• Title/Summary/Keyword: Mobile IoT environment

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A Design and Implementation for Registration Service of IoT Embedded Node using CoAP Protocol-based Resource Directory in Mobile Internet Environments (모바일 인터넷 환경에서 CoAP 프로토콜 기반의 RD를 이용한 IoT 임베디드 노드 등록 서비스 설계 및 구현)

  • Hang, Lei;Jin, Wenquan;Kim, Do-Hyeun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.147-153
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    • 2016
  • Recently, IETF (Internet Engineering Task) working group has adopted CoAP (Constrained Application Protocol) as a standard IoT proctocol. CoAP is a specialized web transfer protocol for use with constrained nodes and constrained environment such as small memory and low power networks. In this paper, we design and implement a registration service with CoAP protocol based on RD(Resource Directory) to connect IoT nodes in mobile Internet environments. The resource directory between the mobile terminal and IoT nodes provides to discover the IoT nodes and get the context data. The mobile terminal has as the CoAP client and embedded IoT nodes includes as the CoAP server so that it can conveniently manage the constrained IoT nodes to get the context data and control devices in a mobile environments.

IoT Data Processing Framework Design using Mobile Agent in Private Cloud Environment (Private Cloud 환경 내에서 모바일 에이전트를 이용한 IoT 데이터 처리 프레임워크 설계)

  • Choi, Kang-im;Choi, Young-keun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.329-330
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    • 2016
  • In the Private Cloud Environment, the data are collected by a variety of IoT devices and Cloud service users be provided with a variety of data collected. To take advantage of this convenient data, we propose the IoT data Processing framework using mobile agent.

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Q-Learning Based Method to Secure Mobile Agents and Choose the Safest Path in a IoT Environment

  • Badr Eddine Sabir;Mohamed Youssfi;Omar Bouattane;Hakim Allali
    • International Journal of Computer Science & Network Security
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    • v.24 no.10
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    • pp.71-80
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    • 2024
  • The Internet of Things (IoT) is an emerging element that is becoming increasingly indispensable to the Internet and shaping our current understanding of the future of the Internet. IoT continues to extend deeper into the daily lives of people, offering distributed and critical services. In contrast with current Internet, IoT depends on a dynamic architecture where physical objects with embedded sensors will communicate via cloud to send and analyze data [1-3]. Its security troubles will surely impinge all aspects of civilization. Mobile agents are widely used in the context of the IoT and due to the possibility of transmitting their execution status from one device to another in an IoT network, they offer many advantages such as reducing network load, encapsulating protocols, exceeding network latency, etc. Also, cryptographic technologies, like PKI and Blockchain technology, and Artificial Intelligence are growing rapidly allowing the addition of an approved security layer in many areas. Security issues related to mobile agent migration can be resolved with the use of these technologies, thus allowing increased reliability and credibility and ensure information collecting, sharing, and processing in IoT environments, while ensuring maximum autonomy by relying on the AI to allow the agent to choose the most secure and optimal path between the nodes of an IoT environment. This paper aims to present a new model to secure mobile agents in the context of the Internet of Things based on Public Key Infrastructure (PKI), Ethereum Blockchain Technology and Q-learning. The proposed model provides a secure migration of mobile agents to ensure security and protect the IoT application against malevolent nodes that could infiltrate these IoT systems.

Systematic Development of Mobile IoT Device Power Management: Feature-based Variability Modeling and Asset Development (모바일 IoT 디바이스 파워 관리의 체계적인 개발 방법: 휘처 기반 가변성 모델링 및 자산 개발)

  • Lee, Hyesun;Lee, Kang Bok;Bang, Hyo-Chan
    • Journal of KIISE
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    • v.43 no.4
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    • pp.460-469
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    • 2016
  • Internet of Things (IoT) is an environment where various devices are connected to each other via a wired/wireless network and where the devices gather, process, exchange, and share information. Some of the most important types of IoT devices are mobile IoT devices such as smartphones. These devices provide various high-performance services to users but cannot be supplied with power all the time; therefore, power management appropriate to a given IoT environment is necessary. Power management of mobile IoT devices involves complex relationships between various entities such as application processors (APs), HW modules inside/outside AP, Operating System (OS), platforms, and applications; a method is therefore needed to systematically analyze and manage these relationships. In addition, variabilities related to power management such as various policies, operational environments, and algorithms need to be analyzed and applied to power management development. In this paper, engineering principles and a method based on them are presented in order to address these challenges and support systematic development of IoT device power management. Power management of connected helmet systems was used to validate the feasibility of the proposed method.

Data Error Compensation Estimation Technology for Providing High Quality Contents in IoT Environment (IoT 환경에서 고품질 콘텐츠 제공을 위한 데이터 오류 보상 추정 기술)

  • Kim, Jeong Su
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.3
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    • pp.333-338
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    • 2019
  • Cultural contents are the most important factor in high speed and high quality data communication. High-quality content includes VR and AR technology, and a variety of high-quality content can be streamed over wireless mobile phones via smartphones. In addition, network and wired/wireless communication are inevitably required in an Internet of Things (IoT) environment in which things are connected to a wireless Internet. IoT is used in various network technologies such as 4G, 5G mobile communication, WIFI wireless LAN, Bluetooth and so on. It is a technology that can use the connection between things anytime, anywhere, and can be achieved in a wireless mobile communication environment. Therefore, in this paper, we study data error compensation estimation method which can reduce data error based on mobile communication channel environment analysis so that high quality contents can be serviced even in high speed mobile environment.

