• 제목/요약/키워드: Model modification

검색결과 1,275건 처리시간 0.026초

자연지리학 일반: 회고와 전망 (The physical geography in general:yesterday and tomorrow)

  • 손일
    • 대한지리학회지
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    • 제31권2호
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    • pp.138-159
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    • 1996
  • 해방후 50년간 우리 나라의 자연지리학 연구는 주로 지형학과 기후학에 의해 주도 되어 왔다. 자연지리학이 지니는 종합적인 학문적 성격에도 불구하고 개별 각론들이 독자적 으로 연구되어 왔고 그 연구 대상이나 연구 방법이 워낙 다양하기 때문에, 자연지리학 연구 의 전체적인 방향성이나 패러다임을 찾기가 힘들다. 지난 50년간 우리 나라 자연지리학 연 구중에서 지형학과 기후학을 제외한 나머지 연구를 자연지리학 일반으로 간주하고 이들 연 구를 자연지리학 총론, 토양지리학, 식물지리학, 수문지리학, 인간과 자연 환경이라는 주제로 구분해 정리하였다. 원래 자연지리학이 추구하던 통합적 접근방법이 점차 사라지고 자연지 리학 각론들이 각기 이웃한 지구과학과 밀접한 관계를 맺으면서 발전하여 왔다. 다학문적 해결책만이 유일한 대안이 되어 버린 환경 시대를 맞아, 자연지리학이 자연 환경에 대한 고 유의 통합적 접근 방법으로 재무장하여 환경 문제에 대한 주도적 학문으로 부활되기를 기대 한다.

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비교 분자장 분석 (CoMFA) 방법에 따른 1-(5-methyl-3-phenylisoxazolin-5-yl)methoxy-2-chloro-4-fluoro-benzene 유도체들의 Protox 저해 활성에 관한 이해 (Understanding the protox inhibition activity of novel 1-(5-methyl-3-phenylisoxazolin-5-yl)methoxy-2-chloro-4-fluorobenzene derivatives using comparative molecular field analysis (CoMFA) methodology)

  • 성낙도;송종환;양숙영;박경용
    • 농약과학회지
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    • 제8권3호
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    • pp.151-161
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    • 2004
  • 새로운 1-(5-methyl-3-phenylisoxazolin-5-yl)methoxy-2-chloro-4-fluorobenzene 유도체들의 phenyl 고리에 R-치환기와 치환기가 도입된 A=3,4,5,6-tetrahyophthalimino, B=3-chloro-4,5,6,7-tetrahydro-2H-indazolyl 및 C=3,4-dimethylmaleimino 치환체들에 의한 벼(Orysa sativa L.)와 논피 (Echinochloa crus-galli) 뿌리와 줄기 부위의 살초활성에 관한 3차원 구조-활성관계(3D-QSAR)를 Gasteiger-Huckel 전하를 사용하여 비교 분자장 분석(CoMFA) 방법으로 연구하였다. 두 초종의 뿌리와 줄기의 살초 활성에 대한 4개의 CoMFA 모델들은 46개 화합물로 구성된 training set로부터 유도되었으며 각 모델들은 8개 화합물의 각 test set에 의하여 예측성이 평가되었다. Standard field, indicator field 및 H-bond field를 조합한 조건(SIH)에서 유도된 모델들의 통계결과는 cross-validated $r^2_{cv.}$$(q^2=0.635\sim0.924)$과 non cross-validated, $r^2_{ncv}$ $(0.928\sim0.977)$값 그리고 PRESS 값$(0.091\sim0.156)$에 근거하여 매우 양호한 예측성을 나타내었다. 그리고 살초 활성은 분자의 입체장$(74.3\sim87.4%)$, 정전기장$(10.10\sim18.5%)$ 및 소수성장$(1.10\sim8.30%)$과 높은 상관성을 보였으며 입체장이 살초 활성에 가장 중요한 요소이었다. 이같은 CoMFA 분석 결과로부터, 이종 간 선택적이며 고 활성의 protox 저해제들이 X-치환기의 수식에 의하여 설계될 수 있을 것임을 알았다.

