• 제목/요약/키워드: Motion environment

검색결과 1,312건 처리시간 0.027초

인휠모터 구동차량의 승차감 및 자세제어를 위한 기초적 연구 (A Fundamental Study on the Control of Ride Comfort and Attitude for In-wheel Motor Vehicles)

  • 김영렬;박철;왕지남
    • 동력기계공학회지
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    • 제16권1호
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    • pp.91-97
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    • 2012
  • It is being accelerated to develop environment-friendly vehicles to solve problems on the energy and environment of earth. The electric driving motor commonly installed in these vehicles has the excellent control capability such as fast response and accurate generation to torque control command. Especially, in-wheel motor has the additional merit such as independently driving each wheel in vehicle. Recently, being developed various control algorithm to enhance the safety and stability of vehicle motion using actively the merits of in-wheel motor. In addition to that, being issued the possibility of enhancing the ride comfort and attitude of vehicle motion such as pitching and rolling. In this paper, investigate the theoretical relationship between the braking/driving force and the motion of sprung mass of vehicle and propose the control method to enhance the ride comfort and attitude of vehicle motion. The proposed control method is proved through the simulation with vehicle model provided by TruckSim software which is commercial one and specializes in vehicle dynamics.

Robust Features and Accurate Inliers Detection Framework: Application to Stereo Ego-motion Estimation

  • MIN, Haigen;ZHAO, Xiangmo;XU, Zhigang;ZHANG, Licheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권1호
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    • pp.302-320
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    • 2017
  • In this paper, an innovative robust feature detection and matching strategy for visual odometry based on stereo image sequence is proposed. First, a sparse multiscale 2D local invariant feature detection and description algorithm AKAZE is adopted to extract the interest points. A robust feature matching strategy is introduced to match AKAZE descriptors. In order to remove the outliers which are mismatched features or on dynamic objects, an improved random sample consensus outlier rejection scheme is presented. Thus the proposed method can be applied to dynamic environment. Then, geometric constraints are incorporated into the motion estimation without time-consuming 3-dimensional scene reconstruction. Last, an iterated sigma point Kalman Filter is adopted to refine the motion results. The presented ego-motion scheme is applied to benchmark datasets and compared with state-of-the-art approaches with data captured on campus in a considerably cluttered environment, where the superiorities are proved.

3D Vision-Based Local Path Planning System of a Humanoid Robot for Obstacle Avoidance

  • Kang, Tae-Koo;Lim, Myo-Taeg;Park, Gwi-Tae;Kim, Dong W.
    • Journal of Electrical Engineering and Technology
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    • 제8권4호
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    • pp.879-888
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    • 2013
  • This paper addresses the vision based local path planning system for obstacle avoidance. To handle the obstacles which exist beyond the field of view (FOV), we propose a Panoramic Environment Map (PEM) using the MDGHM-SIFT algorithm. Moreover, we propose a Complexity Measure (CM) and Fuzzy logic-based Avoidance Motion Selection (FAMS) system to enable a humanoid robot to automatically decide its own direction and walking motion when avoiding an obstacle. The CM provides automation in deciding the direction of avoidance, whereas the FAMS system chooses the avoidance path and walking motion, based on environment conditions such as the size of the obstacle and the available space around it. The proposed system was applied to a humanoid robot that we designed. The results of the experiment show that the proposed method can be effectively applied to decide the avoidance direction and the walking motion of a humanoid robot.

