• Title/Summary/Keyword: Motion compensation algorithm

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Motion Estimation and Compensation based on Advanced DCT (변환 영역에서 개선된 DCT를 기반으로 한 움직임 예측 및 보상)

  • Jang, Young;Cho, Hyo-Moon;Cho, Sang-Bock
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.38-40
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    • 2007
  • In this paper, we propose a novel architecture, which is based on DCT (Discrete Cosine Transform), for ME (Motion Estimation) and MC (Motion Compensation). The traditional algorithms of ME and MC based on DCT did not suffer the advantage of the coarseness of the 2-dimensional DCT (2-D DCT) coefficients to reduce the operational time. Therefore, we derive a recursion equation for transform-domain ME and MC and design the structure by using highly regular, parallel, and pipeline processing elements. The main difference with others is removing the IDCT block by using to transform domain. Therefore, the performance of our algorithm is more efficient in practical image processing such as DVR (Digital Video Recorder) system. We present the simulation result which is compare with the spatial domain methods. it shows reducing the calculation cost. compression ratio. and peak signal to noise ratio (PSNR).

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Optimal strapdown coning compensation algorithm (최적 스트랩다운 원추 보상 알고리듬)

  • Park, Chan-Gook;Kim, Kwang-Jin;Lee, Jang-Gyu
    • Journal of Institute of Control, Robotics and Systems
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    • v.2 no.3
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    • pp.242-247
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    • 1996
  • In this paper, an optimal coning compensation algorithm for strapdown system is proposed by minimizing the coning error. The proposed algorithm is derived as a generalized form in that it contains the class of the existing coning algorithms and allows the design of optimal algorithm for various combinations of gyro samples. It is shown the magnitude of resulting algorithm errors depends mainly on the total number of gyro samples including present and previous gyro samples. Based on the results, the proposed algorithm enables the algorithm designers to develop the effective coning compensation algorithm according to their attitude computation specifications with ease. In addition, the multirate method which can efficiently implement the algorithm is presented.

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Design and Implementation of Fuzzy-based Algorithm for Hand-shake State Detection and Error Compensation in Mobile OIS Motion Detector (모바일 OIS 움직임 검출부의 손떨림 상태 검출 및 오차 보상을 위한 퍼지기반 알고리즘의 설계 및 구현)

  • Lee, Seung-Kwon;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.8
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    • pp.29-39
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    • 2015
  • This paper describes a design and implementation of fuzzy-based algorithm for hand-shake state detection and error compensation in the mobile optical image stabilization(OIS) motion detector. Since the gyro sensor output of the OIS motion detector includes inherent error signals, accurate error correction is required for prompt hand-shake error compensation and stable hand-shake state detection. In this research with a little computation overhead of fuzzy-based algorithm, the hand-shake error compensation could be improved by quickly reducing the angle and phase error for the hand-shake frequencies. Further, stability of the OIS system could be enhanced by the hand-shake states of {Halt, Little vibrate, Big vibrate, Pan/Tilt}, classified by subdividing the hand-shake angle. The performance and stability of the proposed algorithm in OIS motion detector is quantitatively and qualitatively evaluated with the emulated hand-shaking of ${\pm}0.5^{\circ}$, ${\pm}0.8^{\circ}$ vibration and 2~12Hz frequency. In experiments, the average error compensation gain of 3.71dB is achieved with respect to the conventional BACF/DCF algorithm; and the four hand-shake states are detected in a stable manner.

Static Friction Compensation for Enhancing Motor Control Precision (모터 제어 정밀도 향상을 위한 정지 마찰력 보상)

  • Ryoo, Jung Rae;Doh, Tae-Yong
    • Journal of Institute of Control, Robotics and Systems
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    • v.20 no.2
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    • pp.180-185
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    • 2014
  • DC motor is a representative electric motor commonly utilized in various motion control fields. However, DC motor-based motion control systems suffer from degradation of position precision due to nonlinear static friction. In order to enhance control precision, friction model-based compensators have been introduced in previous researches, where friction models are identified and counter inputs are added to control inputs for cancelling out the identified friction forces. In this paper, a static friction compensator is proposed without use of a friction model. The proposed compensation algorithm utilizes internal state manipulation to generate compensation pulses, and related parameters are easily tuned experimentally. The proposed friction compensator is applied to a DC motor-based motion control system, and results are presented in comparison with those without a friction compensator.

Motion Blur reduction based on Motion Compensation

  • Park, Jae-Hyeung;Kim, Yun-Jae;Park, Min-Kyu;Amino, Tadashi;Oh, Jae-Ho;Kim, Nam-Deog;Kim, Sang-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2007.08a
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    • pp.413-416
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    • 2007
  • Motion-estimation/motion-compensation (ME/MC) provides superior motion picture quality but its huge computation load results in high cost. Impulsive driving is a cost-effective solution but it suffers from large flicker and brightness loss. Motion compensated impulsive driving technology has been developed to achieve high motion picture quality in a cost-effective implementation by combining ME/MC and impulsive driving. The key idea is to apply ME/MC or impulsive driving selectively according to the motion vector distribution of the incoming image sequence. In this paper, the description of the algorithm and the experimental results are provided.