조리실습 교육에 대한 교사의 관심도, 실행 수준, 실행 형태 및 지원 요구도 조사 (A Study on Stage of Concern, Level of Use, Innovation Configuration, and Intervention demand of Teachers in Culinary Practice Education)

  • 박은숙;김영남
    • 한국가정과교육학회지
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    • 제18권3호
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    • pp.41-60
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    • 2006
  • 본 연구는 Hord 등이 개발한 CBAM(관심에 기초한 교육과정 실행 모형)을 적용하여 제7차 교육과정에서의 조리실습 교육에 대한 교사의 관심도, 실행 수준. 실행 형태 및 지원 요구도를 알아봄으로써. 변화하는 시대와 새로운 교육과정에 맞는 조리실습 교육이 이루어질 수 있도록 질적 개선을 위한 기초 자료를 제공하는데 그 목적을 두었다. 5대 도시 중 고둥학교의 가정과 교사 500명을 대상으로 질문지를 우편 발송하였고, 회수된 193부 중 부실 기재된 6부를 제외한 187부를 SPSS/win 10.0 프로그램을 이용하여 빈도와 백분율, 평균, 표준편차, $X^2$ 분석, one-way ANOVA, 독립표본 t-test를 실시하였으며, 연구 결과를 요약하면 다음과 같다. 첫째, 조리실습 교육에 대한 가정과 교사의 관심 단계는 대체로 무관심 상태인 지각적 단계 즉 변화 초기에 해당하는 낮은 관심 수준에 머물고 있는 것으로 나타났다. 둘째, 조리실습 교육의 실행 수준에 있어 조리실습을 실행하지 않는 수준은 없었고, 일상화의 단계가 가장 높았으며, 대체로 초기 단계로 나타났던 관심도와 달리, 실행 수준은 비교적 높은 특징을 보였다. 셋째. 제7차 교육과정 조리실습의 실행 형태를 알아본 결과, 전체적으로 약 30%의 교사가 제7차 교육과정과 전혀 부합되지 않는 실행을 하고 있는 것으로 나타났다. 목표와 내용 영역은 이상적인 실행 형태의 비율이 높았지만, 교수 학습방법과 교수 학습 자료, 평가 영역에서는 전혀 부합되지 않거나 부분적으로 부합되는 실행 형태가 높았다. 특히, 전혀 부합되지 않는 형태가 가장 높고 완전 부합 형태가 가정 적게 실행되고 있는 교수 학습방법 영역에 있어서 보다 많은 지원이 있어야 할 것으로 생각된다. 넷째, 조리실습 교육에서의 지원 요구도를 알아본 결과, 전반적으로 많은 지원을 원하고 있는 것으로 나타났다. 지원적 분위기 조성 중 설비 제공 지원에 대한 요구도가 가장 높았고, 다음이 재정 확보 및 실습비 지원으로 나타났다.

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A hybrid algorithm for the synthesis of computer-generated holograms

  • Nguyen The Anh;An Jun Won;Choe Jae Gwang;Kim Nam
    • 한국광학회:학술대회논문집
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    • 한국광학회 2003년도 하계학술발표회
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    • pp.60-61
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    • 2003
  • A new approach to reduce the computation time of genetic algorithm (GA) for making binary phase holograms is described. Synthesized holograms having diffraction efficiency of 75.8% and uniformity of 5.8% are proven in computer simulation and experimentally demonstrated. Recently, computer-generated holograms (CGHs) having high diffraction efficiency and flexibility of design have been widely developed in many applications such as optical information processing, optical computing, optical interconnection, etc. Among proposed optimization methods, GA has become popular due to its capability of reaching nearly global. However, there exits a drawback to consider when we use the genetic algorithm. It is the large amount of computation time to construct desired holograms. One of the major reasons that the GA' s operation may be time intensive results from the expense of computing the cost function that must Fourier transform the parameters encoded on the hologram into the fitness value. In trying to remedy this drawback, Artificial Neural Network (ANN) has been put forward, allowing CGHs to be created easily and quickly (1), but the quality of reconstructed images is not high enough to use in applications of high preciseness. For that, we are in attempt to find a new approach of combiningthe good properties and performance of both the GA and ANN to make CGHs of high diffraction efficiency in a short time. The optimization of CGH using the genetic algorithm is merely a process of iteration, including selection, crossover, and mutation operators [2]. It is worth noting that the evaluation of the cost function with the aim of selecting better holograms plays an important role in the implementation of the GA. However, this evaluation process wastes much time for Fourier transforming the encoded parameters on the hologram into the value to be solved. Depending on the speed of computer, this process can even last up to ten minutes. It will be more effective if instead of merely generating random holograms in the initial process, a set of approximately desired holograms is employed. By doing so, the initial population will contain less trial holograms equivalent to the reduction of the computation time of GA's. Accordingly, a hybrid algorithm that utilizes a trained neural network to initiate the GA's procedure is proposed. Consequently, the initial population contains less random holograms and is compensated by approximately desired holograms. Figure 1 is the flowchart of the hybrid algorithm in comparison with the classical GA. The procedure of synthesizing a hologram on computer is divided into two steps. First the simulation of holograms based on ANN method [1] to acquire approximately desired holograms is carried. With a teaching data set of 9 characters obtained from the classical GA, the number of layer is 3, the number of hidden node is 100, learning rate is 0.3, and momentum is 0.5, the artificial neural network trained enables us to attain the approximately desired holograms, which are fairly good agreement with what we suggested in the theory. The second step, effect of several parameters on the operation of the hybrid algorithm is investigated. In principle, the operation of the hybrid algorithm and GA are the same except the modification of the initial step. Hence, the verified results in Ref [2] of the parameters such as the probability of crossover and mutation, the tournament size, and the crossover block size are remained unchanged, beside of the reduced population size. The reconstructed image of 76.4% diffraction efficiency and 5.4% uniformity is achieved when the population size is 30, the iteration number is 2000, the probability of crossover is 0.75, and the probability of mutation is 0.001. A comparison between the hybrid algorithm and GA in term of diffraction efficiency and computation time is also evaluated as shown in Fig. 2. With a 66.7% reduction in computation time and a 2% increase in diffraction efficiency compared to the GA method, the hybrid algorithm demonstrates its efficient performance. In the optical experiment, the phase holograms were displayed on a programmable phase modulator (model XGA). Figures 3 are pictures of diffracted patterns of the letter "0" from the holograms generated using the hybrid algorithm. Diffraction efficiency of 75.8% and uniformity of 5.8% are measured. We see that the simulation and experiment results are fairly good agreement with each other. In this paper, Genetic Algorithm and Neural Network have been successfully combined in designing CGHs. This method gives a significant reduction in computation time compared to the GA method while still allowing holograms of high diffraction efficiency and uniformity to be achieved. This work was supported by No.mOl-2001-000-00324-0 (2002)) from the Korea Science & Engineering Foundation.

