• Title/Summary/Keyword: Motion generation algorithm

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A Robot Trajectory Planning based on the Dual Curvature Theory of a Ruled Surface (룰드서피스 듀얼곡률이론을 이용한 로봇경로계획)

  • 박상민;송문상;김재희;유범상
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.10a
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    • pp.482-487
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    • 2002
  • This paper presents a robot trajectory generation method based on the dual curvature theory of ruled surfaces. Robot trajectory can be represented as a ruled surface generated by the TCP(Tool Center Point) and my unit vector among the tool frame. Dual curvature theory of ruled surfaces provides the robot control algorithm with the motion property parameters. With the differential properties of the ruled surface, the linear and angular motion properties of the robot end effector can be utilized in the robot trajectory planning.

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Real-Time 2D-to-3D Conversion for 3DTV using Time-Coherent Depth-Map Generation Method

  • Nam, Seung-Woo;Kim, Hye-Sun;Ban, Yun-Ji;Chien, Sung-Il
    • International Journal of Contents
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    • v.10 no.3
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    • pp.9-16
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    • 2014
  • Depth-image-based rendering is generally used in real-time 2D-to-3D conversion for 3DTV. However, inaccurate depth maps cause flickering issues between image frames in a video sequence, resulting in eye fatigue while viewing 3DTV. To resolve this flickering issue, we propose a new 2D-to-3D conversion scheme based on fast and robust depth-map generation from a 2D video sequence. The proposed depth-map generation algorithm divides an input video sequence into several cuts using a color histogram. The initial depth of each cut is assigned based on a hypothesized depth-gradient model. The initial depth map of the current frame is refined using color and motion information. Thereafter, the depth map of the next frame is updated using the difference image to reduce depth flickering. The experimental results confirm that the proposed scheme performs real-time 2D-to-3D conversions effectively and reduces human eye fatigue.

Improvement of Falling Motions for Humanoid Robot Using Injection-migration PGA (주입-이주형 PGA를 이용한 휴머노이드 로봇의 넘어짐 자세 개선)

  • An, Kwang-Chul;Cho, Young-Wan;Seo, Ki-Sung
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.3
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    • pp.280-285
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    • 2009
  • This paper introduced an automatic generation method of falling motions for humanoid robots to minimize a damage. The proposed approach used a PGA based optimization technique to find a set of joint trajectories which minimize a damage of the falling over and down. Injection-migration PGA technique is introduced and compared with EMO and various migration topologies. To verify the proposed method, experiments for falling motions were executed for Sony QRIO robot in Webots simulation environments.

Researches on Collision Avoidance Algorithms for Autonomous Driving System (자율주행 시스템의 장애물 회피 알고리즘에 관한 연구)

  • Ahn, D.S.;Park, G.H.;Choi, G.J.;Jeon, S.Y.
    • Journal of Power System Engineering
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    • v.16 no.1
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    • pp.84-90
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    • 2012
  • In unmanned vehicles' navigation, the shapes of obstacles are generally irregular and complex. The motion of vehicles based on the range sensor system such as ultrasonic sensors or laser sensors can be unstable due to the irregular shape of the obstacles. In this case, to generate stable trajectory of unmanned vehicles equipped with range sensors, we need an approach that can simplify an obstacle's irregular shape information. In this paper, we propose the trajectory generation algorithm that an vehicle can stably navigate in the environments where irregular shaped obstacles are scattered. The proposed method is verified through the analysis of vehicle's trail and direction data acquired by simulations and implementations.

A Real-Time Graphic Driving Simulator Using Virtual Reality Technique (가상현실을 이용한 실시간 차량 그래픽 주행 시뮬레이터)

  • Jang, Jae-Won;Son, Kwon;Choi, Kyung-Hyun;Song, Nam-Yong
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.7
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    • pp.80-89
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    • 2000
  • Driving simulators provide engineers with a power tool in the development and modification stages of vehicle models. One of the most important factors to realistic simulations is the fidelity obtained by a motion bed and a real-time visual image generation algorithm. Virtual reality technology has been widely used to enhance the fidelity of vehicle simulators. This paper develops the virtual environment for such visual system as head-mounted display for a vehicle driving simulator. Virtual vehicle and environment models are constructed using the object-oriented analysis and design approach. Based on the object model, a three-dimensional graphic model is completed with CAD tools such as Rhino and Pro/ENGINEER. For real-time image generation, the optimized IRIS Performer 3D graphics library is embedded with the multi-thread methodology. The developed software for a virtual driving simulator offers an effective interface to virtual reality devices.