계측 기록의 설계스펙트럼 부합 가상 지진 변환 방법 (Conversion of Recorded Ground Motion to Virtual Ground Motion Compatible to Design Response Spectra)

  • 지혜연;최다슬;김정한
    • 한국지진공학회논문집
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    • 제25권1호
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    • pp.33-42
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    • 2021
  • The design response spectrum presented in the seismic design standard reflects the characteristics of the tectonic environment at a site. However, since the design response spectrum does not represent the ground motion with a specific earthquake magnitude or distance, input ground motions for response history analysis need to be selected reasonably. It is appropriate to use observed ground motions recorded in Korea for the seismic design. However, recently recorded ground motions in the Gyeongju (2016) or Pohang (2017) earthquakes are not compatible with the design response spectrum. Therefore, it is necessary to convert the recorded ground motion in Korea to a model similar to the design response spectrum. In this study, several approaches to adjust the spectral acceleration level at each period range were tested. These are the intrinsic and scattering attenuation considering the earthquake environment, magnitude, distance change by the green function method, and a rupture propagation direction's directivity effect. Using these variables, the amplification ratio for the representative natural period was regressed. Finally, the optimum condition compatible with the design response spectrum was suggested, and the validation was performed by converting the recorded ground motion.

센서 융합을 이용한 움직이는 물체의 동작예측에 관한 연구 (Motion Estimation of 3D Planar Objects using Multi-Sensor Data Fusion)

  • 양우석
    • 센서학회지
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    • 제5권4호
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    • pp.57-70
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    • 1996
  • Motion can be estimated continuously from each sensor through the analysis of the instantaneous states of an object. This paper is aimed to introduce a method to estimate the general 3D motion of a planar object from the instantaneous states of an object using multi-sensor data fusion. The instantaneous states of an object is estimated using the linear feedback estimation algorithm. The motion estimated from each sensor is fused to provide more accurate and reliable information about the motion of an unknown planar object. We present a fusion algorithm which combines averaging and deciding. With the assumption that the motion is smooth, the approach can handle the data sequences from multiple sensors with different sampling times. Simulation results show proposed algorithm is advantageous in terms of accuracy, speed, and versatility.

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Implementation of Effective Automatic Foreground Motion Detection Using Color Information

  • Kim, Hyung-Hoon;Cho, Jeong-Ran
    • 한국컴퓨터정보학회논문지
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    • 제22권6호
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    • pp.131-140
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    • 2017
  • As video equipments such as CCTV are used for various purposes in fields of society, digital video data processing technology such as automatic motion detection is essential. In this paper, we proposed and implemented a more stable and accurate motion detection system based on background subtraction technique. We could improve the accuracy and stability of motion detection over existing methods by efficiently processing color information of digital image data. We divided the procedure of color information processing into each components of color information : brightness component, color component of color information and merge them. We can process each component's characteristics with maximum consideration. Our color information processing provides more efficient color information in motion detection than the existing methods. We improved the success rate of motion detection by our background update process that analyzed the characteristics of the moving background in the natural environment and reflected it to the background image.

저궤도 위성에서 별센서의 가시성을 위한 Yaw Motion에 따른 열적 영향 고찰 (An Investigation in the Thermal Effect on a Low Earth Orbit Satellite under Yaw Motion for the Visibility of a Star Sensor)

  • 김희경;이장준;현범석
    • 한국항공우주학회지
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    • 제37권7호
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    • pp.709-716
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    • 2009
  • 위성 궤도 자세는 위성 열설계에 영향을 주는 중요한 요소로서, 궤도 운용 자세에 대한 열적 조건을 정확히 파악하는 것을 필요로 한다. 본 연구에서는 저궤도 위성의 yaw motion의 운영 자세에 따른 우주 열환경의 변화와 열설계의 열적 영향을 검토하였다. 본 위성은 고정형의 태양 전지판을 가지고 있기 때문에 태양광 구간 동안에 태양지향(sun-pointing)자세를 유지하고, 위성에 장착되는 별센서인 별추적기의 가시 방향이 심층 우주방향을 향하도록 하기 위하여 위성의 길이 방향을 축으로 일정한 각속도로 회전을 하는 yaw motion을 하도록 운용된다. 이것은 위성이 정밀한 자세 제어의 성능을 발휘할 수 있도록 별추적기가 별의 시야각을 확보하기 위한 것이다. 또한 위성 열설계 측면에서는 이러한 운용을 위한 자세 변화에 따른 열적 영향을 파악하는 것을 필요로 한다. 연구에서는 위성의 열모델에 이러한 궤도 운용 자세를 반영한 후의 궤도 열해석을 통하여 이를 알아보고자 한다.

