bayesian network is applied. The emergency scenario is analyzed using current state of an event and its post probability. In this paper, we define diversified events compared to that of pre-existing method and thus make it easy to expand by increasing independence of each events. Accordingly, semantics information, which is impossible to be gained through an.

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A New CSR-DCF Tracking Algorithm based on Faster RCNN Detection Model and CSRT Tracker for Drone Data

  • Farhodov, Xurshid;Kwon, Oh-Heum;Moon, Kwang-Seok;Kwon, Oh-Jun;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.22 no.12
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    • pp.1415-1429
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    • 2019
  • Nowadays object tracking process becoming one of the most challenging task in Computer Vision filed. A CSR-DCF (channel spatial reliability-discriminative correlation filter) tracking algorithm have been proposed on recent tracking benchmark that could achieve stat-of-the-art performance where channel spatial reliability concepts to DCF tracking and provide a novel learning algorithm for its efficient and seamless integration in the filter update and the tracking process with only two simple standard features, HoGs and Color names. However, there are some cases where this method cannot track properly, like overlapping, occlusions, motion blur, changing appearance, environmental variations and so on. To overcome that kind of complications a new modified version of CSR-DCF algorithm has been proposed by integrating deep learning based object detection and CSRT tracker which implemented in OpenCV library. As an object detection model, according to the comparable result of object detection methods and by reason of high efficiency and celerity of Faster RCNN (Region-based Convolutional Neural Network) has been used, and combined with CSRT tracker, which demonstrated outstanding real-time detection and tracking performance. The results indicate that the trained object detection model integration with tracking algorithm gives better outcomes rather than using tracking algorithm or filter itself.

Handover in LTE networks with proactive multiple preparation approach and adaptive parameters using fuzzy logic control

  • Hussein, Yaseein Soubhi;Ali, Borhanuddin M;Rasid, Mohd Fadlee A.;Sali, Aduwati
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.7
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    • pp.2389-2413
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    • 2015
  • High data rates in long-term evolution (LTE) networks can affect the mobility of networks and their performance. The speed and motion of user equipment (UE) can compromise seamless connectivity. However, a proper handover (HO) decision can maintain quality of service (QoS) and increase system throughput. While this may lead to an increase in complexity and operational costs, self-optimization can enhance network performance by improving resource utilization and user experience and by reducing operational and capital expenditure. In this study, we propose the self-optimization of HO parameters based on fuzzy logic control (FLC) and multiple preparation (MP), which we name FuzAMP. Fuzzy logic control can be used to control self-optimized HO parameters, such as the HO margin and time-to-trigger (TTT) based on multiple criteria, viz HO ping pong (HOPP), HO failure (HOF) and UE speeds. A MP approach is adopted to overcome the hard HO (HHO) drawbacks, such as the large delay and unreliable procedures caused by the break-before-make process. The results of this study show that the proposed method significantly reduces HOF, HOPP, and packet loss ratio (PLR) at various UE speeds compared to the HHO and the enhanced weighted performance HO parameter optimization (EWPHPO) algorithms.

The Relationship between the Information Posted on the Web and the Success of Funding in Crowdfunding Site (크라우드펀딩 사이트의 게시글 정보가 펀딩 성공에 미치는 영향)

  • Lee, Jeongeun;Shin, Hyung-Deok
    • The Journal of the Korea Contents Association
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    • v.14 no.6
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    • pp.54-62
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    • 2014
  • Crowdfunding, a way of raising small size investments or donations from numerous individuals, mostly through internet to fund a project, has attracted global interests. The growth of the social network platform has made crowdfunding easier especially for those in the arts and culture sector. Despite the growth of such vehicle, there has been not much empirical research on the subject. We investigated the relationships between the information in the web sites and its contribution to the success in fundraising. We have sampled 161 projects that were uploaded on Tumblbug.com and studied the type of information that lead to a successful fund raise. As a result, we fould that the contents characteristics including motion-pictures, images, and lengthy texts have positive impacts on the success of fundraising. Fundraising rewards did not show any impacts.

Virtual Environment Interfacing based on State Automata and Elementary Classifiers (상태 오토마타와 기본 요소분류기를 이용한 가상현실용 실시간 인터페이싱)

  • Kim, Jong-Sung;Lee, Chan-Su;Song, Kyung-Joon;Min, Byung-Eui;Park, Chee-Hang
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.3033-3044
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    • 1997
  • This paper presents a system which recognizes dynamic hand gesture for virtual reality (VR). A dynamic hand gesture is a method of communication for human and computer who uses gestures, especially both hands and fingers. Since the human hands and fingers are not the same in physical dimension, the produced by two persons with their hands may not have the same numerical values where obtained through electronic sensors. To recognize meaningful gesture from continuous gestures which have no token of beginning and end, this system segments current motion states using the state automata. In this paper, we apply a fuzzy min-max neural network and feature analysis method using fuzzy logic for on-line pattern recognition.

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Speech Animation with Multilevel Control (다중 제어 레벨을 갖는 입모양 중심의 표정 생성)

  • Moon, Bo-Hee;Lee, Son-Ou;Wohn, Kwang-yun
    • Korean Journal of Cognitive Science
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    • v.6 no.2
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    • pp.47-79
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    • 1995
  • Since the early age of computer graphics, facial animation has been applied to various fields, and nowadays it has found several novel applications such as virtual reality(for representing virtual agents), teleconference, and man-machine interface.When we want to apply facial animation to the system with multiple participants connected via network, it is hard to animate facial expression as we desire in real-time because of the size of information to maintain an efficient communication.This paper's major contribution is to adapt 'Level-of-Detail'to the facial animation in order to solve the above problem.Level-of-Detail has been studied in the field of computer graphics to reperesent the appearance of complicated objects in efficient and adaptive way, but until now no attempt has mode in the field of facial animation. In this paper, we present a systematic scheme which enables this kind of adaptive control using Level-of-Detail.The implemented system can generate speech synchronized facial expressions with various types of user input such as text, voice, GUI, head motion, etc.

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Spatio-Temporal Error Concealment of I-frame using GOP structure of MPEG-2 (MPEG-2의 GOP 구조를 이용한 I 프레임의 시공간적 오류 은닉)

  • Kang, Min-Jung;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1C
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    • pp.72-82
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    • 2004
  • This paper proposes more robust error concealment techniques (ECTs) for MPEG-2 intra coded frame. MPEG-2 source coding algorithm is very sensitive to transmission errors due to the use of variable-length coding. The transmission errors are corrected by error correction scheme, however, they cannot be revised properly. Error concealment (EC) is used to conceal the errors which are not corrected by error correction and to provide minimum visual distortion at the decoder. If errors are generated in intra coded frame, that is the starting frame of GOP, they are propagated to other inter coded frames due to the nature of motion compensated prediction coding. Such propagation of error may cause severe visual distortion. The proposed algorithm in this paper utilizes the spatio-temporal information of neighboring inter coded frames to conceal the successive slices errors occurred in I-frame. The proposed method also overcomes the problems that previous ECTs reside. The proposed algorithm generates consistent performance even in network where the violent transmission errors frequently occur. Algorithm is performed in MPEG-2 video codec and we can confirm that the proposed algorithm provides less visible distortion and higher PSNR than other approaches through simulations.