• 제목/요약/키워드: Motion Compensation

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3차원 웨이블릿 기반의 스케일러블 비디오 부호화를 위한 효과적인 움직임 예측 및 보상 방법 (Efficient motion estimation and compensation methods for scalable video coding using 3D wavelet transform)

  • 김종호;이준재;정제창
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 신호처리소사이어티 추계학술대회 논문집
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    • pp.433-436
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    • 2003
  • In this paper, the efficient motion estimation and compensation method for 3 dimensional wavelet transform is proposed. Recently, since the compression performance and scalable functionality are provided by wavelet transform, many researches have been carried out for applying to the video compression. For the temporal filtering, motion estimation and compensation techniques are used, but the unconnected pixels, which are produced by motion compensation result into the degradation of coding performance and quality of the picture. For the efficient motion compensated temporal filtering by reducing the number of these unconnected pixels, we propose the variable block size motion estimation and compensation method. Also we propose a method that determines the block size using rate-distortion optimization technique according to the local characteristics of the frame. The simulation results show the improved performances than the MPEG-4 scalable coding methods and the 3 dimensional wavelet coding methods using fixed block size motion estimation and compensation.

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적응적 중첩 블록 움직임 보상을 이용한 프레임 율 향상 알고리즘 (Frame Rate up-conversion Algorithm using Adaptive Overlapped Block Motion Compensation)

  • 이강준
    • 방송공학회논문지
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    • 제24권5호
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    • pp.785-790
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    • 2019
  • 본 논문에서는 적응적 중첩 블록 움직임 보상 방법을 이용한 새로운 양방향 프레임 율 향상 방법을 제안한다. 제안한 방법에서는 참조 영역의 움직임 복잡도에 기반한 적응적 중첩 블록 음직임 보상 방법이 사용된다. 움직임 복잡도는 이전에 부호화된 움직임 추정과정에서 판단되므로 중첩 블록 움직임 보상 방법에 적응적 기법을 추가적인 계산 복잡도 없이 적용 가능하다. 실험결과는 제한한 방법이 기존 방법에 비해 객곽적, 주관적 화질에서 우수함을 보여준다.

연조직 변형에 의한 해부학적 지표와 피부마커의 변위 상관성을 이용한 동작분석 오차 보정 방법의 적용 (Application of Compensation Method of Motion Analysis Error Using Displacement Dependency between Anatomical Landmarks and Skin Markers Due to Soft Tissue Artifact)

  • 류태범
    • 산업경영시스템학회지
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    • 제35권4호
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    • pp.24-32
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    • 2012
  • Of many approaches to reduce motion analysis errors, the compensation method of anatomical landmarks estimates the position of anatomical landmarks during motion. The method models the position of anatomical landmarks with joint angle or skin marker displacement using the data of the so-called dynamic calibration in which anatomical landmark positions are calibrated in ad hoc motions. Then the anatomical landmark positions are calibrated in target motions using the model. This study applies the compensation methods with joint angle and skin marker displacement to three lower extremity motions (walking, sit-to-stand/stand-to-sit, and step up/down) in ten healthy males and compares their performance. To compare the performance of the methods, two sets of kinematic variables were calculated using different two marker clusters, and the difference was obtained. Results showed that the compensation method with skin marker displacement had less differences by 30~60% compared to without compensation. And, it had significantly less difference in some kinematic variables (7 of 18) by 25~40% compared to the compensation method with joint angle. This study supports that compensation with skin marker displacement reduced the motion analysis STA errors more reliably than with joint angle in lower extremity motion analysis.