선수형상이 다른 부선의 예인안정성에 관한 실험 연구 (Experimental Study on the Towing Stability of Barges Based on Bow Shape)

  • 이상;이상민
    • 해양환경안전학회지
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    • 제22권7호
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    • pp.800-806
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    • 2016
  • 예부선이 항행할 경우 부선의 회두운동으로 인하여 예선은 조종성능에 제한을 받기 때문에 부선의 회두운동을 감소시켜야 안전한 예항업무를 이행할 수 있다. 본 연구에서는 부선의 침로안정성을 향상시키기 위한 방안으로 부선의 회두운동에 영향을 미치는 항목들을 조사하기 위하여 수조실험을 실행하였다. 선수 형상에 따라 회두운동 특성이 다르게 나타나기 때문에 서로 다른 선수 형상을 지닌 부선 모델을 대상으로 스케그의 영향, 예인선속의 영향, 예인삭 길이의 영향, 브라이들의 영향에 대하여 종합적으로 분석하였다. 실험결과 스케그의 설치 위치에 의한 효과는 선수형상에 따라서 다르게 나타나고 있는 모습을 보여주고 있다. 부선의 회두운동은 부선에 연결된 예인삭의 길이가 길수록 부선의 회두가 작아짐을 알 수 있었다. 또한 예인삭만 연결한 상태보다 예인삭에 브라이들을 연결하는 것이 부선의 회두가 작아지며, 브라이들의 길이가 길어질수록 부선의 회두운동이 크게 작아짐을 알 수 있었다.

실습선 가야호의 선속 변화에 따른 뱃멀미 지수에 관한 연구 (A Study on Motion Sickness Incidence due to Changes in the Speed of the Training Ship Kaya)

  • 한승재;하영록;이승철;이창우;김인철
    • 해양환경안전학회지
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    • 제20권2호
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    • pp.228-233
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    • 2014
  • 본 연구에서는 실습선 가야호를 대상으로 하여 파랑 중 운동성능을 평가하였다. 그리고 쾌적한 승선감을 확보하기 위하여 실제 해상에서 운항중인 선박의 선내 위치별 수직가속도 성분을 선체운동 계산 기법을 통해서 구하고, 수직가속도 스펙트럼을 이용하여 가야호의 선속변화에 따른 가속도 계산 결과를 뱃멀미 지수(MSI; Motion Sickness Incidence)의 가이드라인과 비교 검토하여 멀미의 정도를 표시하였다. MSI 계산 결과는 선속이 5 knots, 10 knots, 12 knots로 커지는 순서대로 수직가속도의 가중치가 높게 나타나며, 입사각은 $180^{\circ}$$150^{\circ}$에 비해 선수사파인 $120^{\circ}$의 경우에 수직가속도의 가중치가 높게 나타났다.

퍼지에 기초한 워시아웃 알고리듬을 적용한 주행 시뮬레이터의 개발 (Development of Driving Simulator Based on Washout Algorithm with Fuzzy Logic)

  • 정의정;송재복;고희동
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2001년도 추계학술대회논문집A
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    • pp.654-659
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    • 2001
  • In the virtual environment, reality can be enhanced by offering the motion based on a motion simulator in harmony with visual and auditory modalities. In this research, the Stewart platform based motion simulator has been developed. This motion simulator is driven by the electric motors, and offers the slightly wider workspace compared to the commercial available simulators. In order to compensate for the limited range of the motion platform, the washout filters with fixed coefficients have been usually adopted. In this paper the new approach is proposed to tune the filter coefficients based on the fuzzy logic on the real-time basis. It is shown that performance with the variable filter coefficients is better than that with the fixed ones. The driving simulator based on the bicycle dynamics was developed by integrating the motion simulator and graphic system.

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