• 제목/요약/키워드: Mobile Simulator

검색결과 350건 처리시간 0.032초

Openwave WAP Simulator를 이용한 WMLScript의 구현에 대한 연구 (A Study of Implementing WMLScript using Openwave WAP Simulator)

  • 우원택
    • 한국산업정보학회논문지
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    • 제12권5호
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    • pp.120-132
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    • 2007
  • 본 연구는 Openwave WAP Simulator를 이용하여 WML과 WMLScript의 구현 방법을 소개하고자 함에 그 목적이 있다. 이를 위해서 본 연구에서는 WAP시스템의 구조와 WAP 브라우저의 중류 및 WAP 콘텐츠 개발 방법에 대한 기존 연구들을 살펴본 후 Openwave Phone Simulator는 물론 Oponwave WAP Simulator, Openwave HTTP Simulator, Nokia Mobile Internet Toolkit을 이용하여 이를 구현하였다. 현재 WMLScript의 구현을 위한 제 설치과정과 복잡한 절차들에 대한 연구는 다소 희소한 편이라 본 연구에서는 이러한 제 과정을 순서대로 소개하여 WMLScript를 이용한 모바일 응용프로그램의 개발과 실험을 보다 쉽게 하고자 한다.

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로봇의 이동 및 센싱 불확실성이 고려된 네트워크 기반 로봇 시뮬레이션 프로그램 (Network Based Robot Simulator Implementing Uncertainties in Robot Motion and Sensing)

  • 서동진;고낙용;전세웅;이종배
    • 로봇학회논문지
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    • 제5권1호
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    • pp.23-31
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    • 2010
  • This paper suggests a multiple robot simulator which considers the uncertainties in robot motion and sensing. A mobile robot moves with errors due to some kinds of uncertainties from actuators, wheels, electrical components, environments. In addition, sensors attached to a mobile robot can't make accurate output information because of uncertainties of the sensor itself and environment. Uncertainties in robot motion and sensing leads researchers find difficulty in building mobile robot navigation algorithms. Generally, a robot algorithm without considering unexpected uncertainties fails to control its action in a real working environment and it leads to some troubles and damages. Thus, the authors propose a simulator model which includes robot motion and sensing uncertainties to help making robust algorithms. Sensor uncertainties are applied in range sensors which are widely used in mobile robot localization, obstacle detection, and map building. The paper shows performances of the proposed simulator by comparing it with a simulator without any uncertainty.

Performance Evaluation of Coordinated Multi-Point Transmission and Reception in Indoor Mobile Communication Systems

  • Lee, Woongsup;Lee, Howon
    • Journal of information and communication convergence engineering
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    • 제11권3호
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    • pp.167-172
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    • 2013
  • Recently, mobile communication systems are suffering from exponentially increasing data traffic. As a promising solution to the increase in data traffic, a coordinated multi-point transmission and reception (CoMP) scheme has been proposed. Although a great deal of research has been done on this new technology, the performance of mobile communication systems with CoMP has not been evaluated properly in a typical indoor environment. To address this, we have developed a system-level simulator and evaluated the performance of mobile communication systems with CoMP. Unlike previous works, we have used an actual antenna pattern in our simulator and link-level results are properly taken into account through link-level abstraction. By using a system-level simulator, we have evaluated the performance of mobile communication systems with CoMP in an indoor environment and found that unlike an outdoor cellular environment, CoMP may not improve the performance of overall mobile communication systems in an indoor environment.

사용자 통화 특성을 고려한 무선 네트워크 시뮬레이터 구현 (Implementation of Wireless Network simulator considering a User's Call Characteristics)

  • 윤영현
    • 디지털산업정보학회논문지
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    • 제5권3호
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    • pp.107-115
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    • 2009
  • Traditionally, simulation method is used to test and evaluate the performance of communication protocol or functional elements for mobile communication service. In this paper, wireless network simulator is implemented using the C++ object-oriented programming language. This simulator can simulate wireless data services, like as ad-hoc networks, by considering the user's mobility. In this paper, the simulator includes network traffic model to reflect wireless data service and traffic source model to represent a user's mobility similar to real service environment and traffic characteristics can be reflected on the simulation, and also more accurate simulation results can be got through that. In addition, by using object-oriented techniques, new service feature or environment can be easily added or changed so that the developed mobile communication simulator can reflect the real service environment all the time. This simulator can be used in adjusting the characteristics of wireless data hosts following the mobility of the user, and also can be used in building new wireless ad-hoc network routing protocols.

이동 단말기용 사용자 인터페이스 시뮬레이터 구현 (An Implementation of User Interface Simulator dedicated to a Mobile Terminal)

  • 이효상;허혜선;홍윤식
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 하계종합학술대회 논문집
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    • pp.1049-1052
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    • 1999
  • We present a use. interface(UI) simulator for developing a mobile phone. This simulator consists of 3 major modules: Graphic Tool Editor, User Interface Software(UI), and Network Command Processor(NCP). The Graphic Tool Editor can design a virtual mobile terminal. The NCP sends a command to the phone and then receives its status from the phone after completion of the command. We can add or modify lots of features easily to the phone using the UI module. These modules can interact each other by sharing the common area in the memory. By doing so, these modules can exchange their status and data to operate in real-time. We have designed and tested a virtual prototyping phone for the LGP 3200 manufactured by LGIC by using the simulator. Through a series of experiment, we have believed that our virtual prototyping interactive simulator can do shorten its development and testing cycle by applying it in the early design phase.