Motion Error Compensation Method for Hydrostatic Tables Using Actively Controlled Capillaries

  • Park Chun Hong;Oh Yoon Jin;Hwang Joo Ho;Lee Deug Woo
    • Journal of Mechanical Science and Technology
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    • 제20권1호
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    • pp.51-58
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    • 2006
  • To compensate for the motion errors in hydrostatic tables, a method to actively control the clearance of a bearing corresponding to the amount of error using actively controlled capillaries is introduced in this paper. The design method for an actively controlled capillary that considers the output rate of a piezo actuator and the amount of error that must be corrected is described. The basic characteristics of such a system were tested, such as the maximum controllable range of the error, micro-step response, and available dynamic bandwidth when the capillary was installed in a hydrostatic table. The tests demonstrated that the maximum controllable range was $2.4\;{\mu}m$, the resolution was 27 nm, and the frequency bandwidth was 5.5 Hz. Simultaneous compensation of the linear and angular motion errors using two actively controlled capillaries was also performed for a hydrostatic table driven by a ballscrew and a DC servomotor. An iterative compensation method was applied to improve the compensation characteristics. Experimental results showed that the linear and angular motion errors were improved to $0.12{\mu}m$ and 0.20 arcsec, which were about $1/15^{th}$ and $1/6^{th}$ of the initial motion errors, respectively. These results confirmed that the proposed compensation method improves the motion accuracy of hydrostatic tables very effectively.

움직임 보상의 신뢰도에 기반 한 순차주사화 알고리즘 (De-interlacing Algorithm based on Motion Compensation Reliability)

  • 장준영;김영덕;강문기
    • 대한전자공학회논문지SP
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    • 제46권6호
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    • pp.102-111
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    • 2009
  • 본 논문에서는 움직임 보상 결과의 신뢰도를 바탕으로 움직임 보상 순차주사화 알고리즘의 결과와 움직임 보상 수직-시간 필터의 결과를 결합하는 순차주사화 알고리즘을 제안한다. 움직임 보상 순차주사화 알고리즘은 높은 공간 해상도를 가진 고화질 영상을 생성하지만 움직임 벡터가 잘못 추정되었을 경우 눈에 띄는 에러를 발생시킨다. 반면에 움직임 보상 수직-시간 필터는 높은 공간 해상도를 제공하지는 못하지만 움직임 벡터의 에러에 강건한 특성을 가지고 있기 때문에 전체적으로 자연스러운 영상을 제공한다. 제안하는 순차주사화 알고리즘은 추정된 움직임 벡터와 움직임 보상 순차주사화 알고리즘의 결과를 분석하여 움직임 보상의 신뢰도를 추정한 후, 움직임 보상 신뢰도에 기반 한 가중치를 바탕으로 두 가지 방법의 장점을 결합한다. 제안된 방법은 움직임 보상의 신뢰도가 높은 영역에서는 높은 공간 해상도를 제공하는 움직임 보상 순차주사화 알고리즘을 적용하고 움직임 보상의 신뢰도가 낮은 영역에 대해서는 움직임 보상 수직-시간 필터를 적용하여 눈에 띄는 에러 없이 높은 공간 해상도를 가지는 영상을 생성한다. 실험 결과에서는 제안된 알고리즘이 기존의 알고리즘에 비해 시각적 및 수치적인 면에서 뛰어난 결과를 보임을 확인할 수 있다.

Ego-Motion 보정기법을 적용한 쿼드로터의 화재 감지 알고리즘 (Fire Detection Algorithm for a Quad-rotor using Ego-motion Compensation)

  • 이영완;김진황;오정주;김학일
    • 제어로봇시스템학회논문지
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    • 제21권1호
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    • pp.21-27
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    • 2015
  • A conventional fire detection has been developed based on images captured from a fixed camera. However, It is difficult to apply current algorithms to a flying Quad-rotor to detect fire. To solve this problem, we propose that the fire detection algorithm can be modified for Quad-rotor using Ego-motion compensation. The proposed fire detection algorithm consists of color detection, motion detection, and fire determination using a randomness test. Color detection and randomness test are adapted similarly from an existing algorithm. However, Ego-motion compensation is adapted on motion detection for compensating the degree of Quad-rotor's motion using Planar Projective Transformation based on Optical Flow, RANSAC Algorithm, and Homography. By adapting Ego-motion compensation on the motion detection step, it has been proven that the proposed algorithm has been able to detect fires 83% of the time in hovering mode.