Adaptive Success Rate-based Sensor Relocation for IoT Applications

  • Kim, Moonseong;Lee, Woochan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.9
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    • pp.3120-3137
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    • 2021
  • Small-sized IoT wireless sensing devices can be deployed with small aircraft such as drones, and the deployment of mobile IoT devices can be relocated to suit data collection with efficient relocation algorithms. However, the terrain may not be able to predict its shape. Mobile IoT devices suitable for these terrains are hopping devices that can move with jumps. So far, most hopping sensor relocation studies have made the unrealistic assumption that all hopping devices know the overall state of the entire network and each device's current state. Recent work has proposed the most realistic distributed network environment-based relocation algorithms that do not require sharing all information simultaneously. However, since the shortest path-based algorithm performs communication and movement requests with terminals, it is not suitable for an area where the distribution of obstacles is uneven. The proposed scheme applies a simple Monte Carlo method based on relay nodes selection random variables that reflect the obstacle distribution's characteristics to choose the best relay node as reinforcement learning, not specific relay nodes. Using the relay node selection random variable could significantly reduce the generation of additional messages that occur to select the shortest path. This paper's additional contribution is that the world's first distributed environment-based relocation protocol is proposed reflecting real-world physical devices' characteristics through the OMNeT++ simulator. We also reconstruct the three days-long disaster environment, and performance evaluation has been performed by applying the proposed protocol to the simulated real-world environment.

A Game Design for IoT environment (IoT 환경을 위한 게임 기획)

  • Lee, MyounJae
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.133-138
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    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the game planning method in IoT environment. In order to achieve this purpose, first, introduce the IoT technologies. Second, propose a game design elements and considerations in IoT environments. It can help for game developers by using IoT technologies.

Design and Implementation of Hadoop-based Big-data processing Platform for IoT Environment (사물인터넷 환경을 위한 하둡 기반 빅데이터 처리 플랫폼 설계 및 구현)

  • Heo, Seok-Yeol;Lee, Ho-Young;Lee, Wan-Jik
    • Journal of Korea Multimedia Society
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    • v.22 no.2
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    • pp.194-202
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    • 2019
  • In the information society represented by the Fourth Industrial Revolution, various types of data and information that are difficult to see are produced, processed, and processed and circulated to enhance the value of existing goods. The IoT(Internet of Things) paradigm will change the appearance of individual life, industry, disaster, safety and public service fields. In order to implement the IoT paradigm, several elements of technology are required. It is necessary that these various elements are efficiently connected to constitute one system as a whole. It is also necessary to collect, provide, transmit, store and analyze IoT data for implementation of IoT platform. We designed and implemented a big data processing IoT platform for IoT service implementation. Proposed platform system is consist of IoT sensing/control device, IoT message protocol, unstructured data server and big data analysis components. For platform testing, fixed IoT devices were implemented as solar power generation modules and mobile IoT devices as modules for table tennis stroke data measurement. The transmission part uses the HTTP and the CoAP, which are based on the Internet. The data server is composed of Hadoop and the big data is analyzed using R. Through the emprical test using fixed and mobile IoT devices we confirmed that proposed IoT platform system normally process and operate big data.

Dynamic Computation Offloading Based on Q-Learning for UAV-Based Mobile Edge Computing

  • Shreya Khisa;Sangman Moh
    • Smart Media Journal
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    • v.12 no.3
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    • pp.68-76
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    • 2023
  • Emerging mobile edge computing (MEC) can be used in battery-constrained Internet of things (IoT). The execution latency of IoT applications can be improved by offloading computation-intensive tasks to an MEC server. Recently, the popularity of unmanned aerial vehicles (UAVs) has increased rapidly, and UAV-based MEC systems are receiving considerable attention. In this paper, we propose a dynamic computation offloading paradigm for UAV-based MEC systems, in which a UAV flies over an urban environment and provides edge services to IoT devices on the ground. Since most IoT devices are energy-constrained, we formulate our problem as a Markov decision process considering the energy level of the battery of each IoT device. We also use model-free Q-learning for time-critical tasks to maximize the system utility. According to our performance study, the proposed scheme can achieve desirable convergence properties and make intelligent offloading decisions.

Recommendation Method considering New User in Internet of Things Environment (사물인터넷 환경에서 새로운 사용자를 고려한 정보 추천 기법)

  • Kwon, Joonhee;Kim, Sungrim
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.1
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    • pp.23-35
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    • 2017
  • With the popularization of mobile devices, the number of social network service users is increasing, thereby the amount of data is also increasing accordingly. As Internet of Things environment is expanding to connect things and people, there is information much more than before. In such an environment, it becomes very important to recommend the necessary information to the user. In this paper, we propose a recommendation method that considers new users in IoT environment. In the proposed method, we recommend the information by applying the centrality-based social network analysis method to the recommendation method using the social relationships in the social IoT. We describe the seven-step recommendation method and apply them to the music circle scenario of the IoT environment. Through the music circle scenario, we show that we can recommend more suitable information to new users in the IoT environment than the existing recommendation method.