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Disturbance Compensation Control of An Active Magnetic Bearing System by Multiple FXLMS Algorithm - Experiments (MFXLMS 알고리즘을 이용한 전자기베어링계의 외란보상 제어기 - 실험)

  • 강민식;정종수
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.2
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    • pp.83-91
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    • 2004
  • This paper illustrates the feasibility and the effectiveness of the disturbance feedforward compensation control proposed in the previous paper. The compensator is designed experimentally by means of the Multiple Filtered-x Least Mean Square algorithm. A 2-DOF active magnetic bearing system subject to base motion is built and the compensation control is applied. The experimental results demonstrate that the compensation control reduces the air-gap responses within 10$%$ of those by the feedback control alone without increasing the control inputs.

Efficient Motion Compensation Algorithm for Ground Moving Targets Based on SAR-ATI System (SAR-ATI를 이용한 효율적인 지상 이동 표적 보상 알고리즘)

  • Ryu, Bo-Hyun;Kang, Byung-Soo;Lim, Byoung-Gyun;Oh, Tae-Bong;Kim, Kyung-Tae
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.28 no.7
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    • pp.560-570
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    • 2017
  • Recently, well-known SAR imaging algorithms have been developed to form the focused SAR images for stationary targets. In general, the conventional methods exploit the range variation only defined by the motion of radar platform and SAR geometry. However, for SAR imaging of ground moving targets, the motion of the targets induces an additional range shift, yielding the blurred SAR images. To overcome the problem, in this paper we propose an effective motion compensation algorithm operated under a multi-channel SAR, named along-track interferometry(ATI) and phase unwrapping to directly estimate the motion parameters of the targets. In simulations, 50 Monte-Carlo simulation results show the effectiveness of the algorithm in the presence of noise.

Object-oriented coder using block-based motion vectors and residual image compensation (블러기반 움직임 벡터와 오차 영상 보상을 이용한 물체지향 부호화기)

  • 조대성;박래홍
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.3
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    • pp.96-108
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    • 1996
  • In this paper, we propose an object-oriented coding method in low bit-rate channels using block-based motion vectors and residual image compensation. First, we use a 2-stage algorithm for estimating motion parameters. In the first stage, coarse motion parameters are estimated by fitting block-based motion vectors and in the second stage, the estimated motion parametes are refined by the gradient method using an image reconstructed by motion vectors detected in the first stage. Local error of a 6-parameter model is compensted by blockwise motion parameter correction using residual image. Finally, model failure (MF) region is reconstructed by a fractal mapping method. Computer simulation resutls show that the proposed method gives better performance than the conventional ones in terms of th epeak signal to noise ratio (PSNR) and compression ratio (CR).

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The Improvement of Motion Compensation for a Moving Target Using the Gabor Wavelet Transform (Gabor Wavelet Transform을 이용한 움직이는 표적에 대한 움직임 보상 개선)

  • Shin, Seung-Yong;Myung, Noh-Hoon
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.17 no.10 s.113
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    • pp.913-919
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    • 2006
  • This paper presents a technique for motion compensation of ISAR(Inverse SAR) images for a moving target. If a simple fourier transform is employed to obtain ISAR image for a moving target, the image is usually blurred. These images blurring problem can be solved with the time-frequency transform. In this paper, motion compensation algorithms of ISAR image such as STFT(Short Time Fourier Transform), GWT(Gabor Wavelet Transform) are described. In order to show the performances of each algorithm, we use scattering wave of the ideal point scatterers and simulated MIG-25 to obtain motion compensated ISAR image, and display the resolution of STFT and GWT ISAR image.

A Study on Implementation of the Fast Motion Estimation (고속 움직임 예측기 구현에 관한 연구)

  • Kim, Jin-Yean;Park, Sang-Bong;Jin, Hyun-Jun;Park, Nho-Kyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1C
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    • pp.69-77
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    • 2002
  • Sine digital signal processing for motion pictures requires huge amount of data computation to store, manipulate and transmit, more effective data compression is necessary. Therefore, the ITU-T recommended H.26x as data compression standards for digital motion pictures. The data compression method that eliminates time redundancies by motion estimation using relationship between picture frames has been widely used. Most video conding systems employ block matching algorithm for the motion estimation and compensation, and the algorithm is based on the minimun value of cast functions. Therefore, fast search algorithm rather than full search algorithm is more effective in real time low data rates encodings such as H.26x. In this paper, motion estimation employing the Nearest-Neighbors algorithm is designed to reduce search time using FPGA, coded in VHDL, and simulated and verified using Xilink Foundation.