예측 비디오 코딩을 위한 통합 움직임 보상 알고리즘 (Integration of Motion Compensation Algorithm for Predictive Video Coding)

  • 음호민;박근수;송문호
    • 전자공학회논문지S
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    • 제36S권12호
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    • pp.85-96
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    • 1999
  • 많은 경우의 예측 비디오 압축 표준에서는, BMA에 의해 매크로 블록당 하나의 움직임 벡터가 계산되는 방식인 BMC방식이 널리 사용되고 있다. 그러나 BMC에 의해 예측된 움직임 벡터 필드는 블록당 하나의 움직임 벡터를 사용하기 때문에 불연속적이며, 불연속적인 움직임 벡터 필드로 인해 블록화 현상을 나타낸다. 따라서 이를 제거하는 효과적인 방법은 움직임 벡터 필드를 평활화(smoothing)하는 방법일 것이다. 최적 평활화 과정은 비디오 시퀀스의 움직임 종류에 따라 다를 것이다. 본 논문에서는 움직임 벡터를 평활화하는 몇 개의 방법들을 고려할 것이다. 어떠한 방법이든 BMA로 구한 움직임 벡터는 더 이상 최적화된 움직임 벡터가 아닐 것이므로, BFD(displaced frame difference)의 놈(norm)을 최소화하는 최적 움직임 벡터를 찾아야 한다. 본 논문에서는 conjugate gradient 알고리즘을 사용하여 DFD의 놈을 최소화하는 최적움직임 벡터를 찾는 통합 알고리즘을 제안한다. 이 통합 알고리즘은 ATMC(affine transform based motion compensation), BTMC(bilinear transform based motion compensation), 그리고 본 논문에서 제안하는 FMC(filtered motion compensation)의 세가지 방식에 대하여 적용되고 BMC에 대비해서 평가되어 졌다.

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Robust Motion Compensated Frame Interpolation Using Weight-Overlapped Block Motion Compensation with Variable Block Sizes to Reduce LCD Motion Blurs

  • Lee, Jichan;Choi, Jin Hyuk;Lee, Daeho
    • Journal of the Optical Society of Korea
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    • 제19권5호
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    • pp.537-543
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    • 2015
  • Liquid crystal displays (LCDs) have slow responses, so motion blurs are often perceived in fast moving scenes. To reduce this motion blur, we propose a novel method of robust motion compensated frame interpolation (MCFI) based on bidirectional motion estimation (BME) and weight-overlapped block motion compensation (WOBMC) with variable block sizes. In most MCFI methods, a static block size is used, so some block artefacts and motion blurs are observed. However, the proposed method adjusts motion block sizes and search ranges by comparing matching scores, so the precise motion vectors can be estimated in accordance with motions. In the MCFI, overlapping ranges for WOBMC are also determined by adjusted block sizes, so the accurate MCFI can be performed. In the experimental results, the proposed method strongly reduced motion blurs arisen from large motions, and yielded interpolated images with high visual performance and peak signal-to-noise ratio (PSNR).

ISAR Motion Compensation based on Accumulation and Limitation of Consecutive Radar Returns

  • Seo, Dong-Shin
    • 한국통신학회논문지
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    • 제25권10B호
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    • pp.1803-1812
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    • 2000
  • A new motion compensation method for ISAR is presented in this paper. It employs amplitude limiting and integration of consecutive range profiles to improve the range and phase alignment accuracy and to alter the propagation properties of compensation errors. These allow the image quality to be significantly improved. It is shown from the imaging results that the new motion compensation algorithm can get images of targets in field situations with much better quality than the traditional cross-correlation algorithm.

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Stabilization of Target Tracking with 3-axis Motion Compensation for Camera System on Flying Vehicle

  • Sun, Yanjie;Jeon, Dongwoon;Kim, Doo-Hyun
    • 대한임베디드공학회논문지
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    • 제9권1호
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    • pp.43-52
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    • 2014
  • This paper presents a tracking system using images captured from a camera on a moving platform. A camera on an unmanned flying vehicle generally moves and shakes due to external factors such as wind and the ego-motion of the machine itself. This makes it difficult to track a target properly, and sometimes the target cannot be kept in view of the camera. To deal with this problem, we propose a new system for stable tracking of a target under such conditions. The tracking system includes target tracking and 3-axis camera motion compensation. At the same time, we consider the simulation of the motion of flying vehicles for efficient and safe testing. With 3-axis motion compensation, our experimental results show that robustness and stability are improved.