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아이폰 기반의 이동로봇 시뮬레이터 개발 (Development of a Simulator for a Mobile Robot Based on iPhone)

  • 김동헌
    • 한국지능시스템학회논문지
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    • 제23권1호
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    • pp.29-34
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    • 2013
  • 본 논문은 애드혹 통신을 기반으로 아이폰의 가속도 센서를 사용하여 이동로봇을 무선 제어하는 연구에 대하여 다룬다. 이동로봇을 아이폰으로 무선제어하기 위한 방법으로 사용자 원격제어와 자율제어 방법이 제안되었다. 궤적 추종제어 알고리즘의 효율성을 평가하기 위하여 아이폰의 인터페이스를 기반으로 모니터에 그려진 궤적을 가상로봇이 추종하는 시뮬레이터를 개발하였다. 제안된 시뮬레이터에서는 궤적 추종제어를 위해 이동로봇을 제어할 때 컴퓨터에서 해당 알고리즘을 이용하여 미리 시뮬레이션이 가능하며 사용자에 의한 원격제어와의 결과 비교도 보여준다. 연구의 결과로 제안된 시뮬레이터가 이동로봇에 자율이동제어 방법을 사용할 때, 자율추종 알고리즘의 적합성과 효율성을 미리 검사 하는데 사용될 수 있음을 보여준다.

A Dynamic Test Facility for Mobile Air Conditioning Systems

  • Gado, Amr;Hwang, Yun-Ho;Radermacher, Reinhard
    • International Journal of Air-Conditioning and Refrigeration
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    • 제15권4호
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    • pp.147-155
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    • 2007
  • Mobile air conditioning systems work under widely changing operating conditions. To understand the system behavior under such dynamic conditions, a test facility that can impose transient loads as well as conducting dynamic measurements is needed. To test mobile air conditioning systems including their dynamic performance under various drive cycle patterns without using full scale vehicles in a wind tunnel, a new test facility, called "dynamic simulator," is described. It can replicate real vehicle operating conditions by interacting with the system being tested based on the measured system performance and subsequently adjusting the air properties returning to the test system based on the results of a numerical cabin model. A new dynamic simulator has been designed, constructed, and verified for performing dynamic tests. It was successful in controlling the temperature and relative humidity of the air returning to the test unit within ${\pm}0.7^{\circ}C$ and ${\pm}4%$ of their respective intended values. The verification test under the New European Driving Cycle demonstrated that detailed transient behavior of the mobile air conditioning system could be measured by using this dynamic simulator.

시뮬레이션을 이용한 이동 로봇의 충돌회피 알고리즘 비교 (Comparison of Collision Avoidance Algorithm for a Mobile Robot using a Simulation)

  • 김광진;고낙용;박세승
    • 한국전자통신학회논문지
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    • 제7권1호
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    • pp.187-194
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    • 2012
  • 본 논문에서는 이동 로봇이 자율주행을 하기 위해 사용되는 충돌회피 알고리즘을 실제 로봇과 똑같은 환경에 적용된 시뮬레이터를 통해 성능을 알아본다. 이동 로봇의 충돌회피를 위해 기존에 인공전위계 알고리즘과 Elastic force 알고리즘 등이 제안되어져있다. 본 연구에서는 시뮬레이션을 통해 이 두 가지 방법에 의한 동작시간과 경로의 이동 길이를 비교하였다. 시뮬레이터는 IPC(Inter Process Communication)를 기반으로 개발되어졌으며, 알고리즘의 비교에는 차륜형 이동 로봇을 사용하였다.

이동통신망 프로토콜 적합성 시험을 위한 시뮬레이터 설계 (Design of protocol simulator for mobile communication system)

  • 송평정;한영열
    • 전자공학회논문지A
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    • 제32A권2호
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    • pp.1-10
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    • 1995
  • Since there is currently no commercial protocol simulator for CDMA mobile communication system, we need to develop a General-Purposed Protocol Test Simulator (G-PTS). This paper is concerned with the design and implementation of this G-PTS contains the multi-scenario generating functions, multi-tasking kernel and multiple interface functions. Thus it can be utilized in the test category using multiple base-stations such as soft-handoff, 3-way handoff and mulit-party call features. G-PTS is verified using the model of CDMA soft handoff scenario and the result shows its reliable operations.

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Development of the Test and Evaluation Systems for the CDMA Mobile System

  • Kang, Chang-Soon;Lee, Nam-Jun;Lee, Sang-Cheon;Lee, Kyoung-Joon;Kim, Ki-Hong;Im, Duk-Bin
    • ETRI Journal
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    • 제19권3호
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    • pp.281-302
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    • 1997
  • In this paper, we present three kinds of development support systems (test and evaluation systems), which are developed to fulfill the specific needs in accordance with the CDMA Mobile System (CMS) developmental phases. The support systems consist of the mobile switch traffic simulator (MSTS), the mobile call simulator (MCS), and the CDMA mobile system analysis tools (CSAT). The MSTS is used for the simulation of the base station in the stage of development of the mobile exchange, and the MCS is used for the overall performance test of the CMS. The CSAT is used for the CMS performance evaluation. These systems have been used for the CMS development successfully.

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