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Perceptional Change of a New Product, DMB Phone

  • Kim, Ju-Young;Ko, Deok-Im
    • 마케팅과학연구
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    • 제18권3호
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    • pp.59-88
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    • 2008
  • Digital Convergence means integration between industry, technology, and contents, and in marketing, it usually comes with creation of new types of product and service under the base of digital technology as digitalization progress in electro-communication industries including telecommunication, home appliance, and computer industries. One can see digital convergence not only in instruments such as PC, AV appliances, cellular phone, but also in contents, network, service that are required in production, modification, distribution, re-production of information. Convergence in contents started around 1990. Convergence in network and service begins as broadcasting and telecommunication integrates and DMB(digital multimedia broadcasting), born in May, 2005 is the symbolic icon in this trend. There are some positive and negative expectations about DMB. The reason why two opposite expectations exist is that DMB does not come out from customer's need but from technology development. Therefore, customers might have hard time to interpret the real meaning of DMB. Time is quite critical to a high tech product, like DMB because another product with same function from different technology can replace the existing product within short period of time. If DMB does not positioning well to customer's mind quickly, another products like Wibro, IPTV, or HSPDA could replace it before it even spreads out. Therefore, positioning strategy is critical for success of DMB product. To make correct positioning strategy, one needs to understand how consumer interprets DMB and how consumer's interpretation can be changed via communication strategy. In this study, we try to investigate how consumer perceives a new product, like DMB and how AD strategy change consumer's perception. More specifically, the paper segment consumers into sub-groups based on their DMB perceptions and compare their characteristics in order to understand how they perceive DMB. And, expose them different printed ADs that have messages guiding consumer think DMB in specific ways, either cellular phone or personal TV. Research Question 1: Segment consumers according to perceptions about DMB and compare characteristics of segmentations. Research Question 2: Compare perceptions about DMB after AD that induces categorization of DMB in direction for each segment. If one understand and predict a direction in which consumer perceive a new product, firm can select target customers easily. We segment consumers according to their perception and analyze characteristics in order to find some variables that can influence perceptions, like prior experience, usage, or habit. And then, marketing people can use this variables to identify target customers and predict their perceptions. If one knows how customer's perception is changed via AD message, communication strategy could be constructed properly. Specially, information from segmented customers helps to develop efficient AD strategy for segment who has prior perception. Research framework consists of two measurements and one treatment, O1 X O2. First observation is for collecting information about consumer's perception and their characteristics. Based on first observation, the paper segment consumers into two groups, one group perceives DMB similar to Cellular phone and the other group perceives DMB similar to TV. And compare characteristics of two segments in order to find reason why they perceive DMB differently. Next, we expose two kinds of AD to subjects. One AD describes DMB as Cellular phone and the other Ad describes DMB as personal TV. When two ADs are exposed to subjects, consumers don't know their prior perception of DMB, in other words, which subject belongs 'similar-to-Cellular phone' segment or 'similar-to-TV' segment? However, we analyze the AD's effect differently for each segment. In research design, final observation is for investigating AD effect. Perception before AD is compared with perception after AD. Comparisons are made for each segment and for each AD. For the segment who perceives DMB similar to TV, AD that describes DMB as cellular phone could change the prior perception. And AD that describes DMB as personal TV, could enforce the prior perception. For data collection, subjects are selected from undergraduate students because they have basic knowledge about most digital equipments and have open attitude about a new product and media. Total number of subjects is 240. In order to measure perception about DMB, we use indirect measurement, comparison with other similar digital products. To select similar digital products, we pre-survey students and then finally