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Movement Monitoring System for Marine Buoy (해상 브이용 움직임 감시 시스템)

  • Oh, Jin Seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.2
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    • pp.311-317
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    • 2014
  • Buoy has different motion characteristics depends on the sea weather situations. The motion characteristics has an impact on antenna, solar power generation system and etc. installed within a buoy. Therefore, it is important to analyse motion characteristics for management and analyse the buoy conditions. This paper's Buoy motion monitoring system uses gyro sensor to detect motions of a light buoy, and the measured data transfers to the PC on the shore using signal processing algorithm. The aim of this research is to develop monitoring and management mechanism of a buoy by applying motion monitoring system. In this paper, the operation characteristic of movement monitoring system is verified through experiment. Further, in this paper, it can apply such as real-time visibility into the status of the buoy or many ocean facility's motion estimation of the future.

Position Control Algorithm and Experimental Evaluation of an Omni-directional Mobile Robot (전방향 이동로봇 위치제어 알고리즘과 실험적 검증)

  • Chu, Baeksuk;Cho, Gangik;Sung, Young Whee
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.24 no.2
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    • pp.141-147
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    • 2015
  • In this study, a position control algorithm for an omni-directional mobile robot based on Mecanum wheels was introduced and experimentally evaluated. Multiple ultrasonic sensors were installed around the mobile robot to obtain position feedback. Using the distance of the robot from the wall, the position and orientation of the mobile robot were calculated. In accordance with the omni-directional velocity generation mechanism, the velocity kinematics between the Mecanum wheel and the mobile platform were determined. Based on this formulation, a simple and intuitive position control algorithm was suggested. To evaluate the control algorithm, a test bed composed of artificial walls was designed and implemented. While conventional control algorithms based on normal wheels require additional path planning for two-dimensional planar motion, the omni-directional mobile robot using distance sensors was able to directly follow target positions with the simple proposed position feedback algorithm.

Optimization of the Flapping Motion for the High Maneuverability Flight (기동성 비행을 위한 날갯짓 경로의 최적화)

  • Choi, Jung-Sun;Kim, Jae-Woong;Lee, Do-Hyung;Park, Gyung-Jin
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.36 no.6
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    • pp.653-663
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    • 2012
  • The study considers the high maneuverability flight and path optimization is conducted to investigate the appropriate generation of the lift and thrust considering the angle of the stroke plane. The path optimization problem is defined according to the various purposes of the high maneuverability flight. The flying purposes are to maximize thrust force, lift force and both lift and thrust forces. The flapping motion of the airfoil is made by a combined sinusoidal plunging and pitching motion in each problem. The optimization process is carried out by using well-defined surrogate models. The surrogate model is determined by the results of two-dimensional computational fluid dynamics analysis. The Kriging method is used to make the surrogate model and a genetic algorithm is utilized to optimize the surrogate model. The optimization results show the flapping motions for the high maneuverable flight. The effects on the generation of lift and thrust forces are confirmed by analyzing the vortex.

Gait Implementation of a Biped Robot with Smooth Walking Pattern (유연한 보행 형태를 갖는 이족보행로봇의 걸음새 구현)

  • No, Gyeong-Gon;Gong, Jeong-Sik;Kim, Jin-Geol;Kim, Gi-Sik
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.7
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    • pp.43-50
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    • 2002
  • This paper presents the new gait implementation of a biped robot with smooth walking using 3-dimensional continuous trunk motion and kick action of ankle joints. Trajectory generation ova trunk is performed not on a unit gait but on a whole walking interval. In applying kick action such as heel-touch or toe-off, varying coordinate system was employed for the simplification of the kinematic analysis. Desired ZMP (zero moment point) is also changed to implement the efficient kick action. As a result, balancing motion of the proposed gait was much more decreased than that of conventional one. Moreover, robot\\`s walking behavior is very smooth, natural and similar to the pace of a human. The walking experiment system is composed of eight AC servo motors and a DSP controller. The walking simulation and the experimental results are shown using the proposed new walking algorithm.

Analysis of Torsional Natural Viibration Characteristics of Rotors (회전체의 비틀림 고유진동 해석)

  • 전오성;김정태
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.6
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    • pp.1351-1362
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    • 1995
  • A method to estimate the torsional critical speed for practical rotors has been developed in this study. First, the rotor with a uniform shaft segment is modeled for undamped torsional motion analysis, while satisfying all the boundary conditions. This eventually generates governing equations for the torsional critical speeds of the system. The set of governing equations has the form of a sparse and banded matrix. The elements of banded matrix can be arranged in partitions, which correspond to the specific boundary of the rotor. This permits an automatic generation of the system matrix using a computer. In order to calculate the determinant generated by the simultaneous equations, which leads to the torsional critical speed, a recurring numerical algorithm for a (3*4) sub-matrix has been used. This numerical algorithm practically examines successive (3*4) sub-matrix, one at a time, instead of treating a huge matrix. The output of the program provides the mode shapes with continuous curves. The method has been implemented to three rotors given as examples : a simple rotor, Prohl's rotor, and Macmillan rotor.