select PDA, Car-TV, Cellular Phone, MP3 player, TV, and PSP. Quasi experiment is done at several classes under instructor's allowance. After brief introduction, prior knowledge, awareness, and usage about DMB as well as other digital instruments is asked and their similarities and perceived characteristics are measured. And then, two kinds of manipulated color-printed AD are distributed and similarities and perceived characteristics for DMB are re-measured. Finally purchase intension, AD attitude, manipulation check, and demographic variables are asked. Subjects are given small gift for participation. Stimuli are color-printed advertising. Their actual size is A4 and made after several pre-test from AD professionals and students. As results, consumers are segmented into two subgroups based on their perceptions of DMB. Similarity measure between DMB and cellular phone and similarity measure between DMB and TV are used to classify consumers. If subject whose first measure is less than the second measure, she is classified into segment A and segment A is characterized as they perceive DMB like TV. Otherwise, they are classified as segment B, who perceives DMB like cellular phone. Discriminant analysis on these groups with their characteristics of usage and attitude shows that Segment A knows much about DMB and uses a lot of digital instrument. Segment B, who thinks DMB as cellular phone doesn't know well about DMB and not familiar with other digital instruments. So, consumers with higher knowledge perceive DMB similar to TV because launching DMB advertising lead consumer think DMB as TV. Consumers with less interest on digital products don't know well about DMB AD and then think DMB as cellular phone. In order to investigate perceptions of DMB as well as other digital instruments, we apply Proxscal analysis, Multidimensional Scaling technique at SPSS statistical package. At first step, subjects are presented 21 pairs of 7 digital instruments and evaluate similarity judgments on 7 point scale. And for each segment, their similarity judgments are averaged and similarity matrix is made. Secondly, Proxscal analysis of segment A and B are done. At third stage, get similarity judgment between DMB and other digital instruments after AD exposure. Lastly, similarity judgments of group A-1, A-2, B-1, and B-2 are named as 'after DMB' and put them into matrix made at the first stage. Then apply Proxscal analysis on these matrixes and check the positional difference of DMB and after DMB. The results show that map of segment A, who perceives DMB similar as TV, shows that DMB position closer to TV than to Cellular phone as expected. Map of segment B, who perceive DMB similar as cellular phone shows that DMB position closer to Cellular phone than to TV as expected. Stress value and R-square is acceptable. And, change results after stimuli, manipulated Advertising show that AD makes DMB perception bent toward Cellular phone when Cellular phone-like AD is exposed, and that DMB positioning move towards Car-TV which is more personalized one when TV-like AD is exposed. It is true for both segment, A and B, consistently. Furthermore, the paper apply correspondence analysis to the same data and find almost the same results. The paper answers two main research questions. The first one is that perception about a new product is made mainly from prior experience. And the second one is that AD is effective in changing and enforcing perception. In addition to above, we extend perception change to purchase intention. Purchase intention is high when AD enforces original perception. AD that shows DMB like TV makes worst intention. This paper has limitations and issues to be pursed in near future. Methodologically, current methodology can't provide statistical test on the perceptual change, since classical MDS models, like Proxscal and correspondence analysis are not probability models. So, a new probability MDS model for testing hypothesis about configuration needs to be developed. Next, advertising message needs to be developed more rigorously from theoretical and managerial perspective. Also experimental procedure could be improved for more realistic data collection. For example, web-based experiment and real product stimuli and multimedia presentation could be employed. Or, one can display products together in simulated shop. In addition, demand and social desirability threats of internal validity could influence on the results. In order to handle the threats, results of the model-intended advertising and other "pseudo" advertising could be compared. Furthermore, one can try various level of innovativeness in order to check whether it make any different results (cf. Moon 2006). In addition, if one can create hypothetical product that is really innovative and new for research, it helps to make a vacant impression status and then to study how to form impression in more rigorous way.

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